Sylph

Sira Ulo Ako's page

290 posts. Organized Play character for VoodooMonkey.


Full Name

Sira Ulo Ako

Race

| HP:16/16 | AC: 15 T: 12 FF: 13 | CMB:+ 2 CMD: 15 | F: +4 R: +7 W: +1 | Resistance: electricity:5 | Init: +3 | Perc: +5 SM: +1

Classes/Levels

| Speed 30 '(15)| Bomb 3/7, Featherfall 1/1, | Formula: 1st 2/2 | Active Conditions: NONE

Gender

Male Sylph Brawler 1/Alchemist 1 (Chirurgeon/Wasteland Blightbreaker)

Size

M

Age

22

Special Abilities

Darkvision 60', Bomb 7/7, Featherfall 1/1,

Deity

Desna

Languages

Common, Auran, Gnome, Elven, Dwarven, Halfling, Undercommon

Strength 13
Dexterity 17
Constitution 10
Intelligence 18
Wisdom 12
Charisma 7

About Sira Ulo Ako

Brawler 1
Alchemist 1 archetypes:
Chirurgeon- Replaces Poison Use; Poison Resistance +4; Poison Immunity
Wasteland Blightbreaker- Replaces Poison Resistance +2, +6; Swift Poisoning; 8th-level Discovery

PFS# 258367-9
Experience 5
Faction Scarab Sages
Wealth 2562 GP, PP 9, 9 Fame

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Sira Ulo Ako
Alchemist 1
CG Medium Outsider (Native)
Init +3; Senses Perc +3, SM +1, Darkvision 60'

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Defense
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AC 16, touch 13, flat-footed 12
HP 16
Fort +4, Ref +7, Will +1
CMD:
Resistance: electricity:5
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Offense
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BAB: +1
CMB: +2
Speed 30 ft.
Melee :Unarmed Strike +2/1d6+1
Ranged:Starknife: +5/1d4
BOMB (20'):7/day (CL+INT Mod+XTRA BOMBS FEAT) +6 to hit(TOUCH)/1d6+4 (fire)(x2 on 1st d6 only)
Splash=Min DMG (5) REF SV 1/2: DC:14(10+ 1/2 LVL+ INT Mod)
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Special Abilities:
Martial Flexibility (4): A brawler can take a move action to gain the benefit of a combat feat she doesn’t possess. This effect lasts for 1 minute. The brawler must meet all the feat’s prerequisites. She may use this ability a number of times per day equal to 3 + 1/2 her brawler level (minimum 1).
Mutagen(Su): At 1st level, an alchemist discovers how to create a mutagen that he can imbibe in order to heighten his physical prowess at the cost of his personality. When an alchemist brews a mutagen, he selects one physical ability score—either Strength, Dexterity, or Constitution. It’s a standard action to drink a mutagen. Upon being imbibed, the mutagen causes the alchemist to grow bulkier and more bestial, granting him a +2 natural armor bonus and a +4 alchemical bonus to the selected ability score for 10 minutes per alchemist level. In addition, while the mutagen is in effect, the alchemist takes a –2 penalty to one of his mental ability scores.

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FORMULAE:

Formulae: Starting Formula known: 2+INT MOD (+4)= 6
Base Per Day:01//00//00//00//00//00
INT Bonus Per Day:01//01//01//01//00//00
Total Per Day:02//00//00//00//00//00

level 1:
Ant Haul
Crafter's Fortune
Cure light Wounds
Comprehend Languages
Firebelly
Reduce Person
Shock shield


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FEATS/DISCOVERIES:

Brawler Bonus feats: Improved Unarmed Strike
Alchemist Bonus Feats:
Throw Anything
Extra bombs: Replaces Brew Potion
Level 1 Feat:Point-Blank Shot
Level 2 Discovery:
Level 3 Feat:
Level 4 Discovery:
Level 5 Feat:
Level 6 Discovery:
Level 7 Feat

