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Sissyl wrote:Thing is, that happens with one creature. Once they did their attack, anyone else they attack gets an AoO against them, which should kill them handily at level 5+. Yes, touch attacks hit most of the time, yes, Con damage is scary, but all in all? 1d4+2 Con damage means 4-5 Con, meaning around 2 hp/HD of the target in damage. For a d8 HD monster, that is a bit less than half its hp. Can be powerful, but generally situational.
Ahhhh... You know that each one can drain 4 con right? One creature loses 1d4+4 per round until it adds up to 4d4+16 OR it wastes it's attacks killing them which isn't attacks against the party.
Even if they have drained every con that can, they can still eat up AoO. I'm sure the melee people wouldn't mind having the second giant waste it's reach AoO on stirges...
So 20-32 con lose and/or 1d4+2 AoO/attacks negated for one summons. Some creatures can ignore basic damage but any creature with a con isn't going to sit around and watch it's con vanish.
No, it's going to be 12-24 Con. Even that is if all of the stirges attack the same target, all hit (even touch attacks aren't automatic), the target isn't immune to ability damage and whatnot, and so on. The stirges can probably all start in the enemy's square. However, doing significant damage to one target after several rounds, that depends on a variety of factors to function, that can be mitigated actively by the target or his allies, using a level 3 spell? Sounds about right to me.