paizo.com Recent Posts by Shieldknightpaizo.com Recent Posts by Shieldknight2023-12-05T17:44:33Z2023-12-05T17:44:33ZRe: Forums: Advice: Counter Shadow and Necromancy magicShieldknighthttps://paizo.com/threads/rzs2szng?Counter-Shadow-and-Necromancy-magic#62015-10-06T22:21:26Z2015-10-06T22:21:26Z<div class="messageboard-quotee">PłentaX wrote:</div><blockquote> make necromancer focused on Animate dead (fight fire with fire ) </blockquote><p>I've thought about that. I've also considered making a Shadow focused wizard to travel and be more comfortable in a foreign atmosphere. There would be plenty of opportunities to use the shadow magic. Maybe an Illusionist wizard?
</p>
The only issue with a necromancer is that I have a feeling that the undead will be highly resistant to any turning or controlling.</p>PłentaX wrote:make necromancer focused on Animate dead (fight fire with fire )
I've thought about that. I've also considered making a Shadow focused wizard to travel and be more comfortable in a foreign atmosphere. There would be plenty of opportunities to use the shadow magic. Maybe an Illusionist wizard?
The only issue with a necromancer is that I have a feeling that the undead will be highly resistant to any turning or controlling.Shieldknight2015-10-06T22:21:26ZRe: Forums: Advice: Counter Shadow and Necromancy magicShieldknighthttps://paizo.com/threads/rzs2szng?Counter-Shadow-and-Necromancy-magic#42015-10-06T21:44:29Z2015-10-06T21:44:29Z<p>Sorry, forgot to mention that we are limited to the Players handbook for classes and races. And limited to the Players Handbook and Advanced Players Guide for feat and class options. (No new classes from the APG)</p>Sorry, forgot to mention that we are limited to the Players handbook for classes and races. And limited to the Players Handbook and Advanced Players Guide for feat and class options. (No new classes from the APG)Shieldknight2015-10-06T21:44:29ZForums: Advice: Counter Shadow and Necromancy magicShieldknighthttps://paizo.com/threads/rzs2szng?Counter-Shadow-and-Necromancy-magic#12015-10-06T21:37:33Z2015-10-06T21:24:40Z<p>I will be playing in a one-shot where we are going up against a group that employs undead and shadow magic. I'm buidling a wizard for the party. The party includes a barbarian, ranged paladin, rogue, bard, and another undetermined. Clerics will have reduced spellcasting, so I was looking at a wizard. I'm in need of help in the build for countering undead and shadow magic, or creatures from the plane of shadow.</p>
<p>Thanks, ahead of time.</p>I will be playing in a one-shot where we are going up against a group that employs undead and shadow magic. I'm buidling a wizard for the party. The party includes a barbarian, ranged paladin, rogue, bard, and another undetermined. Clerics will have reduced spellcasting, so I was looking at a wizard. I'm in need of help in the build for countering undead and shadow magic, or creatures from the plane of shadow.
Thanks, ahead of time.Shieldknight2015-10-06T21:24:40ZRe: Forums: Mummy's Mask: What kind of character would you make for Mummy's Mask?Shieldknighthttps://paizo.com/threads/rzs2q6iz&page=4?What-kind-of-character-would-you-make-for#1782015-02-18T22:55:31Z2015-02-18T22:55:31Z<p>Looking to build a skill monkey healing/buffing cleric of Osiris for our upcoming Mummy's Mask campaign. Concept is a student of the old gods and history of Ancient Osirion. Converted cleric from Pharasma. I will be the healer/buffer and probably the face of the party.</p>
<p>Stats are currently (20 pt buy):
<br />
Str 8
<br />
Dex 12
<br />
Con 10
<br />
Int 16
<br />
Wis 16
<br />
Cha 14</p>
<p>I'm looking at Scroll Scholar and/or Ecclessitheurge as archetypes.
<br />
First level feats are Fast Learner and Improvisation.
<br />
Traits are Seeker and Devotee of the old gods.</p>
<p>I don't need to be a martial cleric as everyone else will have levels in a martial class.</p>
<p>Thoughts?
<br />
Thanks</p>Looking to build a skill monkey healing/buffing cleric of Osiris for our upcoming Mummy's Mask campaign. Concept is a student of the old gods and history of Ancient Osirion. Converted cleric from Pharasma. I will be the healer/buffer and probably the face of the party.
Stats are currently (20 pt buy):
Str 8
Dex 12
Con 10
Int 16
Wis 16
Cha 14
I'm looking at Scroll Scholar and/or Ecclessitheurge as archetypes.
First level feats are Fast Learner and Improvisation.
Traits are Seeker and Devotee...Shieldknight2015-02-18T22:55:31ZRe: Forums: Product Discussion: Pathfinder Adventure Path #80: Empty Graves (Mummy’s Mask 2 of 6) (PFRPG)Shieldknighthttps://paizo.com/products/btpy94vv/discuss&page=4?Pathfinder-Adventure-Path-80-Empty-Graves#1722015-02-10T04:54:34Z2015-02-10T04:54:34Z<p>Any possibility of getting just the gods article? I am playing this campaign, not running it and don't want to spoil it. I am playing a cleric of Osiris. I was hoping that there would be a way to just get the double-sized article on the gods. I can find out all the domains, subdomains, and favored weapons online, but I was hoping for descriptions and any flavor text that would be in the article. Don't really think it is worth $16 just for the one article.</p>
<p>Thanks</p>Any possibility of getting just the gods article? I am playing this campaign, not running it and don't want to spoil it. I am playing a cleric of Osiris. I was hoping that there would be a way to just get the double-sized article on the gods. I can find out all the domains, subdomains, and favored weapons online, but I was hoping for descriptions and any flavor text that would be in the article. Don't really think it is worth $16 just for the one article.
ThanksShieldknight2015-02-10T04:54:34ZRe: Forums: Kingmaker: Community Created 6 Player Kingmaker Conversion ChaptersShieldknighthttps://paizo.com/threads/rzs2m26n&page=3?Community-Created-6-Player-Kingmaker#1022014-01-30T03:24:22Z2014-01-30T03:24:22Z<div class="messageboard-quotee">El Ronza wrote:</div><blockquote> Okay. I'm currently prepping for Kingmaker, and it's looking like I'll have 6 players, so these conversions are a <i>godsend</i>. I don't suppose anyone has conversions that include updated treasure? Or can give me some advice on changing it myself? </blockquote><p>The conversions have the updated treasure already accounted for.El Ronza wrote:Okay. I'm currently prepping for Kingmaker, and it's looking like I'll have 6 players, so these conversions are a godsend. I don't suppose anyone has conversions that include updated treasure? Or can give me some advice on changing it myself?
The conversions have the updated treasure already accounted for.Shieldknight2014-01-30T03:24:22ZRe: Forums: Product Discussion: Pathfinder Map Pack Storage BoxShieldknighthttps://paizo.com/products/btpy8y7y/discuss?Pathfinder-Map-Pack-Storage-Box#322013-04-11T20:00:32Z2013-04-11T20:00:32Z<div class="messageboard-quotee">brock, no the other one... wrote:</div><blockquote> <div class="messageboard-quotee">FattyLumpkin wrote:</div><blockquote> <div class="messageboard-quotee">Vic Wertz wrote:</div><blockquote>Because the Flip-Mats just have a wrapper, and not a box, we weren't planning on it... but I'm sure we'd consider it if there were sufficient demand. </blockquote>I'd purchase a couple! </blockquote>If it means I can <b>store the Flip-Mats on a shelf with the spine labelled</b>, I'd certainly think about buying a full set. Storing them flat in an art carrier keeps them flat but its a real pain finding the one that you want. </blockquote><p><b>This</b>, definitely <b>this</b>! It is frustrating <i>flipping</i> through trying to find the right one, when a labeled spine would make life soooo much easier.brock, no the other one... wrote:FattyLumpkin wrote: Vic Wertz wrote:Because the Flip-Mats just have a wrapper, and not a box, we weren't planning on it... but I'm sure we'd consider it if there were sufficient demand.
I'd purchase a couple! If it means I can store the Flip-Mats on a shelf with the spine labelled, I'd certainly think about buying a full set. Storing them flat in an art carrier keeps them flat but its a real pain finding the one that you want. This, definitely this! It is...Shieldknight2013-04-11T20:00:32ZRe: Forums: Play-by-Post Discussion: randall793's Three Days to Kill - DiscussionSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/discussion&page=19#9332012-12-24T00:37:19Z2012-12-24T00:37:19Z<p>Merry Christmas everyone. Hope everyone is enjoying the holidays.</p>Merry Christmas everyone. Hope everyone is enjoying the holidays.Siral Harthliss (alias of Shieldknight)2012-12-24T00:37:19ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=47#23462012-12-05T04:35:10Z2012-12-05T04:35:10Z<p><span class=messageboard-ooc>The ioun stone sheds light as a torch.</span></p>
<p>Siral readies his boar spear and follows Skane and Hack.</p>The ioun stone sheds light as a torch.
Siral readies his boar spear and follows Skane and Hack.Siral Harthliss (alias of Shieldknight)2012-12-05T04:35:10ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=47#23292012-12-02T22:43:19Z2012-12-02T22:43:19Z<p>Siral steps up beside Skane and casts a spell, lightly touching Skane's shield. <b>"Svjetlo"</b></p>
<p>Skanes shield glows lightly like a torch.</p>
<p><b>"There is no more magic in this place. So please lead the way Countless. We shall follow."</b></p>
<p>[Spoiler omitted]</p>Siral steps up beside Skane and casts a spell, lightly touching Skane's shield. "Svjetlo"
Skanes shield glows lightly like a torch.
"There is no more magic in this place. So please lead the way Countless. We shall follow."
[Spoiler omitted]Siral Harthliss (alias of Shieldknight)2012-12-02T22:43:19ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=47#23202012-11-30T00:01:16Z2012-11-30T00:01:16Z<p><span class=messageboard-ooc>My apologies, but I have no cure spells.</p>
<p>Siral will memorize the following spells for the day.</p>
<p>0: Light, Detect Magic, Guidance, Daze
<br />
1: Ray of Enfeeblement x 2, Icicle Dagger</span></p>My apologies, but I have no cure spells.
Siral will memorize the following spells for the day.
0: Light, Detect Magic, Guidance, Daze
1: Ray of Enfeeblement x 2, Icicle DaggerSiral Harthliss (alias of Shieldknight)2012-11-30T00:01:16ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=47#23052012-11-24T22:17:03Z2012-11-24T22:17:03Z<p>Siral will follow Bjorn as he makes his way around.</p>Siral will follow Bjorn as he makes his way around.Siral Harthliss (alias of Shieldknight)2012-11-24T22:17:03ZRe: Forums: Kingmaker: Kingmaker DM assist needed (Book3) (Spoilers)Shieldknighthttps://paizo.com/threads/rzs2p2ea?Kingmaker-DM-assist-needed#362012-11-17T17:40:10Z2012-11-17T17:40:10Z<p>Just as a reminder...</p>
<p>Not every encounter has to be to the death. Sometimes its good to lull the players into thinking they will walk over everything and then smack them up the head with a big nasty encounter.</p>
<p>Sometimes the PCs need to feel like real heroes that can defeat "easy" monsters without expending to many resources. They need to be able to "show-off" once in a while.</p>Just as a reminder...
Not every encounter has to be to the death. Sometimes its good to lull the players into thinking they will walk over everything and then smack them up the head with a big nasty encounter.
Sometimes the PCs need to feel like real heroes that can defeat "easy" monsters without expending to many resources. They need to be able to "show-off" once in a while.Shieldknight2012-11-17T17:40:10ZRe: Forums/Pathfinder Adventure Path: General Discussion: Shorter AP Option?Shieldknighthttps://paizo.com/threads/rzs2p60c?Shorter-AP-Option#52012-11-17T15:34:27Z2012-11-17T15:34:27Z<p>I agree with the OPs thought. However I think it could be done with modules. Maybe do a few sets of Trilogy's? These would be perfect.</p>
<p>I'm currently running two Kingmaker campaign's and both are in their 2nd year and are only half way through (just started the 4th book). One campaign meets for a full weekend every other month, the other meets for 4-6 hours most Tuesdays.</p>I agree with the OPs thought. However I think it could be done with modules. Maybe do a few sets of Trilogy's? These would be perfect.
I'm currently running two Kingmaker campaign's and both are in their 2nd year and are only half way through (just started the 4th book). One campaign meets for a full weekend every other month, the other meets for 4-6 hours most Tuesdays.Shieldknight2012-11-17T15:34:27ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=46#22962012-11-13T03:50:20Z2012-11-13T03:50:20Z<p><b>"Perhaps our good friend the priest can use that wand on brother Skane?"</b></p>
<p><b>"Otkriti!"</b></p>
<p>Siral's eyes give off a soft glow as he scans the room looking for magical items.</p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>Casting detect magic and scanning the room for any magical items or spells. After which if not finding any, he will begin to set up for a rest. Barring no objections, of course.</span></p>"Perhaps our good friend the priest can use that wand on brother Skane?"
"Otkriti!"
Siral's eyes give off a soft glow as he scans the room looking for magical items.
[Spoiler omitted]
Casting detect magic and scanning the room for any magical items or spells. After which if not finding any, he will begin to set up for a rest. Barring no objections, of course.Siral Harthliss (alias of Shieldknight)2012-11-13T03:50:20ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=46#22872012-11-08T21:25:52Z2012-11-08T21:25:52Z<p><b>Perhaps we should take a break and rest. We've been going hard at it and we need to rest up. We could search this area and secure ourselves in here.</b></p>Perhaps we should take a break and rest. We've been going hard at it and we need to rest up. We could search this area and secure ourselves in here.Siral Harthliss (alias of Shieldknight)2012-11-08T21:25:52ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=46#22822012-11-08T03:50:49Z2012-11-08T03:50:49Z<p>Siral steps forward, cackles, and asks the gods for favor for Betony.</p>
<p><span class=messageboard-ooc>5-foot step forward, cackle to continue fortune effects on Bjorn and Skane, Fortune hex on Betony.</span></p>Siral steps forward, cackles, and asks the gods for favor for Betony.
5-foot step forward, cackle to continue fortune effects on Bjorn and Skane, Fortune hex on Betony.Siral Harthliss (alias of Shieldknight)2012-11-08T03:50:49ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=46#22732012-11-06T00:02:00Z2012-11-06T00:02:00Z<div class="messageboard-quotee">Skäne “Countless” Ingvârssonn wrote:</div><blockquote><p> <span class=messageboard-ooc>Guys... might want to retcon your above actions, Skane was dropped (-7/20 HP)</span></p>
<p>Skane succumbs to the flailing attacks of the dead...</p>
<p><span class=messageboard-ooc>Stabilise</span>: 1d20-5 </blockquote><p><span class=messageboard-ooc>You can use the fortune to reroll the Stabilize. Don't need you bleeding out.</span>Skäne “Countless” Ingvârssonn wrote:Guys... might want to retcon your above actions, Skane was dropped (-7/20 HP)
Skane succumbs to the flailing attacks of the dead...
Stabilise: 1d20-5
You can use the fortune to reroll the Stabilize. Don't need you bleeding out.Siral Harthliss (alias of Shieldknight)2012-11-06T00:02:00ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=46#22672012-11-04T23:37:02Z2012-11-04T23:37:02Z<p>Siral takes a step forward and cackles, <b>"Neka sreca korist podebljano!"</b></p>
<p><span class=messageboard-ooc>Siral moves a 5-foot step forward to U14.
<br />
Cackle continues the fortune on Bjorn, and then Siral casts Fortune on Skane.</span></p>
<p>[Spoiler omitted]</p>Siral takes a step forward and cackles, "Neka sreca korist podebljano!"
Siral moves a 5-foot step forward to U14.
Cackle continues the fortune on Bjorn, and then Siral casts Fortune on Skane.
[Spoiler omitted]Siral Harthliss (alias of Shieldknight)2012-11-04T23:37:02ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=46#22522012-10-22T23:34:59Z2012-10-22T23:34:59Z<p><b>Neka se bogovi osmijeh na vas moj brat.</b> Siral hexes Bjorn and moves forward to just behind him.</p>
<p><span class=messageboard-ooc>Fortune Hex: pick a d20 roll for your turn and roll 2-d20's, take the higher roll.
<br />
Move forward to W13.</span></p>
<p>[Spoiler omitted]</p>Neka se bogovi osmijeh na vas moj brat. Siral hexes Bjorn and moves forward to just behind him.
Fortune Hex: pick a d20 roll for your turn and roll 2-d20's, take the higher roll.
Move forward to W13.
[Spoiler omitted]Siral Harthliss (alias of Shieldknight)2012-10-22T23:34:59ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=45#22382012-10-14T18:30:13Z2012-10-14T18:30:13Z<p>Siral and Ralyip will continue to follow Bjorn as he opens doors, checking each room as they go.</p>
<p><span class=messageboard-ooc>Cast <i>Detect Magic</i> and search each room as they go.</span></p>
<p>Perception: <span class="messageboard-dice">1d20 + 2 ⇒ (9) + 2 = 11</span></p>Siral and Ralyip will continue to follow Bjorn as he opens doors, checking each room as they go.
Cast Detect Magic and search each room as they go.
Perception: [dice]1d20+2[/dice]Siral Harthliss (alias of Shieldknight)2012-10-14T18:30:13ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=45#22322012-10-10T22:50:00Z2012-10-10T22:50:00Z<p><b>"We will do a quick search of each room after you deam them safe."</b>
<br />
Siral and Ralyip do a cursory search of the rotten room.</p>
<p>Perception: <span class="messageboard-dice">1d20 + 2 ⇒ (18) + 2 = 20</span></p>
<p><span class=messageboard-ooc>Maybe someone else should? We are not the best at this.</span></p>"We will do a quick search of each room after you deam them safe."
Siral and Ralyip do a cursory search of the rotten room.
Perception: [dice]1d20+2[/dice]
Maybe someone else should? We are not the best at this.Siral Harthliss (alias of Shieldknight)2012-10-10T22:50:00ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=45#22242012-10-10T02:38:37Z2012-10-10T02:38:37Z<p><b>"We shall finish exploring this place. We will meet up with Krill when we get back to Holmstead."</b>
<br />
Siral follows Bjorn out the door. <b>"Goli muškarac! Where we go?"</b></p>
<p>[Spoiler omitted]</p>"We shall finish exploring this place. We will meet up with Krill when we get back to Holmstead."
Siral follows Bjorn out the door. "Goli muškarac! Where we go?"
