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The Oliphaunt of Jandelay

Son of the Veterinarian's page

Pathfinder Adventure Path Subscriber. Pathfinder Society Member. 873 posts. No reviews. No lists. No wishlists. 6 Pathfinder Society characters.


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I don't know about that second one. Ameiko was an adventurer, but the rest of the family were craftsmen and/or aristocrats. They shouldn't have been in danger enough for saving them to have been a reliable test.

Goblin slaying is probably good for newbie ninjas, just like any other adventurers. For higher level ninjas, Shalelu has apparently been around quite a while, have them try to follow her around undetected for a few days.


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Atarlost wrote:
The other option is healing patron witch. You have to spend some money to get all the important healer spells on schedule, but you get all the condition removers except paralysis (which is always temporary anyways) and breath of life, though heal is delayed. In return you get hexes and a spell list actually designed for use by a caster.

Ninja'd.

But yes, and by the fluff several religions are pretty flexible on what it takes to be a priest. If bards, druids, and adepts are OK there should be no issue with a witch.


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That...must have taken an appallingly long time to make.

Major props to you for taking all the time and effort.


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Wouldn't surprise me. Go for it.


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The rules are pretty abstract, and I imagine they assume that people aren't just eating fish. That they have some goats and chickens, a small garden plot, etc...

And anyway, 250 isn't actually that many people. You could fit that many people into the bleachers at a small school gymnasium and have a lot of elbow room. So a twelve-mile stretch of a decent sized river doesn't seem that unreasonable to me.


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25 point buy Aasimar wildblooded Sage sorcerer. Don't dump Charisma, you're going to want to pump your Bluff up as high as you can so people will keep trusting you as you continually screw them over.

Talk to your GM about what you can sell your eye for. Try to get a better deal than OTL.


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It would probably be simplest to have them be a small ninja family that followed the Kaijitsu family from Tian in order to protect them.


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dragoonarcanus wrote:
Son of the Veterinarian wrote:
dragoonarcanus wrote:
Son of the Veterinarian wrote:
What's your familiar? And why a Winter Witch?
I was thinking of using a viper snake as a familiar and a winter witch because I liked it's flavor, I was thinking of making use of synergism. But might not be the right route...
I can't think of any great reason not to use it, thought the special hexes seem useless and there are limits on the familiars you can take at 1st level, so you can't take a snake.
What special hexes seem useless? A bit more specificity? the DM is allowing me to take the viper snake at 1st level.

The Winter Witch archetype states...

Winter witches must choose a familiar that is native to the frozen north, even when they themselves operate in other regions. Traditionally, this limits winter witch familiar choices to bat, cat, fox, hawk, owl, rat, raven, or weasel. A winter witch who gains the Improved Familiar feat can select any familiar she desires, save for familiars with the fire subtype.

...and of those I'd probably take the raven.

And the archetype adds a couple of hexes to your list of choices, Frostfoot and Frozen Carcass, both of which I'd have trouble justifying taking over all the better choices.


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dragoonarcanus wrote:
Son of the Veterinarian wrote:
What's your familiar? And why a Winter Witch?
I was thinking of using a viper snake as a familiar and a winter witch because I liked it's flavor, I was thinking of making use of synergism. But might not be the right route...

I can't think of any great reason not to use it, thought the special hexes seem useless and there are limits on the familiars you can take at 1st level, so you can't take a snake.


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What's your familiar? And why a Winter Witch?


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387. Letters of the Women of Tian - This book appears to be a wooden box filled with carefully folded scarves and shawls of Tian design. According to the text carved into the lid, at one point women of a certain country on Tian were not permitted to learn to read or write. In response they created their own secret language that could be woven into cloth so they could exchange letters disguised as gifts.

