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Graypelt

SmiloDan's page

RPG Superstar 2012 Top 32. RPG Superstar 2013 Dedicated Voter, 2014 Star Voter, 2015 Dedicated Voter. 6,183 posts. No reviews. No lists. No wishlists.


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RPG Superstar 2012 Top 32

swordfalcon wrote:
SmiloDan wrote:

Inara is the best companion, but Rose Tyler and Amy Pond ain't bad either. ;-)

You can give an animal companion the Light Armor Proficiency feat and you can give it a +5 chain shirt barding and improve its AC by 9.

Why not make it out of mithril instead and reduce the armor penalty down to 0 and not waste a feat slot for light armor proficiency.

Mostly out of habit. :-P My 3.5 elf druid had a wardog animal companion came with Light Armor Proficiency from the war-trained feature. And we kind of assumed (I know, I know....) that since druids cannot wear metal armor, their animal companions couldn't wear metal armor. Well, I know my druid wasn't going to spend metal coins for metal armor.... My dog wore leather scale armor (base AC +3) in 3.5. Maybe I upgraded it to darkwood ironwood breastplate at higher levels.

RPG Superstar 2012 Top 32

Inara is the best companion, but Rose Tyler and Amy Pond ain't bad either. ;-)

You can give an animal companion the Light Armor Proficiency feat and you can give it a +5 chain shirt barding and improve its AC by 9.

RPG Superstar 2012 Top 32

Richard K. Morgan's A Land Fit For Heroes series has a character they call Dragonbane because he killed a dragon. Which kind of peeves some of his friends, because they also helped kill the dragon. :-P

RPG Superstar 2012 Top 32

Gonna take a "break" from Annihilation by Jeff Vandermeer and start The Windup Girl by Paolo Bacigalupi and then Leviathan by Scot Westerfeld.

RPG Superstar 2012 Top 32

Calex wrote:


What if Attila had been more visionary, and instead of sacking Rome and leaving things to collapse into the Dark Ages, he had instead conquered Rome and revitalized the Empire, so that the Dark Ages never happened and Rome retained its dominance of Europe and the Mediterranean region?

What if the Library of Alexandria had been preserved?

Are the Huns a kind of Visigoth? Cause then we could have a Steamgoth genre!

Togas and Telegraphs! Gladiators by Gaslight! Mecha-nized Legions! Imperial Airships!

RPG Superstar 2012 Top 32

Ninja/Horizon Walker/Shadowdancer with the Dimensional Agility feats?

Maybe look at the Eldritch Heritage feats and the Shadow sorcerer bloodline? Or undead?

RPG Superstar 2012 Top 32

Good news: We're getting a druid tank instead! AND he can be a back-up healer!!!

RPG Superstar 2012 Top 32

It's a moot point. His old lady has to go to a concert, so he can't play.

RPG Superstar 2012 Top 32

I was thinking of having one of his bonded weapons be a javelin. Then he could throw it as part of his attack action, and teleport it back into his hand as a bonus action, and either throw it again, or make a melee attack with his glaive before summoning his javelin back.

I'm actually leaning towards suggesting Sage for his background. It would give him Arcana and History proficiencies, Research to do something when out of combat (we spend a lot of time in libraries in this campaign for some reason!), and he can gain Intimidation and Athletics as his fighter class skills.

The player says he wants to be a tiefling, which I think is a good and flavorful option. Thaumaturgy can be a fun cantrip, he can use hellish rebuke as a "ranged attack of opportunity," and darkness can be his battlefield control spell. Also, the racial spells expand his repertoire of spells and increase the amount of magic he can do per day, so he will be more eldritch.

I might reconsider the Charger feat. I like the idea of pushing the opponent back 10 feet, so it has to move up 10 feet to attack you, which would provoke an opportunity attack from Polearm Master and be stopped by Sentinel. But it would mean losing the Great Weapon Master, or at least delaying it.

RPG Superstar 2012 Top 32

Have you looked at the Wild Cards series? In addition to being a super heroes series, it has lots of historical divergences, like Castro being a ballplayer, Buddy Holly not crashing, etc.

What if Nixon wasn't caught? Then no President Ford, and maybe no President Carter. What if Naturalized citizens could be president, so Schwartzenagger was able to run for POTUS?

RPG Superstar 2012 Top 32

What is the "best" background for the Eldritch Knight? Sage? Soldier? Something else? I think the dragoon idea is from a video game where they jump around and stab things, so Athletics is definitely a skill he should be Proficient in.

RPG Superstar 2012 Top 32

Maybe look at failed assassinations? And imagine what would have happened if they had succeeded?

