Spell Sovereign

Sliver.'s page

159 posts. Alias of Dax Thura.


Classes/Levels

Wood Elf Ranger 4|HP 32/32 | AC 16 | Init +4 | Saves Str +4, Dex +6, Con +1, Int +1, Wis +1, Cha +0 | Spell Slots: 3/3 | Spell DC 11 | Passive Perception 13 | Status None | Insp 1

About Sliver.

Sliver
Male Wood Elf Ranger 4
Medium humanoid, chaotic good

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Armor Class 16 (studded leather)
Hit Points 32 (4d10+4)
Speed 35 ft.
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STR 14 (+2), DEX 18 (+4), CON 12 (+1), INT 12 (+1), WIS 12 (+1), CHA 10 (+0)
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Saving Throws Str +4, Dex +6
Skills Athletics +4, Insight +3, Investigation +3, Nature +3, Perception +3, Survival +3
Senses darkvision 60 ft., passive Perception 13
Languages Common, Elvish, Elvish, Giant, Goblin, Thieves' Cant

Actions
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Longbow. Ranged Weapon Attack: +8 to hit, range 150 ft./600 ft., one target.
Hit: 1d8+4 piercing damage.

Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
Hit: 1d6+4 piercing damage.

Unarmed Strike. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.
Hit: 3 bludgeoning damage.
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Spell Attack +3
Spell Save DC 11
1st Lvl 2/2: Cure Wounds, Hail of Thorns, Hunter's Mark
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Favored Enemy: Humanoids (human, goblinoid) Advantage to track and recall information about this type of creature.

Favored Terrain: Forest gain benefits in selected terrain type

Fey Ancestry Advantage on saving throws against being charmed and immune to sleep magic

Mask of the Wild can attempt to hide when only lightly obscured by foliage, heavy rain, falling snow, or other natural phenomena.

Safe Haven you know people in a secret network who will help you on your quest.

Trance meditate for 4 hours to gain the benefits of 8 hours sleep

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A former smuggler who is now hoping to change his life and his luck by doing some good in the world.

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[dice=Perception]1d20+3[/dice]
[dice=Stealth]1d20+4[/dice]
[dice=Longbow]1d20+8[/dice] [dice=Damage]1d8+4[/dice]
[dice=Hunter's Mark]1d6[/dice]
[dice=Colossus Slayer]1d8[/dice]

Equipment Longbow, Shortsword, studded leather, backpack, bedroll, clothes, common, crowbar, mess kit, potion of healing, pouch, quiver, rations (5), rations (5), rope, hempen (50 feet), tinderbox, torch (10), waterskin, 325 gp

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