|Captain Sir Hexen Ineptus|
Was just wondering. When I asked for TWF advice a while ago, I was given the suggestion of the Sawtooth Sabre. I was wondering, why this over Kukri in a Slayer build. Power Attack was suggested, but I am not seeing a benefit from using a one handed versus a light weapon there. So when dealing with a strength build with a slayer, I was thinking the slightly higher critical range and saving yourself a feat seemed like the better idea. So could someone please enlighten me?
Orignial Post: Best way to do TWF now.
For a full example of a slayer/horizon walker build:
Half Orc Slayer
Sacred Tattoo, Shaman's Apprentice (endurance)
1.) Slayer 1: Power Attack
2.) Slayer 2: Slayer Talent: TWF
3.) Slayer 3: Two-weapon Rend, Sneak Attack: 1d6
4.) Slayer 4: Slayer Talent: Trapfinding
5.) Slayer 5: Double Slice
6.) Slayer 6: Slayer Talent: Improved TWF, Sneak attack: 2d6
7.) Horizon Walker 1, Favored Terrain: Urban, Feat: Outflank
8.) Horizon Walker 2, Favored Terrain: Astral, Terrain Mastery: Astral
9.) Horizon Walker 3, Terrain Dominance: Astral, Feat: Dimensional Agility
10.) Slayer 7
11.) Slayer 8: Combat Trick (Improved Critical), Feat: Dimensional Assault
12: Slayer 9: Sneak Attack 3d6
13.) Slayer 10:Slayer Talent: Greater TWF, Feat: Dimensional Dervish
14.) Slayer 11:
15.) Slayer 12: Sneak Attack 4d6, Feat: Dimensional Savant
I am thinking of using a modified variant of this, but had to go human with my GM not using traits.