[Spoiler omitted]Siral Harthliss (alias of Shieldknight)2012-10-10T02:38:37ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=45#22162012-10-08T16:45:00Z2012-10-08T16:45:00Z<p><b>"Bogovi!"</b> Siral holds up the ring, looks grimly at Ralyip. <b>"We believe this ring could be dangerous to us. It is but half of a pair used to keep track of prisoners. The being with the other half could possibly use it to track us down. We should leave it behind so that the owner of the other half will not come after us. Or we should find some clever way to trick the owner of the other half so that we might gain it and any other treasure they may have."</b> Siral pauses to think for a moment. <b>"Perhaps we could use it to lure the owner of the other half, so that we may capture them and find out where this Rhianna is?"</b></p>
<p>Siral looks to the group, <b>"What should we do?"</b></p>"Bogovi!" Siral holds up the ring, looks grimly at Ralyip. "We believe this ring could be dangerous to us. It is but half of a pair used to keep track of prisoners. The being with the other half could possibly use it to track us down. We should leave it behind so that the owner of the other half will not come after us. Or we should find some clever way to trick the owner of the other half so that we might gain it and any other treasure they may have." Siral pauses to think for a moment....Siral Harthliss (alias of Shieldknight)2012-10-08T16:45:00ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=45#22102012-10-07T16:31:53Z2012-10-07T16:31:53Z<p><b>"It appears we have found something of value. This ring zrači božanske moći. We will attempt to inspect it closer if you will allow us."</b> Silar takes the ring from Hack, squats down and holds the ring so that both he and Ralyip can inspect it. Still concentrating on the spell he had cast and on the ring, Silar attempts to discern its properties.</p>
<p>Spellcraft: <span class="messageboard-dice">1d20 + 9 ⇒ (20) + 9 = 29</span></p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>Good to have you back Bjorn</span></p>"It appears we have found something of value. This ring zrači božanske moći. We will attempt to inspect it closer if you will allow us." Silar takes the ring from Hack, squats down and holds the ring so that both he and Ralyip can inspect it. Still concentrating on the spell he had cast and on the ring, Silar attempts to discern its properties.
Spellcraft: [dice]1d20+9[/dice]
[Spoiler omitted]
Good to have you back BjornSiral Harthliss (alias of Shieldknight)2012-10-07T16:31:53ZRe: Forums: Play-by-Post Discussion: randall793's Three Days to Kill - DiscussionRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/discussion&page=19#9212012-10-06T18:32:04Z2012-10-06T18:32:04Z<p>I have updated the loot sheet for the recent items found.
<br />
MW Scimitar
<br />
35gp 85sp</p>
<p>Is there anything I missed?</p>I have updated the loot sheet for the recent items found.
MW Scimitar
35gp 85sp
Is there anything I missed?Rianna Stendrei (alias of Shieldknight)2012-10-06T18:32:04ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=45#22032012-10-06T18:24:41Z2012-10-06T18:24:41Z<p>Siral casts <i>Detect Magic</i> and then enters the room looking about, concentrating, trying to find any magic that may be about. He glances at the newcomer that appears to be known,<b> "Čini se da imamo novu brata Ralyip. Moramo ga dočekati."</b> Ralyip cautiously creeps closer to the newcomer and sniffs him. <b>"We are Siral and Ralyip, it is a pleasure to meet you."</b> Siral offers his hands in greeting, holding his arms straight out towards the big man, palms up and empty.</p>
<p>Looking to the rest of the party, <b>"Who's this Rhianna everyone seems to be talking about?"</b></p>
<p>[Spoiler omitted]</p>Siral casts Detect Magic and then enters the room looking about, concentrating, trying to find any magic that may be about. He glances at the newcomer that appears to be known, "Čini se da imamo novu brata Ralyip. Moramo ga dočekati." Ralyip cautiously creeps closer to the newcomer and sniffs him. "We are Siral and Ralyip, it is a pleasure to meet you." Siral offers his hands in greeting, holding his arms straight out towards the big man, palms up and empty.
Looking to the rest of the party,...Siral Harthliss (alias of Shieldknight)2012-10-06T18:24:41ZRe: Forums: Play-by-Post Discussion: randall793's Three Days to Kill - DiscussionShieldknighthttps://paizo.com/campaigns/randall793sThreeDaysToKill/discussion&page=19#9182012-10-04T19:01:06Z2012-10-04T19:01:06Z<p>Where is Rhianna? (If Bjorn is now here) Is there something I should know?</p>Where is Rhianna? (If Bjorn is now here) Is there something I should know?Shieldknight2012-10-04T19:01:06ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=44#21832012-10-02T23:00:56Z2012-10-02T23:00:56Z<p><b>We may be able to help.</b> Siral and Ralyip move forward to the unmoving man. Siral casts <i>Stabilize</i> on the man without even checking to see if he needs it. Then they turn and offer their waterskin to the second man.
<br />
<b>We may be able to get you out of here. The route we took to come in should be clear.</b></p>We may be able to help. Siral and Ralyip move forward to the unmoving man. Siral casts Stabilize on the man without even checking to see if he needs it. Then they turn and offer their waterskin to the second man.
We may be able to get you out of here. The route we took to come in should be clear.Siral Harthliss (alias of Shieldknight)2012-10-02T23:00:56ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=43#21472012-09-20T20:58:24Z2012-09-20T20:58:24Z<p><b>"Let us try the other doors first Skane. I believe the stacked furniture is to keep whatever is in there, in there." </b>
<br />
Siral points to the door to the east. <b>"How about this one instead?"</b></p>"Let us try the other doors first Skane. I believe the stacked furniture is to keep whatever is in there, in there."
Siral points to the door to the east. "How about this one instead?"Siral Harthliss (alias of Shieldknight)2012-09-20T20:58:24ZRe: Forums: Kingmaker: Community Created 6 Player Kingmaker Conversion ChaptersShieldknighthttps://paizo.com/threads/rzs2m26n&page=2?Community-Created-6-Player-Kingmaker#822012-08-23T01:54:02Z2012-08-23T01:54:02Z<p>Here they are again. Hopefully they work this time. Sorry I about the bad link. Not sure what I did wrong.</p>
<p><a href="https://docs.google.com/open?id=0BwXfQxncxJGYOEF5YWF2VUlZejA" target="_blank" rel="nofollow">Basics 4</a> (This is the rumors, quests, and random encounters)
<br />
<a href="https://docs.google.com/open?id=0BwXfQxncxJGYVGR5b204MG9TaVU" target="_blank" rel="nofollow">Blood For Blood 6 player</a> (This is the conversion pdf for 6 players)
<br />
<a href="https://docs.google.com/open?id=0BwXfQxncxJGYVWJSWVRvejNEUE0" target="_blank" rel="nofollow">The refined monsters</a></p>
<p>These work for me, but I created them. I'll check back every couple days, let me know if they work or not.</p>Here they are again. Hopefully they work this time. Sorry I about the bad link. Not sure what I did wrong.
Basics 4 (This is the rumors, quests, and random encounters)
Blood For Blood 6 player (This is the conversion pdf for 6 players)
The refined monsters
These work for me, but I created them. I'll check back every couple days, let me know if they work or not.Shieldknight2012-08-23T01:54:02ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=43#21322012-08-23T01:41:06Z2012-08-23T01:41:06Z<p>Siral attempts to use the wand two more times before the group begins anew.</p>
<p><span class="messageboard-dice">1d8 + 1 ⇒ (1) + 1 = 2</span>
<br />
<span class="messageboard-dice">1d8 + 1 ⇒ (6) + 1 = 7</span></p>Siral attempts to use the wand two more times before the group begins anew.
[dice]1d8+1[/dice]
[dice]1d8+1[/dice]Siral Harthliss (alias of Shieldknight)2012-08-23T01:41:06ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=43#21302012-08-20T22:40:15Z2012-08-20T22:40:15Z<p><b>Does anybody still need healing before we move forward?</b></p>Does anybody still need healing before we move forward?Siral Harthliss (alias of Shieldknight)2012-08-20T22:40:15ZRe: Forums: Kingmaker: Community Created 6 Player Kingmaker Conversion ChaptersShieldknighthttps://paizo.com/threads/rzs2m26n&page=2?Community-Created-6-Player-Kingmaker#802012-08-19T17:55:27Z2012-08-19T17:55:27Z<div class="messageboard-quotee">Strange Doc wrote:</div><blockquote><p> Thank you Shieldknight for all your work. I, for one, really appreciate the conversions!</p>
<p>I am having difficulty getting these new ones though. When I first tried it, Google said I didn't have permission to access the files and I had to request permission. I sent the email, but have not gotten a reply. Also, when I tried again, the links just take me to a Google home page. Please help!</p>
<p>Thanks,
<br />
Strange Doc </blockquote><p>My apologies, I thought I had set the settings to allow anyone with the link to view and download. I have updated the settings to public. Let me know if it doesn't work. I view these boards about once a week.Strange Doc wrote:Thank you Shieldknight for all your work. I, for one, really appreciate the conversions!
I am having difficulty getting these new ones though. When I first tried it, Google said I didn't have permission to access the files and I had to request permission. I sent the email, but have not gotten a reply. Also, when I tried again, the links just take me to a Google home page. Please help!
Thanks,
Strange Doc
My apologies, I thought I had set the settings to allow anyone with...Shieldknight2012-08-19T17:55:27ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=43#21152012-08-16T21:22:43Z2012-08-16T21:22:43Z<p>With a hesitation in his voice Siral addresses the group, <b>Does anyone know anything about an eight legged animal with a tail? I think there may be something of that nature to the west.</b>
<br />
Then pointing toward the south, <b>My guess is that they didn't want to deal with the serpent there so they blocked it up.</b></p>
<p><b>We can try to follow a trail if the group chooses one. We are decent at following trails. Aren't we Ralyip?</b> Siral squats down and caresses Ralyip, smoothing his hair across his back and itching beneath his chin.</p>With a hesitation in his voice Siral addresses the group, Does anyone know anything about an eight legged animal with a tail? I think there may be something of that nature to the west.
Then pointing toward the south, My guess is that they didn't want to deal with the serpent there so they blocked it up.
We can try to follow a trail if the group chooses one. We are decent at following trails. Aren't we Ralyip? Siral squats down and caresses Ralyip, smoothing his hair across his back and...Siral Harthliss (alias of Shieldknight)2012-08-16T21:22:43ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=43#21132012-08-16T02:28:44Z2012-08-16T02:28:44Z<p><b>We might know something about the tracks.</b> Siral and Ralyip look over the tracks, sniffing them.</p>
<p><span class=messageboard-ooc>Survival</span> <span class="messageboard-dice">1d20 + 2 ⇒ (13) + 2 = 15</span>
<br />
<span class=messageboard-ooc>Knowledge (Nature)</span> <span class="messageboard-dice">1d20 + 9 ⇒ (6) + 9 = 15</span></p>We might know something about the tracks. Siral and Ralyip look over the tracks, sniffing them.
Survival [dice]1d20+2[/dice]
Knowledge (Nature) [dice]1d20+9[/dice]Siral Harthliss (alias of Shieldknight)2012-08-16T02:28:44ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=43#21012012-08-05T20:03:23Z2012-08-05T20:03:23Z<p>Siral attempts one more time to heal wounds with the wand. Tapping Hack on the shoulder as he waves the wand.</p>
<p><span class="messageboard-dice">1d8 + 1 ⇒ (2) + 1 = 3</span></p>Siral attempts one more time to heal wounds with the wand. Tapping Hack on the shoulder as he waves the wand.
[dice]1d8+1[/dice]Siral Harthliss (alias of Shieldknight)2012-08-05T20:03:23ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=42#20972012-08-05T14:58:09Z2012-08-05T14:58:09Z<p><b>Ha, ha. Good to have you back with us friend. </b> Siral offers his hand to Skane, <b>Perhaps we can coax a little more out of this wand?</b></p>
<p><span class="messageboard-dice">1d8 + 1 ⇒ (6) + 1 = 7</span></p>Ha, ha. Good to have you back with us friend. Siral offers his hand to Skane, Perhaps we can coax a little more out of this wand?
[dice]1d8+1[/dice]Siral Harthliss (alias of Shieldknight)2012-08-05T14:58:09ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=42#20952012-08-05T04:44:44Z2012-08-05T04:44:44Z<p><b>UGH! Let us try that one more time.</b> Siral looks at Ralyip, <b>You got a better way?</b> Ralyip tilts his head and barks. <b>Sounds good. I'll try it.</b> Siral takes the wand, swooshes it over Skane in an exagerated flourish, <b>Vindeca!</b></p>
<p><span class="messageboard-dice">1d8 + 1 ⇒ (3) + 1 = 4</span></p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>UGH! Let us try that one more time. Siral looks at Ralyip, You got a better way? Ralyip tilts his head and barks. Sounds good. I'll try it. Siral takes the wand, swooshes it over Skane in an exagerated flourish, Vindeca!
[dice]1d8+1[/dice]
[Spoiler omitted]
[Spoiler omitted]Siral Harthliss (alias of Shieldknight)2012-08-05T04:44:44ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=42#20932012-08-04T17:09:27Z2012-08-04T17:09:27Z<p>Siral takes the wand from Wesh, looks it over carefully from end to end, and then with a flourish casts from it. <b>izliječiti</b></p>
<p><span class="messageboard-dice">1d8 + 1 ⇒ (2) + 1 = 3</span></p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>Siral takes the wand from Wesh, looks it over carefully from end to end, and then with a flourish casts from it. izliječiti
[dice]1d8+1[/dice]
[Spoiler omitted]
[Spoiler omitted]Siral Harthliss (alias of Shieldknight)2012-08-04T17:09:27ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=42#20912012-08-04T03:37:33Z2012-08-04T03:37:33Z<p><b>Did you have a wand? Perhaps I could make better use of it?</b></p>Did you have a wand? Perhaps I could make better use of it?Siral Harthliss (alias of Shieldknight)2012-08-04T03:37:33ZRe: Forums: Play-by-Post Discussion: randall793's Three Days to Kill - DiscussionSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/discussion&page=18#8962012-07-28T15:13:24Z2012-07-28T15:13:24Z<p>I will be on vacation with no internet for the next week. If someone would be so kind as to bot me, I would appreciate it.</p>
<p>I'll be back Saturday, August 4th.</p>I will be on vacation with no internet for the next week. If someone would be so kind as to bot me, I would appreciate it.
I'll be back Saturday, August 4th.Siral Harthliss (alias of Shieldknight)2012-07-28T15:13:24ZRe: Forums: Play-by-Post Discussion: randall793's Three Days to Kill - DiscussionSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/discussion&page=18#8942012-07-26T22:40:38Z2012-07-26T22:40:38Z<p>I know that I'm after Betony, but the bandits need to go yet and I probably would have acted different last time. So I will patiently wait for the DM to go. Hope it's soon though. I would like to get these bandits done.</p>I know that I'm after Betony, but the bandits need to go yet and I probably would have acted different last time. So I will patiently wait for the DM to go. Hope it's soon though. I would like to get these bandits done.Siral Harthliss (alias of Shieldknight)2012-07-26T22:40:38ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=42#20702012-07-21T20:02:00Z2012-07-21T20:02:00Z<p>Siral cackles again and casts <i>Fortune</i> on Betony.</p>Siral cackles again and casts Fortune on Betony.Siral Harthliss (alias of Shieldknight)2012-07-21T20:02:00ZRe: Forums: Kingmaker: Community Created 6 Player Kingmaker Conversion ChaptersShieldknighthttps://paizo.com/threads/rzs2m26n&page=2?Community-Created-6-Player-Kingmaker#722012-07-16T23:42:52Z2012-07-16T23:42:52Z<p>In continuing the pdf'ing (probably not a real verb) of the 6 player conversions and trying to make them look as beautiful as possible and easy to read, I have wrapped up <b>Blood for Blood</b> and have linked them below.</p>
<p>The first file is the rumors, random encounter table and updated quests. The second file is the 6 player conversion. And the third file is a zip file with all the monster upgrades, with each monster individually wrapped up into a 5x8 card size stat block.</p>
<p>Here are the files:</p>
<p><a href="https://docs.google.com/open?id=0BwXfQxncxJGYOEF5YWF2VUlZejA" target="_blank" rel="nofollow">Basic4</a></p>
<p><a href="https://docs.google.com/open?id=0BwXfQxncxJGYVGR5b204MG9TaVU" target="_blank" rel="nofollow">Blood for Blood 6 player</a></p>
<p><a href="https://docs.google.com/open?id=0BwXfQxncxJGYVWJSWVRvejNEUE0" target="_blank" rel="nofollow">Blood for Blood Monsters</a></p>
<p>Hope you like them. Let me know if you have any problems or if I missed something.</p>
<p><span class=tiny>In no way am I intending to infringe on any copyrights. If I have done so, please let me know and I will remove the offending files.</span></p>
<p>Enjoy,
<br />
Shieldknight</p>In continuing the pdf'ing (probably not a real verb) of the 6 player conversions and trying to make them look as beautiful as possible and easy to read, I have wrapped up Blood for Blood and have linked them below.
The first file is the rumors, random encounter table and updated quests. The second file is the 6 player conversion. And the third file is a zip file with all the monster upgrades, with each monster individually wrapped up into a 5x8 card size stat block.
Here are the files:
...Shieldknight2012-07-16T23:42:52ZRe: Forums: Customer Service: Subscription ChangeShieldknighthttps://paizo.com/threads/rzs2ohc1?Subscription-Change#32012-07-16T23:23:46Z2012-07-16T23:23:46Z<p>If they do not ship automatically and are not part of a subscription, then let it stay as is.</p>
<p>Thanks for the heads up.</p>If they do not ship automatically and are not part of a subscription, then let it stay as is.
Thanks for the heads up.Shieldknight2012-07-16T23:23:46ZForums: Customer Service: Subscription ChangeShieldknighthttps://paizo.com/threads/rzs2ohc1?Subscription-Change#12012-07-16T22:11:57Z2012-07-16T22:11:57Z<p>Hello there,</p>
<p>I am currently a subscriber to multiple lines and am loving most of them. I am not at all interested in the boxes coming down the main RPG line, but would still like to get the Ultimate Equipment. Is it possible to skip the Bestiary Box and get the Ultimate Equipment and then cancel my subscription until a later date when there is a line of items that I'm interested in getting?</p>
<p>I would like to keep my other subscriptions in tact. And am considering adding another line. But I am just not interested in what is coming up in the main line.</p>
<p>Thanks</p>Hello there,
I am currently a subscriber to multiple lines and am loving most of them. I am not at all interested in the boxes coming down the main RPG line, but would still like to get the Ultimate Equipment. Is it possible to skip the Bestiary Box and get the Ultimate Equipment and then cancel my subscription until a later date when there is a line of items that I'm interested in getting?
I would like to keep my other subscriptions in tact. And am considering adding another line. But I am...Shieldknight2012-07-16T22:11:57ZRe: Forums: Kingmaker: Leveling up NPC'sShieldknighthttps://paizo.com/threads/rzs2ogla?Leveling-up-NPCs#72012-07-13T15:08:58Z2012-07-13T15:08:58Z<p>I basically keep the NPCs at three levels below the PCs. This allows them to pick them up as a cohort if they wish without overpowering the kingdom.</p>
<p>Haven't had any issues yet.</p>I basically keep the NPCs at three levels below the PCs. This allows them to pick them up as a cohort if they wish without overpowering the kingdom.
Haven't had any issues yet.Shieldknight2012-07-13T15:08:58ZRe: Forums: Kingmaker: Community Created 6 Player Kingmaker Conversion ChaptersShieldknighthttps://paizo.com/threads/rzs2m26n&page=2?Community-Created-6-Player-Kingmaker#712012-07-13T15:05:58Z2012-07-13T15:05:58Z<p>I am just wrapping up Blood for Blood, reproducing it as a pdf similar to what Feagle and I have submitted previously, along with the monster cards.</p>
<p>I'll try to submit it this weekend.</p>
<p>I will start working on War of the River Kings right away. My group is desparately trying to raise an army, so I need to update my memory on the army rules and figure I may as well convert to the pdf as well.</p>
<p>Any requests or suggestions to better the final product are welcome.</p>
<p>Thanks,
<br />
Shieldknight</p>I am just wrapping up Blood for Blood, reproducing it as a pdf similar to what Feagle and I have submitted previously, along with the monster cards.
