Feiya

Shiva cuthroat's page

99 posts. Organized Play character for OlSmokey.


Full Name

Shiva Cuthroat

Race

Human

Classes/Levels

TN Magus bladebound lvl 6 / HP=57:57/ AC=22, FF=17, Touch=16/ F=8, R=8,W=6/ Init=7/ Perc=8/ AP=4:5/ blades AP=1:2/spells lvl1=3:5 lvl2=3:4

Gender

Female

Size

5'10"

Age

18

Special Abilities

Ricta Morti (black blade)

Alignment

Chaotic nutral

Languages

Common, aklo, infernal, abyssal

Occupation

Trapper

Strength 7
Dexterity 21
Constitution 15
Intelligence 16
Wisdom 11
Charisma 7

About Shiva cuthroat

Shiva Cuthroat
Human magus (bladebound) 6 ( Pathfinder RPG Ultimate Magic 9, 47)
N Medium humanoid (human)
Init +7; Senses Perception +8
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Defense
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AC 22, touch 16, flat-footed 17 (+5 armor, +1 deflection, +5 Dex, +1 natural)
hp 57 (6d8+24)
Fort +8, Ref +8, Will +6
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Offense
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Speed 30 ft.
Melee ricta morti +11 (1d6+7/18-20) or
short sword +9 (1d6-2/19-20)
Special Attacks arcane pool (+2, 5 points), magus arcana (pool strike UM), spell combat, spell recall,
spellstrike
Magus (Bladebound) Spells Prepared (CL 6th; concentration +9)
2nd—invisibility, mirror image (2), scorching ray
1st—shocking grasp (5)
0 (at will)— dancing lights , detect magic , mage hand , ray of frost , read magic
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Statistics
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Str 7, Dex 21, Con 15, Int 16, Wis 11, Cha 7
Base Atk +4; CMB +2; CMD 18
Feats Alertness, Dervish Dance ISWG, Intensified Spell APG, Step Up, Toughness, Weapon Finesse
Traits magical lineage, reactionary
Skills Intimidate +3, Knowledge (arcana) +9, Knowledge (dungeoneering) +7, Knowledge (engineering) +4,
Knowledge (geography) +4, Knowledge (history) +4, Knowledge (local) +4, Knowledge (nature) +4,
Knowledge (nobility) +4, Knowledge (planes) +8, Knowledge (religion) +4, Perception +8, Perform (dance)
+0, Profession (trapper) +9, Sense Motive +2, Spellcraft +7, Use Magic Device +7
Languages Abyssal, Aklo, Common, Infernal
SQ black blade, black blade: arcane pool, black blade: energy attunement, black blade: strike, black blade:
telepathy, black blade: unbreakable
Combat Gear potion of blur , wand of cure light wounds , wand of magic missile ; Other Gear +1 mithral
chain shirt , short sword, amulet of natural armor +1 , belt of incredible dexterity +2 , cloak of resistance
+1, ring of protection +1 , magus starting spellbook, 7,276 gp, 50 sp
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Special Abilities
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Arcane Pool +2 (5/day) (Su) Infuse own power into a held weapon, granting enhancement bonus or
selected item powers.
Black Blade (Ex) You gain an intelligent bonded weapon whose power grows with your own.
Black Blade: Arcane Pool (2/day) (Su) The Black Blade has an Arcane Pool used to fuel its own
abilities.
Black Blade: Energy Attunement (Su) Replace weapon dam with fire/cold/elec for 1 point, or sonic/force
for 2 points.
Black Blade: Strike +2 (Sp) The Black Blade can grant itself a damage bonus for 1 min.
Black Blade: Telepathy (Su) The magus can telepathically communicate with his black blade if it is worn
or held.
Black Blade: Unbreakable (Ex) The Black Blade is immune to the broken condition while the arcane
pool is not empty.
Dervish Dance Use Dex modifier instead of Str modifier with scimitar
Intensified Spell You can cast a spell that can exceed its normal damage die cap by 5 (if you have the
caster level to reach beyond that cap).
Pool Strike (3d6 energy damage) (Su) 1 Arcane pool: As a standard action, melee touch att deals
energy dam (can be used with spellstrike).
Spell Combat (Ex) Use a weapon with one hand at -2 and cast a spell with the other.
Spell Recall (Su) Spend your Arcane Pool to recall spells you have already cast.
Spellstrike (Su) Deliver touch spells as part of a melee attack.
Step Up When a foe makes a 5 ft step away from you, you can move 5 ft to follow them.
p2