Chaleb Sazomal

Sir Korbinian von Burkhard's page

14 posts. Alias of Michael7123.


Full Name

Sir Korbinian von Burkhard

Race

Human

Classes/Levels

Emmisary Cavalier 2/ Arcane Duelist Spherecaster Bard 1

Gender

Male

Size

Medium

Age

29

Alignment

Lawful Good

Deity

Iomedae

Location

Lastwall

Languages

Common

Occupation

Military Attaché

Homepage URL

Link to Main Sheet Link to Mount Sheet

Strength 18
Dexterity 16
Constitution 12
Intelligence 10
Wisdom 10
Charisma 16

About Sir Korbinian von Burkhard

Character Image

Character Submission
Sir Korbinian von Burkhard, Order of the sword Emmisary Cavalier (2) and Arcane Duelist Spherecaster Bard

Mechanically:

Korbinian will serve as a Buffer and skirmisher. Between his war sphere totems and inspire courage, he can help the party get out a large amount of damage every round. After he gets his buffs up, he can start dishing out respectable damage with charging and power attacking with a lance. He's also got a Composite Longbow with a +4 strength score he can use to skirmish at range and deal with flying targets.

Background:

Korbinian grew up in the Northeastern planes of Molthune, the second child of three from a wealthy aristocratic family. While being a member of the upper class essentially gave him the freedom to peruse whatever sort of career he wished, he made the choice to serve his country by enrolling in the military, with the goal of eventually becoming a cavalry officer. Of course, it's not as if he simply signed up as a recruit- he attended the military academy in Molthune's capital. While he was never particularly quick to pick up on the more highbrow intellectual matters, he was disciplined and strong, and had a way to inspire others. He eventually was graduated and formally knighted and then spent several years serving on the unending war zone between Molthune and Nirmathas, but luckily enough didn't see too much in the way of combat. He was given command of a scouting party that was supposed to keep an eye on the southern portion of the border, which is largely open plains and, by extension, the least inhabited by the Nirmathi ambushers.

After serving honorably and diligently but without any particularly glamorous distinction, he eventually got recalled for a new asignment- and one that was rather unexpected. He was to head to Lastwall and serve as a Military Attaché to the Molthuni ambassador in the city of Vellumus. He was surprised by the assignment, but overjoyed. He was never one to shy away from socializing, and he greatly admired Lastwall's longstanding piety and military discipline.

He's resided in the city for a few years with his family in the embassy, but truth be told there wasn't much that could be done on his end. Molthune has nothing but respect for Lastwall, but alas that the feeling isn't always reciprocated. Lastwall is far too occupied with keeping an eye on Ulstalav and withstanding the orc hordes of Belkzen to intervene in the civil war between Nirmathas and Molthune, and Molthune recognizes that. However, the current status quo has Lastwall showing some favoritism to Nirmathas, out of a mistaken belief that the rebels are in the right.

Lastwall's call to arms against the horde of Belkezen has peaked the interest of the Imperial Governor of Molthune, and there is talk among diplomatic circles of sending several Molthuni regiments to aid in the fight. Lastwall certainly can use the support, but they're hesitant to accept such direct and blatant aid from Molthune when everybody knows there will be some sort of unspoken political price tag attached to it.

Negotiations have been difficult so far. The Lastwallers are stubborn- one can't blame them for that, if they hadn't been stubborn the crusader state likely would have fallen years ago. But after reading the fine print of the advertisement, Korbinian came up with an idea. Why, they trained some of the finest men and women ever to wear armor in Molthune. Surely they could fine one talented and inspiring figure to sign up for this group of irregulars in Vigil, both to provide Lastwall a small sample of Molthuni military for their crusade (Gods know they need everyone they can get, even if they don't want to admit it) and to promote Molthuni intrests. Maybe once one of their own had valliently fought and bled for their cause, the ruling class of Lastwall would be more inclined to listen.

When he proposed this idea to the Molthuni ambassador, she thought it was a truly excellent idea. In fact, she happened to know just the sort of man for the job. He was a talented cavalryman and the military attaché of Molthune-- he even lived right in the embassy and got along so well with the paladin types that filled this nation.

Korbinian immediately recognized what he had just gotten himself into, but it's not like he could refuse his superior officer's orders when he was the one who came up with the idea. So now Sir Korbinian von Burkhard, with the approval of both the governments in Vigil and Canorate, makes his way to the capital of Lastwall to answer their call to arms.

Alignment: Lawful Good

Personality Traits:
- Extroverted and Gregarious
- Family Man
- Pious (worships Iomedae)
- Disciplined Soldier
- Loyal and Patriotic
- Respects honorable military service
- Loves Horses
- Egalitarian (Molthune's military promotes on merit, and while the aristocracy has advantages in opportunity, they won't get anywhere if they're incompetent. They also don't shy away from recruiting "monstrous" races, and Korbinian agrees with both policies. It would take someone particularly unusual to make him double take at being told to serve beside him, but he'd still go along with it provided they weren't actively evil).