I'll try to submit it this weekend.
I will start working on War of the River Kings right away. My group is desparately trying to raise an army, so I need to update my memory on the army rules and figure I may as well convert to the pdf as well.
Any requests or suggestions to better the final product are welcome.
Thanks,
ShieldknightShieldknight2012-07-13T15:05:58ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=42#20642012-07-08T18:32:08Z2012-07-08T18:32:08Z<p>Siral cackles to maintain the fortune on Hack, then casts <i>stabilize</i> on Skane. <b>"That should hold him for a little while, till you get the chance to get to him Wesh. Whack at 'em folks, now that their leader is down, they should be easy pickin's!"</b></p>Siral cackles to maintain the fortune on Hack, then casts stabilize on Skane. "That should hold him for a little while, till you get the chance to get to him Wesh. Whack at 'em folks, now that their leader is down, they should be easy pickin's!"Siral Harthliss (alias of Shieldknight)2012-07-08T18:32:08ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=42#20552012-07-03T23:51:52Z2012-07-03T23:51:52Z<p>Siral 5' steps up, cackles, and hexes the Bandit Leader with misfortune.</p>Siral 5' steps up, cackles, and hexes the Bandit Leader with misfortune.Siral Harthliss (alias of Shieldknight)2012-07-03T23:51:52ZRe: Forums: Play-by-Post Discussion: randall793's Three Days to Kill - DiscussionSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/discussion&page=18#8892012-06-22T21:26:44Z2012-06-22T21:26:44Z<p>FYI, out for the weekend, back Monday.</p>FYI, out for the weekend, back Monday.Siral Harthliss (alias of Shieldknight)2012-06-22T21:26:44ZRe: Forums: Play-by-Post Discussion: randall793's Three Days to Kill - DiscussionSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/discussion&page=18#8872012-06-06T21:25:36Z2012-06-06T21:25:36Z<p>I will be patiently waiting. I know you folks have waited for me in the past. I will gladly return the favor.</p>
<p>Good luck in settling down to the new digs.</p>I will be patiently waiting. I know you folks have waited for me in the past. I will gladly return the favor.
Good luck in settling down to the new digs.Siral Harthliss (alias of Shieldknight)2012-06-06T21:25:36ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=41#20472012-05-31T22:46:35Z2012-05-31T22:46:35Z<p><span class=messageboard-ooc>Assuming we are continuing on.</span></p>
<p>Siral takes a 5' step forward cackling and casts <i>Ill Omen</i> on the Bandit Leader.</p>
<p><span class=messageboard-ooc>Cackle keeps the fortune up on Hack, and the <i>Ill Omen</i> has no save.</span></p>Assuming we are continuing on.
Siral takes a 5' step forward cackling and casts Ill Omen on the Bandit Leader.
Cackle keeps the fortune up on Hack, and the Ill Omen has no save.Siral Harthliss (alias of Shieldknight)2012-05-31T22:46:35ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=41#20262012-05-19T00:10:31Z2012-05-19T00:10:31Z<p>Init: <span class="messageboard-dice">1d20 + 2 ⇒ (14) + 2 = 16</span></p>
<p><b>Bandits!</b></p>Init: [dice]1d20+2[/dice]
Bandits!Siral Harthliss (alias of Shieldknight)2012-05-19T00:10:31ZRe: Forums: Play-by-Post Discussion: randall793's Three Days to Kill - DiscussionSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/discussion&page=18#8772012-05-13T17:53:53Z2012-05-13T17:53:53Z<p>I've been running Kingmaker for two groups. Too bad you couldn't run it. It's been a lot of fun. The best part of the campaign that I've enjoyed is that it allows a GM to develop sub-plots and side quests that may have nothing to do with the campaign other than fleshing out characters.</p>
<p>Oh, and I highly recommend anyone thinking of running it, to grab that paper. It's pretty handy.</p>
<p>"Siral" posting for GM Shieldknight</p>I've been running Kingmaker for two groups. Too bad you couldn't run it. It's been a lot of fun. The best part of the campaign that I've enjoyed is that it allows a GM to develop sub-plots and side quests that may have nothing to do with the campaign other than fleshing out characters.
Oh, and I highly recommend anyone thinking of running it, to grab that paper. It's pretty handy.
"Siral" posting for GM ShieldknightSiral Harthliss (alias of Shieldknight)2012-05-13T17:53:53ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=41#20142012-05-13T00:22:01Z2012-05-13T00:22:01Z<p>Siral follows the group as the forge ahead.</p>Siral follows the group as the forge ahead.Siral Harthliss (alias of Shieldknight)2012-05-13T00:22:01ZRe: Forums: Kingmaker: Book of the River Nations Excel Spreadsheet?Shieldknighthttps://paizo.com/threads/rzs2n2r5&page=3?Book-of-the-River-Nations-Excel-Spreadsheet#1092012-05-10T18:16:04Z2012-05-10T16:21:49Z<p>Thanks Dale.</p>Thanks Dale.Shieldknight2012-05-10T16:21:49ZRe: Forums: Kingmaker: Book of the River Nations Excel Spreadsheet?Shieldknighthttps://paizo.com/threads/rzs2n2r5&page=3?Book-of-the-River-Nations-Excel-Spreadsheet#1072012-05-10T04:08:28Z2012-05-10T04:08:28Z<p>I'm having issues finding information on the added buildings in the spreadsheet. They aren't in the latest version of the Book of the River Kingdoms. Are they in a messageboard?</p>I'm having issues finding information on the added buildings in the spreadsheet. They aren't in the latest version of the Book of the River Kingdoms. Are they in a messageboard?Shieldknight2012-05-10T04:08:28ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=41#20042012-05-05T03:36:51Z2012-05-05T03:36:51Z<p>Siral readies his boar spear and calls Ralyip to his side.</p>
<p>Perception: <span class="messageboard-dice">1d20 + 2 ⇒ (9) + 2 = 11</span>
<br />
Survival: <span class="messageboard-dice">1d20 + 2 ⇒ (6) + 2 = 8</span></p>
<p>Following the group, Siral tries to be as quiet as possible.</p>
<p>Stealth: <span class="messageboard-dice">1d20 + 2 ⇒ (6) + 2 = 8</span></p>Siral readies his boar spear and calls Ralyip to his side.
Perception: [dice]1d20+2[/dice]
Survival: [dice]1d20+2[/dice]
Following the group, Siral tries to be as quiet as possible.
Stealth: [dice]1d20+2[/dice]Siral Harthliss (alias of Shieldknight)2012-05-05T03:36:51ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=40#19972012-05-03T21:07:58Z2012-05-03T21:07:58Z<p>Before leaving the frogs, Siral casts <i>Detect Magic</i> to see if the frogs have swallowed anything.</p>
<p>When we arrive at the tower, Siral will again cast <i>Detect Magic</i> in hopes of catching anyone using magic for disguise or camouflage.</p>Before leaving the frogs, Siral casts Detect Magic to see if the frogs have swallowed anything.
When we arrive at the tower, Siral will again cast Detect Magic in hopes of catching anyone using magic for disguise or camouflage.Siral Harthliss (alias of Shieldknight)2012-05-03T21:07:58ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=40#19882012-04-29T17:54:25Z2012-04-29T17:54:25Z<p>Siral cackles again hoping that Hack may be blessed with good fortune, and hexes Wesh with a fortune hex. <b>
<br />
Spremi Wesh naš prijatelj, i dati mu dobru sreću.</b></p>
<p>[Spoiler omitted]</p>Siral cackles again hoping that Hack may be blessed with good fortune, and hexes Wesh with a fortune hex.
Spremi Wesh naš prijatelj, i dati mu dobru sreću.
[Spoiler omitted]Siral Harthliss (alias of Shieldknight)2012-04-29T17:54:25ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=40#19792012-04-24T04:52:50Z2012-04-24T04:52:50Z<p><span class=messageboard-ooc>I'm back, and it looks like you folks have taken it to them.</span></p>
<p><b>Round 4</b></p>
<p>Siral cackles again, keeping Hack fortuned for the time being. Siral attempts to remember anything he can about these large frogs. <span class=messageboard-ooc>Knowledge (Nature): <span class="messageboard-dice">1d20 + 9 ⇒ (7) + 9 = 16</span></span> Then he casts <i>Ill Omen</i>.</p>
<p><span class=messageboard-ooc>Ill Omen: No Save, must roll two d20's on next d20 roll and take the worse roll. <i>Should have done that before the Misfortune hex.</i></span></p>I'm back, and it looks like you folks have taken it to them.
Round 4
Siral cackles again, keeping Hack fortuned for the time being. Siral attempts to remember anything he can about these large frogs. Knowledge (Nature): [dice]1d20+9[/dice] Then he casts Ill Omen.
Ill Omen: No Save, must roll two d20's on next d20 roll and take the worse roll. Should have done that before the Misfortune hex.Siral Harthliss (alias of Shieldknight)2012-04-24T04:52:50ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=40#19702012-04-19T16:03:16Z2012-04-19T16:03:16Z<p>Siral cackles and curses the large frog, <b>"Duhovi daju nam našu blagodat, proklinju ovu bijednom stvorenje."</b></p>
<p><span class=messageboard-ooc>Siral's cackle allows Hack's fortune hex to continue for another round, and he casts his misfortune hex on the large frog again thanks to his Accursed Hex feat. Will DC 15.</span></p>
<p><span class=messageboard-ooc>[Spoiler omitted]</span></p>
<p><span class=messageboard-ooc>I will be away from a computer until Monday, DM Randall, feel free to assign someone to my character until then.</span></p>Siral cackles and curses the large frog, "Duhovi daju nam našu blagodat, proklinju ovu bijednom stvorenje."
Siral's cackle allows Hack's fortune hex to continue for another round, and he casts his misfortune hex on the large frog again thanks to his Accursed Hex feat. Will DC 15.
[Spoiler omitted]
I will be away from a computer until Monday, DM Randall, feel free to assign someone to my character until then.Siral Harthliss (alias of Shieldknight)2012-04-19T16:03:16ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=40#19582012-04-16T21:06:14Z2012-04-16T21:06:14Z<p>Siral grumbles to himself, <b>Glupa žaba, pokušajmo nešto drugačije ovaj put.</b>
<br />
Siral yells at the northman, <b>Hack, try it again. Neka duhovi vas voditi.</b></p>
<p><span class=messageboard-ooc>Siral hexes Hack with a fortune hex. On Hack's turn, he chooses a d20 roll and rolls two d20's and takes the better roll.</span></p>
<p><span class=messageboard-ooc>[Spoiler omitted]</span></p>Siral grumbles to himself, Glupa žaba, pokušajmo nešto drugačije ovaj put.
Siral yells at the northman, Hack, try it again. Neka duhovi vas voditi.
Siral hexes Hack with a fortune hex. On Hack's turn, he chooses a d20 roll and rolls two d20's and takes the better roll.
[Spoiler omitted]Siral Harthliss (alias of Shieldknight)2012-04-16T21:06:14ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=39#19462012-04-14T03:02:18Z2012-04-14T03:02:18Z<p><span class=messageboard-ooc>My apologies folks, was out of state for training and was only allowed to take one computer. And work does not allow for messageboards. I will try to remember to let you know next time I'm out for more than a day.</span></p>
<p>Siral steps forward drawing his boar spear and curses the large frog. <b>"Пусть духи проклинать вас."</b></p>
<p><span class=messageboard-ooc>move forward to D3 with Ralyip right behind at D2, drawing boar spear during the move, cast Misfortune Hex on the large frog, WILL DC 15 (If creature fails, rolls 2 d20's until my next turn.)</span></p>
<p>[Spoiler omitted]</p>My apologies folks, was out of state for training and was only allowed to take one computer. And work does not allow for messageboards. I will try to remember to let you know next time I'm out for more than a day.
Siral steps forward drawing his boar spear and curses the large frog. "Пусть духи проклинать вас."
move forward to D3 with Ralyip right behind at D2, drawing boar spear during the move, cast Misfortune Hex on the large frog, WILL DC 15 (If creature fails, rolls 2 d20's until my...Siral Harthliss (alias of Shieldknight)2012-04-14T03:02:18ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=39#19202012-03-31T01:35:42Z2012-03-31T01:35:42Z<p><b>We are with you. We don't believe Kieran will be joining us at this moment.</b> Siral and Ralyip follow Hack and Krill out the building and down the road back to the others.</p>We are with you. We don't believe Kieran will be joining us at this moment. Siral and Ralyip follow Hack and Krill out the building and down the road back to the others.Siral Harthliss (alias of Shieldknight)2012-03-31T01:35:42ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=39#19152012-03-30T00:34:34Z2012-03-30T00:34:34Z<p><b>We're not sure what the others would say to the offer. Typically we each to an even share of the loot. But we could probably find you a big axe and armor.</b> Siral contemplates it for a moment, waiting to see what happens with Hack.</p>
<p><b>If you want, our companions are waiting for us outside of town. You can join us for a meet-n-greet if you'd like.</b></p>We're not sure what the others would say to the offer. Typically we each to an even share of the loot. But we could probably find you a big axe and armor. Siral contemplates it for a moment, waiting to see what happens with Hack.
If you want, our companions are waiting for us outside of town. You can join us for a meet-n-greet if you'd like.Siral Harthliss (alias of Shieldknight)2012-03-30T00:34:34ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=39#19082012-03-28T22:25:11Z2012-03-28T22:25:11Z<p><b>Perhaps you would like to join us in our search for the man. We could use a strong arm such as yours. If you don't mind a little eccentricity.</b></p>
<p>Siral offers his hand to Kieran.</p>Perhaps you would like to join us in our search for the man. We could use a strong arm such as yours. If you don't mind a little eccentricity.
Siral offers his hand to Kieran.Siral Harthliss (alias of Shieldknight)2012-03-28T22:25:11ZRe: Forums: Play-by-Post: randall793's Three Days to KillShieldknighthttps://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=39#19042012-03-26T00:42:07Z2012-03-26T00:42:07Z<p><b>An adventurer, aye? Perhaps you could help us. We are looking for a gentleman, red hair, goes by the name of Lucien.</b></p>
<p>Looking towards Hack, <b>You want to ask the dice rollers about Lucien? I'll talk to our new friend here.</b></p>
<p>Siral pulls up a chair and sits down with the newcomer.</p>An adventurer, aye? Perhaps you could help us. We are looking for a gentleman, red hair, goes by the name of Lucien.
Looking towards Hack, You want to ask the dice rollers about Lucien? I'll talk to our new friend here.
Siral pulls up a chair and sits down with the newcomer.Shieldknight2012-03-26T00:42:07ZRe: Forums: Play-by-Post: randall793's Three Days to KillSiral Harthliss (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=38#18962012-03-22T23:07:16Z2012-03-22T23:07:16Z<p><b>"I believe his name was Lucien, Hack. And yes the meat is for my friend. But we would not eat it until we had left. If that's okay?"</b></p>
<p>Siral kneels down and pets Ralyip.</p>"I believe his name was Lucien, Hack. And yes the meat is for my friend. But we would not eat it until we had left. If that's okay?"
Siral kneels down and pets Ralyip.Siral Harthliss (alias of Shieldknight)2012-03-22T23:07:16ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=38#18522012-03-12T23:10:38Z2012-03-12T23:10:38Z<p><b>We will travel with these people. We will keep them safe to their destination.</b></p>
<p><b>Good travels to you all. May Desna watch over you as you seek your fortune.</b></p>We will travel with these people. We will keep them safe to their destination.
Good travels to you all. May Desna watch over you as you seek your fortune.Rianna Stendrei (alias of Shieldknight)2012-03-12T23:10:38ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=37#18462012-03-08T01:46:04Z2012-03-08T01:46:04Z<p><b>How about we enjoy one last night together? Then in the morning we can set off our separate ways.</b></p>How about we enjoy one last night together? Then in the morning we can set off our separate ways.Rianna Stendrei (alias of Shieldknight)2012-03-08T01:46:04ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=37#18432012-03-07T04:00:37Z2012-03-07T04:00:37Z<p><b>Thank you for your kind words everyone.</b> Rianna returns the hugs given. And with a tear in her eye, <b>I will take care of him brother.</b></p>Thank you for your kind words everyone. Rianna returns the hugs given. And with a tear in her eye, I will take care of him brother.Rianna Stendrei (alias of Shieldknight)2012-03-07T04:00:37ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=37#18352012-03-04T17:03:07Z2012-03-04T17:03:07Z<p><b>Bjorn and I have talked it over, and we would be willing to escort these people to where they were going. That way the rest of you can continue on your journey.</b></p>Bjorn and I have talked it over, and we would be willing to escort these people to where they were going. That way the rest of you can continue on your journey.Rianna Stendrei (alias of Shieldknight)2012-03-04T17:03:07ZRe: Forums: Play-by-Post: randall793's Three Days to KillAngelus (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=37#18192012-02-23T23:33:08Z2012-02-23T23:33:08Z<p>[Spoiler omitted]</p>
<p>As one of the oxen looks up at the approaching group, it speaks with a deep low voice. <b>"Hail and well met travelers. We are but simple traveling oxen. Please don't hurt us. We would be tough to eat anyway."</b> The oxen then continues to munch on grass. The other oxen takes a break from eating and speaks with a tenor voice. <b>"Our travelers are hurt and could use assistance. Please put away your weapons and walk forward in peace."</b> The oxen moves to a greener area of grass before continuing to eat.</p>[Spoiler omitted]
As one of the oxen looks up at the approaching group, it speaks with a deep low voice. "Hail and well met travelers. We are but simple traveling oxen. Please don't hurt us. We would be tough to eat anyway." The oxen then continues to munch on grass. The other oxen takes a break from eating and speaks with a tenor voice. "Our travelers are hurt and could use assistance. Please put away your weapons and walk forward in peace." The oxen moves to a greener area of grass before...Angelus (alias of Shieldknight)2012-02-23T23:33:08ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=37#18122012-02-19T21:11:27Z2012-02-19T21:11:27Z<p><b>I hope this trail leads back to town. I can't say I'm liking this weather. That or we find these men so you can get your revenge.</b></p>I hope this trail leads back to town. I can't say I'm liking this weather. That or we find these men so you can get your revenge.Rianna Stendrei (alias of Shieldknight)2012-02-19T21:11:27ZRe: Forums: Play-by-Post Discussion: randall793's Three Days to Kill - DiscussionRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/discussion&page=18#8632012-02-19T21:09:09Z2012-02-19T21:09:09Z<p>[Spoiler omitted]</p>[Spoiler omitted]Rianna Stendrei (alias of Shieldknight)2012-02-19T21:09:09ZRe: Forums: Kingmaker: Community Created 6 Player Kingmaker Conversion ChaptersShieldknighthttps://paizo.com/threads/rzs2m26n&page=2?Community-Created-6-Player-Kingmaker#652012-02-11T08:37:15Z2012-02-11T08:37:15Z<p>I have finished VV. I couldn't wait for Feegle. Sorry. I am running it later today.</p>
<p><a href="https://docs.google.com/open?id=0BwXfQxncxJGYMTNiOTRjZmEtYTY5My00YjY5LTg4MGUtZDBkZjFiMGMwNDQ3" target="_blank" rel="nofollow">VV Monsters</a></p>
<p><a href="https://docs.google.com/open?id=0BwXfQxncxJGYYzcxNmEwMGItYTY2NC00ODk0LTgwNGQtODQwZjY3NzMwOTk3" target="_blank" rel="nofollow">PDF format</a></p>
<p>Hope those work. Let me know if I got any screw-ups.</p>I have finished VV. I couldn't wait for Feegle. Sorry. I am running it later today.
