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Valeros

Sorin Saldward's page

534 posts. Alias of ZetaGilgamesh.


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Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

You may want to retcon me out, and have me with the caravan. Medschool has started with a vengeance.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Sorin waits until Garand's examination is complete before asking in Skald,

"Can you tell us who you saw leading the people here? Do you have any idea how many of them there were? And finally, it looks like they have left the longhall, did they mention anything about where they might be going?"


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Before entering the fortress, Sorin takes the moment to place extended versions of Mage Armor on himself and Raith, as well as Protection from Arrows on himself.

Sorin also changed his basic elemental protection to Cold.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6
Raith Shadar wrote:

We head back to the Frozenshadows Fortress.

Raith eats his omelette with zeal, "Might be harder taking that fortress. They know we're coming back. They'll be ready. We need to be ready."

Sorin snorts at this. "I certainly hope that they are less ready than they were before. I expended certain resources that it will take time and fiduciary investment to recover. I am certainly less ready than I was before...but I get your point, I will see if I can make any changes to my spells to prepare for probable eventualities." Sorin says waving an egg-laden fork around like a wand.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

School starts with orientation on the 5th. I will have to play it by ear, to be completely honest with you. I think that keeping with only one pbp may not be so bad though, as long as the posting rate stays about this pace. So...we will see.

Ok. I will switch out waterbreathing for fly. I don't plan on taking it that often right now though. Haste is much more advantageous to the party as a whole.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

I already got endure elements, communal. And since I am staying away from the crazy damage dealing spells, there wasn't anything that I really wanted. Except fly...I could switch out for fly, but I know that it makes it harder to DM because of keeping track of stuff in 3 dimensions. If its ok with you, I could switch it out...or get keen weapon...


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Ok. Sorin learned 2 spells: Chain of Perdition (3rd) and Water Breathing (3rd).

He also took skill points in Spellcraft, Know:Planes, Know:Arcane, Know:Geo, and Perception.

new hp is 30.

Chain of Perdition should be a very useful spell. It lasts for a good time and lets Sorin do combat maneuvers at range, including trip and drag. And for flying critters...entangle! Nothing like making nice presents for the warriors. And even better, no saves, just CMD.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

"Assaulting the fortress was not as easy as it sounded before we left." Sorin adds to Raith's terse explaination.

Con: 1d20 + 6 ⇒ (8) + 6 = 14

"We rode back as if persued...which we may have been...or not. I cannot say." Sorin rubs his hand across his face, his exhaustion apparent. "I can't think about it right now...I am far too tired. Perhaps after a bit of rest...hmmm. I think I have a scroll with an alarm spell...yes."

He rummages through his scrolls for a few moments, then he fumbles one out of a case. "Yes, here. The password will be "lantern". Please pass that to any who wish to enter the room. The spell should last for 10 hours or so."

Alarm spell, 20ft radius, audible, triggered by tiny or larger creatures(not etherial or astral) 10 hours duration

Sorin unrolls the scroll and chants, causing blue tendrils of runes to stream from the page and plaster themselves over every surface in the room. As a final runic ribbon rises from the page, the scroll disintegrates, and the runes fade to invisibility.

"Now, I am going to sleep." he announces, and proceeds to do so.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

"I am worried about that raven." Sorin says, indicating the raven's direction of flight from the hall. "But I don't think that there is anything that we can do about it at the moment...well without putting ourselves in a more dire situation than we just survived."

"The problem is, that I don't want the raven...or some ally of it, to make off with what we came here for if we retreat, well if we retreat all the way back to the caravan." Sorin says.

"Thoughts?" he asks, watching Pavel pick over the werebear's corpse. Then, realizing he can help, Sorin snaps out another quick word and peering between glowing blue fingers, begins to examine the corpses.

Cast Detect magic and scan the corpses for items, then do a quick spin around the room to check for anything of interest.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Sorin gives a quick smile as he watches the bear tumble to the ground.

"Finally, thank Nethys. I was beginning to worry that my Art had failed me.", he says with quiet gratitude. "Although the raven leaving worries me..."

Sorin mentally reviews his remaining spells then says, "Cantrips it is then."

Sorin snaps off two quick words and with a peculiar flick of his fingers, a whistling white streak of light shoots from Sorin's hands and flies towards Jorgan's face.

Flare, DC14 fortitude or dazzled for 1 minute (-1 to attack and all sight based perception checks)...which I know is nearly impossible for him to fail, but what the heck, sometimes you get lucky.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Sorin glances up as he unrolls the scroll the scroll in his hands. Seeing that Jorgan still bears his axe, he quickly decides to try the spell once more, chanting out the words as the scroll disintegrates into a shower of white embers, accompanied by a waft of bacon smell. This time however, he targets the floor under the bear-man's feet hoping for a more successful result.

