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Adventure Path Charter Subscriber; Pathfinder Starfinder Adventure Path Subscriber. 103 posts. No reviews. No lists. 1 wishlist.


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Has a master list of what creatures are being removed due to the OGL, and which are changing name been released yet? I suppose it doesn't really make a difference, but I'm curious which monsters have been removed.

I am definitely interested in some pawns for the core bestiary, (especially the dragons) and hopefully a core bestiary 2 coming out in a few years.


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I don't mind them making SF2 compatible with PF2, but I was hoping it would keep some of its own identity. Stuff like stamina & resolve being core rules. So long as you have a consistent way to do it, having to convert a LITTLE from one system to another can be a good thing.


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Has anyone heard about if the people who already have the 2e Bestiary 1 or 2E core rule book PDFs will get an update on the equivalent core book? Or if they might get a discount on the new core book in PDF?


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Glad to hear the comics are returning. I will definitely be getting them.
Out of curiosity is the Fumbus comic ever going to come to the site? I missed the kickstarter.


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Does anyone know if they are going to be continuing the comic line?


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It would be nice if they would show that in the comics (assuming we get more).


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If anything about this has been discussed I haven't been able to find it. I am hoping that they will continue the Pathfinder comics in 2nd edition with the same characters. If it does continue I hope they explain Valeros switching from 2 swords to shield & sword style. Not because I have a problem with the change, but because I am a big fan of continuity.


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In case you aren't familiar with the series here's a link to check it all out. The 2nd & 3rd season has much better special effects, but it has the same great dialog throughout.

https://www.youtube.com/watch?v=pVORGr2fDk8&list=PLB600313D4723E21F


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I can't be the only fan of the series here. Personally I want to see what happens next to Perf & the rest of them. But it seems they have had some problems getting the word out to the fans. Unlike the last campaign they are getting a lot of their emails blocked which means many of the people that said they wanted to have it renewed aren't hearing about the kickstarter. In other words it seems like a hoard of murder elementals are closing in on the series.

Now Ben has said that the funding is going similar to how season 3 went. So we should make it, but that means a lot of people have to join in the last couple of days like they did last time. So PLEASE go to your social media account of choice & get the word out. If you have money please consider putting money into the kickstarter itself. Either way it's important to get the word out & share this with people who would enjoy the series.

You can also keep this thread active by mentioning your favorite scene in the series so far.

renewjourneyquest.com


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I am going to second wanting to see more of these. I have loved limit breaks since I first encountered them in FF7.

Something else I would like to see is alternatives to the light shedding side effect of using them. I get the reference, but prefer being able to pick the right one for my character. The only part of this PDF I didn't like is that you always glow when you are below 1/4 HP after using it.


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Does that mean that Bloodstones Valkyrie isn't even on the list? I was looking forward to see what you had to say about Amazons vs Valkyries.


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I have to say that I am a little surprised that they broke the link between a full BAB class & 1d10 HD & more so that Endzeitgeist didn't mention it.

Now all we need is for Enzeitgeist to review Total Party Kills Valkyrie Hybrid class & Bloodstone Presses Valkyrie class. Preferably with a comparison about how they cover the same idea & which ones had some good ideas. So people can figure out which Valkyrie is the right one for their campaign.


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I have to say that I thought this was just another take on the Malefactor class until I read Enzeitgeist's review. I can see how they are different much better now. Indeed I think I could see both being used in the same party. I am a bit surprised that there weren't favored class options for the Tiefling though. I thought for sure that race would fit well with the hand knock life.


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I have always liked the Armored Hulk for barbarian. You give up some speed (though the increased speed in armor helps make up for that) & uncanny dodge (it' not a good save for you anyway) but you gain a lot in AC, which is a barbarian's biggest weakness. Plus it gives you a boost to CMD & we know how much DM's like to throw wolves at low level characters.

http://www.d20pfsrd.com/classes/core-classes/Barbarian/archetypes/paizo-bar barian-archetypes/armored-hulk


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captain yesterday wrote:

Let's see, standard operating procedure for every convention I have worked (with six years at upscale hotels in both Madison and Seattle) is to resolve situations without involving the police.

Standard operating procedure for every company I've worked for when sexual harassment claims are brought to management are to thank you for not publicizing it and handling it quietly.

