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Skarsnikt's page
136 posts. Alias of Vattnisse.
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Sure, why not?
Skarsnikt joins hands with the other party members as well.
Skarsnikt wanders alongside the other insectoid party members, staring goggle-eyed at the throngs of people. "Fortunate Fandriac met local friend", he says to nobody in particular. "This hive big; navigation difficult here."
Sense motive 7+3=10. Nah.
Shenker wrote:
"Skarsky, feller....is he rightly? He concerns me."
Skarsnikt has to think a while to answer that question, antennas twiching as he ponders how to give a good answer. "In future, he fine. The disappearance of hatchling softshell bring back bad memory. No need for worry. Instead, worry about Raam hive and walking dead. Walking dead common in softshell hives?"
Skarsnikt gingerly approaches the distraught Kirrish-Kreshk-Skiklik , waving his antennae in a placating fashion.
After gorging on janx meat, Skarsnikt watches the backs of the departing shelter-hunters with some apprehension. Nervously, he looks at his fellow adventurers. "Anyone know this softshell hive Raam? Anyone travel there previous moon cycles?"
Hit the little buggers with two claws and a bite - having lots and lots of attacks rocks! Do these guys have more than 3 hit points each? The clawed ones get 6 hp each, the bit one 3.
Whoa - not the attack I expected...
Skarsnikt waves wildly around him, cutting up little rodents left and right.
Claws: 11+5=AC 16, 12+5=AC 17, 8+5=AC 14, 11+5=AC 16. Two of the hits do 5 points of damage, the third does 6. Bite 8+3=AC 11. I attack one until it dies, switching targets as the opposition goes down.
Knowledge (nature) 3+0=3. Spot 11+6=17.
"Look-look. Ground with much holes. Many rats here."
I'm activating my chameleon power. Hide 11+19=30, Move Silently 15+5=20.
After a second of concentration, Skarsnikt seems to fade into the background and disappear. "Go-go", someone hisses.
Skarsnikt's pretty decent at not being seen or heard. He tags along with the sneaky crowd as well.
Radik Aurel wrote: G'mork wrote: Shenker wrote: (not Radik) If I'm reading that right (over 50), they should be be Radik stabbins' The bad news is Radik's AC won't benefit from his dex bonus at the moment, so yeah, they're hits (and a poison save). How much, and what DC?
8 points of damage total. As I've got the Ability Focus (poison) feat, the Fortitude is DC 15, primary and secondary damage is 1d6 Dex.
Shred!
Lessee... Attack rolls: 4 claws, 17+5=AC 22 (% roll 24), 9+5=AC 14 (% roll 79), 13+5=AC 18 (% roll 47), 20+5=AC 25 (% roll 39). Crit confirmation 14+5=AC 19. That gives the impostor Radik three hits (AC 18, 22 and 25, with the last being a crit if AC 19 is a hit) and the real Radik a hit on AC 14. Finally, I bite someone: Roll 11+3=AC 14 (% roll 68) - that's the real Radik again. If AC 14 is a hit, he soaks up 3 points of damage and needs to make a DC 15 Fortitude save.
Now, for damage - claw damage is 1d4+3, so the water-beast Radik copy receives 5, 5 and 12 points of damage (unless the crit went unconfirmed - in that case, the last hit did 6 points of damage). In addition to being bit, the real Radik gets to absorb 5 points of damage. Enjoy!
Finally, sorry about the clunky format here, but those miss chances mess things up a bit.
"Shred-shred! Where enemy?"
As his companions try to help Radik tear loose from his assailant, Skarsnikt jumps into the muddy waters looking for a way to separate Radik and the monster.
I'm trying to attack the pool-thing. After all, a dead monster can't grapple anyone.
"Something there", Skarsnikt hisses, pointing at the twitchy bush. He picks up a small rock and slings it into the shrubbery, hoping to provoke a reaction.
Hmmm... Not the attack I was expecting.
Skarsnikt creeps up about 15' behind Shenker, just in case anything suddenly appears and attacks the ugly softshell.
Skarsnikt scrambles back and forth at the head of the group along the other kreen, keeping an eye open for food or trouble.
In thri-kreen:
After watching Shenker and Radik exchange insults all day, Skarsnikt has finally figured out what they are up to.