Translating the designs in the fabrics reveals that most of the scarves are letters between mothers and daughters, with the daughters asking for advice regarding their husbands and other personal matters and their mothers responses. One scarf however shows a very panicked tone, with a young woman begging her mother for help as she has discovered that her new husbands family contains several tieflings, to include the head of the family. This ancient scarf could prove fatally embarrassing to what is now one of the ruling families of a certain country.

(edited number)


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How about....

The players encounter a rat/mouse/bird (avatar of a rat/mouse/bird god?) that is constantly hunted by the cat god. He offers to help the PCs as a way of messing with the cat.

Several of the cat's servants could be witches with humans as familiars.

The cat is purring as it sleeps. As you get closer to the cat you have to fight off the urge to sleep yourself.

If any of the PCs have a cat as a companion or familiar it is constantly distracted by the catnip growing everywhere.

As the PCs get close to where the cat is sleeping they find piles of dead animals and catnip, offerings to the cat from it's worshipers. Several of the offerings are rare creatures from across the breadth of the planes and a daring party could harvest rare spell and alchemical components.


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Rednal wrote:
Craig Bonham 141 wrote:
Rednal wrote:

I just feel bad about the way Hel is usually portrayed. XD; I mean, she showed up in the major myths about twice... once to allow someone else to return from the dead if a mission was accomplished (and it almost was - it wasn't an impossible task), and once to fight in Ragnarok (on the side of her family). She never even seemed terribly unreasonable, much less actively evil, yet she always has a bad reputation... >.<

I think it's because 1) She's in charge of Hel, where the non-honorable dead end up and 2) Death in general freaks folks out.

1) If I remember my Norse mythology right, "Non-Honorable" is "Anyone who didn't die in battle". Which would include all sorts of perfectly decent individuals. Also, I'm pretty sure that Odin's the one who sent her there and put her in charge of it... XD; She didn't pick her real estate.

2) Pharasma is True Neutral, and also highly associated with death.

I just... a lot of tabletop games are pretty black and white on how things are good, neutral, or evil, right? I just don't see any evil with Hel that would justify putting her in that category all the time. XD;

Several of the more modern American novels that have used the Norse pantheon (I'm thinking of Linda Evens' Sleipnir and Eric Flint/Dave Freer's Pyramid Power here) treat Hel a lot more sympathetically.

Basically, in these versions Odin once had one of his visions showing that she will betray him in the future. So as punishment for something she hasn't done yet he gives her the crappiest job he can think of.


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Some kind of Trickster mystery, and a Shadow mystery.


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Ipslore the Red wrote:
Son of the Veterinarian wrote:
You will, of course, be making her a redhead. :)

Easily possible, but if that's a reference I'm afraid I don't get it. The Dark Tower is the closest thing to a western I'm interested in.

Sorry, I was being a bit obscure. Red Sonya, as originally written by Robert E. Howard, was a gunslinger fighting the Ottoman Empire in 16th century Italy.


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You will, of course, be making her a redhead. :)


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The River Kingdoms seem like a decent fit, though you'll have to turn the jungle into a forest or swamp.

Beyond that? If you want to keep the jungle, inland on one of the larger islands of the Shackles might work, or on the mainland somewhere between The Shackles and Sargava.


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Ratfolk and Vanaras as the descendants of escaped experimental lab animals?


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Well that actually makes a lot of sense, as it does often feel like he's been shoehorned into the film.

Bear in mind I'm not saying Keanu Reeves does a horrible job, it's obvious that this was supposed to be a supporting character and he tries to play it as such, he's not a terrible actor after all. But the filmmakers push the character in your face at every opportunity and you're constantly aware that, "hey, it's whoa!"

As I said, this would be a much stronger film if some less-blockbustery actor had played the part.

I really hope that the original version of the film is released when it comes out on DVD.


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Saw it tonight (largely because my power was out) and was somewhat impressed. I did go into it with very low expectations, with memories of The Warriors Way and Man with the Iron Fists running through my head, but 47 Ronin blows both of those movies away. Though admittedly that's not hard and only requires 47 Ronin to be watchable, which it is.