So, if you're going to boycott Paizo you should include Pizza Hut, Best Western, Hyatt, Subway, The Bruce Company, and a whole mess of other places.

Just saying.

This matched up with what I know about how business handle things. I would really like to believe that Paizo isn't the kind of company that would ignore or cover up this kind of thing. For the moment I will give them the benefit of the doubt. I really hope that they will take precautions in the future to help protect people from harassment.


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So Endzeitgeist any chance we will see some of those extra spirits that you wrote? I am most interested in the Aldern Foxglove one. But also the psionic, akashic & ethermagic ones.


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Mythraine wrote:
I haven't read anything about the Savant or Elven Archer from the original book. Is the Mystic Archer an update of the Elven version? Is the Savant still around?

The mystic archer is the new version of the elven archer. They said they had balance problems with the savant. I don't know if it's a possible stretch goal or not.


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Marc Radle wrote:

Hmmm, you mean favored class options for different races, like in the Advances Races Guide? That's not a bad idea ...

Yes I meant getting the favored class options for things like the advanced races guide. But I also meant stuff like the base races, the monster races (goblins, kobolds, orcs [because DM's like to make cool characters too]), the animal races that people either love or hate (kitsune, tengu, catfolk etc),& the touch of another races(dampir, changeling,aasimar, ifrit, etc).

I know that all of them are a lot, but it would make a good stretch goal.

Marc Radle wrote:

Regarding the trickster and theurge, they actually don't have specific specific spell lists, so that isn't really an issue. The white necromancer does have a very specific thematic spell list however. In fact, we made sure the white necromancer's spell list was updated to include appropriate spells from Deep Magic and the various newer Paizo books.

Does the mystic archer have their own spell list. If so a good idea of how you picked the spells would be helpful. Asking you to go though other thrid party books might be too much but a guide so we do a good job would be nice. In retrospect I have realized that a list for the White Necromancer should be obvious.

For the $ 13,000 goal what do you mean by death feats?


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Will favored class options be included for the classes here or be a stretch goal? I don't know if they were in the original version, but I know that they weren't in the 2 new classes (Trickster & Priest). I personally find those to be a great tool for making characters unique & don't feel that a class is complete without at least the basic ones.

Is there going to be a section where you give a detail explanation on how to figure out if a new spell belongs to the trickster/theurge/white necromancer/etc classes. So that it's easier to figure out which of the other third party spells I should put where.


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Wolfgang Baur wrote:
The Raven Black wrote:
The second 39$ pledge level is strictly better than the first 39$ pledge level. What am I missing here ?
There is a small-but-vocal group of backers who always insist that they want just the book and NO PDF; they prefer the basics and get annoyed when "forced" to buy the PDF at all. So, the first $39 pledge level is for them.

You should put this in the FAQ on the kickstarter. When I saw the 2 levels with the same price I thought for sure something was messed up & figured I would wait until that got cleaned up before I pledged.

Congrats on funding.


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Thank you Stratagemini for all the work you put into getting all the info out of the AMA & keeping us updated.


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They are either going to have to go with a loose definition of flanking to get this to work or they will have to have some good AI for the characters. Personally I hope they have good AI for several reasons.


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Glad to see at least some of the nations in the area are going to have an influence on the burgeoning kingdom. Maybe adding Numeria will be a stretch goals. What can I say knowing there is a bit of tech about is very old school & something I appreciate. Or maybe I'm a bit tainted by my exposure to Rifts.

Anyway I want to say thanks to Stratagemini. Your summaries of what we know so far have been very helpful to me.


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I really like what I have seen so far. Doubly so since it's free.

Any chance this will have a print edition?


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Endzeitgeist has said that he is excited about doing the occult content for this book. Personally I would like to see what he can do when he is excited about a concept. Plus let's not forget that this is a limited print run for the book so if you want print now is the time to do it.

As more good news AAW has said even $1 pledges will count towards that goal so let's get those last 65 people signed up.


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Well Endzeitgeist I have to wonder what your other 8 of the top 10 PFRPG archetypes are.


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Will height/weight tables be added in? I realize that for most of the races that will be the same as humans, but some seem like they would be different. Also will that be done in time for the print version?