Family:

Father Adelburt von Burkhard is the current holder of the Burkhard family estates, which consist of a large series of farms and several orchards all worked by laborers in their employ. Adelburt isn't a particularly generous or virtuous man, but he's far from the worst sort of man to work for. He's fair and even handed- some would say at the expense of having a personality. Not one for excessive sentimentality, he comes off as being too stoic for his own good. In spite of having a rather different disposition, Korbinian has a lot of respect for his father, not the least of which is due to his distinguished military career. He played a crucial role in the last Molthuni attempt to occupy the rebel's self proclaimed capital of Tamran. While the effort ultimately failed, he received high military honors for his bravery in the battle and played no part in the later loss of the city.

Uncle Argulfus von Burkhard is the younger brother of Korbinian's father by twelve years, and has spent his entire adult life in the military. He currently works as a quartermaster in the regional capital of Westsher. It's for the best that he doesn't have to spend much time around Adelburt, as the two do not get along. If Korbinian had to bet money, he would say that his uncle is corrupt and probably stealing supplies from the government to sell them at a profit, but there is not proof of this.

Mother Janina Weishaupt is the brother of the three Korbinian siblings, and actually hails from a fairly wealthy aristocratic family from Isger. The match was made under the reign of an imperial governor who encouraged the aristocracy of his country to make inroads into the thrall of Cheliax, with the hopes of gradually assimilating it's territory into Molthune's hands. Nothing came of it, but the marriage stuck. Janina grew accustomed to the luxuries of life in Molthune quickly, and used much of her family's wealth to patronize the arts in the new country. She treated all of her children well, but Korbinian is fairly sure he's her favorite.

Elder Brother Dominik von Burkhard is the first in line to inherit the Burkhard family estate when Adelburt passes. He's a bureaucrat at heart, having no particular desire to engage in any sort of martial activity. He's a competent enough administrator though, and given how much of the family lands he already runs, nobody fears that there will be much turmoil when he receives his inheritance. He's a bookish recluse compared to Korbinian, but can be sociable enough with the situation calls for it.

Younger Brother Woldemar von Burkhard is an ambitious man. As all ambitious individuals in Molthune do, he joined the military and entered the Imperial academy when he had the chance. He serves as a naval officer stationed in Eranmas. Korbinian is worried about him, and thinks his younger brother is too much of a ladder climber for his own good. He's got nothing wrong with passionately serving ones country: the Gods know he does. He just doesn't think Woldemar really does care about what is truly best for his nation.

Wife: Victricia Resket is the daughter of one of the General Lords of Molthune (though the marriage was arraigned before General Lord Walder Resket's elevation to his current position), and a member of one of the older Aristocratic families in Molthune. Comfortable in diplomatic circles as well, she's taken well to being the wife of a diplomat. Victiricia is both a shrewd businesswoman and charitable, and uses the funds she earns from her family's trade with Druma to fund various public works projects. She's recently working with the church of Iomedae and various public officials in Lastwall to set up an orphanage for the children of parents who died in Lastwall's conflicts with the orc hordes of Belkzen. Of course, these already exist, but with the upcoming crusade they're more likely than ever to be full. Their marriage is a happy one, and the two get along surprisingly well for an arranged marriage.

Elder Daughter: Kathrina Resket: At nine years old, Kathrina takes after her father in her love for horses and and outgoing personality. Krobinan plans on having her enroll in the Imperial academy when she becomes old enough

Younger Daughter: Astrid Resket: At two years old, Korbinian holds that she is the most adorable toddler to on Golarion. Doesn't have much in the way of a personality, being 2 years old and all, but does laugh a great deal.

Ambitions:

- Serve with distinction and honor in the upcoming conflict, thereby bringing glory both to Molthune and himself.
- Continue to make inroads with the political elite of Lastwall.
- Be promoted to the Ambassador of Lastwall.
- Negotiate a formal extradition treaty between Lastwall and Molthune, that includes the transportation of significant members of the Nirmathi rebellion.

Secret he knows: He's not sure of the merits of this, but he's overheard rumors form decently high ranking members of Lastwall's military that they're having a bit of a problem with undead. Given their border Ulstalav, that's not too much of a surprise. What's different about this is that there are tunnels that are being dug from somewhere in Ulstalav to various points in Lastwall. Nobody has been able to find the exact origins of the tunnels- they don't seem to have an exact origin point for the tunnels, and all of them are filled with undead. This has been passed onto the ambassador and by extension the Molthuni government, with the caveat this is a rumor and might have no merit to it. Lastwall certainly isn't going out of its way to publish information about it.

Secret he doesn't: He's actually a bastard, the product of a brief affair his mother had with his uncle. If this were to be discovered, it wouldn't affect his position in the military government per say- they are genuinely meritocratic after all. But it absolutely would affect his social standing and any potential inheritance he would receive, not to mention it would be personally devastating given how much he values familial loyalty.