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TRAITS:
Base Racial:
Defense Racial Traits
•Energy Resistance: Sylphs have electricity resistance 5.
Magical Racial Traits
•Sylphs can use feather fall 1/day (caster level equals the sylph’s total level).
Senses Racial Traits
Darkvision: Sylphs can see perfectly in the dark up to 60 feet.
Alternate Racial Traits
Breeze-Kissed: Breezes seem to follow most sylphs wherever they go, but some sylphs are better able to control these winds than others. A Sylph with this racial trait surrounds herself with swirling winds, gaining a +2 racial bonus to AC against non-magical ranged attacks. The Sylph can calm or renew these winds as a swift action. Once per day, the Sylph can channel this wind into a single gust, making a bull rush or trip combat maneuver attempt against one creature within 30 feet. Whether or not the attempt succeeds, the winds are exhausted and no longer provide a bonus to the sylph’s AC for 24 hours. This is a supernatural ability. This racial trait replaces air affinity
Starting traits
Careful Combatant (Combat)
Balanced Education(Regional-Anuli)

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Equipment:
Carrying Capacity50/100/150 Current: lbs
Alchemist's Kit (40gp/24 lbs.) Artisan's Tools (5gp/5 lbs.)
Bandolier(5sp/--)
Starknife 24 gp/3 lbs
Lamellar cuirass 15 gp/ 8 lbs.
Spring-loaded Wrist sheath (5gp/1 lb./left arm)(Loaded with Exctract of CLW)
Alkali Flask (5gp*/1 lb.)
Scroll of Mage Armor
Sling (-/-)

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Skills:
: Total Ranks:16
ACR:☑//07= DEX:+3//RANKS:01//MISC:
APP:☑//04= INT:+4//RANKS:00//MISC:
BLU:❏//-1= CHA:-2//RANKS:01//MISC:
CLI:☑//01= STR:+1//RANKS:00//MISC:
CRA:☑//09= INT:+4//RANKS:01//MISC: Alchemy
DIP:❏//-1= CHA:-2//RANKS:01//MISC:
DDV:☑//07= DEX:+3//RANKS:01
DSG:❏//-2= CHA:-2//RANKS:00//MISC:
ESC:☑//03= DEX:+3//RANKS:00//MISC:
FLY:☑//00= DEX:+3//RANKS:00//MISC:
HAN:☑//NA
HEA:☑//01= WIS:+1//RANKS:00//MISC:
INT://-2= CHA:-2//RANKS:00//MISC:
arc:☑//08= INT:+4//RANKS:01//
dun:☑//05= INT:+4//RANKS:01//
eng:❏//00= INT:+4//RANKS:00//
geo:❏//00= INT:+4//RANKS:00//
his:❏//00= INT:+4//RANKS:00//
loc:☑//08= INT:+4//RANKS:01//
nat:☑//08= INT:+4//RANKS:01//
nob:❏//05= INT:+4//RANKS:01//
pla:❏//00= INT:+4//RANKS:00//
rel:❏//08= INT:+4//RANKS:01//MISC:
LIN:❏//05= INT:+4//RANKS:01// Undercommon
PER:☑//05= WIS:+1//RANKS:01//MISC:
PRF:❏//-2= CHA:-2//RANKS:00//MISC:
PRO:☑//NA
RDE:☑//03= DEX:+3//RANKS:00//MISC:
SEM:☑//01= WIS:+1//RANKS:00//MISC:
SOH:☑//07= DEX:+3//RANKS:01//MISC:
SPC:☑//04= INT:+4//RANKS:00//MISC:
STE:❏//04= DEX:+3//RANKS:01//MISC:
SUR:☑//01= WIS:+1//RANKS:00//MISC:
SWI:☑//01= STR:+1//RANKS:00//MISC:
UMD:☑//02= CHA:-2//RANKS:01//MISC: ☑ ❏

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