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Endzeitgeist mentioned a couple of places where things were only listed in the table & not the description & vice versa. Will those be fixed for the print version or just the PDF?


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Whack-a-Rogue wrote:
I know the Tinker is crazy popular and has a ton of expansions, so that's a good option if nothing else comes to mind. Alternately, you could put up the Primordial Dancer or the Assassin to give them a sales boost. You've mentioned previously that neither's been a big seller for some reason.

I am going to second what Whack-A-Rogue said. Primordial Dancer & the Assassin both could use some love. Or if you prefer to flag one of your more popular items you can go with Authoritative Tinker (at least if they let you do it for bundles)

Otherwise you could go with 2 of my favorite products of yours. The seriously underrated Ultimate Antipodism or The Herbalist.

Also you might want to put a link to this discussion in the comment section of your last kickstaretr. See if you can get a few more opinions.


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This is close to hitting it's final stretch goal which will add a lot to the product. So if you have been sitting on the fence about this, now is the time to join. There is less than a day left & we can make it.


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Four Horsemen — Pestilence wrote:
JiCi wrote:
Armageddon Tarrasque? As if we needed something THAT devastating O_O

GM Rednall,

The system is hard to stump, but not impossible. You can certainly make any monster, but might not find the perfect ability to give it. Like trying to find the best feat or archetype for a PC concept. What we are hoping is that if the Kickstarter is really successful, I can keep adding new bestiaries and other sources to the system, with each one exponentially increasing the potential creatures you can build.

This paragraph makes me wonder which bestiaries are already covered by the book. The first couple of stretch goals seem to be giving new options for using the book as opposed to it getting all the monster abilities from the later bestiaries. I'm not sure how many new abilities were added with each one, but I would have though getting the new abilities from at least the core ones would be one of the first things you would do.


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Endzeitgeist I think I understand why they had the lycanthrope hunters ability change from alchemical silver to mithral. Alchemical silver weapons take a penalty of 1 to their damage & mithral ones don't. So it's an upgrade that lets you get rid of the penalty that came with their weapons being able to damage creatures susceptible to silver.


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I have to admit that this is a great way to advertise things. Kudos to whoever came up with the idea.


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So is this coming out in print & if so when?


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I would like to see something that expands on Astronomy/Astrology (or are they the same thing in a fantasy campaign) like a lot of supplements do for alchemy or herbalism. There are lots of stories where characters get warnings from portents in the skies or things can only be done when certain stars align.

In Pathfinder though you have Knowledge - Geography for astronomy & Profession - Astrologer for astrology. Neither really lets you do anything in particular with the rules as written. The most I have ever seen is feats for if you were born under a certain constellations.

Considering how common a trope it is in fiction I want to be able to do as much with this skill as was done with Harrow cards. So far I have been using the harrow rules for fortunetelling for astrology readings. I'm sure you can come up with something that makes it work a bit better & with it's own quirks. Heck I'm guessing a lot of professions might be more interesting if they did something. Doesn't have to be a lot but people need to see how they might be useful as well as flavorful.


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Sethvir wrote:

You are quite welcome. I've also added now to the same location, 5 more sheets that include both Paizo and the 3PP data that I have in a database.

This is from 239 completed sources, 132 of which are Paizo the rest are other 3PP, and 26 partially done sources.

Thanks again. Having the spells from the rogue genius lists & 1001 spells is a big help.


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Sethvir wrote:

Again for what it's worth, I have a Google Drive folder that has Excel files in it with the Mosaic Mage spell lists available here:

Mosaic Mage Spell Lists.

While they are probably not perfect, they should hit about 98% correctly.

Thanks this is going to be a big help for trying to set up a part of my campaign where the magical traditions are completely different.


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Sethvir wrote:

For what it's worth, I've done this for at least the Paizo delivered spells for mosaic mage. Handy I have the list for Blue and Black. In just Paizo delivered spells, there are 737 spells for the Black and 437 for the Blue. 0-9th level. Lists for Red, White and Yellow are on my other computer. The other computer also has a pretty extensive list of 3PP spells compiled in a database with the mosaic mages spell lists inclusive of a lot of 3PP material.

This is exactly what I want. I figure Rogue Genius can do this for their PDF's as well as the stuff from Paizo. If they are willing to do it for other publishers like Rite so much the better.