Yep. That is the way that I read/understood the spell too. So no problem. As you can guess, Sorin is using his Grease scroll and targeting the 10' squares underneath Jorgan. Reflex DC15 again...here is hoping.

please please fall prone...


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

I think that the AC bonus does stack with most things because it is a "deflection" bonus vs. armor bonus.

As for the hastes, both of those previous fights had me thinking that we were in real trouble. That flying insect thing was real trouble except for its one botched save vs. Garand's blindness/deafness (mad props to Garand...that was sweeeeet!) We couldn't even see the stupid thing to target it effectively. And the second fight didn't seem like it was going much better.

So I blew both hastes early. I was hoping that the party would get a chance to hole up before running into the major opposition...but I guess we were destined for an epic battle.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Eyeing the axe, Sorin realizes he can be useful. His hands flicker through a brief incantation resulting in a puff of white embers from Sorin's hands and the smell of cooking bacon.

Grease! on Jorgens axe...hopefully. Reflex save vs. DC15 and if that doesn't work, I can try again with a scroll.

Not even waiting for the result, he opens one of his scroll cases to pull out another scroll.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Can I do a ranged touch attack on the bear dude? If I can't from my current position, if I shift to the west 10' can I do it? If he is Huge now, I probably can shoot over Raith/Theoden to hit the bigguy.

Well, at least he is a bigger target than the last one I tried this spell with...

Hands cupped together, Sorin begins chanting in a guttural, sibilant tongue. As he intones, his hands slowly fill with what appears to be molten rock, waves of heat and small flickers of flame dance across his fingers. Then, like a cobra rising to strike, the flame slithered out of Sorin's cupped hands, wove back and forth for a moment then streaked like a lance of fire away from Sorin towards the towering bear-man.

30' range touch attack, fire damage
Range touch, no vision penalty: 1d20 + 2 ⇒ (4) + 2 = 6

And the dice hate me...ooh, lets see how much damage I would have done!
wasted damage: 4d6 ⇒ (4, 5, 5, 3) = 17

Sorin nearly groans in dispair as the bolt of condensed fire shoots high and over his target, dissipating as it streaks down the long hall.

If we survive, I will never cast that spell again...its too hard to aim!


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

No joke!


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Sorry, I was travelling all of Sunday and Monday. Just got into Detroit. Today I have to move into my new place.

One more, and I can cast! Sorin thinks as he takes another swing at the shadowman.

Dagger: 1d20 + 2 ⇒ (14) + 2 = 16
Damage?: 1d4 ⇒ 4

And while his blade fails to connect with the elusive foe, his attack proves distracting to the enemy, and Sorin watches Raith, moving with amazing dexterity snap off an incredible series of strikes on the creature.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Gah...he is coming back...but I won't be able to get a spell off with these Shadowmen in close quarters...the spell is hard enough without a blade to the ribs!

Sorin turns to strike at the Shadowman that he and Raith are flanking, striking as Raith unleashes his fusillade of blows.

Dagger, #2: 1d20 + 2 + 2 ⇒ (12) + 2 + 2 = 16
Damage: 1d4 ⇒ 1


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

A very small spike of hope goes through Sorin when he sees the first of the Shadowmen crumple.

They can be killed, and we might be turning the tide...now if only I can connect. he thinks, as he stabs at the elusive figure once more.

Dagger, Shadowman #3: 1d20 + 2 ⇒ (17) + 2 = 19

Dmg: 1d4 ⇒ 3


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

One of the Shadowmen's blades comes whistling at Sorin while he chants from the scroll, causing him to jerk away from the attack and lose his place on the scroll. Then, realizing his error Sorin nearly groans with frustration as the condensed magic in the ink burns through the paper, causing the scroll to disintegrate in a shower of paper embers.

I need more breathing room if I am going to successfully get a spell off!

Sorin draws his dagger and strikes out at the nearest shadow, hoping to surprise the creature with his assault.

Dagger on #3: 1d20 + 2 ⇒ (4) + 2 = 6

But the creature nimbly steps out of the way of his clumsy attack.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Sorry, it was Raith. Sorin changed his mind seeing how Pavel was already hard pressed, and enlarge does make you a *bigger* target.

Concentration DC:16: 1d20 + 4 + 3 ⇒ (2) + 4 + 3 = 9

Aw...nutz.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Defensive Casting Enlarge on Raith, DC17: 1d20 + 3 + 4 + 4 ⇒ (7) + 3 + 4 + 4 = 18

Not thrilled by the sudden appearance of more attackers, Sorin unrolls the scroll in his hand and begins weaving the incantation, his chanting nearly inaudible beneath the din of battle.