Or what if the Orvilles had crashed? Or if the Hindenburg hadn't?

What if England gave the American Colonies some seats in the House of Commons, and the Revolution never happened?

What if Firefly wasn't cancelled?

What if electrical technology was dominated by Tesla and not Edison?

What if Marilyn Monroe hadn't died?

What if war erupted during the Cuban Missile Crisis? What if Kennedy died in that boating accident? What if his brother was convicted of that murder?

What if the Supreme Court ruled the other way in Bush v. Gore?

RPG Superstar 2012 Top 32

10th level EKs have access to 2nd level spells, and haste and protection from energy are 3rd level spells. But we do have a Staff of Haste.

RPG Superstar 2012 Top 32

He says he wants to be an eldritch knight with a lance. A dragoon.

I'm thinking maybe I should suggest a glaive or halberd, the feats Great Weapon Master, Polearm Master, and Sentinel.

For spells, I'm thinking of suggesting blur, expeditious retreat, flaming sphere, magic missile, shatter, shield, thunderwave.

Not sure what cantrips to suggest.

For race, I'm thinking half-orc, tiefling (for Int), dragonborn, high elf (for Int), half-elf (for Int and Str), or human.

RPG Superstar 2012 Top 32

5th Edition.

RPG Superstar 2012 Top 32

I guess he wants to be a fighter.

Which is good, since he's kind of a newbie.

RPG Superstar 2012 Top 32

We're playing in 3 days and the berserker and eldritch knight can't make it.

The party is a hill dwarf Life cleric (me), elf arcane trickster, human ranger hunter archer, and human diviner wizard blaster.

My friend might be able to pinch hit as our tank. What should we make for him?

College of Valor bard, barbarian, War cleric, Circle of the Moon druid, fighter, monk, paladin, ranger, Swashbuckler rogue, Blade Pact warlock?

HOPEFULLY we scared the dragon away.

But hope is for corpses.

We need a decent dragonslayer tank that is also versatile enough to be fun and useful in Rise of the Rune Lords.

Thanks!

RPG Superstar 2012 Top 32

I DMed a half-orc barbarian 1/wizard (conjurer) X in 3.5.

He was ridiculous! Just a really talented player.

They built a casino.

And hijinx. They ensued. Like a Mr. Falcon!

RPG Superstar 2012 Top 32

Readerbreeder wrote:
SmiloDan wrote:
I finally finished Dragon of the Dwarven Depths and it was as lame as I knew it would be.
Just out of curiosity, if you knew it was going to be lame, why read it?

I've recently moved, and my new local library has VERY slim pickings and I didn't pre-order enough ILL books.

Also, morbid curiosity.

RPG Superstar 2012 Top 32

Wall of Stone can make you a castle every night to sleep in...

RPG Superstar 2012 Top 32

Does teleport have a limited number of folk you can bring with you? You seem to have a large party.

And summoning might drag out fights with such a large party too.

Hold Person, Cloudkill, Shadow Evocation, Telekinesis, Fabricate, Seeming?

RPG Superstar 2012 Top 32

I finally finished Dragon of the Dwarven Depths and it was as lame as I knew it would be. WAY too much bickering amongst the "Heroes" of the Lance. And I swear to Reorx, Raistlin said "You bet your biscuits" at one point. And lots of really bad typos. There wasn't even any action until after page 100. And some major characters just disappeared after page 200. In a 400+ page book.

Such a waste of time!

Gonna read Annihilation by Jeff Vandermeer next.

Or maybe Snow Crash....

RPG Superstar 2012 Top 32

I think you need to take Fey Foundling at 1st level.

RPG Superstar 2012 Top 32

I guess I like how the crunch matches the fluff of my rogue.

RPG Superstar 2012 Top 32

In another thread someone posted a cool halforc paladin build.

Sacred Tattoo and Fates Favored, of course

1. Endurance (alternate racial feature)
1. Fey Foundling
3. Diehard
5. Ironhide
7. Deathless Zealot
9. Next Deathless feat

RPG Superstar 2012 Top 32

2 people marked this as a favorite.
houser2112 wrote:
SmiloDan wrote:
Also, the use of "ribbons" for flavor is a neat mechanic.
Interesting choice of words. To me, "flavor" and "mechanic", in the context of RPGs, are mutually exclusive.

I'm thinking of that Storm sorcerer ability where you can redirect winds within 100 feet of you. In most fights, that's not going to matter. In ship vs. ship combat, that could be vital. Might even be handy in a forest fire, or using a blizzard to fill a moat during a siege.

