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Mistress Kayltanya

Shilyn DeSable's page

868 posts. Pathfinder Society character for Shisa.


Full Name

Shilyn DeSable

Race

Half-Elf HP 26/26 AC 16 CMB +3 CMD 15 Touch 13 Flat 12 (Melee Weapon: +1 Rapier)+6;1d6+2 (Ranged: Short bow) +5;1d6+0 F +2 R +6 W +4 INIT +3 Perc +13

Classes/Levels

Rogue 3 - Sorc 1

Gender

Female

Strength 12
Dexterity 17
Constitution 13
Intelligence 14
Wisdom 12
Charisma 13

About Shilyn DeSable

Half-Elf HP 26/26 AC 16 CMB +3 CMD 15 Touch 13 Flat 12 (Melee Weapon: +1 Rapier)+6;1d6+2 (Ranged: Short bow) +5;1d6+0 F +2 R +6 W +4 INIT +3 Perc +13

Wealth: 3248 GP; 0 SP; 0 CP

Scenario Item: Debt of the Kirin - You possess a series of letters of credit and a trade agreement between any holder of that agreement and a group called the Way of the Kirin.

Description:
Standing just shy of six feet and a slender 150 pounds Shylin possesses an appetite that gives credence to her Elven heritage. Her dark hair is worn pulled back in a loose pony tail, tied with a strip of leather. Dark, almond shaped eyes and perpetually tanned skin give away her human ancestry. A quick wit and infectious smile mask the workings of a sharp mind and even sharper senses.

Quick to laugh, and even quicker to slip quietly into the shadows, she is truly a mirror image of the twin she hopes to find.

Background:
Always the same.. same looks, same desires, same laugh. That's what it's like being a twin. Inseparable, yet different. Perhaps, at least that's what I keep telling myself.

We used to drive our parents crazy with the pranks we pulled. Mother, an Elf in her elegant robes watching our every move somehow as she emerged from the shadows nearby. Father, a Kelish-Varasian scout, the smell of leather hugs when he'd return from a caravan. We both wanted to be just like them, and in some respects, we shared their skills.

My 'little' sister, Shisa, went off to find adventure while I became betrothed. (Yes, she's my 'little' sister. After all, I was born first.) It was a short marriage. Cut short by a raider's arrow. Now I'm trying to find her. To walk in her steps and once again be whole in family.

I tracked her down to Cheliax. Seen her running toward a ship. I followed and would have caught her had some damn dock hand not hit me along side the head. I guess he figured to cash in on a lone half-elf at one of these cursed Chelaxian slave blocks. He says I'd bring good coin. I didn't intend to find out.. left him lying in the alley with his own knife sticking out of his guts.

Had to leave Cheliax rather abruptly as a result, my search suspended for now. So.. here I am sitting in Absolom in some grand lodge. I figured the Society may be my ticket to finding my sister. If not.. well, perhaps the coin will at least be worth while.

Stats:

SHILYN D'SABLE CR 2
Female Half-Elf Rogue 3 / Sorceress 1
CN Medium Humanoid (Elf, Human)
Init +3; Senses Low-Light Vision; Perception +13
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DEFENSE
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MasterCrafted Studded Leather

AC 16, touch 13, flat-footed 13 (+3 armor, +3 Dex)
hp 26 (1d8+1)
Fort +2, Ref +6, Will +4
Immune sleep; Resist Elven Immunities
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OFFENSE
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Spd 20 ft.
Melee Dagger +5 (1d4+1/19-20/x2) and
Dagger +5 (1d4+1/19-20/x2) and
Kukri +0 (1d4+1/18-20/x2) and
Masterwork Dagger +6 (1d4+1/19-20/x2) and
+1 Rapier +6 (1d6+2/18-20/x2) and
Rapier +5 (1d6+1/18-20/x2)
Ranged Shortbow +5 (1d6/x3)

Special Attacks shadowstrike (4/day), sneak attack +2d6

Sorcerer Spells Known (CL 1):
2/2 (4/day) Vanish, Magic Missile
4/4 (at will) Mage Hand, Detect Magic, Dancing Lights, Disrupt Undead

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STATISTICS
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Str 12, Dex 17, Con 13, Int 14, Wis 12, Cha 13
Base Atk +0; CMB +2; CMD 15

Feats: Rogue/Simple Weapon Proficiencies, Weapon Finesse, Two Weapon Fighting, Eschew Materials, Light Armor Proficiency

Skill Focus: Perception (Adaptability)

Traits Fast-Talker, Magical Talent: Arcane Mark (1/day) (Sp)

Skills Acrobatics(CT) +9, Appraise(CT) +8, Bluff(CT) +8, Climb(CT) +7, Disguise(CT) +6, Disable Device(CT) +13, Escape Artist(CT) +9, Fly(NCU) +0, Intimidate(CT) +7, Heal +2 (NCT), Perception(CT) +13, Ride(NCU) +0, Sense Motive(CT) +5, Stealth(CT) +10, Swim(CU) +1; Spellcraft +7; Use Magical Device +6

Languages Common, Elven, Kelish, Varisian
SQ Elf Blood, Trapfinding +1, Evasion

Combat Gear Arrows (20), Dagger, Dagger, Master-crafted Studded Leather, Rapier, Shortbow;

Other Gear Backpack (6 @ 10.5 lbs), Blanket, Candle (2), Case, map or scroll (empty), Chalk, 1 piece (2), Flint and steel, Grappling hook, Marbles, Mirror, small steel, Pouch, belt (1 @ 0.64 lbs), Pouch, belt (2 @ 3 lbs), Pouch, belt (3 @ 0.5 lbs), Rope, silk (50 ft.), Sewing needle, Thieves' tools, Waterskin, Cold-weather outfit, 2 pair of mittens, wayfinder, 2 x anti-toxin, Wand of Acid Arrow(12)

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Special Abilities
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Elf Blood You are counted as both elven and human for any effect relating to race.

Elven Immunities +2 save bonus vs Enchantments.

Elven Immunities - Sleep You are immune to magic sleep effects.

Eschew Materials Cast spells without materials, if component cost is 1 gp or less.

Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.

Fast Stealth (Ex) You may move at full speed while using the Stealth skill without penalty.

Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.

Magical Talent (Arcane Mark) (1/day) (Sp) Choose one 0-level spell - it becomes a 1/day spell-like ability for you.

Shadow Gain Stealth bonus equal to spell level for 1d4r after casting a [darkness] or [shadow] spell.

Shadowstrike (4/day) (Sp) Melee touch attack deals 1d4 non-lethal damage & dazzles targets w/o Low-Light or Darkvision for 1 minute.

Sneak Attack +2d6 +2d6 damage if you flank your target or your target is flat-footed.

Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.

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Magic Items
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Cracked mulberry ioun stone: +1 Bluff / Diplomacy (Mists of Mwangi) :In wayfinder


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