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Four Horsemen — Pestilence wrote:

Thank you! We've got an ambitious plan that goes way beyond Gruesome Templates! In fact, we are putting out a product every week with Rogue Genius Games, with each month following a theme. October was Horror, November is Constructs, and December will be Science Fiction/Fantasy!

Last week we released Pakuvresh: the Flesh Golem Factory, but are putting out books on animated magical traps, mythic abstraction templates, and a base class that is all about building, modifying, and wearing constructs!

We've also got a Blog at d20pfsrd.com where we are posting advice and free crunch every week. Products and blog posts go out every Friday, so we'll even be putting out new content later today!

Sounds Great especially the part about animated magical traps & wearing consturcts.

Four Horsemen - Famine wrote:

We are really proud of the Talented Bestiary. The book presents a system for creature design that allows GMs and players to craft new races and monsters from the ground up.

Suppose you wanted to play a PC that has a few racial HD, like building one from the ARG but a little more meatier with racial HD? Or suppose you want your dragons to be unique, or you want to build a mind flayer or beholder for Pathfinder for your home game? By declaring a role and key combat abilities for the creature, you can swiftly build anything you want, and even mix and match types or subtypes to get the flavor you need for your encounter or PC.

That's the Talented Bestiary. We cast aside assumptions about creature types and static abilities, and give you the power to make absolutely anything. And once you know the system, it's actually wicked fast.

This sounds even better. Thanks for the info. Depending on the page count it might be necessary to get it in print instead of PDF. Now I just have to hope I have money when it comes out.


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Crai wrote:


As for Owen's "Feedback Offer" ... here's what I'd love to see from RGG.

A compilation of sophisticated & nuanced magic spells that are specifically dual-schooled (i.e. Abjuration/Divination, Illusion (Glamer)/Transmutation, etc). Perhaps these spells can alsos have early-dismissal mechanisms that provide a completely different termination effect/benefit than the currently running one.

Just an idea for an age-old spell school archetype/style that Paizo hasn't addressed (yet). Otherwise, I love all my Rogue Genius Games and you've pretty much got my captive attention to each of your new releases.

Cheers,
Crai

Not to say that Owen shouldn't consider this (or advertise someone elses product in it's place) but until he comes out them you should know that Necromancers of the Northwest did that with their advanced arcana series. In the first one they have spells that change on how you cast them or that effect other spells. It evolves into effects for termination in advance arcana II. Advanced arcana V has spells with elements from more than 1 school.


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To be honest the number one thing I want is a list of new archetypes for a bunch of your classes. I would especially like to see a lot of archetypes for the Death Knights, Dragon Ridders, Dracomancers & Hellion classes that you did. They are all great classes & I would love to see them expanded. Especially the Death Knights & Hellion classes. It really feels to me like there is a lot of untapped potential for them. With all the classes that have been released since they came out I feel there is a lot of crossover potential. In general the more options for the base class there are the more useful I find them.

Speaking of which I would love to see some of these classes crossover with Dreamscarred press psionic stuff & maybe Path of War. I also want to second 137bens idea of expanding the simple class template for your classes.

I would love to see the Masters of Time expanded enough to form a print book. Between the 2 classes & the monster menagerie we hare half way there already. I love the Time Thief & feel that there are a lot of potential uses for chronomancy that haven’t been covered yet. Both the Time Thief & the Time Warden could use a bunch more archetypes to expand the class options. I find archetypes to be a great way to give players a new way of looking at the classes & really help a class feel fully developed. I know that there are feats for this, but I would like to see archetypes for at least some more of the core/base (and occult) classes that show how they fit in with the time manipulators. Maybe some archetypes that bring some of the new class features into the time thief.

I would also love to see the spell expanding PDF’s continued. As Luthorne said we need more lightning, acid, water, prismatic, force & (despite Rite Publishing’s 101 legendary curses) more curses (just not as high powered). I would have said more shadow spells but Rite Publishing seems to have that covered.