Also, my urchin rogue (thief) parkour master has an ability that allows him to travel through the city at twice the normal speed. Usually, this would be by using secret shortcuts and the like, but since my guy does parkour, I can imagine him using lots of Acrobatics and Athletics to travel through the city at a quicker rate, running on rooftops, jumping over moats, scaling walls, hopping fences, climbing light poles, bouncing up alley walls, etc. etc.

RPG Superstar 2012 Top 32

Gisher wrote:
SmiloDan wrote:

I like two-fighting with a dwarven war axe and a throwing axe. I have the option to throw the throwing axe and then two-hand the dwarven war axe. It may not be optimized, but it can be fun. And you can carry a couple spare throwing axes if you want.

Obviously, this works best with a dwarf, and possibly a multi-class ranger/fighter if you don't have the Dex for Two Weapon Fighting.

That sounds like a fun character. FYI, Slayers can get the TWF Ranger and avoid the Dex prerequisites.

I played a dude like this in 3.5, and another PC was a fighter/rogue who use rapier and whip and was pretty much the ultimate swashbuckler. And my platemail-wearing dwarf ranger 2/fighter 5 tried to co-swashbuckler with him. With hilarious results. I ended up in platemail and not two-weapon fighting eventually. But it was fun.

I think the PF fighter lets you use Weapon Training (axes) on both war axes and throwing axes.

RPG Superstar 2012 Top 32

I like two-fighting with a dwarven war axe and a throwing axe. I have the option to throw the throwing axe and then two-hand the dwarven war axe. It may not be optimized, but it can be fun. And you can carry a couple spare throwing axes if you want.

Obviously, this works best with a dwarf, and possibly a multi-class ranger/fighter if you don't have the Dex for Two Weapon Fighting.

RPG Superstar 2012 Top 32

Can the beastmen use Butterfly's Sting and paired wakizashi or kukri to crit-fish for the BBEG?

RPG Superstar 2012 Top 32

Wow! Don't let Josh play 5th Edition--they removed the alignment requirements for paladins! So there are LN paladins, CG paladins, NE paladins, the whole gamut! :-D

But I would recommend not making a mountain out of a molehill. If Theresa isn't feeling bothered or bullied by Josh's behavior, just let it be. It's no biggie unless someone at the table is feeling threatened or uncomfortable. It takes all kinds to make the world. Even kinds that think everyone should be the same.

RPG Superstar 2012 Top 32

Maybe provide carrier effects to his non-crit hits? Like bull rush, disarm, giving the sickened or nauseated conditions, entangling, tripping, etc.

Maybe a bunch of special arrows? Maybe even "Exotic" arrows that require Exotic Weapon Proficiency to use properly, but have a bigger threat range? Like 18-20 (15-20 if keen/Improved Critical), but only x2 if you want to balance it.

Maybe some rope bridges he can cut with fancy arrows--then the PCs have to climb and therefore lose Dex to AC.... Or spend resources on flying, etc.

Difficult terrain can prevent the PCs from just charging to him. When it comes to ranged BBEG, terrain really is key. Keep him mobile and give him lots of places to snipe from.

What levels are we talking here? Party, BBEG, his henchmen?

EDIT:

Just re-read the post and misconstrued called shot for some kind of far shot or other archery-type thing. My bad.

Is he melee or ranged?

If melee, I'm a fan of the Power Attack, Pushing Assault, Combat Reflexes, Stand Still combo. With lots of room to back up, you can push opponents back 5 feet (10 feet on crit, so wield a fauchard (1d10 18-20/x2)) and then 5 foot step back. Opponents you hit will then be 10 feet back so they would provoke AoOs when approaching you and be stopped by Stand Still. Or maybe mix it up with the Swap Places teamwork feat and make the PCs deal with some mooks.

EDIT PART DEUX:

Use Dosgamer's idea of DR X/- and Will Save boosts from his "coated in lead" template. The lead can also protect him divinations and other "mind magic."

RPG Superstar 2012 Top 32

Is the main purpose of the artificer to buff items in, or for, combat?
Is another important facet the construction and use of magic items?

Once the artificer is in combat, what role does it play? Tank? Striker? Buffer? De-Buffer? Archer (probably crossbow or gun)? Battlefield control? Blaster? A combination of these?

RPG Superstar 2012 Top 32

Anzyr wrote:
SmiloDan wrote:

Yeah, a barbarian with Str 14 rages to Str 18, and with a 2-handed weapon, does +6 damage on a successful hit--which is the maximized hit die of squishy wizard-types. Then add in the variable bit from the weapon (2d4 falchion, 1d12 great axe, 2d6 greatsword, 1d10 glaive), and it, most likely, will one-shot the wizard. Even with Toughness, favored class hit point, and 18 Con, it's possible to one-shot with a raging barbarian. And that barbarian doesn't even need to use Power Attack! Which the barbarian would likely use against someone wearing no armor or shield.

