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Stefan Hill wrote: Given that DL as novels were written under 1st ed rules the later rules 2e/3e etc just don't capture the feel of the books for me. Hehe which is why Drizzt and Wulfgar defeat a big bad white dragon in the original Icewind Dale trilogy and really no lowbies have fought a dragon since. 1e != 3e AlQahir wrote: I have the pdf's on my iPhone and they work fine. It is not the easiest way to read them, but works well enough. The biggest problem is the need to zoom in and then slide the page around, which isn't that big a deal except it slows things down if you are just trying to look up one thing. Try GoodReader, it's onsale right now, only 99 cents! :) yoda8myhead wrote:
Paizocon... wait.. didn't he say he'd be holding Pathfinder fiction in his hand at the next Paizocon! Dang it.. we can't do anything to him then and Gencon is just too public. We need to enlist some office aid.. I'd totally buy Saga edition fantasy rules. :P As for that post, I've read stuff like that posted before regarding Saga development. More so about Saga stuff being looked at while they were making 4e. But then again, it came out of Bill Slavicsek's mouth, who I have no tolerance for anymore and don't pay any attention to. Kruelaid wrote: Map in Illustrator. Finish (effects/detailing) in Photoshop.Will finish this someday. DAMN YOU JOB! Wow very nice.. that reminds me of a Realms city or two. :) joela wrote:
I'm against it, the encounter system isn't even the same. Resource management sure isn't. 3x/D20 creatures are based off the party.
Thus in 4e you could have an encounter clearly designed to have the party out numbered (but not overpowered) with say 10 monsters. In 3e, if you use the same monster, you'd find your party overpowered by 3 or 4 of the same monster. alleynbard wrote: I would be. I currently operate a Ptolus/Pathfinder blog called the Workshop of the Clockwork Gnome . So the idea of a Pathfinder Lodge in Ptolus would definitely appeal to me. So you're the clockworkgnome eh? A friend of mine pointed out your campaign summary and after reading it I've been following your blog. :) Tal_Akaan wrote: my game is set in an original setting so the rules of Golarian or FR, while a good reference, don't matter much. True true, but often times rules from the official campaign settings find their way into the core rules. We're just staying previous precedent set back in the TSR days. I believe it came from the Complete Handbooks too, which is one of the few Realms titled books that's very generic. :) yoda8myhead wrote:
Ben did one of my favorite pictures of a nameless dungeon magazine iconic. I think 4e makes it harder on the DM actually. 4e is in my opinion designed so for players to know very little about the game and make the DM know more about the game. Yes so of the rules are easier.. but that's because there's also fewer (because it's a newer game), but you need to know more of them then the players do. JonathanRoberts wrote: Just to correct one small note - maptool does now come with image libraries. You just go to File->Add To Reosurce library and there are some image libraries there that can be immediately downloaded into your install of maptool. Actually it does, the image library is a seperate 2gb free download via bittorrent. I just don't have the link anymore. I'm just shaking my head. To me it seems like Goodman isn't receiving the same kind of success with 4e that they did under 3e and now they're trying to back out of the decision they made. It's understandable. 4e alienated a lot more people then 3e ever did and there's a huge clump of players just not buying anything 4e. On another hand, there's also the wotc loyalty shoppers. Loyalty shoppers really fall into two groups of people; fanboys and core rules only. Nothing wrong with either, but I think there are more loyalty shoppers playing 4e then anyone else. A lot of the people that accepted third party product in 3e I know have bailed on 4e, either before or after getting the core books for a D20 spin-off or are playing either 3.5e or a "3.75." Myself, I stopped purchasing 4e after the Forgotten Realms supplements came out. I hated what I saw, knew the campaign I was playing in wasn't going to last (it didn't) and had no incentive (lack of additional Realms books, even though I hated what they did to 4e Realms) to continue buying 4e books. On top of all that, I never checked out the Goodman Games monster hardcover because when I was interested in 4e, WOTC was putting out enough monster stats through free DDI that I never found myself without stats for an Orc or Goblin or whatever of whatever level I needed (not to mention monster stats are easy to making in 4e compared to 3e.) So what do I think they should do? I think they should pick one system or create their own. Regardless of what they do I think they're going to find GENERIC third party publishing isn't what it used to be. How's about keeping your party alive and bringing them back from the dead? I mean let's face it, the cleric's spellcasting ability is that of a wizard, except cleric's aren't limited to their spellbook. Channel energy has made it that much sweeter because they can actually cast non-healing spells now because channel energy will do the job. As it stands I have 5 items, across 3 different orders, Awaiting Pathfinder Adventure Path 29 to ship because those items are listed as "Preorder - Expected approximately January 2010." I want to make sure my subscription will ship as normal even if some of those items aren't available and that any unshipped preorder items will ship in February (assuming they're released in time for the february subscriptions.) Lisa Stevens wrote:
Oooh exciting. I really like Fantasy Grounds. Arnwyn wrote:
It's a good thing that this major event was built up to be something it wasn't? I don't think it is a good thing, I think it's a bad thing. It's a breakdown in quality, in continuity, and in effort. It's why the Realms, Eberron, and every other setting put out under 4e isn't supported after 2 books. My example was of WOTC making something to be a hurricane and then supporting it like it's a little drizzle. It's false marketing and bad game design. It took 3 years for the trilogy to concluded, in that time supporting products could have come out giving the players and DM the ability to play through those events. When the dragons rage ended, reconstruction would have begun and status quo would have been restored. No minor or major NPCs had to die, no political alliances needed to change, nothing. Instead we got 1 supplement that barely covered the events of the novels, because it came out too early, and didn't give us anything we didn't already have in the Monster Manual to bring the dragon rage to our table. baron arem heshvaun wrote:
As long as there are no midiclorians involved.. James Jacobs wrote: If we ever wish to advance the timeline, the APs DO become canon. If we ever want to do a sequel to an AP, the events DO become canon. Well this is good to hear. :) James Jacobs wrote: As for Cheliax... we LIKE having a nation of devil worshipers. It's pretty fun to explore the connotations of a thriving nation where the leaders are actively evil but not warlike. Cheliax is also one of the nations that very much feels uniquely Golarion, rather than a version of a real world location like Osirion or the same-old knights and kings medieval setting. We've put a lot of work into Cheliax, and we're proud of it. It's also one of the five factions for our Org Play department. I like it too. James Jacobs wrote: Not every story has to create massive changes to a world to be good. In fact, massive changes to the established world more often than not get customers riled up, in my experience. Please no world changing stories of the month. Wizards tried doing that to the Realms through the entire 3.5 run, but ultimately their "Realms shaking events" only effected the area whatever novel trilogy covering those events was set it. How silly is to say that ALL the dragons of a campaign setting go insane with Rage and go on a rampage.. and then none of the following roleplaying supplements even mention dragon devastation to the region. *nods* I'd like to throw out another nod to Maptools, it's an excellent program. It's free. There's a 2gb library of art that you can download with just about every item, token, structure you could possibly want. Organization isn't too great, but if you took the time to change the folders around (because that's all it is, a bunch of folders with image files in them) to make it easier to use, then it's a powerful reason for Maptools. Yeap, if the BAB of the class your taking increases, so does your characters. Take the sorcerer for example. From level 2 and 3 have the same BAB, so when leveling from 2 to 3, your BAB multiclassed wouldn't change, but when you take your 4th level of sorcerer it would increase. Anytime your BAB hits +6, you get an extra attack regardless of the class level. Your saves work the same way btw.
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