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Shinobi13's page

Pathfinder Society Member. 8 posts. No reviews. No lists. No wishlists. 4 Pathfinder Society characters.

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Andoran

Ozz reporting in, Captain. I shall get cracking and edit this post with my character later tonight after work. Already have a great idea.

Attempt 1
STR: 1d10 + 7 ⇒ (4) + 7 = 11
DEX: 1d10 + 7 ⇒ (9) + 7 = 16
CON: 18
INT: 8
WIS: 1d10 + 7 ⇒ (4) + 7 = 11
CHA: 1d10 + 7 ⇒ (4) + 7 = 11

Attempt 2
STR: 1d10 + 7 ⇒ (6) + 7 = 13
DEX: 1d10 + 7 ⇒ (5) + 7 = 12
CON: 18
INT: 8
WIS: 1d10 + 7 ⇒ (9) + 7 = 16
CHA: 1d10 + 7 ⇒ (3) + 7 = 10

Attempt 3
STR: 1d10 + 7 ⇒ (10) + 7 = 17
DEX: 1d10 + 7 ⇒ (1) + 7 = 8
CON: 18
INT: 8
WIS: 1d10 + 7 ⇒ (8) + 7 = 15
CHA: 1d10 + 7 ⇒ (8) + 7 = 15

Andoran

So my friend is new to Pathfinder, and tabletop RPGs as a whole. He's played a few pregens and wants to dive in with something more custom made. So he asked if I could make him a character based off Eddie Riggs (from Brutal Legend). So 3 things came to mind.
1) The Seperator (A Greataxe, easy enough)
2) He's a Roadie (So a Bard, easy enough)
3) Call Lightning (Well...Damn)

So focusing on a Bard with a Greataxe, and a Wand of Call Lightning, I feel like I can do better than my current build. So have a look, and give your suggestions, or even alternate builds. Here are some of the rules.

Level 8, base gp (33,000).
20 Point Buy
Melee-capable

That's about it. He wants to get in there and chop enemies up, while playing his guitar and summoning awesome spells.

Edit: Forgot to link the character, d'oh! It seems to put a space between the g and s in "riggs", so just delete that space, and you're good to go.
http://www.obsidianportal.com/campaigns/nobisplanning/characters/eddie-rigg s

Andoran

I'd allow any class with a Ki Pool to take the vows. Monks don't gain the ability to learn Still Mind, alright. No other class/archetype loses anything by taking a vow, alright. I don't see a problem with this because of one simple reason.

Other classes are built differently than Monks. Vows with a Monk are better than taking a Vow with a Ninja, so to even the playing field, Monks lose Still Mind.

Both classes will use their Ki Pool differently (Smoke Bombs for Ninjas, for example), and generally play differently.

Paizo wouldn't have said "All classes that have Ki Pools can take Vows", than not have Vows do anything for other classes. That's the only slip up I see here.

Andoran

I like the Evil Outsiders idea. If I don't go with that now, I'll definitely take that at 10.

Andoran

So I've made an Undead hunting Ranger, original, I know. Obviously taking Favoured Enemy Undead at first level is a given, but now I'm 5th level, and I'm not sure what the next logical choice would be that suits the sole focus of this character, killing Undead.
Opinions?

Andoran

Oh yeah, the Spiked Chain, that might be a better route, actually. Will have to tinker around some builds for sure.
Thanks for the amount of inputs, guys. I'll be checking back here later in case others have more advice.

Andoran

@Quatar - This character will be for Society. Does Society accept 3rd Party books like this? If so, I'll definitely throw the $3 for that book.

Andoran

After playing a hefty amount of the classic Castlevania titles, I thought it would be a fun idea to base my next character after Simon Belmont. The immediate problem is that whips are pretty much useless as weapons, but rather useful as a tool for disarming/tripping/etc.
I generally overlook a lot of things like class abilities and feats when creating a specific character like this, so I've thoroushly looked over the melee-orientated classes, but I cannot make this character add up to something at least decent.
I'm hoping I'm missing something useful that can actually make this character playable, so I'm here to ask for advice on this character (Other than "Don't make this character").



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