This is a risk. I need to do something to give us some slight advantage. Then...deal with Woden...somehow.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

"Behind us?" Sorin says, turning around and looking for any new adversaries.

Perception: 1d20 + 7 ⇒ (14) + 7 = 21 Seeing nothing amiss, Sorin turns back to face the enemy at hand.

"I don't see anything Raith. Are you certain that you weren't merely hearing echoes?" he asks as Raith unleashes a series of kicks and punches.

I think that I will wait for Wodes to get closer before I throw the Web.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Holding the scroll in his other hand, Sorin bends over and quickly sketches out a protective ward on the flagstones, causing a shimmering ring of runes to appear in a circle around him. He moves to keep close to Garand, keeping the ward around them both.

"Until the situation develops further, I do not believe that I should waste any of the few spells that I have remaining. I hope this will help though."

Protective ward, 1 minute, +2 AC bonus (stacks) in 10' radius


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Despite the activity from the raiders at the far side of the hall, Sorin relaxes a bit as the birds are dispersed back to their roosts.

"I see. The ravens serve as a natural alarm of sorts.", he pauses, eyes narrowing as he looks at the walls and flagstones, "And we are finally in a location that I can use my webbing spell to disrupt movement by the enemy. Now if they will only oblige us and come to challenge us here, that would be excellent. There is even room for me to cast my enlarging spell as well."

Sorin takes the opportunity to open up a scroll-case and pull out one of his scrolls of enlarge as he follows Garand forward.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

So, I have had my posting frequency decrease lately, and I have realized that it is time that I face facts. I cannot continue for the time being, at least until I get my feet underneath me and I figure out how all this is going to work.

What is "this"? Well, I am starting med school this year. In about a month, actually. I also am in the middle of a move from Hawaii back to Michigan. And last but not least...I am an older student, so I haven't been "in" school since oh...1998.

To say I am nervous and a bit freaked would be an understatement. I just don't think that I can continue posting until I get settled in, get my study rhythm down and figure out what is what.

I am certain that I will be scratching the walls and looking for a good stress release in a few months, and will most likely return...probably to a game or two.

In any regard, its been a good two years of fun. I have really enjoyed this. I am certain that posting regularly has helped my writing and probably helped my career in the process. You guys are a fantastic community, wonderful brilliant and imaginative writers and just lovely people. Cheers and I hope to see you again in a few months.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

"An unkindness of of crows...how poetic. I wish you wouldn't have brought them over towards me though Garand." Sorin says, watching the creatures circle to attack again.

"If it comes to it, I can spin a web around them...but that will leave me little options later."


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Sorin assists in assessing the gear taken from the tengu, casting a quick detect magic then using his considerable knowledge to look over the gear.

Spellcraft: 1d20 + 15 ⇒ (19) + 15 = 34
Know, Arcana: 1d20 + 12 ⇒ (1) + 12 = 13

Perception: 1d20 + 7 ⇒ (7) + 7 = 14
Initiative: 1d20 + 2 ⇒ (4) + 2 = 6

"I am of two minds regarding the open door," Sorin whispers as they enter the hall. "Its either menacingly inviting, or that they are so blatantly certain of their ability to deal with intruders. Neither of which seems good for us."


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Sorin sighs, and tries to catch his breath. The altitude, cold, poison and exertion wearing on him.

"I hope that we can get in after we came all this way." Sorin says doubtfully. "I did not memorize my spell that opens locked portals and things..." he says, with a gesture at the door.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

two hastes down. Still got:

Dispel Magic
Scorching Ray
Bull's Strength
Web
Protection from Evil
Grease
Feather Fall
and cantrips + a bunch of 1st level scrolls.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Sorin sighs, and tries to catch his breath. The altitude, cold, poison and exertion wearing on him.

"I hope that we can get in after we came all this way." Sorin says doubtfully.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Sorin still burned through most of his spells. That was rough. Sorin hasn't had the funds or time to create any high-level scrolls or even a nice wand of haste or some-such.

I don't look forward to the encounters above. Sorin is shaking with trepidation.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Sorin sighs and leans against the railing, pressing his hand to his forehead.

"That was too close..." he mutters.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Sorin quickly sketches out a protective ward on the stairway, causing a shimmering ring of runes to appear in a circle around him. He moves to keep close to Garand, keeping the ward around them both.

Protective ward, 1 minute, +2 AC bonus (stacks) in 10' radius


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Sorin starts moving his hands in the intricate weaving of a spell. As the casting progresses, he repeatedly claps his hands together, as if marking time. Faster and faster he chants and claps, till his hands are blurring in a staccato rhythm. He claps a final time, and suddenly the world slows to a languid pace, the enemies seem to be moving through clinging mud.