VV Monsters
PDF format
Hope those work. Let me know if I got any screw-ups.Shieldknight2012-02-11T08:37:15ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=36#17632012-01-22T15:59:21Z2012-01-22T15:59:21Z<p><b>"If someone would please take the lead and navigate us back to town, that would be great."</b>
<br />
Rianna does one last search through the place and then find Bjorn, grasping his hand and looking up into his face, she smiles at him, <b>"Let's go dear, and start our new life together."</b> She then waits patiently for the group to begin heading back to town.</p>"If someone would please take the lead and navigate us back to town, that would be great."
Rianna does one last search through the place and then find Bjorn, grasping his hand and looking up into his face, she smiles at him, "Let's go dear, and start our new life together." She then waits patiently for the group to begin heading back to town.Rianna Stendrei (alias of Shieldknight)2012-01-22T15:59:21ZRe: Forums: Play-by-Post Discussion: randall793's Three Days to Kill - DiscussionRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/discussion&page=18#8562012-01-16T18:18:25Z2012-01-16T18:18:25Z<p>I'm not quitting the campaign, it's just that if Bjorn is done when we get back to town, so would Rianna. She would stay with her husband. I've got a new character that will join the group if the GM okay's him.</p>I'm not quitting the campaign, it's just that if Bjorn is done when we get back to town, so would Rianna. She would stay with her husband. I've got a new character that will join the group if the GM okay's him.Rianna Stendrei (alias of Shieldknight)2012-01-16T18:18:25ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=36#17582012-01-16T18:17:07Z2012-01-16T18:17:07Z<p><b>Well, I see everyone got a good nights rest. Shall we head back to town? Maybe collect our reward?</b> Rianna looks at Bjorn as if hinting at him to say something, but he just ignores her. Turning to the rest of the group, <b>Bjorn and I were talking. Perhaps its best if we head back towards our homelands and meet with family and make this marriage official in our families and clan's eyes. We'll go back to town with you, but from there we'll head our separate ways.</b></p>Well, I see everyone got a good nights rest. Shall we head back to town? Maybe collect our reward? Rianna looks at Bjorn as if hinting at him to say something, but he just ignores her. Turning to the rest of the group, Bjorn and I were talking. Perhaps its best if we head back towards our homelands and meet with family and make this marriage official in our families and clan's eyes. We'll go back to town with you, but from there we'll head our separate ways.Rianna Stendrei (alias of Shieldknight)2012-01-16T18:17:07ZRe: Forums: Kingmaker: Community Created 6 Player Kingmaker Conversion ChaptersShieldknighthttps://paizo.com/threads/rzs2m26n&page=2?Community-Created-6-Player-Kingmaker#592012-01-16T02:00:22Z2012-01-16T02:00:22Z<div class="messageboard-quotee">Baraccus wrote:</div><blockquote><p> Awesome work Alexander. This is fantastic work and greatly appreciated. My group is just about to finish up CoT and we are about to jump into Kingmaker. I really liked the format that Feegle put the first two adaptations into, as well as the the work that Shieldknight put into his collection of Monster Upgrades. Was there any plan on doing the other 4 books as I don't see them anywhere?
</p>
</blockquote><p>I am working on the other chapters for the monster upgrades, though they are just a copy out of what Alex did, just in a different format. If I learn anything about adobe at my new job, I may take up the other chapters and try to reformat them to look similar to the way Feegle did them, if he/she isn't available to do them. I really like the format and am working through VV right now.Baraccus wrote:Awesome work Alexander. This is fantastic work and greatly appreciated. My group is just about to finish up CoT and we are about to jump into Kingmaker. I really liked the format that Feegle put the first two adaptations into, as well as the the work that Shieldknight put into his collection of Monster Upgrades. Was there any plan on doing the other 4 books as I don't see them anywhere?
I am working on the other chapters for the monster upgrades, though they are just a copy...Shieldknight2012-01-16T02:00:22ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=36#17522012-01-13T02:39:28Z2012-01-13T02:39:28Z<p><b>I'll take third watch with Bjorn.</b> With that, Rianna leads Bjorn inside and finds a room to lay down and sleep.</p>I'll take third watch with Bjorn. With that, Rianna leads Bjorn inside and finds a room to lay down and sleep.Rianna Stendrei (alias of Shieldknight)2012-01-13T02:39:28ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=35#17422012-01-09T01:53:16Z2012-01-09T01:53:16Z<p>Rianna finds Bjorn and helps him back to the manor. <b>Let us get some rest and then return back to the city. We've done what was asked, that should be reward enough. Maybe if we are lucky we will see Lucien again and lop his head off.</b></p>Rianna finds Bjorn and helps him back to the manor. Let us get some rest and then return back to the city. We've done what was asked, that should be reward enough. Maybe if we are lucky we will see Lucien again and lop his head off.Rianna Stendrei (alias of Shieldknight)2012-01-09T01:53:16ZRe: Forums: Kingmaker: Book of the River Nations Excel Spreadsheet?Shieldknighthttps://paizo.com/threads/rzs2n2r5&page=2?Book-of-the-River-Nations-Excel-Spreadsheet#712011-12-29T00:28:16Z2011-12-29T00:28:16Z<div class="messageboard-quotee">Gaber Goongetter wrote:</div><blockquote> What am I missing about working the sheet? I am unable to have the army stats add up and apply to consumption. Anyone else have this issue? </blockquote><p>I noticed the same thing. There are a couple of equations that are referencing the wrong cells. Just need to fix those and it will work properly. I don't remember off-hand which ones and its been a while since I fixed it myself.Gaber Goongetter wrote:What am I missing about working the sheet? I am unable to have the army stats add up and apply to consumption. Anyone else have this issue?
I noticed the same thing. There are a couple of equations that are referencing the wrong cells. Just need to fix those and it will work properly. I don't remember off-hand which ones and its been a while since I fixed it myself.Shieldknight2011-12-29T00:28:16ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=35#17292011-12-29T00:23:05Z2011-12-29T00:23:05Z<p><b>Ugh, what happened? We were walking along, when all of a sudden I got struck from behind. I tried to move to safer ground, but didn't realize how hurt I was.</b> Rianna rubs her back where the javelin struck her.</p>
<p><b>The manor sounds like a good idea for the night. We need to regroup and head back to town. We at least accomplished our mission. We disrupted the talks.</b></p>Ugh, what happened? We were walking along, when all of a sudden I got struck from behind. I tried to move to safer ground, but didn't realize how hurt I was. Rianna rubs her back where the javelin struck her.
The manor sounds like a good idea for the night. We need to regroup and head back to town. We at least accomplished our mission. We disrupted the talks.Rianna Stendrei (alias of Shieldknight)2011-12-29T00:23:05ZRe: Forums: Play-by-Post Discussion: randall793's Three Days to Kill - DiscussionRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/discussion&page=17#8442011-12-20T03:50:20Z2011-12-20T03:50:20Z<p>Bjorn has the magical bandages. I'm only down -2, so they may get me up to the point where I can use the wand. I won't be fatigued from armor when I get up.</p>Bjorn has the magical bandages. I'm only down -2, so they may get me up to the point where I can use the wand. I won't be fatigued from armor when I get up.Rianna Stendrei (alias of Shieldknight)2011-12-20T03:50:20ZRe: Forums: Kingmaker: Book of the River Nations Excel Spreadsheet?Shieldknighthttps://paizo.com/threads/rzs2n2r5&page=2?Book-of-the-River-Nations-Excel-Spreadsheet#682011-12-18T15:41:43Z2011-12-18T15:41:43Z<p>I had been thinking about an additional building.</p>
<p>Windmill: (8BP; May only be built in grassland and hill hexes)
<br />
This structure can harness the power of the wind. Whether used for grinding grain, moving water, or cutting lumber, wherever the wind blows this structure has many uses. (May not be built in a city.) +1 Economy, +1 Stability, -1 Consumption when built in a farm or mine hex.</p>
<p>What do you think?</p>I had been thinking about an additional building.
Windmill: (8BP; May only be built in grassland and hill hexes)
This structure can harness the power of the wind. Whether used for grinding grain, moving water, or cutting lumber, wherever the wind blows this structure has many uses. (May not be built in a city.) +1 Economy, +1 Stability, -1 Consumption when built in a farm or mine hex.
What do you think?Shieldknight2011-12-18T15:41:43ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=34#16882011-12-11T18:06:50Z2011-12-11T18:06:50Z<p><span class=messageboard-ooc>I'm down, so unless I get some healing, I'm out. But as soon as I get some healing, I'll either go into healing mode with the wand or daze on the enemies.</span></p>I'm down, so unless I get some healing, I'm out. But as soon as I get some healing, I'll either go into healing mode with the wand or daze on the enemies.Rianna Stendrei (alias of Shieldknight)2011-12-11T18:06:50ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=34#16832011-12-09T23:45:24Z2011-12-09T23:45:24Z<p>Stabilized, and down.</p>Stabilized, and down.Rianna Stendrei (alias of Shieldknight)2011-12-09T23:45:24ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=34#16702011-12-06T23:39:08Z2011-12-06T23:39:08Z<p>Rianna draws the wand while standing up and takes a move to behind Skane.</p>
<p><span class=messageboard-ooc>move to D9 and fall unconscious.</span></p>Rianna draws the wand while standing up and takes a move to behind Skane.
move to D9 and fall unconscious.Rianna Stendrei (alias of Shieldknight)2011-12-06T23:39:08ZRe: Forums: Play-by-Post Discussion: randall793's Three Days to Kill - DiscussionRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/discussion&page=17#8102011-12-05T23:31:12Z2011-12-05T23:31:12Z<p>down, definitely down. barely but down. -2</p>down, definitely down. barely but down. -2Rianna Stendrei (alias of Shieldknight)2011-12-05T23:31:12ZRe: Forums: Kingmaker: Book of the River Nations Excel Spreadsheet?Shieldknighthttps://paizo.com/threads/rzs2n2r5&page=2?Book-of-the-River-Nations-Excel-Spreadsheet#522012-08-30T17:53:20Z2011-12-02T02:35:55Z<p>oh...my...gosh!</p>
<p>This is the very reason I have fallen in love with Pathfinder and its creator's. The communication, the development of game aids, and the friendliness and willingness of everyone to talk and discuss. It's one of the reasons that I bought the "Book of the River Kingdoms". A big thank you to Dale for putting this on his website and helping the creator of the spreadsheet to make it better.</p>
<p>Thank you! Don't stop what you're doing. You folks are awesome.</p>
<p>also, dotting for future reference. :)</p>oh...my...gosh!
This is the very reason I have fallen in love with Pathfinder and its creator's. The communication, the development of game aids, and the friendliness and willingness of everyone to talk and discuss. It's one of the reasons that I bought the "Book of the River Kingdoms". A big thank you to Dale for putting this on his website and helping the creator of the spreadsheet to make it better.
Thank you! Don't stop what you're doing. You folks are awesome.
also, dotting for future...Shieldknight2011-12-02T02:35:55ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=33#16442011-11-29T22:51:09Z2011-11-29T22:51:09Z<p><span class=messageboard-ooc>Figures!
<br />
Initiative: <span class="messageboard-dice">1d20 + 2 ⇒ (18) + 2 = 20</span></span></p>Figures!
Initiative: [dice]1d20+2[/dice]Rianna Stendrei (alias of Shieldknight)2011-11-29T22:51:09ZRe: Forums: Play-by-Post Discussion: randall793's Three Days to Kill - DiscussionRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/discussion&page=17#8062011-11-29T04:02:06Z2011-11-29T04:02:06Z<p>Not sure what you all are talking about. I rolled a 2, no zero behind that one.</p>Not sure what you all are talking about. I rolled a 2, no zero behind that one.Rianna Stendrei (alias of Shieldknight)2011-11-29T04:02:06ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=33#16312011-11-27T21:21:52Z2011-11-27T21:21:52Z<p><span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 ⇒ 2</span></span></p>Perception: [dice]1d20[/dice]Rianna Stendrei (alias of Shieldknight)2011-11-27T21:21:52ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=33#16232011-11-25T18:45:42Z2011-11-25T18:45:42Z<p><b>I can tap a Sunrod if we need it.</b></p>I can tap a Sunrod if we need it.Rianna Stendrei (alias of Shieldknight)2011-11-25T18:45:42ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=33#16162011-11-23T18:45:27Z2011-11-23T18:45:27Z<p>Rianna will keep to the back of the group trying to not give away their position.</p>
<p><span class=messageboard-ooc>Stealth +7</span></p>Rianna will keep to the back of the group trying to not give away their position.
Stealth +7Rianna Stendrei (alias of Shieldknight)2011-11-23T18:45:27ZRe: Forums: Play-by-Post Discussion: randall793's Three Days to Kill - DiscussionRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/discussion&page=16#7982011-11-21T01:58:22Z2011-11-21T01:58:22Z<p>I have put together a list of what has been found. Let me know if I missed anything.</p>
<p>783 sp
<br />
11 gp
<br />
1 pp
<br />
142 cp
<br />
6 black onyx
<br />
20 masterwork arrows
<br />
fine steel dagger - Wesh
<br />
Bloodied Whip
<br />
Leather ledger
<br />
ornate scroll
<br />
fine harp
<br />
steel flask
<br />
4 sets of scale armor
<br />
12 javelins
<br />
whetstone
<br />
healer's kit
<br />
12 rations</p>
<p>I can do an appraisal check on everything if you wish. +6 Appraise</p>
<p>Black Onyx
<br />
<span class="messageboard-dice">1d20 + 6 ⇒ (2) + 6 = 8</span>
<br />
Fine Steel Dagger
<br />
<span class="messageboard-dice">1d20 + 6 ⇒ (6) + 6 = 12</span>
<br />
Fine Harp
<br />
<span class="messageboard-dice">1d20 + 6 ⇒ (10) + 6 = 16</span></p>
<p><span class=messageboard-ooc>WOW, those were crappy rolls.</span></p>I have put together a list of what has been found. Let me know if I missed anything.
783 sp
11 gp
1 pp
142 cp
6 black onyx
20 masterwork arrows
fine steel dagger - Wesh
Bloodied Whip
Leather ledger
ornate scroll
fine harp
steel flask
4 sets of scale armor
12 javelins
whetstone
healer's kit
12 rations
I can do an appraisal check on everything if you wish. +6 Appraise
Black Onyx
[dice]1d20+6[/dice]
Fine Steel Dagger
[dice]1d20+6[/dice]
Fine Harp
[dice]1d20+6[/dice]
WOW, those were crappy...Rianna Stendrei (alias of Shieldknight)2011-11-21T01:58:22ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=32#16002011-11-21T01:47:36Z2011-11-21T01:47:36Z<p><span class=messageboard-ooc>If someone brings me the things found, I can try to appraise them.</span></p>If someone brings me the things found, I can try to appraise them.Rianna Stendrei (alias of Shieldknight)2011-11-21T01:47:36ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=32#15752011-11-13T15:35:22Z2011-11-13T15:35:22Z<p><b>Unless you folks find something that needs to be deciphered, I'm gonna visit with Betony...I mean I'll watch the outside with Betony until you folks finish searching the place.</b></p>
<p>Rianna steps outside acknowledging Betony and Thist before she begins dancing around on the porch, idly spending her time lost in her dance.</p>Unless you folks find something that needs to be deciphered, I'm gonna visit with Betony...I mean I'll watch the outside with Betony until you folks finish searching the place.
Rianna steps outside acknowledging Betony and Thist before she begins dancing around on the porch, idly spending her time lost in her dance.Rianna Stendrei (alias of Shieldknight)2011-11-13T15:35:22ZRe: Forums: Play-by-Post Discussion: randall793's Three Days to Kill - DiscussionShieldknighthttps://paizo.com/campaigns/randall793sThreeDaysToKill/discussion&page=16#7832011-11-13T15:31:17Z2011-11-13T15:31:17Z<div class="messageboard-quotee">DM randall793 wrote:</div><blockquote> •• spoiler omitted •• </blockquote><p>[Spoiler omitted]
<p>Sorry I haven't posted much lately folks. Been super busy remodeling the house and running PFS for a convention. I should be better now that the remodeling is in clean up mode and the convention is done.</p>DM randall793 wrote:** spoiler omitted **
[Spoiler omitted] Sorry I haven't posted much lately folks. Been super busy remodeling the house and running PFS for a convention. I should be better now that the remodeling is in clean up mode and the convention is done.Shieldknight2011-11-13T15:31:17ZRe: Forums: Play-by-Post Discussion: randall793's Three Days to Kill - DiscussionRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/discussion&page=16#7792011-11-04T01:25:38Z2011-11-04T01:25:38Z<p>[Spoiler omitted]</p>[Spoiler omitted]Rianna Stendrei (alias of Shieldknight)2011-11-04T01:25:38ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=31#15142011-11-02T21:55:05Z2011-11-02T21:55:05Z<p><b>Sounds good to me.</b></p>
<p><span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 0 ⇒ (9) + 0 = 9</span></span></p>Sounds good to me.
Perception: [dice]1d20+0[/dice]Rianna Stendrei (alias of Shieldknight)2011-11-02T21:55:05ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=31#15082011-11-02T03:25:40Z2011-11-02T03:25:40Z<p><b>Hello Roslyn, Silar. Sorry we didn't meet in better circumstances. My names Rianna. And I don't forget a face, so this must mean you helped us out after I got knocked out?</b></p>
<p>Rianna uses the wand on herself.</p>
<p><span class=messageboard-ooc>Cure Light: <span class="messageboard-dice">1d8 + 1 ⇒ (4) + 1 = 5</span>
<br />
One charge for me thanks!</span></p>
<p><b>Well, that's better. I really don't want to go traipsing through the underbrush after that group. Besides a good story needs a good antagonist.</b> Rianna gives Dieredon a sly grin at the last statement. <b>We'll see him again. We accomplished the main goal of our task, and it will net us some good profit.</b></p>
<p>Rianna gives the mansion a quick glance, as if she hadn't noticed it before now. She whistles at the sight. <b>Looks like there is a lot of rooms in there. Plenty to go around.</b> She gives Bjorn a wink at the last statement.</p>Hello Roslyn, Silar. Sorry we didn't meet in better circumstances. My names Rianna. And I don't forget a face, so this must mean you helped us out after I got knocked out?
Rianna uses the wand on herself.
Cure Light: [dice]1d8+1[/dice]
One charge for me thanks!
Well, that's better. I really don't want to go traipsing through the underbrush after that group. Besides a good story needs a good antagonist. Rianna gives Dieredon a sly grin at the last statement. We'll see him again. We...Rianna Stendrei (alias of Shieldknight)2011-11-02T03:25:40ZRe: Forums: Play-by-Post Discussion: randall793's Three Days to Kill - DiscussionRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/discussion&page=16#7752011-11-01T02:48:43Z2011-11-01T02:48:43Z<p>[Spoiler omitted]</p>[Spoiler omitted]Rianna Stendrei (alias of Shieldknight)2011-11-01T02:48:43ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=30#14912011-11-01T02:39:31Z2011-11-01T02:39:31Z<p>If given the wand of cure light, Rianna will start tapping those who need healing while the loot is divided.</p>If given the wand of cure light, Rianna will start tapping those who need healing while the loot is divided.Rianna Stendrei (alias of Shieldknight)2011-11-01T02:39:31ZRe: Forums: Play-by-Post Discussion: randall793's Three Days to Kill - DiscussionRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/discussion&page=16#7732011-10-31T00:43:53Z2011-10-31T00:43:53Z<p><span class=messageboard-ooc>hp: <span class="messageboard-dice">1d8 + 1 ⇒ (6) + 1 = 7</span>
<br />
Character is updated.</span></p>
<p>[Spoiler omitted]</p>hp: [dice]1d8+1[/dice]
Character is updated.
