Race |
| SP 7/7 HP 10/10 | RP 3/4 | EAC 12; KAC 13 | Fort +1; Ref +2; Will +5 | Init: +2 | Perc: +7, SM: +5 |
Classes/Levels |
| Speed 30ft | Active conditions: None. | Low-Light / Dark Vision |
Gender |
Male TN Android Mercenary Mystic 1 |
About Simagus
About Simagus
Male Android Mercenary Mystic (Healer 4
NG Medium humanoid (Android)
Init +2; Senses Low-Light / Dark vision 30 ft.; Perception +6
DEFENSE
SP 7 HP 10 RP 4
EAC 13; KAC 14
Fort +1; Ref +2; Will +5
OFFENSE
Speed 30 ft.
Azimuth Laser Pistol +2 (1d4; critcal burn 1d4)
Azimut Laser Rifle +2 (1d8; critical burn 1d6)
Spell-Like Abilities
-
Mystic Spells Known
1st (3/day)—Mystic Cure, Mind Thrust, Reflecting Armor
0 (at will)—detect magic, fatigue, stabilize, telekinetic projectile
*This spell can be cast using a 1st- or 2nd-level spell slot to
varying effect. See the spell’s description.
[b]STATISTICS
Str 11 (+0); Dex 14 (+2); Con 12 (+1); Int 12 (+1); Wis 16 (+4); Cha 8 (–1)
Skills Culture +5, Life Science +5, Medicine +5, Mysticism +7, Perception +7, Piloting +3, Sense Motive +1, Survival +2, Profession Mercenary +7
Feats: Longarm Proficiency
Languages Celestial, Common, Shirren, Eoxian;
Other Abilities healing channel, healing touch
Combat Gear