The problem is, I can't tell what the scale for the map is. I think that I can target everyone but Raith/Theoden, or everybody but Pavel. If I can't get everyone, then I will focus on getting Pavel and anyone else in 30' +1 attack, +1 AC, plus one extra attack with a natural or manufactured weapon. 5 rounds.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

"Well this is unfortunate. If we must flee, everyone must jump together."

Which would mean my demise...but they would be spared...

"Raith, I have several spells, none of which is perfect for this situation, but I will do what I can."

"First, I must deal with the issue of your poor sight, otherwise we may perish."

Sorin spits out a quick word and tap's Theoden's armor, causing it to glow with a healthy yellow light.

Light, of course. 20' normal, and 20' dim is increased to normal. I hope that helps.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Perception: 1d20 + 7 ⇒ (2) + 7 = 9


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

CB:
Save?: 1d20 + 6 ⇒ (11) + 6 = 17 Well there goes my excuse for not being stealth...nutz

Stealth?: 1d20 + 2 ⇒ (9) + 2 = 11

Sorin, weakend by the slow trickle of blood from his shoulder stumbles every so often as he tries to climb the remaining pathway.

"Sorry." he whispers, as he stumbles forward and bumps Garand.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Huzzah! Retcon!!! : Sorin, gravely punctured, wavers, but does not collapse. Hey, wait a second...you said Sorin is not paraylized "yet"


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Sorin nearly screams with pain as the creatures stinger drives through his shoulder, piercing him beneath his clavicle and tearing through his robe to emerge from behind his shoulderblade.

Fortitude: 1d20 + 6 ⇒ (10) + 6 = 16 Crap. So close, yet so far.

Pulled off balance as the creature retracts its stinger, Sorin topples to the ground face-first. Oddly, he seems unnaturally rigid, his hands locked as if they are reaching toward his wound, but were stopped halfway.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

I got here in one piece.

Looking forward to this combat!


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

I am on the road for the next two days until I get to Dhaka. I should have decent internet there once I arrive.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

"If anybody has a bow, I would like to cast light on your ammunition. I believe if you pierce its hide with an arrow, the light will allow us to track it better." Sorin says to nobody in particular, searching the sky for the creature.

Perception, Low-light vision..."there it is!" point out: 1d20 + 7 ⇒ (16) + 7 = 23


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Sorin grimaces as he realizes that it was his slipping that caused the creature to awaken.

"Well, I guess now is as good as ever." he says, and starts moving his hands in the intricate weaving of a spell. As the casting progresses, he repeatedly claps his hands together, as if marking time. Faster and faster he chants and claps, till his hands are blurring in a staccato rythmn. He claps a final time, and suddenly the world slows to a languid pace, the creature's shriek seemingly stretching out.

Haste, everyone but Sorin. +1 attack, +1 AC, plus one extra attack with a natural or manufactured weapon. 5 rounds. (go get'em Raith!)


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

stealth: 1d20 + 1 ⇒ (1) + 1 = 2

Perfect! Sorin strikes again! I can't wait to see what happens now.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Yay.

Perception: 1d20 + 7 ⇒ (11) + 7 = 18 And Sorin has low-light vision, so he can see pretty well with the lighting conditions
Stealth: 1d20 + 2 ⇒ (8) + 2 = 10

My take is that Sorin is pretty much bringing up the rear. I don't think that we expect them to get behind us...I mean just looking at it, there is only one way up the trail...


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Sorin takes a few seconds to layer himself in protective spells before following Pavel up the trail.

Sorin follows after the main party, wincing everytime he steps on a twig or knocks over a pebble.

Mage Armor and Protection from Arrows, extended


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Perception, how long will it take to climb up the walkway?: 1d20 + 6 ⇒ (7) + 6 = 13

Perhaps going invisible and running up the pathway?


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

"I don't like the fact that we will be so exposed if we climb up the pathway. Does anybody think we can ascend elsewhere and approach the hall from a different path?"


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Sorin looks slightly perplexed at Ameiko's question, as if the possibility of forswearing an oath had never crossed his mind before.

"Once more? Until you are in your rightful position, I am with you. I will do whatever is necessary to ensure you reach that goal. Ravenscraeg is just one more step on that pathway." Sorin says with a finality that allows no argument.


Hp: 21/30; AC:19/19/17 (22 ward, 24 PfE)
Stats:
(Mage Armor, +2 AC 1/6); DR 10/magic vs. ranged weapons (40pts); Fort+6, Ref+3, Will+5 (+2 vs. enchantments, immune sleep, resist cold 5)
Half-Elven Wizard 6

Crap...nothing like late night posting to screw everything up!

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