[Spoiler omitted]Rianna Stendrei (alias of Shieldknight)2011-10-31T00:43:53ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=30#14802011-10-31T00:34:28Z2011-10-31T00:34:28Z<p><span class=messageboard-ooc>If my math is right, I believe I am down 4 from full yet. But I also leveled. I will try to post my new level tonight yet.</span></p>If my math is right, I believe I am down 4 from full yet. But I also leveled. I will try to post my new level tonight yet.Rianna Stendrei (alias of Shieldknight)2011-10-31T00:34:28ZRe: Forums: Play-by-Post Discussion: randall793's Three Days to Kill - DiscussionRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/discussion&page=16#7692011-10-30T15:44:00Z2011-10-30T15:44:00Z<p>[Spoiler omitted]</p>
<p>I prefer medium as well. Though I have rarely played a high level game, but fear that the excess amount of power might be difficult on a PbP. It seems to me that every time I get about 3rd or 4th level, the characters and encounters start to get interesting, but the campaigns die. Basically I agree with Dieredon.</p>[Spoiler omitted]
I prefer medium as well. Though I have rarely played a high level game, but fear that the excess amount of power might be difficult on a PbP. It seems to me that every time I get about 3rd or 4th level, the characters and encounters start to get interesting, but the campaigns die. Basically I agree with Dieredon.Rianna Stendrei (alias of Shieldknight)2011-10-30T15:44:00ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=30#14702011-10-30T01:45:29Z2011-10-30T01:45:29Z<p>Rianna wakes up groggy. <b>OW! That hurt!</b> Rianna rubs her wounds, still showing pain in her movements. <b>So, we going after them, or are we cleaning out the mansion? If we are taking off after them, I should take the cure wand and be a healer for the rest of the day.</b></p>Rianna wakes up groggy. OW! That hurt! Rianna rubs her wounds, still showing pain in her movements. So, we going after them, or are we cleaning out the mansion? If we are taking off after them, I should take the cure wand and be a healer for the rest of the day.Rianna Stendrei (alias of Shieldknight)2011-10-30T01:45:29ZRe: Forums: Play-by-Post Discussion: randall793's Three Days to Kill - DiscussionRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/discussion&page=16#7662011-10-30T01:41:47Z2011-10-30T01:41:47Z<p>[Spoiler omitted]</p>[Spoiler omitted]Rianna Stendrei (alias of Shieldknight)2011-10-30T01:41:47ZRe: Forums: Play-by-Post Discussion: randall793's Three Days to Kill - DiscussionRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/discussion&page=16#7592011-10-29T03:23:53Z2011-10-29T03:23:53Z<p>Don't forget the bandages!\</p>
<p>Glad I stabilized.</p>Don't forget the bandages!\
Glad I stabilized.Rianna Stendrei (alias of Shieldknight)2011-10-29T03:23:53ZRe: Forums: Play-by-Post Discussion: randall793's Three Days to Kill - DiscussionRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/discussion&page=15#7442011-10-25T21:13:06Z2011-10-25T21:13:06Z<p>Pour the potions down Wesh's throat. Both if need be. We won't survive, more importantly, Betony won't survive if we don't get him up now. We've also got the bandages which may stop Betony's bleeding.</p>Pour the potions down Wesh's throat. Both if need be. We won't survive, more importantly, Betony won't survive if we don't get him up now. We've also got the bandages which may stop Betony's bleeding.Rianna Stendrei (alias of Shieldknight)2011-10-25T21:13:06ZRe: Forums: Play-by-Post Discussion: randall793's Three Days to Kill - DiscussionRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/discussion&page=15#7402011-10-24T21:27:49Z2011-10-24T21:27:49Z<p>I also have one, and I thought you had one as well Dieredon. Actually, I thought yours was a Cure mod. But I can't access my loot sheet at the moment so I don't know for sure.</p>I also have one, and I thought you had one as well Dieredon. Actually, I thought yours was a Cure mod. But I can't access my loot sheet at the moment so I don't know for sure.Rianna Stendrei (alias of Shieldknight)2011-10-24T21:27:49ZRe: Forums: Play-by-Post Discussion: randall793's Three Days to Kill - DiscussionRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/discussion&page=15#7322011-10-24T10:54:33Z2011-10-24T10:54:33Z<p><b>Once I'm up, I can tap people with the wand while Wesh casts healing. Double the health in half the time.</b></p>
<p><b>But I will pay them back for what they did to Bjorn!</b></p>Once I'm up, I can tap people with the wand while Wesh casts healing. Double the health in half the time.
But I will pay them back for what they did to Bjorn!Rianna Stendrei (alias of Shieldknight)2011-10-24T10:54:33ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=29#14232011-10-20T02:33:39Z2011-10-20T02:33:39Z<p><span class=messageboard-ooc>Awesome!
<br />
Stabilize: <span class="messageboard-dice">1d20 + 1 ⇒ (19) + 1 = 20</span> (DC 17)</span></p>Awesome!
Stabilize: [dice]1d20+1[/dice] (DC 17)Rianna Stendrei (alias of Shieldknight)2011-10-20T02:33:39ZRe: Forums: Play-by-Post Discussion: randall793's Three Days to Kill - DiscussionRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/discussion&page=15#7102011-10-19T01:30:48Z2011-10-19T01:30:48Z<p>Both Rianna and Bjorn have a Cure Light wounds potion, and Dieredon should have a Cure Mod. Just never got the chance to use it.</p>Both Rianna and Bjorn have a Cure Light wounds potion, and Dieredon should have a Cure Mod. Just never got the chance to use it.Rianna Stendrei (alias of Shieldknight)2011-10-19T01:30:48ZRe: Forums: Play-by-Post Discussion: randall793's Three Days to Kill - DiscussionRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/discussion&page=14#6922011-10-18T02:07:54Z2011-10-18T02:07:54Z<p>I hope to keep the same character as well, but if I need to make a new one it will be a wizard.</p>I hope to keep the same character as well, but if I need to make a new one it will be a wizard.Rianna Stendrei (alias of Shieldknight)2011-10-18T02:07:54ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=29#14092011-10-18T02:06:27Z2011-10-18T02:06:27Z<p><span class=messageboard-ooc>I'm definitely down. -7 However my lingering performance may help Dieredon for a couple more rounds. I could have used a wand of cure too if I had stayed up. Oh well.
<br />
Stabilize <span class="messageboard-dice">1d20 + 1 ⇒ (11) + 1 = 12</span></span></p>I'm definitely down. -7 However my lingering performance may help Dieredon for a couple more rounds. I could have used a wand of cure too if I had stayed up. Oh well.
Stabilize [dice]1d20+1[/dice]Rianna Stendrei (alias of Shieldknight)2011-10-18T02:06:27ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=28#13972011-10-16T03:01:51Z2011-10-16T03:01:51Z<p><b>NO!</b></p>
<p><span class=messageboard-ooc>Spellcraft: <span class="messageboard-dice">1d20 + 6 ⇒ (9) + 6 = 15</span></span></p>
<p>Rianna begins to dance and swing trying to hide Dieredon from the thoughts of the enemy.</p>
<p><span class=messageboard-ooc>Perform (Disappearing Act) DC 14 Will all foes within 30'. Those that fail treat Dierdon as invisible.</span></p>
<p>Rianna also draws her Scorpion Whip.</p>NO!
Spellcraft: [dice]1d20+6[/dice]
Rianna begins to dance and swing trying to hide Dieredon from the thoughts of the enemy.
Perform (Disappearing Act) DC 14 Will all foes within 30'. Those that fail treat Dierdon as invisible.
Rianna also draws her Scorpion Whip.Rianna Stendrei (alias of Shieldknight)2011-10-16T03:01:51ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=28#13772011-10-12T22:01:35Z2011-10-12T22:01:35Z<p><span class=messageboard-ooc>Spellcraft: <span class="messageboard-dice">1d20 + 6 ⇒ (19) + 6 = 25</span>
<br />
Yeah, a level up would have been nice, just 60 points short.</span></p>
<p>Rianna moves a little closer, then seeing an opening, Rianna tosses the fireball at the cleric trying to get as many bandits in the blast as possible without harming her friends.</p>
<p><span class=messageboard-ooc>Move to U17 then through fireball at opposing cleric.</span></p>Spellcraft: [dice]1d20+6[/dice]
Yeah, a level up would have been nice, just 60 points short.
Rianna moves a little closer, then seeing an opening, Rianna tosses the fireball at the cleric trying to get as many bandits in the blast as possible without harming her friends.
Move to U17 then through fireball at opposing cleric.Rianna Stendrei (alias of Shieldknight)2011-10-12T22:01:35ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=28#13592011-10-11T01:30:19Z2011-10-11T01:30:19Z<p><i>Rianna is looking for a good location to do the most damage with the fireball.</i></p>Rianna is looking for a good location to do the most damage with the fireball.Rianna Stendrei (alias of Shieldknight)2011-10-11T01:30:19ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=28#13572011-10-10T21:25:05Z2011-10-10T21:25:05Z<p><span class=messageboard-ooc>Sorry for the delay folks, been away from the internet for the weekend. Thought I would get a chance on Saturday or Sunday, but didn't happen.</span></p>
<p>Rianna holds the fireball tightly waiting for a better chance to get the taskmaster and possibly a couple of other heavier hitting goons with it.
<br />
<b>I'll hold off till we see a stronger group. Until then I will try to sing for Bjorn so that he may be less visible to the enemy.</b></p>
<p>Rianna moves closer trying to stay out of everyone else's way. <span class=messageboard-ooc>double move to Y21</span></p>Sorry for the delay folks, been away from the internet for the weekend. Thought I would get a chance on Saturday or Sunday, but didn't happen.
Rianna holds the fireball tightly waiting for a better chance to get the taskmaster and possibly a couple of other heavier hitting goons with it.
I'll hold off till we see a stronger group. Until then I will try to sing for Bjorn so that he may be less visible to the enemy.
Rianna moves closer trying to stay out of everyone else's way. double move to...Rianna Stendrei (alias of Shieldknight)2011-10-10T21:25:05ZForums: Customer Service: Order #1780530Shieldknighthttps://paizo.com/threads/rzs2myv2?Order-1780530#12011-10-10T21:17:48Z2011-10-10T21:17:48Z<p>I have been purchasing from Paizo for a few years now and honestly, this has never happened before. So I want to start off with a congratulations. You made it this long before I got a wrong order, and I figure that's pretty good. However, I do need to let you know what happened and find out how we can best remedy the mistake.</p>
<p>I had ordered three items that were to be shipped immediately:
<br />
GameMastery Pathfinder Roleplaying Game Condition Tokens
<br />
GameMastery Invisible Character Pack
<br />
GameMastery Invisible Monster Pack</p>
<p>I received the Game Condition Tokens and the Invisible Monster Pack, but instead of the Invisible Character Pack I received a set of GameMastery Figure Flight Stands.</p>
<p>Where do we go from here?</p>
<p>Thanks for all the great products, and keep up the good work. I'm sure things like this are gonna happen once in a while. As I said before, I'm actually surprised it hasn't before now. And I can see how mixing these two items up would be pretty easy, they look very similar.</p>
<p>Thanks.</p>I have been purchasing from Paizo for a few years now and honestly, this has never happened before. So I want to start off with a congratulations. You made it this long before I got a wrong order, and I figure that's pretty good. However, I do need to let you know what happened and find out how we can best remedy the mistake.
I had ordered three items that were to be shipped immediately:
GameMastery Pathfinder Roleplaying Game Condition Tokens
GameMastery Invisible Character Pack
GameMastery...Shieldknight2011-10-10T21:17:48ZRe: Forums: Play-by-Post Discussion: randall793's Three Days to Kill - DiscussionRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/discussion&page=14#6592011-10-10T21:10:12Z2011-10-10T21:10:12Z<p><b>Hrmph</b></p>HrmphRianna Stendrei (alias of Shieldknight)2011-10-10T21:10:12ZRe: Forums: Play-by-Post: randall793's Three Days to KillRianna Stendrei (alias of Shieldknight)https://paizo.com/campaigns/randall793sThreeDaysToKill/gameplay&page=27#13462011-10-05T21:32:45Z2011-10-05T21:32:45Z<p><span class=messageboard-ooc>Initiative: <span class="messageboard-dice">1d20 + 2 ⇒ (1) + 2 = 3</span></span></p>
<p><i>Rianna will wait to see what the firework does before she uses the fireball. If the firework does a good enough job, she will hold off with the fireball until a more appropriate time.</i></p>Initiative: [dice]1d20+2[/dice]
Rianna will wait to see what the firework does before she uses the fireball. If the firework does a good enough job, she will hold off with the fireball until a more appropriate time.Rianna Stendrei (alias of Shieldknight)2011-10-05T21:32:45ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=10?DM-Kalizars-Greenbelt-Heroes-Game#4652011-09-17T03:49:57Z2011-09-17T03:49:57Z<p><span class=messageboard-ooc>Share what I find in the scroll to Taminon</span></p>
<p><b>There appears to be another player in this game. The Crimson Drakes. They are a rogue group that is diluted bloodline from the throne. Perhaps we can use them to our advantage in the future. In answer to Simondale's quesiton, I can bluff my way through a poker game, but I'm not sure if I'm good enough to get past bandits.</b></p>Share what I find in the scroll to Taminon
There appears to be another player in this game. The Crimson Drakes. They are a rogue group that is diluted bloodline from the throne. Perhaps we can use them to our advantage in the future. In answer to Simondale's quesiton, I can bluff my way through a poker game, but I'm not sure if I'm good enough to get past bandits.Flynn Steelheart (alias of Shieldknight)2011-09-17T03:49:57ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=10?DM-Kalizars-Greenbelt-Heroes-Game#4612011-09-16T21:52:06Z2011-09-16T21:52:06Z<p><span class=messageboard-ooc>I'll give it a shot with Disable Device.
<br />
Disable Device: <span class="messageboard-dice">1d20 + 12 ⇒ (11) + 12 = 23</span></span></p>I'll give it a shot with Disable Device.
Disable Device: [dice]1d20+12[/dice]Flynn Steelheart (alias of Shieldknight)2011-09-16T21:52:06ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=10?DM-Kalizars-Greenbelt-Heroes-Game#4592011-09-16T02:25:34Z2011-09-16T02:25:34Z<p><b>May I see the looking tube? Did you find any glass to put in it?</b> <i>If there are glass pieces to put in the tube, Flynn will try them on the papers we have found.</i></p>May I see the looking tube? Did you find any glass to put in it? If there are glass pieces to put in the tube, Flynn will try them on the papers we have found.Flynn Steelheart (alias of Shieldknight)2011-09-16T02:25:34ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=9?DM-Kalizars-Greenbelt-Heroes-Game#4502011-09-14T02:48:05Z2011-09-14T02:48:05Z<p><b>I believe we could use this to our advantage. One of us could pose as this gentleman and perhaps we could deliver these ourselves and gain a better understanding as to who this Kressle is and the Stag Lord? Maybe after that we can take the body back to its home?</b></p>
<p>Flynn then rubs the belly of the wolf pup as he sleeps. <span class=messageboard-ooc><b>I think I'd like to call him Chann. It means "young wolf". What do you think?</b></span> Flynn continues to scratch the wolf pup behind the ears. <b>If we can get an in with the group that this gentleman was a part of, we may be able to get inside information into why the noble families are sticking their foot into our business.</b></p>
<p><span class=messageboard-ooc>Linguistics: <span class="messageboard-dice">1d20 + 7 ⇒ (9) + 7 = 16</span>
<br />
Intelligence: <span class="messageboard-dice">1d20 + 2 ⇒ (5) + 2 = 7</span>
<br />
Perception: <span class="messageboard-dice">1d20 + 4 ⇒ (16) + 4 = 20</span></span></p>
<p><span class=messageboard-ooc>I've added the items to the loot sheet. Check my profile page to see it. Let me know if I have made any mistakes. Who wants what? Whoever delivers the messages should wear the armor and sword.</span></p>I believe we could use this to our advantage. One of us could pose as this gentleman and perhaps we could deliver these ourselves and gain a better understanding as to who this Kressle is and the Stag Lord? Maybe after that we can take the body back to its home?
Flynn then rubs the belly of the wolf pup as he sleeps. I think I'd like to call him Chann. It means "young wolf". What do you think? Flynn continues to scratch the wolf pup behind the ears. If we can get an in with the group that...Flynn Steelheart (alias of Shieldknight)2011-09-14T02:48:05ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=9?DM-Kalizars-Greenbelt-Heroes-Game#4472011-09-13T21:41:42Z2011-09-13T21:41:42Z<p><span class=messageboard-ooc>Knowledge (local): <span class="messageboard-dice">1d20 + 7 ⇒ (15) + 7 = 22</span>
<br />
Knowledge (nobility): <span class="messageboard-dice">1d20 + 2 ⇒ (17) + 2 = 19</span></span></p>Knowledge (local): [dice]1d20+7[/dice]
Knowledge (nobility): [dice]1d20+2[/dice]Flynn Steelheart (alias of Shieldknight)2011-09-13T21:41:42ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=9?DM-Kalizars-Greenbelt-Heroes-Game#4392011-09-08T23:59:21Z2011-09-08T23:59:21Z<p>Flynn offers some of his water to the wolf pup. He then examines the dead man.</p>
<p><span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 4 ⇒ (2) + 4 = 6</span></span></p>Flynn offers some of his water to the wolf pup. He then examines the dead man.
Perception: [dice]1d20+4[/dice]Flynn Steelheart (alias of Shieldknight)2011-09-08T23:59:21ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=9?DM-Kalizars-Greenbelt-Heroes-Game#4362011-09-06T23:09:33Z2011-09-06T23:09:33Z<p>Flynn shorns the wolf short and wraps his cloak around it as he lifts it up and out of the spider's den. Once outside, Flynn will take another look at the wolf to ascertain its health, allowing it to walk free if it so wishes. <b>Looks like we got a young pup here. Any suggestions? I think it's cute.</b> Flynn offers the pup a piece of dried meat.
<br />
<span class=messageboard-ooc>Knowledge (Nature): <span class="messageboard-dice">1d20 + 2 ⇒ (20) + 2 = 22</span></span>
<br />
Flynn then takes a look at the massive bundle Xan brought to the surface. <b>Who's that?</b>
<br />
<span class=messageboard-ooc>Knowledge (Local): <span class="messageboard-dice">1d20 + 7 ⇒ (13) + 7 = 20</span></span></p>Flynn shorns the wolf short and wraps his cloak around it as he lifts it up and out of the spider's den. Once outside, Flynn will take another look at the wolf to ascertain its health, allowing it to walk free if it so wishes. Looks like we got a young pup here. Any suggestions? I think it's cute. Flynn offers the pup a piece of dried meat.
Knowledge (Nature): [dice]1d20+2[/dice]
Flynn then takes a look at the massive bundle Xan brought to the surface. Who's that?