The movie does have one major flaw, and that flaw can be summed up in one word..."whoa". Yes, Keanu is in this film, and he shouldn't be.

Now, I'm not complaining much that they felt the need to throw a white guy into the movie. I don't like it, I hate it in fact, but I understand it's what the filmmakers needed to do to get the film made. And to be fair, the script handles the situation as well as could be expected, largely because it doesn't shy away from the reality of how a half-white/half-Japanese person would have been treated in 18th century Japan, i.e., like utter crap. But then this reasonably well written character is given to..."whoa".

This would have been a much stronger film if the token white character had been played by a younger, less well known actor.

What else? First off, the trailers lie...they lie a lot. Much of what's in the trailers you see more of in the trailers than you do on screen. The fights are good, largely lacking in the seizure-inducing quick cuts that have ruined so many American films in recent years. Hiroyuki Sanada gives a great performance as Oishi, and the rest of the actors playing the 47 do good work with the small amounts of screen time they get.

I could go on, but I don't want to get spoilery. Bottom line, if you want to see a movie and you've already seen The Desolation of Smaug, this is not the worst way to spend your money.


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366. The Nikous Sphere - This early Azlanti "book" is an obsidian sphere, about the size of a ogre's head, with a roughened surface. Pouring a bars worth of molten gold over the sphere reveals that the roughness is actually an intricately etched star map leading to five locations across Golarion.

Unfortunately, in the tens of millenia since the book's creation the position of the stars in the sky has shifted considerably, and attempts to reconcile the stars current position with those etched onto the sphere have met with failure.


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43. Shearin the Hairdresser - Known as the favorite hairdresser for the Queen and many ladies of the Royal Court, Shearin appears to be a rather plain, though well-dressed and groomed woman. In truth though, Shearin is Simon Greensman, a male witch (or sorcerer, wizard, etc...) who, in addition to doing their hair, also smuggles minor potions and erotic toys to the ladies of the court. He is also the Queen's occasional lover.

His current situation came about when the King banned him from the court. His clients, some of the most powerful women in the country, compelled him through bribery and threats to adopt his current disguise in order to continue serving them. While he finds the situation very profitable, his fears of discovery by the King, the humiliation of dressing like a woman, and especially the attention he receives from the guards and male couriers during his visits, are causing him considerable stress.

Ironically, the King is fully aware of the deception, but is pragmatic enough to give the Queen her entertainments. He does however take pleasure in Simon's obvious discomfort at the situation and has instructed a few of his more trusted guards and courtiers to make passes at the increasingly humiliated witch.


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Have you checked out the Brawler class from the Advanced Class Guide playtest? It's a fighter/monk combo class that might work better for a low point buy.


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Giving her a Medusa Mask is an obvious step.


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Point-Blank Shot might not be worth it by itself as you level, but are you sure it's not a pre-requisite for any other feats you have or want to take?


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I'm pretty sure the first book of the Skull & Shackles AP has an island like this. Something about ghoul fever being spread by biting flies on the island?

Anyway, how about a leper (or some fantasy disease) colony on the island, and the PCs have to choose between risking the disease or the zombies.


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How about a colossal WtW made out of medium sized creatures...such as humans? Something like that old Clive Barker story.


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Tinkergoth wrote:
Jessica Price wrote:
Actually, she contributed to all of them after High Hunt, but Eddings' publisher claimed co-authorships were a problem and it would be better if only one name appeared on the books.

Fair enough. I doubt I'll ever be reading anything else they wrote anyway, the abortive attempt at going back to The Belgariad killed any desire to do that.

Eh, give the Elenium a try, if for no other reason than to see a well done party of non-lawful stupid paladins.


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Howard Taylor (Schlock Mercenary) just posted his review and offered what seems to be rare praise for the additions Jackson made to the story.

http://www.schlockmercenary.com/blog/desolation-of-smaug-movie-review

Have to say, I agree with him 100%.