I wouldn’t mind some inventive abjuration spells (as in it does more than give a penalty to hit or nullifies x amount of damage). As DungeonmasterCal said I would like to see some sonic spells (maybe even doing stuff besides damaging things). All the energy types need some expanding. I would like to see a lot more dream magic (especially since the Occult Handbook came out). Speaking of that, I also support Luthorne’s idea of expanding crystal magic to cover the occult. I would also like to see it expanded to cover some psionic crossovers as well. While I’m at I loved your patron specific hexes book & would love to see a couple more of them. An expanded list of patrons for witches would also be nice.

All the spells you have already come out with need an update covering at the very least which of new classes lists they would go on. I say at least because I would love to see it done for all your classes as well as some other publishers classes as well. The mosaic mage especially needs spells from other books updated because it’s hard to fill out a spell list for all the different colors (at least at certain levels). The mosaic mage makes a great alternative flavor for spell casters & I really want to see this class supported. I would also love to see notes on using archetypes for the wizard with the class.

Now I recognize that doing this errata is a LOT of work, but if you did a compilation of all the old ones as well as some of the new ones I’m sure it would sell it great. It might even be big enough to justify a print version. I happen to love having my books in print rather than in PDF but I find that the shorter ones tend not to be cost effective. Somewhere between 90 & 128 pages seems to be the sweet spot. Things like Construct Companion are a fantastic deal in print. Speaking of which I suspect that if you combined several of your newer creature expansions if would be a great print book.

I also want to endorse Lathiiras idea of doing more bardic masterpiece books. Bob Loblaw had a great idea with the 7 heavenly virtues to compliment the 7 deadly sins. I also support Thedmstrikes idea of a compiled magic item pdf (including the pricing you mentioned). But only if there is a bunch of new items in it (I already have all your item PDF’s). I see there is a call for items in the 3-10,000 item range. I would like to add a request for items that work as a set. I think it's an underused idea in RPG's other than the computer ones.

For shorter pdf I would love to see some feats to expand on a wizards school abilities (like an Illusionists blinding ray) the same way you had feats that expanded what you could do with certain spells. This could probably even be done with other class abilities.

(Yes I am obsessed with magical options for my campaign.)

Also I really like what I have seen with the Four Horsemen pdf’s. Are they going to give us things beside just gruesome variants (not that there is anything wrong with gruesome).

The talented bestiary you mentioned sounds interesting. I don’t think I have heard about it before so can you tell us a bit about it?

Finally I want to say thank you for the sale & for soliciting feedback like this.


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Thank you, I got the email. The help is appreciated.


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Whenever I click on the place your order button it takes me back to the same page. No error message shows up. The shopping cart, shipping & confirm your order buttons are all green when I do this. I have tried multiple times & gone back though each of the buttons to confirm things. I have tried clearing my cache, restarting the browser, using firefox, internet explorer & chrome browsers to do this. I have turned off my add blockers & gone though the permissions to allow them to let your site open pop ups. I have even restarted my computer & tried at multiple times of day. Nothing I do seems to let me go any further in the process.

Occasionally when I hit place your order the name on the tab changes to Order 3763261 but it still says I have to place my order. When I check my account the new order doesn't show up. I have even tried changing the shipping method and then changing it back & nothing works.

I originally sent you an email on 10/30/15 but I have yet to get an answer. At this point 2 of the items have come off the scratch & dent sale. If I can get those 2 items(Feast of Ravenmoor & Campaign Setting: Andoran, Birthplace of Freedom)at the sale price (I tried to buy during the sale & contacted you during it) I would like to have them shipped with my subscription. If not please cancel those 2 items & send me Village Backdrops III with my subscription.

Thanks.


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Edgewalker, if I can't vote for Herbalist I vote for the Edgewalker. Just the thought of what you might do with shadows light & being underwater makes me grin.


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Is there any reason to keep the old book now that the new one has come out? I'm guessing that the feats, spells & prestige class may not have been reprinted, but the rest of the book seems superfluous now. Am I mostly right or mostly wrong?


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What about the Ultimate Path of War book that has all the stuff from both books plus some revisions & additions to the books? I'm guessing it's a year or two out since the expanded book is just going to be coming out.


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This is looking to be a great book.

I do have 2 questions though. First will people pledging afterwards count towards that 100 backers goal that we just missed? Second since we didn't get enough to do the sins/virtues bloodlines will that be a future expansion for this?


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We are funded! Now I just have to hope a bunch of people join during the weekend.

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