Knowledge (Local):...Flynn Steelheart (alias of Shieldknight)2011-09-06T23:09:33ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=9?DM-Kalizars-Greenbelt-Heroes-Game#4332011-09-06T01:14:19Z2011-09-06T01:14:19Z<p>Flynn cautiously climbs down to the small bundle, looking over his shoulder at Xan, <b>Xan, check what's in that human sized bundle with the foot and scabbard sticking out. I'll check what's quivering down here. Let's make this quick though. I don't want to get caught down here with another one of those swarms.</b>
<br />
When Flynn reaches the shivering bundle, he double checks it to see if he can determine what's inside.
<br />
<span class=messageboard-ooc>Climb: <span class="messageboard-dice">1d20 + 6 ⇒ (7) + 6 = 13</span>
<br />
Perception: <span class="messageboard-dice">1d20 + 4 ⇒ (11) + 4 = 15</span></span>
<br />
Flynn lets out a sigh, swiftly grabs his knife and begins to cut the webbing that have captured this creature.</p>Flynn cautiously climbs down to the small bundle, looking over his shoulder at Xan, Xan, check what's in that human sized bundle with the foot and scabbard sticking out. I'll check what's quivering down here. Let's make this quick though. I don't want to get caught down here with another one of those swarms.
When Flynn reaches the shivering bundle, he double checks it to see if he can determine what's inside.
Climb: [dice]1d20+6[/dice]
Perception: [dice]1d20+4[/dice]
Flynn lets out a sigh,...Flynn Steelheart (alias of Shieldknight)2011-09-06T01:14:19ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=9?DM-Kalizars-Greenbelt-Heroes-Game#4302011-09-04T14:03:49Z2011-09-04T14:03:49Z<p><b>DON'T torch the tunnel! Their might be something of value that is combustible. I'll go down, just tie a rope off first and if I scream like a little girl pull me back up immediately.</b> Flynn pulls out his silk rope and begins tieing himself off and then hands the other end to Keiran and Xan. <b>Hang on tight, I don't want to end up spider food.</b></p>
<p><span class=messageboard-ooc>Climb: <span class="messageboard-dice">1d20 + 6 ⇒ (15) + 6 = 21</span>
<br />
Perception: <span class="messageboard-dice">1d20 + 4 ⇒ (14) + 4 = 18</span></span></p>DON'T torch the tunnel! Their might be something of value that is combustible. I'll go down, just tie a rope off first and if I scream like a little girl pull me back up immediately. Flynn pulls out his silk rope and begins tieing himself off and then hands the other end to Keiran and Xan. Hang on tight, I don't want to end up spider food.
Climb: [dice]1d20+6[/dice]
Perception: [dice]1d20+4[/dice]Flynn Steelheart (alias of Shieldknight)2011-09-04T14:03:49ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=9?DM-Kalizars-Greenbelt-Heroes-Game#4262011-09-01T01:50:13Z2011-09-01T01:50:13Z<p>Flynn quickly runs over to the crevice that the spiders were coming out and begins killing off any stragglers. He mumbles to Xan as he passes, <b>Remind me not to get on her bad side.</b></p>Flynn quickly runs over to the crevice that the spiders were coming out and begins killing off any stragglers. He mumbles to Xan as he passes, Remind me not to get on her bad side.Flynn Steelheart (alias of Shieldknight)2011-09-01T01:50:13ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=9?DM-Kalizars-Greenbelt-Heroes-Game#4232011-08-31T02:38:45Z2011-08-31T02:38:45Z<p>Flynn moves diagonally 20 feet so he is 10 feet left of Xan and notches another arrow and lets loose on the small spider.</p>
<p><span class=messageboard-ooc>Shortbow: <span class="messageboard-dice">1d20 + 5 - 4 ⇒ (6) + 5 - 4 = 7</span></span></p>Flynn moves diagonally 20 feet so he is 10 feet left of Xan and notches another arrow and lets loose on the small spider.
Shortbow: [dice]1d20+5-4[/dice]Flynn Steelheart (alias of Shieldknight)2011-08-31T02:38:45ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=9?DM-Kalizars-Greenbelt-Heroes-Game#4162011-08-27T23:10:45Z2011-08-27T23:10:45Z<p><span class=messageboard-ooc>If not surprised...</span></p>
<p>Flynn shoots an arrow at the nearest spider.</p>
<p><span class=messageboard-ooc>Shortbow: <span class="messageboard-dice">1d20 + 5 ⇒ (2) + 5 = 7</span>
<br />
SB Damage: <span class="messageboard-dice">1d6 + 1d6 ⇒ (6) + (5) = 11</span></span></p>If not surprised...
Flynn shoots an arrow at the nearest spider.
Shortbow: [dice]1d20+5[/dice]
SB Damage: [dice]1d6+1d6[/dice]Flynn Steelheart (alias of Shieldknight)2011-08-27T23:10:45ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=9?DM-Kalizars-Greenbelt-Heroes-Game#4142011-08-27T18:50:26Z2011-08-27T18:50:26Z<p><span class=messageboard-ooc>Initiative: <span class="messageboard-dice">1d20 + 4 ⇒ (20) + 4 = 24</span></span></p>Initiative: [dice]1d20+4[/dice]Flynn Steelheart (alias of Shieldknight)2011-08-27T18:50:26ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=9?DM-Kalizars-Greenbelt-Heroes-Game#4082011-08-24T22:17:33Z2011-08-24T22:17:33Z<p><b>Not sure what that is ahead. Looks like some peculiar roots sticking out of the side of the gully. Proceed with caution!</b></p>
<p>Flynn follows Xan forward toward the odd looking roots. Flynn pulls his shortbow out and knocks an arrow.</p>Not sure what that is ahead. Looks like some peculiar roots sticking out of the side of the gully. Proceed with caution!
Flynn follows Xan forward toward the odd looking roots. Flynn pulls his shortbow out and knocks an arrow.Flynn Steelheart (alias of Shieldknight)2011-08-24T22:17:33ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=8?DM-Kalizars-Greenbelt-Heroes-Game#3962011-08-24T03:29:07Z2011-08-24T03:29:07Z<p>If everyone's okay with taking a short side jaunt, Flynn will investigate.</p>
<p><span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 4 ⇒ (19) + 4 = 23</span></span></p>If everyone's okay with taking a short side jaunt, Flynn will investigate.
Perception: [dice]1d20+4[/dice]Flynn Steelheart (alias of Shieldknight)2011-08-24T03:29:07ZRe: Forums: Kingmaker: Community Created 6 Player Kingmaker Conversion ChaptersShieldknighthttps://paizo.com/threads/rzs2m26n?Community-Created-6-Player-Kingmaker#492011-08-23T02:58:27Z2011-08-23T02:58:27Z<div class="messageboard-quotee">Feegle wrote:</div><blockquote> <div class="messageboard-quotee">Robert McCarthy 7 wrote:</div><blockquote><p> •BUMP•</p>
<p>First I wanted to say thanks to everybody for all their hard work on these conversions and the PDF formatting... excellent work!</p>
<p>Quick question... are the other chapters being worked on as far as formatting goes? </blockquote><p>For the complete PDFs, yes. I am very close to finishing Varnhold Vanishing, but it's been put on hold by my job teaching summer school. I should have it done by the end of the month at the latest, but if I manage to pry an hour or two of free time out of the clutches of breakneck-pace grading and teaching, I may finish it sooner.
<p>I am personally in no hurry to do chapters 4 through 6 - my players haven't even killed the Stag Lord yet, so they're several months off of the later modules. However, I'll have to do it eventually, and so if anyone here REALLY wants it done sooner, I could be convinced. It wouldn't even take any cookies. </blockquote><p>I'll put in my vote for VV. I am running two groups through Kingmaker, one just finished Stolen Lands and the other just started Varnhold Vanishing.
<p>Great work btw!</p>Feegle wrote:Robert McCarthy 7 wrote:*BUMP*
First I wanted to say thanks to everybody for all their hard work on these conversions and the PDF formatting... excellent work!
Quick question... are the other chapters being worked on as far as formatting goes?
For the complete PDFs, yes. I am very close to finishing Varnhold Vanishing, but it's been put on hold by my job teaching summer school. I should have it done by the end of the month at the latest, but if I manage to pry an hour or two...Shieldknight2011-08-23T02:58:27ZRe: Forums: Play-by-Post Discussion: DM Kalizar's Greenbelt Heroes OOCFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu5&page=3?DM-Kalizars-Greenbelt-Heroes-OOC#1122011-08-22T23:01:46Z2011-08-22T23:01:46Z<p>I say we sneak in and take out as many as we can without the others noticing.</p>I say we sneak in and take out as many as we can without the others noticing.Flynn Steelheart (alias of Shieldknight)2011-08-22T23:01:46ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=8?DM-Kalizars-Greenbelt-Heroes-Game#3902011-08-18T22:16:33Z2011-08-18T22:16:33Z<p><b>I'm all for an infiltration and sneak attack! Kressel doesn't sound like the type to allow any of us to live.</b></p>I'm all for an infiltration and sneak attack! Kressel doesn't sound like the type to allow any of us to live.Flynn Steelheart (alias of Shieldknight)2011-08-18T22:16:33ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=8?DM-Kalizars-Greenbelt-Heroes-Game#3832011-08-17T03:20:10Z2011-08-17T03:20:10Z<p>Flynn pets the dog while Bisimone negotiates with the mad hermit. <b>Perhaps we should get back to the fort before it gets dark?</b></p>Flynn pets the dog while Bisimone negotiates with the mad hermit. Perhaps we should get back to the fort before it gets dark?Flynn Steelheart (alias of Shieldknight)2011-08-17T03:20:10ZRe: Forums: Play-by-Post Discussion: DM Kalizar's Greenbelt Heroes OOCFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu5&page=3?DM-Kalizars-Greenbelt-Heroes-OOC#1032011-08-15T21:34:24Z2011-08-15T21:34:24Z<p>I apologize for not posting. I guess I was waiting for something to happen. Flynn isn't too interested in Bokken and anything he has to offer at the moment.</p>
<p>I'm definitely still interested in playing.</p>I apologize for not posting. I guess I was waiting for something to happen. Flynn isn't too interested in Bokken and anything he has to offer at the moment.
I'm definitely still interested in playing.Flynn Steelheart (alias of Shieldknight)2011-08-15T21:34:24ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=8?DM-Kalizars-Greenbelt-Heroes-Game#3792011-08-10T01:35:19Z2011-08-10T01:35:19Z<p>Flynn walks over to Bisimone, <b>My apologies Madame Bisimone. I will not be so slow to reply in the future.</b> Flynn pulls out another piece of meat and offers it to the dog.</p>Flynn walks over to Bisimone, My apologies Madame Bisimone. I will not be so slow to reply in the future. Flynn pulls out another piece of meat and offers it to the dog.Flynn Steelheart (alias of Shieldknight)2011-08-10T01:35:19ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=40?Sunshadows-Kaer-Maga-Adventures#19522011-08-08T11:17:44Z2011-08-08T11:17:44Z<p>Thanks Sunshadow! It was fun.</p>
<p>And thanks to everyone else as well. Without you guys I would have died in the first fight all by myself. ;)</p>
<p>I had a great time and hope to play with you guys again someday.</p>Thanks Sunshadow! It was fun.
And thanks to everyone else as well. Without you guys I would have died in the first fight all by myself. ;)
I had a great time and hope to play with you guys again someday.Petvar Tarmikos (alias of Shieldknight)2011-08-08T11:17:44ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=8?DM-Kalizars-Greenbelt-Heroes-Game#3642011-08-05T00:59:02Z2011-08-05T00:59:02Z<p>[Spoiler omitted]</p>
<p>Flynn pulls some dried meat from his pack and tosses it to the dog. <b>Why are we here again? It was a good acting job, but I've seen better at the New Stetvon theater.</b> Flynn hops off his horse and walks it forward towards Bokken.</p>[Spoiler omitted]
Flynn pulls some dried meat from his pack and tosses it to the dog. Why are we here again? It was a good acting job, but I've seen better at the New Stetvon theater. Flynn hops off his horse and walks it forward towards Bokken.Flynn Steelheart (alias of Shieldknight)2011-08-05T00:59:02ZRe: Forums: Play-by-Post Discussion: DM Kalizar's Greenbelt Heroes OOCFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu5&page=2?DM-Kalizars-Greenbelt-Heroes-OOC#972011-08-05T00:37:56Z2011-08-05T00:37:56Z<p>Character Profile updated to 2nd level and took +1 skill point for favored class.</p>Character Profile updated to 2nd level and took +1 skill point for favored class.Flynn Steelheart (alias of Shieldknight)2011-08-05T00:37:56ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameShieldknighthttps://paizo.com/threads/rzs2mbu1&page=8?DM-Kalizars-Greenbelt-Heroes-Game#3632011-08-04T23:21:40Z2011-08-04T23:21:40Z<div class="messageboard-quotee">DM Kalizar wrote:</div><blockquote><br />
<br />
•• spoiler omitted •• </blockquote><p>[Spoiler omitted]DM Kalizar wrote:** spoiler omitted **
[Spoiler omitted]Shieldknight2011-08-04T23:21:40ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=8?DM-Kalizars-Greenbelt-Heroes-Game#3532011-08-03T22:19:06Z2011-08-03T22:19:06Z<p>Then I shall ask Master Oleg. <b>Does Master Eadens come back through here on his way back to Brevoy?</b></p>
<p><span class=messageboard-ooc>I'm good with going to Bokken's for the day if we want to. We could also take the day to explore some of the area around the trading post.</span></p>Then I shall ask Master Oleg. Does Master Eadens come back through here on his way back to Brevoy?
I'm good with going to Bokken's for the day if we want to. We could also take the day to explore some of the area around the trading post.Flynn Steelheart (alias of Shieldknight)2011-08-03T22:19:06ZRe: Forums: Play-by-Post Discussion: DM Kalizar's Greenbelt Heroes OOCFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu5&page=2?DM-Kalizars-Greenbelt-Heroes-OOC#932011-08-03T22:13:05Z2011-08-03T22:13:05Z<p>Flynn will be taking average hp, just because I have always been unlucky when it comes to rolling for stats that are important.</p>Flynn will be taking average hp, just because I have always been unlucky when it comes to rolling for stats that are important.Flynn Steelheart (alias of Shieldknight)2011-08-03T22:13:05ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=8?DM-Kalizars-Greenbelt-Heroes-Game#3512011-08-03T11:40:54Z2011-08-03T11:40:54Z<p>Flynn finds his way to the caravan. <b>Master Eadens is it? What brings you to Oleg's so early in the season? Have you come directly from Brevoy? Are you going directly back to Brevoy? If so, I would like a letter delivered.</b></p>Flynn finds his way to the caravan. Master Eadens is it? What brings you to Oleg's so early in the season? Have you come directly from Brevoy? Are you going directly back to Brevoy? If so, I would like a letter delivered.Flynn Steelheart (alias of Shieldknight)2011-08-03T11:40:54ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=39?Sunshadows-Kaer-Maga-Adventures#19392011-08-02T02:16:51Z2011-08-02T02:16:51Z<p><span class=messageboard-ooc>Does anyone remember if we were to be paid by the Pharsman's?</span></p>
<p>If there is nothing further needed form the church, Petvar will lead the way to the Duskwarden's main buidling.</p>Does anyone remember if we were to be paid by the Pharsman's?
If there is nothing further needed form the church, Petvar will lead the way to the Duskwarden's main buidling.Petvar Tarmikos (alias of Shieldknight)2011-08-02T02:16:51ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=39?Sunshadows-Kaer-Maga-Adventures#19362011-08-02T01:14:16Z2011-08-02T01:14:16Z<p><b>Well, once we get out of the church, we'll head to my friends.</b></p>Well, once we get out of the church, we'll head to my friends.Petvar Tarmikos (alias of Shieldknight)2011-08-02T01:14:16ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=7?DM-Kalizars-Greenbelt-Heroes-Game#3322011-07-31T15:51:05Z2011-07-31T15:51:05Z<p>While the merry gathering is happening, Flynn spends his time in quiet contemplation in the barracks.</p>
<p>[Spoiler omitted]</p>
<p>In the morning, Flynn will rise early and tend to the horses. Making sure to brush each one down. <i>It calms him down and helps with working on keeping his motions smooth and relaxing.</i> After tending the horses Flynn finds Svetlana and helps with whatever chores he can, and asks her <b>May I send a letter out to Brevoy from here? I have this one I wrote last night and would like to get it to my sister.</b></p>While the merry gathering is happening, Flynn spends his time in quiet contemplation in the barracks.
[Spoiler omitted]
In the morning, Flynn will rise early and tend to the horses. Making sure to brush each one down. It calms him down and helps with working on keeping his motions smooth and relaxing. After tending the horses Flynn finds Svetlana and helps with whatever chores he can, and asks her May I send a letter out to Brevoy from here? I have this one I wrote last night and would like...Flynn Steelheart (alias of Shieldknight)2011-07-31T15:51:05ZRe: Forums: Play-by-Post Discussion: DM Kalizar's Greenbelt Heroes OOCFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu5&page=2?DM-Kalizars-Greenbelt-Heroes-OOC#832011-07-31T14:56:33Z2011-07-31T14:56:33Z<p>Flynn is not interested in having a squire/tagalong.</p>Flynn is not interested in having a squire/tagalong.Flynn Steelheart (alias of Shieldknight)2011-07-31T14:56:33ZRe: Forums: Play-by-Post Discussion: DM Kalizar's Greenbelt Heroes OOCFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu5&page=2?DM-Kalizars-Greenbelt-Heroes-OOC#822011-07-31T14:55:38Z2011-07-31T14:55:38Z<div class="messageboard-quotee">DM Kalizar wrote:</div><blockquote> Flynn, the loot sheet has I do not have permission to view it. </blockquote><p>Okay, try it now.DM Kalizar wrote:Flynn, the loot sheet has I do not have permission to view it.
Okay, try it now.Flynn Steelheart (alias of Shieldknight)2011-07-31T14:55:38ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=7?DM-Kalizars-Greenbelt-Heroes-Game#3272011-07-31T05:11:32Z2011-07-31T05:11:32Z<p>Flynn flows through the motions of the activities. He tries to keep a passive demeanor and show no emotion. But as the final axe is swung on the condemned bandits Flynn finally loses his lunch. He shakes his head and cleans his face with his sleeve. Flynn continues his duties until meal time. At which Flynn forgoes any food and turns in early. Through it all, Flynn stays quiet.</p>
<p>The next morning Flynn gets up early and begins taking care of the horses. <i>It keeps him from having to deal with the bandits. Though Flynn does believe that Gehen will not be a success.</i></p>Flynn flows through the motions of the activities. He tries to keep a passive demeanor and show no emotion. But as the final axe is swung on the condemned bandits Flynn finally loses his lunch. He shakes his head and cleans his face with his sleeve. Flynn continues his duties until meal time. At which Flynn forgoes any food and turns in early. Through it all, Flynn stays quiet.
The next morning Flynn gets up early and begins taking care of the horses. It keeps him from having to deal with...Flynn Steelheart (alias of Shieldknight)2011-07-31T05:11:32ZRe: Forums: Play-by-Post Discussion: DM Kalizar's Greenbelt Heroes OOCFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu5&page=2?DM-Kalizars-Greenbelt-Heroes-OOC#742011-07-31T04:43:11Z2011-07-31T04:43:11Z<p>I have put together a loot sheet. Feel free to check it out. It's at the top of my profile.