No wonder I never play arcane types... Well, maybe a magus... With a 1st level dip in barbarian....

:-P

+6 Damamge plus another 7 from the average damage of a Greatsword is likely to defeat many d8 opponents in one go as well. And a high roll can drop most builds. That's why low levels are often referred to as "rocket tag". Still one Wizard dropping unconscious is to be expected in swingy low level fights. The important thing it having enough HP to not die outright, which they do.

True that! :-D

RPG Superstar 2012 Top 32

Yeah, a barbarian with Str 14 rages to Str 18, and with a 2-handed weapon, does +6 damage on a successful hit--which is the maximized hit die of squishy wizard-types. Then add in the variable bit from the weapon (2d4 falchion, 1d12 great axe, 2d6 greatsword, 1d10 glaive), and it, most likely, will one-shot the wizard. Even with Toughness, favored class hit point, and 18 Con, it's possible to one-shot with a raging barbarian. And that barbarian doesn't even need to use Power Attack! Which the barbarian would likely use against someone wearing no armor or shield.

No wonder I never play arcane types... Well, maybe a magus... With a 1st level dip in barbarian....

:-P

RPG Superstar 2012 Top 32

What are the other characters?

I once DMed a group with a fighter with Str 6 (crossbow), the Small-sized bard was the tank AND healer, there was a homebrew skill-based magician that didn't max out the spellcasting skill, a wannabe ninja druid, and an Empowered Awakened parrot wizard that only wanted to summon bananas in people's pants.

It was pretty rough. But also pretty fun.

Maybe play a cavalier and try to lead them in battle, shouting out commands and sharing Teamwork feats. Maybe try to do melee battlefield control with Power Attack, Pushing Assault, Combat Reflexes, and Stand Still. Or maybe an inquisitor with that spell that lets you share Teamwork feats. Maybe buff the melee dudes with Resist Energy or Communal Resist Energy for the common blasts the sloppy blaster blasts.

Is there an ability or spell or something that lets you buff or protect as an Immediate Action? Kind of like the 5th Edition Nature Cleric's 6th level class feature?

Are they totally resistant to suggestions? Maybe suggest feats, skills, and spells next time they level up. Have your PC throw a party and give the barbarian that normally wields a dagger a shiny new greataxe.

EDIT:

The PC who played the parrot wizard played a goliath ranger in another campaign and LITERALLY carried the party. And their horses. Once, on a tightrope over a river. And she built the fires, hunted AND cooked the food, and led the way through the forest.

And complained about it the whole time. ;-)

RPG Superstar 2012 Top 32

Reach Druid (spells, healing, animal companion, excellent Perception, wildshaping, summoning, Combat Reflexes and Power Attack good in wildshape and with reach weapon)
Paladin (healing and tanking)
Arcanist
Urban Ranger (archer, skills, traps, scouting)

All can get pets, too, with familiar, animal companions, mount.

Is Leadership allowed?

Crafter wizard
Life Oracle healer
Bard buffer
Alchemist crafter/cc???

RPG Superstar 2012 Top 32

Elves get +2 vs. SR, right? Train a bunch to cast magic missile at him.

Or scatter a TON of archers all over the woods near his lair. Is there a tribal spellcaster that can enchant some arrows?

Maybe just a cult of dedicated dragonslayers that can provide archer inquisitors using bane?

RPG Superstar 2012 Top 32

It looks like the new WotC archetypes are generally providing combat abilities and utility abilities at the same level for each class. Also, the use of "ribbons" for flavor is a neat mechanic.

RPG Superstar 2012 Top 32

There is a Stormborn Sorcerer origin in one of the WotC online supplements.

I really hope they expand the options available to the classes with only 2 archetypes. For example, a brawler barbarian, a superstitious barbarian; more bardic colleges (College of Medicine for healing, College of Tactics for even better buffing; more druid circles (Circle of the Beast for a pet, Circle of the Seas for aquatic adventuring, Circle of the Sun for undead stalking, Circle of the Fields for farming, Circle of the Thorn for dark forestry stuff, Circle of the Stars for astrology and elder gods stuff, Circle of the Stone for stonehenges, Circle of the Lake for giving out swords as a means of government, Circle of the Mask for cults and shapeshifting); maybe a mobility-based ranger, similar to the 3.5 scout, maybe a saboteur-focused ranger; and definitely more sorcerer bloodlines: angelic, abyssal, infernal, undead, aberrant.