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SnowJade wrote:
Jessica Price wrote:
Son of the Veterinarian wrote:
It's a tribute to his skills as a writer that all of these doorstoppers are as readable, even read in one chunk, as they are.
Gonna have to disagree there. I found them readable when I devoured them all in third grade. As an adult, I don't find them readable at all.
+1. As a kid, I found them wonderful, and my parents loved them because they kept me busy. As an adult, I find them illogical and annoying.

I'll grant you that the Begariad gets off to a slow start (even I, when re-reading the series, usually skip Pawn of Prophecy, and sometimes even Queen of Sorcery), but once Eddings starts letting the snark flow and sticking lampshades on everything I find his books hard to put down.

The Elenium and Tamuli especially have so much snark flying around and lampshades hanging off every chapter that they're almost comedies.


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Been watching Hannibal Brooks have we? :D


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This would only work if you have a player truly willing to roleplay, but how about one of the PC's who's backstory involves losing a loved one being offered a chance to bring said loved one back from the dead, even knowing they're at peace?

Or perhaps an obviously trapped room with no other treasure in it but one dose of the Sun Orchid Elixir?


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I've always thought that Droskar's church had a very Communistic, Stalinist feel. With it's miserable slaves and serfs being promised eventual paradise for endless toil under cruel, paranoid overseers. Endlessly building vast, impressive looking machines and monuments that don't actually work very well or are just gild and paint over crumbling foundations.


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John McClane - 8th level Gunslinger.


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330. Sixty-three Godly Tales - This satirical work, written by a priestess of Calistria and banned as heretical in many places, re-tells many of the most popular stories of several male gods of Golarion (to include Abadar, Asmodeus, Erastil, and Torag - amongst others) as if those gods were females.


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lemeres wrote:
nidho wrote:
Paladin has merit with it's cha synergy.

That seems like an interesting case. The main objection one might have with this approach would be that shadows are undead...but due to how their loss can cause a negative level, and you need a month to recover before making a new one, you could say that the shadow is made from your own shadow. So there is room for arguing over whether it is moral or not.

There might also be objections about stealth being 'dishonorable'. But I kind of dislike the idea of paladins as knights in shining armor that simply go CHARGECHARGECHARGE. With the varying codes between orders and religions, it would be easy (particularly for a holy tactician) to play it as a fantasy equivalent of a SWAT team member. It simply comes down to giving a chance to surrender and protecting the innocents. Once that is handled, the specifics can be...flexible.

Plus, unlike many of the suggested classes, its natural spell casting is not really enough to discourage a multiclass.

Paladin/Shadowdancer is a good (or at least flavorful) way to make a Shadow or Batman-like character.


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Do any of the new Advanced Class Guide classes look promising?


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TheKemarden wrote:
Son of the Veterinarian wrote:

Horns and teeth would definitely be to much. A Chelaxian tiefling would be even more likely than most to try and downplay their "tieflingness".

And as for reasons to be there....

Looking for a way to remove his Tiefling heritage and become completely human.

Looking for proof his half-brother is also a tiefling, but of Abyssal heritage.

Seeking family heirlooms carried and lost by Chelaxian crusaders.

Is that even possible? Removing that kind of taint?

Without resorting to some form of reincarnation? Not as far as I know.

But then, I said "looking", not finding.


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Horns and teeth would definitely be to much. A Chelaxian tiefling would be even more likely than most to try and downplay their "tieflingness".

And as for reasons to be there....

Looking for a way to remove his Tiefling heritage and become completely human.

Looking for proof his half-brother is also a tiefling, but of Abyssal heritage.

Seeking family heirlooms carried and lost by Chelaxian crusaders.


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Doodlebug Anklebiter wrote:

So...David Eddings. I remember as a wee lad reading The Belgariad and loving it. I can't recall if I ever went on to The Mallorean but I do remember reading a couple of the Sparhawk books and being really intrigued about the new "philosophical" things he was trying out.