<br />
Also, what experience track are we on? Slow, Medium, or Fast?</p>I have put together a loot sheet. Feel free to check it out. It's at the top of my profile.
Also, what experience track are we on? Slow, Medium, or Fast?Flynn Steelheart (alias of Shieldknight)2011-07-31T04:43:11ZRe: Forums: Play-by-Post Discussion: DM Kalizar's Greenbelt Heroes OOCFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu5&page=2?DM-Kalizars-Greenbelt-Heroes-OOC#702011-07-30T21:37:30Z2011-07-30T21:37:30Z<p>My apologies.</p>
<p>I meant to post that I was going on vacation Sunday morning, but things got hectic and I forgot to log in. I was on vacation all week without internet access. I am here now. I will read through the posts and post as appropriate before the end of the day.</p>
<p>Again, I apologize for not letting you know I was going to be gone.</p>My apologies.
I meant to post that I was going on vacation Sunday morning, but things got hectic and I forgot to log in. I was on vacation all week without internet access. I am here now. I will read through the posts and post as appropriate before the end of the day.
Again, I apologize for not letting you know I was going to be gone.Flynn Steelheart (alias of Shieldknight)2011-07-30T21:37:30ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=6?DM-Kalizars-Greenbelt-Heroes-Game#2752011-07-22T22:55:14Z2011-07-22T22:55:14Z<p><span class=messageboard-ooc>Rnd 1, no effects</span></p>
<p>Flynn draws his shortspear and readies to attack Happs if any of the bandits tries anything funny. (Doesn't give up.)
<br />
Talking to the bandit that Flynn threw the dagger at, <b>Careful what you say dog. Unlike your upbringing, I know my father. And quit whining, I didn't stab you. I stuck you, like the pig you are.</b></p>
<p><span class=messageboard-ooc>If needed:
<br />
Shortspear: <span class="messageboard-dice">1d20 + 3 + 2 ⇒ (18) + 3 + 2 = 23</span>
<br />
Damage: <span class="messageboard-dice">1d6 + 1d6 + 3 + 1 ⇒ (4) + (6) + 3 + 1 = 14</span></span></p>Rnd 1, no effects
Flynn draws his shortspear and readies to attack Happs if any of the bandits tries anything funny. (Doesn't give up.)
Talking to the bandit that Flynn threw the dagger at, Careful what you say dog. Unlike your upbringing, I know my father. And quit whining, I didn't stab you. I stuck you, like the pig you are.
If needed:
Shortspear: [dice]1d20+3+2[/dice]
Damage: [dice]1d6+1d6+3+1[/dice]Flynn Steelheart (alias of Shieldknight)2011-07-22T22:55:14ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=6?DM-Kalizars-Greenbelt-Heroes-Game#2662011-07-22T03:14:19Z2011-07-22T03:14:19Z<p><span class=messageboard-ooc>Rnd 1, no effects
<br />
Since I have surprise, I will attack Happs, but will switch to flanking targets after the first round.</span></p>
<p>Flynn moves up next to Happs, trying to position himself on the opposite side that Xan is charging from so to give Xan flank when he attacks. Flynn attacks Happs, catching him flat-footed. <span class=messageboard-ooc>If I can't make it there in one move, I will move my 30' and then throw my dagger.</span></p>
<p><span class=messageboard-ooc>Dagger: <span class="messageboard-dice">1d20 + 4 ⇒ (10) + 4 = 14</span>
<br />
Damage: <span class="messageboard-dice">1d4 + 1d6 + 3 + 2 ⇒ (4) + (5) + 3 + 2 = 14</span></span></p>
<p><span class=messageboard-ooc>Hope that hits, that's a lot of damage for me.</span></p>Rnd 1, no effects
Since I have surprise, I will attack Happs, but will switch to flanking targets after the first round.
Flynn moves up next to Happs, trying to position himself on the opposite side that Xan is charging from so to give Xan flank when he attacks. Flynn attacks Happs, catching him flat-footed. If I can't make it there in one move, I will move my 30' and then throw my dagger.
Dagger: [dice]1d20+4[/dice]
Damage: [dice]1d4+1d6+3+2[/dice]
Hope that hits, that's a lot of damage...Flynn Steelheart (alias of Shieldknight)2011-07-22T03:14:19ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=6?DM-Kalizars-Greenbelt-Heroes-Game#2602011-07-21T11:30:35Z2011-07-21T11:30:35Z<p><span class=messageboard-ooc>I was pretty sure I wouldn't be able to move and attack, but was thinking of throwing a dagger. So that's what I'll do, throw a dagger at the bandit. This will also keep me out of any sleep spells for the time being.</span></p>
<p>Flynn flings a dagger at the bandit sitting at the table next to Happs.</p>
<p><span class=messageboard-ooc>
<br />
Dagger: <span class="messageboard-dice">1d20 + 4 ⇒ (15) + 4 = 19</span>
<br />
Damage: <span class="messageboard-dice">1d4 + 1d6 + 3 + 2 ⇒ (2) + (1) + 3 + 2 = 8</span> (wpn+sneak+STR+Noble:Surtova)
<br />
</span></p>I was pretty sure I wouldn't be able to move and attack, but was thinking of throwing a dagger. So that's what I'll do, throw a dagger at the bandit. This will also keep me out of any sleep spells for the time being.
Flynn flings a dagger at the bandit sitting at the table next to Happs.
Dagger: [dice]1d20+4[/dice]
Damage: [dice]1d4+1d6+3+2[/dice] (wpn+sneak+STR+Noble:Surtova)Flynn Steelheart (alias of Shieldknight)2011-07-21T11:30:35ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=6?DM-Kalizars-Greenbelt-Heroes-Game#2552011-07-21T02:34:13Z2011-07-21T02:34:13Z<p><span class=messageboard-ooc>I was hoping to get a sneak attack on someone in the surprise round.
<br />
Initiative: <span class="messageboard-dice">1d20 + 4 ⇒ (16) + 4 = 20</span></span>
<br />
Flynn is ready with daggers drawn.</p>I was hoping to get a sneak attack on someone in the surprise round.
Initiative: [dice]1d20+4[/dice]
Flynn is ready with daggers drawn.Flynn Steelheart (alias of Shieldknight)2011-07-21T02:34:13ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=5?DM-Kalizars-Greenbelt-Heroes-Game#2502011-07-19T02:01:04Z2011-07-19T02:01:04Z<p>Flynn considers Oleg's words for a moment. <b>Despite my moment of heroic thought, perhaps it may be better if I attack from hiding.</b> Flynn looks around the area near the tables. Specifically looking for a place within 30 feet of the tables to spring an ambush from.</p>Flynn considers Oleg's words for a moment. Despite my moment of heroic thought, perhaps it may be better if I attack from hiding. Flynn looks around the area near the tables. Specifically looking for a place within 30 feet of the tables to spring an ambush from.Flynn Steelheart (alias of Shieldknight)2011-07-19T02:01:04ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=38?Sunshadows-Kaer-Maga-Adventures#18752011-07-19T01:55:44Z2011-07-19T01:55:44Z<p><b>My lady, your situation is . . . unique. I know of a group that can help you get re-assimilated into Kaer Maga. There are a couple of other groups that would like to help you, and there are groups that would like to kill you. At the very least, allow us to escort you back to the surface and make contact with these groups that can help you.</b> Petvar is sincere, <i>however, he is more interested in getting her to the Duskwardens and doesn't care from there. It is too bad that she had to find Tripe to help her, when no one else would. She probably didn't know what she was getting into and what she has become is not her fault. And it is that fact alone that keeps Petvar from lashing out and killing her.</i> Petvar shakes his head in empathy.</p>My lady, your situation is . . . unique. I know of a group that can help you get re-assimilated into Kaer Maga. There are a couple of other groups that would like to help you, and there are groups that would like to kill you. At the very least, allow us to escort you back to the surface and make contact with these groups that can help you. Petvar is sincere, however, he is more interested in getting her to the Duskwardens and doesn't care from there. It is too bad that she had to find Tripe...Petvar Tarmikos (alias of Shieldknight)2011-07-19T01:55:44ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=38?Sunshadows-Kaer-Maga-Adventures#18732011-07-19T00:28:57Z2011-07-19T00:28:57Z<p><b>Perhaps there are others in the city above who could help you. I could check with my contacts and see if anyone would be interested in stu...hosting someone with your unique abilities.</b> Petvar is unsure what to make of this creature. But he does know he won't let any harm come to his city.</p>
<p><span class=messageboard-ooc>Is there anyone who would like to study her? Or would Pharasma want her destroyed? I would assume that since she is unique, they would want to study her first before destroying her.</span></p>Perhaps there are others in the city above who could help you. I could check with my contacts and see if anyone would be interested in stu...hosting someone with your unique abilities. Petvar is unsure what to make of this creature. But he does know he won't let any harm come to his city.
Is there anyone who would like to study her? Or would Pharasma want her destroyed? I would assume that since she is unique, they would want to study her first before destroying her.Petvar Tarmikos (alias of Shieldknight)2011-07-19T00:28:57ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=38?Sunshadows-Kaer-Maga-Adventures#18712011-07-18T23:49:54Z2011-07-18T23:49:54Z<p>Petvar will put away his swords knowing that they are but a breath away if needed. After Petvar walks across the plank and into the room he tries to discern this woman's intentions, if that is what she is. Petvar stands by the entry unwilling to partake in this . . . <i>discussion</i>. Petvar is conflicted, his nose and eyes are telling him one thing, but his mind is unsure if it is the truth.</p>
<p><span class=messageboard-ooc>Knowledge (undead): <span class="messageboard-dice">1d20 + 2 ⇒ (18) + 2 = 20</span></span></p>Petvar will put away his swords knowing that they are but a breath away if needed. After Petvar walks across the plank and into the room he tries to discern this woman's intentions, if that is what she is. Petvar stands by the entry unwilling to partake in this . . . discussion. Petvar is conflicted, his nose and eyes are telling him one thing, but his mind is unsure if it is the truth.
Knowledge (undead): [dice]1d20+2[/dice]Petvar Tarmikos (alias of Shieldknight)2011-07-18T23:49:54ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=5?DM-Kalizars-Greenbelt-Heroes-Game#2472011-07-18T23:09:18Z2011-07-18T23:09:18Z<p>Flynn will attempt to sneak more ale into Adreccam's mug during the night, keeping the alcohol going for a little while. Flynn will not partake in any alcoholic drink. <b>How about another drink Adreccam? For tomorrow we end the reign of these bandits.</b></p>
<p><span class=messageboard-ooc>Sleight-of-hand: <span class="messageboard-dice">1d20 + 8 ⇒ (6) + 8 = 14</span></span></p>Flynn will attempt to sneak more ale into Adreccam's mug during the night, keeping the alcohol going for a little while. Flynn will not partake in any alcoholic drink. How about another drink Adreccam? For tomorrow we end the reign of these bandits.
Sleight-of-hand: [dice]1d20+8[/dice]Flynn Steelheart (alias of Shieldknight)2011-07-18T23:09:18ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=5?DM-Kalizars-Greenbelt-Heroes-Game#2432011-07-18T00:30:55Z2011-07-18T00:30:55Z<p>After eating more food than what should fit into his stomach and waiting for everyone else to speak, Flynn adds his two thoughts. <b>I wouldn't be opposed to just sitting at the table eating myself when these bandits come. I could look like a traveling hunter or trapper who just happened to spend the night. Would give me a chance to stick one before he even knew what side of the plate to eat from.</b></p>After eating more food than what should fit into his stomach and waiting for everyone else to speak, Flynn adds his two thoughts. I wouldn't be opposed to just sitting at the table eating myself when these bandits come. I could look like a traveling hunter or trapper who just happened to spend the night. Would give me a chance to stick one before he even knew what side of the plate to eat from.Flynn Steelheart (alias of Shieldknight)2011-07-18T00:30:55ZRe: Forums: Play-by-Post Discussion: Sunshadow's Kaer Maga OOC discussionPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2lt9n&page=4?Sunshadows-Kaer-Maga-OOC-discussion#1562011-07-15T22:35:54Z2011-07-15T22:35:54Z<p>We can talk to her, but if she is undead, I'll kill her.</p>We can talk to her, but if she is undead, I'll kill her.Petvar Tarmikos (alias of Shieldknight)2011-07-15T22:35:54ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=37?Sunshadows-Kaer-Maga-Adventures#18332011-07-13T02:50:27Z2011-07-13T02:50:27Z<p>Maddened with rage over Tripe's use of the undead, Petvar swings both swords at Tripe.</p>
<p><span class=messageboard-ooc>Longsword: <span class="messageboard-dice">1d20 + 4 ⇒ (10) + 4 = 14</span>
<br />
LS Damage: <span class="messageboard-dice">1d8 + 3 ⇒ (2) + 3 = 5</span>
<br />
Shortsword: <span class="messageboard-dice">1d20 + 4 ⇒ (19) + 4 = 23</span>
<br />
SS Damage: <span class="messageboard-dice">1d6 + 3 ⇒ (6) + 3 = 9</span>
<br />
SS Crit: <span class="messageboard-dice">1d20 + 4 ⇒ (1) + 4 = 5</span></span></p>Maddened with rage over Tripe's use of the undead, Petvar swings both swords at Tripe.
Longsword: [dice]1d20+4[/dice]
LS Damage: [dice]1d8+3[/dice]
Shortsword: [dice]1d20+4[/dice]
SS Damage: [dice]1d6+3[/dice]
SS Crit: [dice]1d20+4[/dice]Petvar Tarmikos (alias of Shieldknight)2011-07-13T02:50:27ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=37?Sunshadows-Kaer-Maga-Adventures#18202011-07-08T02:09:01Z2011-07-08T02:09:01Z<p><span class=messageboard-ooc>It doesn't matter what happens with the Command Spell, Petvar is so mad he's seeing red.
<br />
Rnd 7, 14/24, no effects</span></p>
<p>Petvar walks up next to Tripe and swings hard with his longsword. <b>Abomination!</b></p>
<p><span class=messageboard-ooc>Longsword: <span class="messageboard-dice">1d20 + 6 ⇒ (10) + 6 = 16</span>
<br />
LS Damage: <span class="messageboard-dice">1d8 + 3 ⇒ (6) + 3 = 9</span></span></p>It doesn't matter what happens with the Command Spell, Petvar is so mad he's seeing red.
Rnd 7, 14/24, no effects
Petvar walks up next to Tripe and swings hard with his longsword. Abomination!
Longsword: [dice]1d20+6[/dice]
LS Damage: [dice]1d8+3[/dice]Petvar Tarmikos (alias of Shieldknight)2011-07-08T02:09:01ZRe: Forums: Play-by-Post Discussion: Sunshadow's Kaer Maga OOC discussionPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2lt9n&page=4?Sunshadows-Kaer-Maga-OOC-discussion#1532011-07-07T22:49:39Z2011-07-07T22:49:39Z<p>I would be interested in playing. I'm currently running two campaign's IRL and I run Pathfinder Society once a month for the locals, IRL. This is the only chance I have at the moment to play, so I would definitely be interested. GOt a link?</p>I would be interested in playing. I'm currently running two campaign's IRL and I run Pathfinder Society once a month for the locals, IRL. This is the only chance I have at the moment to play, so I would definitely be interested. GOt a link?Petvar Tarmikos (alias of Shieldknight)2011-07-07T22:49:39ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=5?DM-Kalizars-Greenbelt-Heroes-Game#2162011-07-07T03:40:57Z2011-07-07T03:40:57Z<p>Flynn pulls the wagon into a position out of the way. <b>If it is not too much trouble Master Oleg, I would like to stable the horses.</b> He then quickly and quietly unhitches the horses and leads them to the stables and open pen. Flynn takes his time with each horse, rubbing them down and making sure they are properly fed and watered. When finished Flynn cleans himself up properly and finds a place to seat himself at one of the open tables and waits expectantly, but quietly, for some of the delicious food that he can smell.</p>
<p>[Spoiler omitted]</p>Flynn pulls the wagon into a position out of the way. If it is not too much trouble Master Oleg, I would like to stable the horses. He then quickly and quietly unhitches the horses and leads them to the stables and open pen. Flynn takes his time with each horse, rubbing them down and making sure they are properly fed and watered. When finished Flynn cleans himself up properly and finds a place to seat himself at one of the open tables and waits expectantly, but quietly, for some of the...Flynn Steelheart (alias of Shieldknight)2011-07-07T03:40:57ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=37?Sunshadows-Kaer-Maga-Adventures#18092011-07-06T03:17:29Z2011-07-06T03:17:29Z<p><span class=messageboard-ooc>Rnd 6, 14/24hp, no effects</span>
<br />
Petvar attempts to finish off the Zombie.
<br />
<span class=messageboard-ooc>Longsword: <span class="messageboard-dice">1d20 + 4 + 2 ⇒ (18) + 4 + 2 = 24</span>
<br />
LS Damage: <span class="messageboard-dice">1d8 + 3 + 2 ⇒ (2) + 3 + 2 = 7</span>
<br />
Shortsword: <span class="messageboard-dice">1d20 + 4 + 2 ⇒ (9) + 4 + 2 = 15</span>
<br />
SS Damage: <span class="messageboard-dice">1d8 + 3 + 2 ⇒ (7) + 3 + 2 = 12</span></span></p>Rnd 6, 14/24hp, no effects
Petvar attempts to finish off the Zombie.
Longsword: [dice]1d20+4+2[/dice]
LS Damage: [dice]1d8+3+2[/dice]
Shortsword: [dice]1d20+4+2[/dice]
SS Damage: [dice]1d8+3+2[/dice]Petvar Tarmikos (alias of Shieldknight)2011-07-06T03:17:29ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=4?DM-Kalizars-Greenbelt-Heroes-Game#2002011-07-05T03:06:52Z2011-07-05T03:06:52Z<p>Flynn appreciates the breakfast, though is disappointed politics continue even this far out away from the throne. <b>Make sure to give my thanks and appreciation to Tamira for the wonderful breakfast.</b></p>
<p>During the travels, Flynn listens to everyone make small talk. In particular he listens to what each member of this newly formed group thinks of the noble houses and tries to discern where their loyalties lay. Flynn doesn't say much about himself. He's had a short life, just reaching the age of maturity a couple of months before. He is excited to test his skills against the bandits and whatever else may be out there in the wilds of the Stolen Lands.</p>
<p>Flynn switches between leading the wagon and riding/walking his new horse, trying to keep the animals as fresh as possible. Flynn will brush down the horses each night before going to bed.</p>Flynn appreciates the breakfast, though is disappointed politics continue even this far out away from the throne. Make sure to give my thanks and appreciation to Tamira for the wonderful breakfast.
