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The young lordling reddens but does not look away from his father. Simon nods stiffly at the question. “It is all true -if anything, I coerced them to follow me. An army of goblinkind and giants in the thousands march on our heels, and their warlord rides a black, fire-breathing dragon. It seems, the beasts we thought to be long dead, are not.”
“I sent that bird to my father in Silogard two days ago. The message warned him of this warlord and a coming raid, but that was before we knew of the dragon and the size of the force,” Simon says between strides, “I don’t think we’ve ever seen such an organized attack...” he turns a questioning look to Logan, assuming the young lieutenant to have more insight on what “normal” sized goblin raids looked like.
“Anyway, we can hope he responded by bolstering defenses, or at the very least, sending riders to investigate. Regardless, we need to get home to warn and aid the realm against this threat. We might have to run through the night.”
Seeing the Rolg and Logan hesitate to cover the escape, Simon snaps a shot from his ready bow before pivoting and stomping heavy, armored steps away from the pursuing horde. Longbow 1d20 + 7 ⇒ (2) + 7 = 9 for 1d8 + 1 ⇒ (7) + 1 = 8
But in his panic the string twangs and the arrow sails wide. The lordling does not look back.
Wearing heavy armor reduces the Running multiplier to x3.
“Quiet everyone. I heard something ahead,” the lordling whispers urgently.
Simon scowls, and tugs on Gat’s rope, perhaps a little too roughly.
“What was that? Tell me what that was!” he hisses. Gat looks up at him in confusion, rubbing his thin neck and very plainly not knowing what the Wyldote is talking about.
His other hand takes hold of the longsword handle at his belt, but does not draw it as he peers into the dark ahead of them.
Those of you with Darkvision see nothing.
The lordling picks up one of the bows, and tests the draw, but is unable to fully pull it back. Quietly setting down the bow, he looks over the set of field plate ignored by Rolg and Logan. “Not like my set at home, but it should suffice until we get there…”
After shedding his chainmail, during which he reddened at Jamie’s catcalls from across the room, the Wyldote asks one of his companions to help him into the heavy plate. In a few minutes, he walks around the room a few times, rotating his arms and taking high-knee steps, testing his range of movement. He stops at the collection of shields, and seeing that no one has taken the magical buckler, secures it over his plated left forearm.
Satisfied, he approaches the weapons rack, and takes up one of the longswords set aside by Bolgrith as a magical weapon. Drawing the blade, the lordling spins it by his wrist, and blade whistles through the air. Nodding, he moves the scimitar to the other side of his belt and straps in the longsword as his first choice in combat. Then he stoops and shoulders one of the oversized quiver of arrows, and readjusts his bow for easy retrieval.
His clanking steps take him to the door, cutting a much more knightly figure than a soft nobleman.
The file that was Simon’s character sheet was lost, so I gotta rebuild him. Apologies if you notice any inconsistencies from past rolls of his -I’ll do my best replicate them. Simon took the +1 Field Plate, a +1 Longsword, the +1 Buckler, and 40 arrows.
“Stonebit. They will attack Stonebit first,” Simon answers Logan as he rises numbly, regarding the goblin at their feet with a look of disgust. “I told him to lead us out, a way where we won’t get spotted by the army. Once we are a good distance away, we run like mad, back to the Commonwealth. There we can get a ship to the Hammertides, and warn our people.”
He reaches into his pack and produces a rope. On one end, he fashions a loop knot and tightens it around the goblin’s neck. Then he nods to Logan for the goblin to be released.
Anger flashes over Simon’s face, but he bites his tongue and pauses before speaking to Rolg. “I see your reasoning, Rolg. This is a dire situation indeed, and it seems we’ve learned of it too late. And six of us running out with brazen blades won’t help...” He is quiet for a moment before he steps up to where Logan holds down the goblin and stoops closer to the gnarled, ugly face. “Spune-ne unde te va ataca primul.”
He places a hand on the lieutenant’s boot and presses it harder onto the goblin’s small body. “Nu am atentia ta?” The lordling keeps a dark look on the goblin as he gestures to Rolg. “El va scrie numele dumneavoastră dacă nu ne ajuta sa se strecoare de aici nevătămat. Vei face cum spunem noi.”
Intimidate 1d20 + 7 + 4 ⇒ (1) + 7 + 4 = 12 Pffft! Still beats the DC!
“Tell us where your army will attack first.”
“Do I have your attention?”
“He will write your name if you do not help us sneak out of here unharmed. You will do as we say.”
Aladdin also hears the door close.
Perception 1d20 + 7 ⇒ (13) + 7 = 20
Simon inclines his head and whispers "I heard it too. What if someone else is down here? Maybe Rolg or Bolgrith can sneak up ahead to see, I think torchlight would give the rest of us away."
The lordling looks at the two, waiting for one of them to volunteer.
Simon finds his voice. “He fell fighting a great evil, the serpent-man called Naja. He was buried outside Wolftooth Cave.”
After a few moments, he rallies his courage as well. “Tell us what is going on. Are you after the sceptre of the Commonwealth? Are you a friend to Gartok the Undying, the goblin warlord? Tell us your plans!”
"Well struck, Jamie."
Simon gasps and suddenly stands digging through his pack. At length, he holds up a headband of two entwined silver snakes, with both jaws holding half of a large ruby, that rests on the brow when worn. “I forgot to tell you, Aladdin. This is for you. Bolgrith suggested it would be best utilized by your talents. I think it has magic in it.”
He holds it out for Aladdin to take.
