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Lord Glorio Arkona

Silvio Callgari Pazzi's page

697 posts. Alias of Patrik Ström.


Dashing Hero 1 | xp 3/8 | hp 20/20 | Load 4/8 | Adventuring gear (5/5 uses)

About Silvio Callgari Pazzi

Active in Serpent's Skull Dungeon World Edition run by Your Benevolent Dictator

The Crunch
Str 13 (+1)
Dex 15 (+1)
Con 12 (+0)
Int 9 (+0)
Wis 8 (-1)
Cha 16 (+2)

Damage die: d8
Hit points: 20
Alignment: Good (put yourself at risk for the sake of a friend or lover)

Race: Human (You are especially resourceful. When you use Plan of Action, take +1 to any roll made to make use of hazards created by the move.)
Load: 4/8

Hidden stiletto (hand, 1 weight), which is never found when you are searched, 1 rapier, 1 adventuring gear (5/5 uses), rope (1 weight), canvas (1 weight)
9 coins

* Gleus knows exactly how great I am
* Amy needs education on this heroing business, and I will provide it whether they want it or not.

Starting moves
A Lover In Every Port (CHA)
When you enter a town that you’ve been to before (your call), roll +CHA. On a 10+, there’s an old flame of yours who is willing to assist you somehow. On a 7-9, they’re willing to help you, for a price. On a miss, your romantic misadventures make life more complicated for the party.

Daring Devil (DEX)
When you laugh confidently before performing a crazy acrobatic feat, describe it and roll +DEX. On a 10+, choose three. On a 7-9, choose two:
• You end up exactly where you want to be
• You don't attract unwanted attention
• You grab someone nearby and bring them along with you
• You show off and feel fantastic about it - take +1 forward

Parry (DEX)
When you parry an enemy's attack with your blade, roll+DEX. On a 10+, choose 2. On a 7-9, choose 1:
• You take no damage.
• You deal damage equal to your level to your opponent.
• You lock blades with them, keeping their full attention.

Plan of Action
There is always a chandelier, rope, window, cart, easily-spooked herd of livestock, or similar unusual environmental hazard handy in any situation in which it would be convenient for you and remotely plausible.

True Love and High Adventure
When you attempt to enact a daring plan OR defend the honor of a friend or lover, gain 3 hold. You can spend 1-hold to take +1 to any Parry, Defy Danger, or Daring Devil roll made to advance your daring plan or defend their honor. You lose all of this hold after successfully defending their honor or finishing your plan.

The Fluff
Silvio is a young Chelaxian man with a significance and confidence in his steps. His constant smile reveals two rows of perfectly sculpted white teeth, charmingly glinting in the light. He has brown shoulder length hair and ruggedly unkempt mustache which he carries with the grandeour of a true hero. No matter what apparel Silvio happens to be wearing he sports it with a simple and sophisticated grandiosity. Simply put, Silvio makes the suit.

The Pazzi family have long had alot of pull in the city of Corentyn, so growing up Silvio never lacked for anything except for excitement. While his mother and father and three elder sisters where content with going about the every day life of a Chelaxian noble house Silvio soon realised it was not for him. From the day he learned to walk he payed more attention to the stories of sailors and guards in his fathers employ than lessons and lectures designed to "make him a true Pazzi". In fact the only lessons Silvio did pay attention to (and became quite good at) was the fencing lessons he nagged his father into arranging.
One day, faced with the choice of being shackled to a bride his father had choosen for him or the freedom of the open sea Silvio snuck on to a trading vessel called The maiden's kiss set for soem foreign port leaving only an empty space where his training sword had been behind.

Always adapt with words and quick to make friends Silvio had no trouble infiltrating the crew and his adventure begun. The life at sea did not match up to the chelaxian nobleman's expectations though. Everywhere he looked he could not see any potential for plunder, adventure or glory. Only toil, and that's not what stories are made of. Or Silvio for that matter.

A week into the voyage Silvio staged a coup and one night he took command of the ship and proclaimed himself the captain of the vessel. His reign over the maiden lasted until morning, when the real captain woke up, a grizzled seaman of some forty years. The ship was returned to normal within an hour and Silvio was cast into a life boat for mutiny and set to die, either of starvation or in some storm. The original plan had been to just throw the chelaxian overboard but Silvio managed to talk the captain into placing him in a lifeboat then sail away leaving him to die. But by the grace of some god, or perhaps the malice of some demon, Silvio endured and after more than a month at sea, Silvio was spotted by the crew of the Jenivere .

While his enemies would call him arrogant, Silvio thinks of himself as self confident. In his mind, there is nothing he can't do. Daring and bold, Silvio rises to every challange, and percives challanges to his person where there might not be one. He is quick to action leaves afterthought to someone else. The nobleman is quick to make friends, and his smile can melt even the hardest of hearts. Even those who dislike him have to admit that he can be quite charming.

Silvio is looking for the great adventure. Excitment, gold, wine, glory, women and whatever else keeps the world turning. He will jump at almost any opportunity that shows promise to fullfill any of the above, or at least to set him on the right path towards it.

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