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Lonicera

Simulacrum for Sale's page

5 posts. Alias of Vendle.

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I couldn't help but think of my current wizard while reading this thread. Actually, wizard-ess. She also has an exceptional charisma and a party-hard, life-is-short attitude. No lack of action there.

-Message is handy for setting up a daliance. Also, house parties at a Magnificent Mansion means not having to clean up the next day.


If my character summoned an eidolon primarily for combat, then it would follow that the shard of personality that it takes on would lean toward the action-oriented and violent side. I think I would have the eidolon be a mix of a smack-talking Macho Man Randy Savage, Ricky Bobby, and the drill sergeant from Full Metal Jacket. Playing this with a meek and shy summoner could be a humorous personality conflict, but not for just any group or type of game. Having a class ability that frequently takes center stage can quickly wear on your other PCs.


Pathfinder Core Rules wrote:

A simulacrum has no ability to

become more powerful. It cannot increase its level or abilities.

I find this annoying but otherwise unambiguous. I don't think I would be able to add spells to my spellbook and such. I think in the adventure The Mask of Diamond Tears, an illusionist made several simulacrums(simulacrae?) of himself that could use spellbooks written with his lower level spells, but nothing was said of the duplicates researching new spells.

I do think for simplicity's sake that healing should work fine with me, as well as Dominate-type spells and protections or buffs and things. This is just my opinion, though. I noticed the spell description doesn't say just what type of creature I am supposed to be, so one could assume I should be treated like a construct or the type of creature I'm made to resemble.

Since a method of healing is mentioned in the text, it could be meant that normal healing and magical healing doesn't apply to me. I'm ok with that, I guess.


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