"Softskins perform Ritual of Strength, yes? They want to mate, yes? In softshell hive, many other two-legs. No need show strength, many mates there. We go quick, before mating need drive softshells mad, yes?"
He seems amused, making harsh clicking noises that might be insectoid laughter.
"Yes-yes. Go go go. This all very strange."
Skarsnikt joins as the party moves out, head swinging around and antennas twitching wildly as he tries to locate the source of the whispering voices.
"Gggllurrsku-skrukk good name for kank. Logical, also easy pronounce."
Kirrish-Kreshk-Skiklik wrote:
Agree: Dirty little one think right. No get other chance: hunt now, long ear sand walkers not drink water ahead we kill they.
"Plan good. We drinks elfses blood, eat elfses meat. Then travel to city."
Looking over the tracks and the dead kanks, Skarsnikt comes to the dispiriting realisation that he doesn't know even the most rudimentary things about tracking, animal handling or wilderness survival. He decides to latch onto the aaracockra and the other kreen, as they seem to possess the necessary skills. The rest of the day, he follows them around, observing them without saying much.
Skarsnikt is completely uninterested in material possessions. Instead, he'll carry around an elf thigh or some such thing, which he occasionally takes a bite from.
Mmm-mmmm... Elf, the other white meat.
Aso wrote: G'mork wrote:
The way he is hemorrhaging, it does not appear so.
An immediate 17 heal (Aso and s%!@lick) and cure moderate (from Zuko) should help that, no? Ahem. That would be the other thri-kreen.
As the commotion of the battle slowly gives way to a scrable for equipment, Skarsnikt decides to wander over to the elves' camp. After draining an elf or two of their remaing blood, he looks over their kit.
The joy of being a largely equipment-free character... Do the dead elves have anything that looks remotely useful? Clothes, armour, weapons, rations?
I'll help out. While I'm untrained, I have a good Wis score.
Skarsnikt skitters over to Holdrus' bleeding body. "Big softskin shell leak. Must plug holes."
Aid Another for Aso's Heal check - 9+3(Wis)=12. Add 2 to your result!
Huzzah! Reflex save 15+6 (as my Dex is only 12)=21. No damage!
As the undead monster collapses and disintegrates, Skarsnikt leaps high into the air, twisting to avoid the flying shards of calcified flesh. He lands softly, waving his limbs and antenna around. He looks rather psyched.
Activating metaphysical claw on my bite, and then moving to M14. That should give me a full attack next round.
As the big human snaps his bonds, Skarsnikt scrables out of his way. Deciding to do a flanking maneuver on the undead monster, he leaps out of the howdah and quickly skitters along the sand dune.
Move me to F12.
"Prison box fall off beast, softshell. Beast now come back for box."
If Radik can't tear free, Skarsnikt will help him get loose.
"Quick-quick, softshell. Beast come!"
Skarsnikt turns to Holdrus, listening intently as the mul speaks. While his reply sounds like a wheezing old man talking with his mouth full of gravel, the words are decipherable to those who pay attention.
"Large softshell - you speak true. Need for group strong. Elf slavers must die. Now group must break loose."
Kirrish-Kreshk-Skiklik wrote: (In Thri-kreen to Scarsnikt)** spoiler omitted **
Oh, wait. Was Kah-Chik-Chik-ka talking to Scarsnikt? My bad.
Nah, he was just speaking thri-kreen. And a wider alliance is usually a better one.
Pheromones fly through the air!
"Your proposal is interesting, feathered one. Let me free myself first, and I will then help you cut your restraints."
Of course thri-kreen is easier to speak than human! Sheesh.
The dun-coloured thri-kreen's antennas twitter about in excitement as it realises that the elven slavers are gone. After briefly considering the actions of its fellow captives, it bends down and starts chewing frenziedly at its bonds, spitting pieces of hair all over the compartment.
Chew, chew. Mmmmm... rope. My bite attack does 1d4+1 damage, so it shouldn't take too long to eat my way through the ropes.
Valegrim wrote: sheesh; can this party function; got two bugs that are gonna want to eat the elf; two players with diametrically opposed alignments; other than that group seems pretty tuff. Decent representation of classes and races. No-no, moist one. I not eat elf in many moons. Will be no difficulty.
More goonery coming up! Here's my character.
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