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While I sympathize with the thought, I think it is vital for as many peeople as possible to learn the symptoms of NPD. It is common and getting more so, and it is a disorder that makes people hurt others regularly. Not to mention the cost of having these people act as they please in various positions of power. Trump is merely a textbook example (at least if his private persona is anything like his public one). As for the stigma of mental illness, I would welcome it if NPD finally got even a little bit of it and bipolar, depression, ASD, GAD, schizophrenia, etc, got a bit less. Somehow that has never happened.
Orfamay Quest wrote:
Fine by me, but this REALLY should be adressed to TOZ first, since he brought it up.
Orfamay Quest wrote:
One thing about old school gaming is that it was all barely coherent additions to a simple core system, and all the while it gave suggestions to principles of doing things. You had a set of stats, and these shaped your combat abilities, but mostly there were few rules for things outside of combat. The basic stats were often disconnected from most other abilities. A good example is the Strength stat in AD&D. It gave you bonuses to hit and damage, it gave you carrying capacity. But it also gave you a Bend bars/lift gates percentage. It was entirely possible to use a Strength ability roll on a d20 to resolve issues, but this was not usually a good fit. The campaign guide for 2nd edition suggested using 1d4+X, since strength results shouldn't vary too much. So, three different ways to check for strength, with different chances of success, and little actual guidance to which should be used. Instead, the adventures usually told you which roll should be used. As a result, players could never be very certain how any strength related check should work, only that a higher strength was better.
Well, if you SERIOUSLY claim that it's possible to put a solar cell roof over the ENTIRETY of Tunisia, your "possible" is approaching the "possible" of "it's possible to make all the matter in the solar system into a ringworld!" It is merely a matter of scale, and arguments like that aren't meant to take seriously, even if it IS actually theoretically "possible".
Please, some more realistic plans for saving the world, hmmm?
Dominar Rygel XVI wrote:
No. Don't. Start with S02E01. See... that is where the bottle episodes stop and the arc stories happen. Then see season 1 when you know it a bit better.
For the soldiers who were involved in torture, that is up to the military regulations - and the military regulations will be judged accordingly, and the view of America will as well. In short, unless there is a serious reckoning, and a lot of involved people (symbolically) hang for it, the stain on America will remain.
But for the doctors and psychologists involved? Bundle the monsters up and send them to the ICC for crimes against humanity.
Another stupid, thoroughly insulting thing that should put all this in even worse perspective is that after destroying the setting by smearing snot over it and setting fire to it - they published only the campaign guide, the player's guide and an adventure (which sucked). For years, that was all that existed. If they had to do it so badly, one would have thought it was for a good cause at least, hmmm?
As someone who began FR with FR Adventures, the hardback detailing the changes that had come with the Time of Troubles, I never got into first edition back then. It was, however, the part of the setting that was awesome. Second edition expanded sharply on it, turning the rather focused world with vaguely known surrounding areas into a true kitchen sink, with every conceivable villain subject to the family friendly TSR code of blah. Even so, if you do read the text that is there, it's a plenty dark world all the same. With third edition, suddenly having colourful NPCs in a setting was a huge faux pas, meaning every piece of focus was thrown at the villains, which made it incomprehensible that the world had not already gone to complete grimdark. No, I didn't much like that part of it, though admittedly some quality stuff was made for third.
And then, through a GEEEEENIUS move, they decided to take FR, a much celebrated setting even if many don't like it, and almost-destroyed it. The SPELLPLAGUE happened! And then a hundred-year time leap happened! See, they figured that they needed to shoehorn it into their POINTS OF LIGHT model for 4dventuring!!!! The two main obstacles to this were a) the magic system and the gods, and b) the NPCs and history of the Realms. The SPELLPLAGUE was the cure for a), and the time jump solved b). This is heavy-handed drek, of course, but I mean, it was ABSOLUTELY VITAL that they got a neat POINTS OF LIGHT setting that featured DRAGONBORN! They had to, no matter what it cost!
Okay. Fine. What Forgotten Realms did they leave? Oddly enough, despite all this, NOTHING CHANGED. Every town, every road, every Harper stronghold, every single thing except a country on the periphery, was precisely where it was a hundred years before.
Yeah, that is some deeply troubling, utterly uninspired hack work. They even, at the end of third, released a trilogy of adventures where the plotline was to prevent a massive disaster! And then they STILL used that disaster to excuse the change to the Realms.
EDIT: Just wanted to add that Vomit guy is probably best qualified to express my feelings on the 4th edition Realms disaster.
The reason to figure out a solution to this is the players who dump charisma (which often makes sense to do), but absolutely can't imagine playing an ugly character. So, they decide that they can get charisma as an average between appearance and agreeability. And of course, from that 11 charisma, they choose an 18 appearance and a 3 agreeability - and then act this way. And say "I am just playing my character." Blergh.
Assuming Zone of Truth doesn't let you know if someone has succeeded or failed against it is there a series of questions you can ask that person that will reveal they succeeded?
Drahliana Moonrunner wrote:
Yes. As I said, it really isn't a mystery. With some changes, they could fix it up, but... don't hold your breath, I guess.
Drahliana Moonrunner wrote:
And what a honking big surprise it is, too. Married japanese women are expected to stop working, and devote themselves to the home, including but certainly not limited to caring for the older generations in both families (which live for a very long time and had very few children) in a country without nursing homes for the elderly. Further, if a woman DOESN'T get married, she will have to work massive hours to maintain her carreer. Sure, some of this is stereotype, but far from enough.
Okay... you REALLY think the US is going to be pleased with getting their energy from El Salvador? I KNOW Europe isn't going to go for getting all theirs from Tunisia. But maybe a compromise could be reached? Tunisia could agree to become a colony for the EU, so the EU can legally fortify its energy supply, move in a s@~@load of military, and make every important decision for the Tunisian people...
Postmodern thought is centered around the idea that there are no truths, and everything is subjective. This is, of course, utter baloney, but that doesn't stop loud people from preaching it. The problem with it is of course that if someone draws it to its logical conclusion, there is no way to appraise anything that happens - and Trump seems to be doing just that. Hopefully the result is horrifying enough to discredit the idea.