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I really wanted to post this as a separate topic but couldn't figure out how to do that.
1. On page 7, humans have lost there extra skill points. Was this deliberate or an oversight?
2. A number of the basic classes are missing, Barbarian, Bard, Druid, Paladin, Ranger, and Sorcerer. I am espically interested in the Sorcerer class.
3. On page 32, Combat Expertise has Intelligence bonus as the one to use. I would think that this should be Wisdom bonus as the feat appears to me (IMHO) as an intuitive ability. Also, intelligence is used for skills.
4. On page 9, Table 4-1, I was wondering why 2nd and 3rd levels have 300 points at the back and why these levels aren't even 1,000s. Also, the progression starts out similar to the regular 3.5 progression and later (level 7) and beyond become more expensive. Why?
5. On page 6, half-orcs have lost their -2 chariama adjustment. Why? Also, since they are half something else, why not give them a +2 to one ability score of their choice at character creation to represent their varied nature? If you don't want them to end up with a +4 to their strength or wisdom, limit that additional +2 to any ability other than strength or wisdom.
I'm going to try and run a playtest of the system this Saturday.
Sidney
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