I can't remember for the life of me what they were, though, and I remember thinking that they were pretty much the exact same as The Belgariad.

I tried to re-read Pawn of Prophecy as an adult, and I thought it [redacted redacted redacted], so, since I'm not ever going to read another book by David Eddings, what were those newfangled "philosophical" ideas he was trying out?

Eddings saw history as a cycle of people repeating the same events and mistakes over and over again, and he used that idea as a major plot point in his books.

That, and his deliberate usage of every possible cliche, is why his major series and books (The Begariad, Mallorian, Elenium, Tamuli, and The Redemtion of Althalus) all have the same basic plot and characters. It's a tribute to his skills as a writer that all of these doorstoppers are as readable, even read in one chunk, as they are.


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If you're willing to put some work into it you could probably re-skin Second Darkness as a Dwarf campaign.

Maybe make Riddleport a Dwarven trade outpost at the surface near the entrance to the PC's city. Have the characters aware of the Drow from the beginning, but not their connection to the returned surface Elves.

Plus, having the PCs chasing down "this Drow matter" under orders from their city would help paper over much of the railroading later in the AP that annoys people so much.


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Chaotic Fighter wrote:
Ssalarn wrote:
Son of the Veterinarian wrote:
Chaotic Fighter wrote:
Also for the sake of this threads point. Mounted archery is damn near cheating because you're essentially a mobile turret.
How is it cheating? There's a -4 to hit penalty for firing while mounted, -8 while moving, and even after taking the Mounted Combat and Mounted Archery feats it only drops down to -2(-4). Plus you have to put points into the Ride skill.
Your numbers are way off. The -4 is for firing while taking a double move, and the -8 is for firing while your mount runs. You can have your mount move its normal movement (usually twice anyone else's anyway) and full attack penalty free, without ever having to make a Ride check beyond DC 5, which shouldn't even require rolling for an archer.
He's right you know. My Luring cavalier never needed to take a double move so I really didn't have a problem.

Huh, you're right, I've been doing it wrong.


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Chaotic Fighter wrote:
Also for the sake of this threads point. Mounted archery is damn near cheating because you're essentially a mobile turret.

How is it cheating? There's a -4 to hit penalty for firing while mounted, -8 while moving, and even after taking the Mounted Combat and Mounted Archery feats it only drops down to -2(-4). Plus you have to put points into the Ride skill.


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There are a couple of older threads on this, and most posters in them (including me) came to a similar conclusion. However, word of god from James Jacobs is that Lissala was intended from the start to be an evil adversary for PCs.

Paizo isn't exactly unhappy that players are using their own interpretations of her, but don't expect any future material to justify it either.


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My own two cents would be for your giant bees to use fruits instead of nectar. It wouldn't take much in the way of intelligence for them to destroy non-fruit trees in their range so as to create vast orchards of, say, apple trees, or even something like sugarcane in warmer climes.


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I suspect that players who horded stuff like you describe aren't going to make the most optimal purchases. I'd just take a wait and see approach.

Just out of curiosity, how did you handle them trying to just dump all this stuff onto the market at once?


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Do a search on devientArt for (or just Google) Tavern map, shop map, etc....


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Mathwei ap Niall wrote:
Until you can get an improved familiar (if you do go with cauldron hex then DEFINITELY get a homonculus) go with either the Raven or the Monkey familiar. Tool using familiars especially who can speak are optimal, everything else is inferior.

Except that they stand out. The last thing a witch should do is make their familiar a valid target.


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Get a chess board, set up one of those, "protect the king from mate in the next three moves" puzzles, use the character's minis as pieces with the "player" as king.

Find some appropriate puzzle games on your tablet or computer. Tell the player he's in a life-size version of one and has to solve it in order to continue. A pipe game would be good for this.


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Does anyone think there'd be any mechanical problems with skinning the mask as a hat of some kind?

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