RPG Superstar 2012 Top 32

Blackvial wrote:

I played a kensai using an aldori dueling sword

edit: I am still waiting for a magus/gunslinger archetype

Me too. Especially after reading the Powder Mage Trilogy.

RPG Superstar 2012 Top 32

And a team of rivals might be fun. Recurring not-so-bad guys.

A team of Inquisitor and Monk might be rivals from a church or something, maybe the church you usually get healing at.

RPG Superstar 2012 Top 32

Tengu (I miss their Great Ally ability from 3.5--basically +4 for flanking and Aid Another). They always remind me of the black-robed kif from CJ Cherryh's Chanur series. I would like to see a rebel cult of white-robed tengu. Living Ghosts of the Ancestors?

Chokers. I would love to see a higher level or CR version that can pounce and/or Spring Attack.

Dark Folk. So much potential. I would like to see a version that has black tentacle death throes. Maybe even some create pit death throes.

RPG Superstar 2012 Top 32

Will it be just your wife's PC and your GMPC?

Maybe look at "roguish" TV shows for inspiration, like White Collar, Psych, Burn Notice, The A-Team, Highlander, Xena, etc.

I think you definitely want your GMPC to have Stealth, too, but complimentary skills and abilities. And he should definitely be able to act as a flank buddy so your wife's PC can get sneak attacks. Maybe an inquisitor or ranger or bard?

RPG Superstar 2012 Top 32

I once made an NPC kobold alchemist who gave all his little kobold minion potions of CLW. Then I made all the little kobold minions be warriors with that trait that gives +1 to damage while flanking and the Swap Places feat. So when they got hit, they would Swap and then drink a potion.

RPG Superstar 2012 Top 32

I made a dwarf barbarian 1/magus 7 for Kingmaker. The barbarian was primarily for the speed boost, but with Berserker of the Society, and a 16 Con, he has 10 rounds of rage per day. Also some Acrobatics and Perception and Survival.

Feats are pretty basic: Combat Reflexes, Dodge, Power Attack, Intensify Spell, Arcane Strike.

Mostly buff with Enlarge Person and then rage and 2-hand Power Attack with dwarven waraxe, or not rage and do shocking grasp, fly, haste, etc.

RPG Superstar 2012 Top 32

Charon's Little Helper wrote:
SmiloDan wrote:
so he could jump forward 10 feet, hit, and move back 35 feet, which was pretty effective against slower opponents.
Why is that effective? Even if they have a 20ft movement - they can just charge you.

Not around corners....

RPG Superstar 2012 Top 32

Idk, what's your planned build so far?

RPG Superstar 2012 Top 32

I made a fun elf barbarian that used an elven curved blade, Power Attack, Pushing Assault, Shield of Blows, and Vital Strike combined with the Raging Leaper rage power (a virtual Spring Attack that DOES work with Vital Strike!). I put all his favored class bonus into +1 foot of speed, so he could jump forward 10 feet, hit, and move back 35 feet, which was pretty effective against slower opponents.

RPG Superstar 2012 Top 32

I played a chaos gnome brass dragon shaman wannabe Sherlock Holmes. My first 2 feats were Investigator and Urban Tracking, so not a combat powerhouse. But by 6th level, he had a bunch of different party buffs, a double-strength lay on hands, and lots of social skills. He even had Skill Focus Diplomacy and, eventually, Skill Focus Use Magic Device.

But if this is an absolute newbie, maybe the best character class will be ranger. The PF ranger introduces all sorts of rules systems at a pretty manageable rate. I'm guessing Favored Enemy: Giant is a bit of a no-brainer....

Ranger will teach skills, bonus feats and combat styles, terrain, spells, animal companion/party buffing, etc. etc.

RPG Superstar 2012 Top 32

Maybe have him do a Dirty Tricks-style rogue? De-buffing opponents can be just as effective as buffing allies. Or maybe go the whole Combat Expertise route, with Improved Disarm and Trip? (Might not be all that easy against a bunch of giants...) Making a fighter that doesn't fight, or at least not do a lot of damage, might be fun and subversive. But it would provide all the feats needed to be good at that kind of style of combat.

And maybe give him the Helpful trait so he can +4 Aid Anothers. Are there feats and other traits that help with helping? Like move= or swift-action Aid Anothers?

EDIT: A brawler might work even better! He could go around unarmed, and eventually gets bonuses on Combat Maneuvers. Just ignore the name.

And you sprinkle in a bunch of fun and useful magic items that don't necessarily increase combat prowess, but can give him fun things to do outside of combat, or act as trump cards to help his allies.

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