Simon hangs back, and aims at the great monster’s chest with the longspear.
“Flank! Attack it from both sides!” he calls.
Aladdin still has a turn left.
1d20 + 1 ⇒ (3) + 1 = 4
1d20 + 1 ⇒ (20) + 1 = 21
1d20 + 1 ⇒ (20) + 1 = 21
1d20 + 1 ⇒ (11) + 1 = 12
1d20 + 1 ⇒ (19) + 1 = 20
Simon follows up the chain right after Jamie. As he recovers at the top, he looks around, his eyes wide with realization. “Rolg isn’t here?! I thought I followed him up! I was certain I grabbed his shoulder…”
“Oh!” Simon suddenly brightens, approaching the door. “Of course!”
“Excuse me, Master Dwarf.” The lordling takes hold of the key. He looks up at the hole in the ceiling, “Turn the key, find the link. I see chains up there!” he points, “Chain links! Up the chimney, ere you sink! I’ll bet if I turn this, that roll of chain will drop, and we can climb out of that opening up there.”
“This door in front of us must be false,” he knocks on it, “Hear that? It sounds completely solid behind here.”
Before anyone can stop him, Simon twists the key further in the lock. As the young man supposed, the roll of chain overhead uncoils and falls to the floor of the small room. Tumblers turn in the lock, and larger mechanisms in the door shunk as heavy deadbolts retract. The door suddenly blasts open, releasing a great deluge of black oil. The thick grease glugs inside under great pressure, and soon the low-ceilinged room begins to fill. In no time at all, the depth of the oil raises from waist height to chest height. The now open door continues to gush oil into the room, and shows no sign of slowing. The chain is covered in oil from the initial explosion of inky grease.
What do you do. The small room is filling with oil, threatening to drown you. There is a chain at the center of the room leading up a ten foot chute, with an opening at the top. Pass a Climb DC 15 to move one-quarter of your move speed, due to the oil on the chain, your hands, legs, and body. The distance to climb is 15 feet total. The oil will break your fall, so you will not take fall damage. But, you will start to suffocate if you wait too long at the bottom.
Simon nods and tries to peer down the pit a safe distance away. "I can't shoot them, angle isn't right. And it's too dark down there. Hm ... "
Logan can see that the stone floor is littered with these rocks. The nearest one to him is at the foot of the stair.
“No objections here,” In seconds, Simon has his bow out, nocked, and aimed. He slowly exhales and releases the arrow.
Rolg and Logan still have standard actions. Bolgrith's rope-gathering and walking to Jamie took up his actions, unless he as a swift he wants to use.
“Nice work, Aladdin!” Simon says as the sorcerer casts his light spell. “Now, to find the trigger. Jamie, Logan, don’t move…”
“Logan, you mentioned you had some experience with traps in the Borderguard? Would you like to use these?” Simon holds up the set of well-made tools for picking locks or other small mechanisms. Masterwork Thieves’ Tools grant a +2 on Disable Device attempts. Remember that ACP applies to Disable Device too :P
“Not that I’ve used them to steal anything,” the young noble adds, his ears turning pink.
“I’ll go. Watch out Jamie!” Simon calls down the stairs. He makes sure his pack and weapons are secure, and then launches himself forward.
“Jamie, move the light closer to the steps. Let’s find that second trap.” Simon unshoulders and digs through his pack. In a moment he produces a roll of pockets containing tiny, fine tools.
Did Logan or Aladdin want to jump? Roll Acrobatics!
Embarrassed, Simon quietly trades his spear for a torch from his pack, and stirs the lingering embers of last night’s campfire until the wadding ignites. “Not everyone can see as well as you two,” he says to the dwarf and hobgoblin. He marches into the tunnel after Logan, shedding light on the rough-hewn stone and the threshold of the concealed doorway. He continues a little further, and lifts his torch as he gazes up the pitted rock at the end.
“Superbly found, Bolgrith. This wall looks like it must be climbed, but I cannot see how far it goes. Were your dwarf eyes able to spot the end? Rolg?” Simon calls from the end of the tunnel.
If you haven’t guessed it, a dungeon-crawl is about to begin. Please see Discussion.
Logan knows that stone structures (natural or hewn) are usually pretty sturdy :P
Simon answers the hobgoblin. “Agreed, Rolg. We should at least rest the night to see if Aladdin returns. If he doesn’t, well, uh, we’ll sort that out tomorrow.” He shifts uneasily for a moment.
He looks at the fissure curiously. “If we get to the other side, I promise we won’t go far, we’ll climb back for the night’s watch. Bolgrith said it would take a lot of magic to move someone to another world, more than he is capable of, respectively. I'm no mage. There isn't much to do but wait.”
Simon peers into the narrow crevasse. He carefully extends an arm inside, up to his shoulder. Frowning he backs away and looks again. “At the very end of my reach, the crack feels like it widens. But I can’t see...”
These are your previous findings:
While Bolgrith’s search of magic turns up only the imbued items worn by his companions, the deepsighted eyes of his kind notice that the wide crack at the back of the cave appears to widen slightly and continue deeper into the rock, turning sharply right after a few feet. Moreover, the texture of the stone at the turn suggests that this fissure was hewn by stone-carving tools. Backing up to reassess the deceptive break in the stone, he thinks that some of his more spry companions, such as Aladdin or Simon, might be able to squeeze through, especially since the opening widens after about a foot or so. As for himself, Bolgrith knows he would need to remove his armor to even consider an attempt at entry.
Roll Kn: Nature or Engineering if you wish to chime in.