During the travels, Flynn listens to everyone make small talk. In particular he listens to what each member of this newly formed group thinks of the noble houses and tries to discern where their loyalties lay. Flynn doesn't say much about himself. He's had a short life, just reaching the age of...Flynn Steelheart (alias of Shieldknight)2011-07-05T03:06:52ZRe: Forums: Kingmaker: Community Created 6 Player Kingmaker Conversion ChaptersShieldknighthttps://paizo.com/threads/rzs2m26n?Community-Created-6-Player-Kingmaker#402018-09-16T16:11:08Z2011-07-01T02:48:12Z<p>Okay, made a couple of changes, so here's the Knurly Witch with spells:</p>
<p>[Spoiler omitted]</p>
<p>Please feel free to make suggestions.</p>Okay, made a couple of changes, so here's the Knurly Witch with spells:
[Spoiler omitted]
Please feel free to make suggestions.Shieldknight2011-07-01T02:48:12ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=4?DM-Kalizars-Greenbelt-Heroes-Game#1902011-06-30T19:30:09Z2011-06-30T19:30:09Z<p><b>Sleep, definitely sleep. Let us see what the morning, and clearer heads, brings.</b> Flynn shakes his blanket and lays down. <i>Still would like a hardy meal before heading out.</i></p>Sleep, definitely sleep. Let us see what the morning, and clearer heads, brings. Flynn shakes his blanket and lays down. Still would like a hardy meal before heading out.Flynn Steelheart (alias of Shieldknight)2011-06-30T19:30:09ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=4?DM-Kalizars-Greenbelt-Heroes-Game#1862011-06-30T14:02:20Z2011-06-30T14:02:20Z<p><b>Though my stomach tells me that we should stop and talk to Tamira, perhaps the prudent thing to do would be to ride quickly to Oleg's. I would not want to show up only to find a widow. I don not need that on my conscience.</b> Flynn finds a spot for sleeping and makes his bed and quickly falls asleep.</p>Though my stomach tells me that we should stop and talk to Tamira, perhaps the prudent thing to do would be to ride quickly to Oleg's. I would not want to show up only to find a widow. I don not need that on my conscience. Flynn finds a spot for sleeping and makes his bed and quickly falls asleep.Flynn Steelheart (alias of Shieldknight)2011-06-30T14:02:20ZRe: Forums: Kingmaker: Community Created 6 Player Kingmaker Conversion ChaptersShieldknighthttps://paizo.com/threads/rzs2m26n?Community-Created-6-Player-Kingmaker#362018-09-16T16:11:02Z2011-06-29T23:22:53Z<p>Okay, here she is. Let me know what changes or additions you would like. Tried to keep with the Destruction/Madness theme. I realized after I printed it that I didn't pick any spells yet. I will try to do that tonight yet and repost.</p>
<p><b><i>KNURLY WITCH . . . CR 19</i></b>
<br />
Female Annis Hag Witch 14
<br />
CE Large Monstrous Humanoid
<br />
<b>Init </b>+2; <b>Senses </b>Darkvision (60 feet); Perception +28
<br />
——————————
<br />
<b>DEFENSE</b>
<br />
——————————
<br />
<b>AC </b>25, touch 11, flat-footed 23. . (+4 armor, +2 Dex, -1 size, +10 natural)
<br />
<b>hp </b>220 (7d10+14d6+126)
<br />
<b>Fort </b>+14, <b>Ref </b>+11, <b>Will </b>+14
<br />
<b>DR </b>2/bludgeoning; <b>SR </b>17
<br />
——————————
<br />
<b>OFFENSE</b>
<br />
——————————
<br />
<b>Spd </b>40 ft.
<br />
<b>Melee </b>Bite (Annis Hag) +20 (1d6+7/20/x2) and
<br />
. . Claw x2 (Annis Hag) +21 x2 (1d8+7/20/x2) and
<br />
. . Nails x2 (Nails) +16 x2 (1d4+3/20/x2) and
<br />
. . Rend x2 (Annis Hag) +20 x2 (2d6+10/20/x2)
<br />
<b>Space </b>10 ft.; <b>Reach </b>10 ft.
<br />
<b>Special Attacks </b>Agony (DC 22), Evil Eye (DC 22), Misfortune (DC 22), Nails, Nightmares (DC 22)
<br />
<b>Spell-Like Abilities </b>Alter Self (3/day), Feather Fall (At will), Fly (14 minutes/day), Fog Cloud (3/day), Levitate (1/day), Poison Steep
<br />
<b>Witch Spells Known </b>(CL 14, 20 melee touch, 15 ranged touch):
<br />
——————————
<br />
<b>STATISTICS</b>
<br />
——————————
<br />
<b>Str </b>25, <b> Dex </b>14, <b> Con </b>22, <b> Int </b>20, <b> Wis </b>11, <b> Cha </b>12
<br />
<b>Base Atk </b>+14; <b>CMB </b>+22; <b>CMD </b>34
<br />
<b>Feats </b>Alertness, Arcane Strike, Blind-Fight, Combat Casting, Great Fortitude, Improved Blind-Fight, Improved Natural Attack: Claw x2 (Annis Hag), Improved Vital Strike, Intimidating Prowess, Vital Strike, Weapon Focus: Claw
<br />
<b>Skills </b>Bluff +8, Diplomacy +8, Fly +24, Intimidate +32, Knowledge: Arcana +29, Knowledge: Nature +22, Knowledge: The Planes +29, Perception +28, Sense Motive +2, Spellcraft +29, Stealth +22, Swim +11
<br />
<b>Languages </b>Aklo, Boggard, Common, Draconic, Giant, Undercommon
<br />
<b>SQ </b>+2 to Initiative, Deliver Touch Spells Through Familiar (Su), Empathic Link with Familiar (Su), Retribution (5 round(s)) (DC 22) (Su), Scry on Familiar (1/day) (Sp), Share Spells with Familiar, Speak with Animals (Ex), Speak With Familiar (Ex)
<br />
<b>Other Gear </b>Bracers of Armor, +4, Scarab of Protection, Strand of Prayer Beads
<br />
——————————
<br />
<b>TRACKED RESOURCES</b>
<br />
——————————
<br />
Alter Self (3/day) (Sp) - 0/3
<br />
Bead of Healing (Strand of Prayer Beads) - 0/1
<br />
Bead of Karma (Strand of Prayer Beads) - 0/1
<br />
Bead of Smiting (Strand of Prayer Beads) - 0/1
<br />
Fog Cloud (3/day) (Sp) - 0/3
<br />
Levitate (1/day) (Sp) - 0/1
<br />
Scry on Familiar (1/day) (Sp) - 0/1
<br />
——————————
<br />
<b>SPECIAL ABILITIES</b>
<br />
——————————
<br />
<b>+2 to Initiative</b> You gain the Alertness feat while your familiar is within arm's reach.
<br />
<b>Agony (14 rounds) (DC 22) (Su)</b> Target is Nauseated.
<br />
<b>Arcane Strike</b> As a swift action, add +1 damage, +1 per 5 caster levels and your weapons are treated as magic for the purpose of overcoming damage reduction.
<br />
<b>Blind-Fight</b> Re-roll misses because of concealment, other benefits.
<br />
<b>Combat Casting</b> +4 to Concentration checks to cast while on the defensive.
<br />
<b>Damage Reduction (2/bludgeoning)</b> You have Damage Reduction against all except Bludgeoning attacks.
<br />
<b>Darkvision (60 feet)</b> You can see in the dark (black and white vision only).
<br />
<b>Deliver Touch Spells Through Familiar (Su)</b> Your familiar can deliver touch spells for you.
<br />
<b>Empathic Link with Familiar (Su)</b> You have an empathic link with your Arcane Familiar.
<br />
<b>Evil Eye -4 (8 round(s)) (DC 22) (Su)</b> Inflict penalties with a glance.
<br />
<b>Feather Fall (At will) (Sp)</b> Feather Fall at will.
<br />
<b>Fly (14 minutes/day) (Sp)</b> Fly for 14 minutes/day.
<br />
<b>Improved Blind-Fight</b> Melee attacks ignore the miss chance for less than total concealment and can still reroll for total concealment. Invisible attackers within 30' you have pinpointed gain no advantages to hit you with ranged attacks.
<br />
<b>Levitate (1/day) (Sp)</b> Levitate 1/day
<br />
<b>Misfortune (2 round(s)) (DC 22) (Su)</b> Target must take the lower of 2d20 for rolls.
<br />
<b>Nails (Ex)</b> The witch's nails are long and sharp, and count as natural weapons that deal 1d3 points of damage (1d2 for a Small witch). These attacks are secondary attacks. If trimmed, the witch's nails regrow to their normal size in 1d4 days.
<br />
<b>Nightmares (DC 22) (Su)</b> Target suffers the Nightmare spell.
<br />
<b>Poison Steep (Sp)</b> The witch can use her cauldron to brew a foul toxin in which she can steep fruits and other delicious edibles, transforming them so that when eaten, they have the same effect as a poison spell. Brewing the toxin and then steeping the food take
<br />
<b>Retribution (5 round(s)) (DC 22) (Su)</b> Target suffers half the melee damage it inflicts
<br />
<b>Scry on Familiar (1/day) (Sp)</b> You can scry on your familiar once per day.
<br />
<b>Share Spells with Familiar</b> The wizard may cast a spell with a target of "You" on his familiar (as a touch spell) instead of on himself. A wizard may cast spells on his familiar even if the spells do not normally affect creatures of the familiar's type (magical beast).
<br />
<b>Speak with Animals (Ex)</b> Your familiar can communicate with similar animals to itself.
<br />
<b>Speak With Familiar (Ex)</b> You can communicate verbally with your familiar.
<br />
<b>Spell Resistance (17)</b> You have Spell Resistance.
<br />
<b>Vital Strike</b> Standard action: x2 weapon damage dice.</p>
<p>Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
<br />
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.</p>Okay, here she is. Let me know what changes or additions you would like. Tried to keep with the Destruction/Madness theme. I realized after I printed it that I didn't pick any spells yet. I will try to do that tonight yet and repost.
KNURLY WITCH . . . CR 19
Female Annis Hag Witch 14
CE Large Monstrous Humanoid
Init +2; Senses Darkvision (60 feet); Perception +28
--------------------
DEFENSE
--------------------
AC 25, touch 11, flat-footed 23. . (+4 armor, +2 Dex, -1 size, +10 natural)
hp...Shieldknight2011-06-29T23:22:53ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=4?DM-Kalizars-Greenbelt-Heroes-Game#1792011-06-29T16:18:55Z2011-06-29T16:18:55Z<p><b>Thank you sheriff. I will make sure to meet with the blacksmith first before going to his home. I would not want to offend him, nor give him the wrong impression as to why I am there.</b> <i>A home cooked meal big enough for a blacksmith sure sounds tasty though.</i></p>Thank you sheriff. I will make sure to meet with the blacksmith first before going to his home. I would not want to offend him, nor give him the wrong impression as to why I am there. A home cooked meal big enough for a blacksmith sure sounds tasty though.Flynn Steelheart (alias of Shieldknight)2011-06-29T16:18:55ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=36?Sunshadows-Kaer-Maga-Adventures#17992011-06-29T15:17:17Z2011-06-29T15:17:17Z<p><span class=messageboard-ooc>@DM SS: Do I know/realize that a different type of weapon might do better damage?</span></p>@DM SS: Do I know/realize that a different type of weapon might do better damage?Petvar Tarmikos (alias of Shieldknight)2011-06-29T15:17:17ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=4?DM-Kalizars-Greenbelt-Heroes-Game#1772011-06-29T15:07:53Z2011-06-29T15:07:53Z<p>Flynn finishes his meal, but does not touch his ale. At the sherrif's words of Svetlana and her sister Flynn shows a little more interest. <b>If I may be so bold Sheriff, would you mind telling me where this sister to Svetlana lives? I would like to talk to her in the morning. Perhaps she can give us some insight to the area around Oleg's and maybe even a little more information about what is happening with her sister and Oleg. Plus it wouldn't hurt to taste how good of a cook she is...if she is willing.</b> Even though he has just eaten, Flynn licks his lips at the thought of a homemade meal. <b>I am more than willing to pay for the food of course,</b> Flynn adds as an after thought.</p>Flynn finishes his meal, but does not touch his ale. At the sherrif's words of Svetlana and her sister Flynn shows a little more interest. If I may be so bold Sheriff, would you mind telling me where this sister to Svetlana lives? I would like to talk to her in the morning. Perhaps she can give us some insight to the area around Oleg's and maybe even a little more information about what is happening with her sister and Oleg. Plus it wouldn't hurt to taste how good of a cook she is...if she is...Flynn Steelheart (alias of Shieldknight)2011-06-29T15:07:53ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=36?Sunshadows-Kaer-Maga-Adventures#17962011-06-29T14:05:23Z2011-06-29T14:05:23Z<p><span class=messageboard-ooc>Rnd 5, 14/24 hp, +2AC/+2CMD (20 AC)</span>
<br />
Petvar screams in rage against the remaining zombie, <b>ABONOMATION!</b> and attacks with full fury.</p>
<p><span class=messageboard-ooc>Morningstar: <span class="messageboard-dice">1d20 + 4 + 2 ⇒ (2) + 4 + 2 = 8</span>
<br />
MS Damage: <span class="messageboard-dice">1d8 + 3 + 2 ⇒ (4) + 3 + 2 = 9</span>
<br />
Light Hammer: <span class="messageboard-dice">1d20 + 4 + 2 ⇒ (15) + 4 + 2 = 21</span>
<br />
LH Damage: <span class="messageboard-dice">1d4 + 3 + 2 ⇒ (2) + 3 + 2 = 7</span></span></p>Rnd 5, 14/24 hp, +2AC/+2CMD (20 AC)
Petvar screams in rage against the remaining zombie, ABONOMATION! and attacks with full fury.
Morningstar: [dice]1d20+4+2[/dice]
MS Damage: [dice]1d8+3+2[/dice]
Light Hammer: [dice]1d20+4+2[/dice]
LH Damage: [dice]1d4+3+2[/dice]Petvar Tarmikos (alias of Shieldknight)2011-06-29T14:05:23ZRe: Forums: Kingmaker: Community Created 6 Player Kingmaker Conversion ChaptersShieldknighthttps://paizo.com/threads/rzs2m26n?Community-Created-6-Player-Kingmaker#352011-06-29T13:53:40Z2011-06-29T13:53:40Z<p>Alright, sorry its taken so long. Life gets in the way sometimes. I got it done and will post it at lunch.</p>Alright, sorry its taken so long. Life gets in the way sometimes. I got it done and will post it at lunch.Shieldknight2011-06-29T13:53:40ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=4?DM-Kalizars-Greenbelt-Heroes-Game#1722011-06-29T04:09:56Z2011-06-29T04:09:56Z<p>Flynn listens carefully to the list. <b>I may have heard of a couple of them.</b></p>
<p><span class=messageboard-ooc>Knowledge (local): <span class="messageboard-dice">1d20 + 6 ⇒ (11) + 6 = 17</span></span></p>Flynn listens carefully to the list. I may have heard of a couple of them.
Knowledge (local): [dice]1d20+6[/dice]Flynn Steelheart (alias of Shieldknight)2011-06-29T04:09:56ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=36?Sunshadows-Kaer-Maga-Adventures#17912011-06-28T20:29:02Z2011-06-28T20:29:02Z<div class="messageboard-quotee">sunshadow21 wrote:</div><blockquote><p> The zombie is still standing as the morningstar's damage is once again not what you would have expected, but it is definitely starting to look hurt. It attacks Petvar again, and though it almost breaks through the armor, a lucky stud stops it from doing any damage.</p>
<p><span class=messageboard-ooc>attack 1d20+6</span> </blockquote><p><span class=messageboard-ooc>Yes, now everyone knows I'm a lucky STUD!</span>sunshadow21 wrote:The zombie is still standing as the morningstar's damage is once again not what you would have expected, but it is definitely starting to look hurt. It attacks Petvar again, and though it almost breaks through the armor, a lucky stud stops it from doing any damage.
attack 1d20+6
Yes, now everyone knows I'm a lucky STUD!Petvar Tarmikos (alias of Shieldknight)2011-06-28T20:29:02ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=36?Sunshadows-Kaer-Maga-Adventures#17852011-06-28T13:25:24Z2011-06-28T13:25:24Z<p>[Spoiler omitted]</p>[Spoiler omitted]Petvar Tarmikos (alias of Shieldknight)2011-06-28T13:25:24ZRe: Forums: Play-by-Post Discussion: DM Kalizar's Greenbelt Heroes OOCFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu5?DM-Kalizars-Greenbelt-Heroes-OOC#452011-06-24T18:09:15Z2011-06-24T18:09:15Z<p>Just wanted to give a head's up. I will be starting a new job in a week, July 5th. I will continue playing and posting, but my posting habits will be changing as I will not be allowed to post while at my new job.</p>
<p>So, recap.</p>
<p>I am still playing, just changing posting times.</p>Just wanted to give a head's up. I will be starting a new job in a week, July 5th. I will continue playing and posting, but my posting habits will be changing as I will not be allowed to post while at my new job.
So, recap.
I am still playing, just changing posting times.Flynn Steelheart (alias of Shieldknight)2011-06-24T18:09:15ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=4?DM-Kalizars-Greenbelt-Heroes-Game#1542011-06-24T14:32:12Z2011-06-24T14:32:12Z<p>Flynn can't hold back. He snorts and snickers at Kerian's comment and quickly ducks in anticipation of Bisimone's clubbing to the back of his head. Flynn tries to regain his composure quickly, but still has a big grin on his face.</p>Flynn can't hold back. He snorts and snickers at Kerian's comment and quickly ducks in anticipation of Bisimone's clubbing to the back of his head. Flynn tries to regain his composure quickly, but still has a big grin on his face.Flynn Steelheart (alias of Shieldknight)2011-06-24T14:32:12ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=3?DM-Kalizars-Greenbelt-Heroes-Game#1502011-06-24T12:40:49Z2011-06-24T12:40:49Z<p>Flynn gently rubs his cheek and gives Bisimone a wry smile. Casting furtive glances back and forth between Bisimone and Xan, He turns to look up to the guard waiting impatiently for a response. Then mostly to himself, <b>I suppose I deserved that one. Hah.</b></p>Flynn gently rubs his cheek and gives Bisimone a wry smile. Casting furtive glances back and forth between Bisimone and Xan, He turns to look up to the guard waiting impatiently for a response. Then mostly to himself, I suppose I deserved that one. Hah.Flynn Steelheart (alias of Shieldknight)2011-06-24T12:40:49ZRe: Forums: Play-by-Post Discussion: Iobarian horror discussionKulthar Hexbrand (alias of Shieldknight)https://paizo.com/campaigns/IobarianHorror/discussion#482011-06-24T12:35:19Z2011-06-24T12:35:19Z<p>Sorry about this guys, but I just got a new job and it will put a big cramp in my gaming. I'm going to have to leave this PbP. Thanks for the great time and interesting concept.</p>
<p>Kulthar</p>Sorry about this guys, but I just got a new job and it will put a big cramp in my gaming. I'm going to have to leave this PbP. Thanks for the great time and interesting concept.
KultharKulthar Hexbrand (alias of Shieldknight)2011-06-24T12:35:19ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=3?DM-Kalizars-Greenbelt-Heroes-Game#1452011-06-23T21:57:47Z2011-06-23T21:57:47Z<p>Flynn leans in close to Bisimone. Close enough to smell the fragrance of her skin and whispers in her ear.
<br />
[Spoiler omitted]</p>Flynn leans in close to Bisimone. Close enough to smell the fragrance of her skin and whispers in her ear.
[Spoiler omitted]Flynn Steelheart (alias of Shieldknight)2011-06-23T21:57:47ZRe: Forums: Pathfinder Society: Would you play it in a bar? Would you, could you, in a car?Shieldknighthttps://paizo.com/threads/rzs2mfxd?Would-you-play-it-in-a-bar-Would-you-could#132011-06-23T19:51:00Z2011-06-23T19:51:00Z<p>I use a round wooden candle holder I found at Wal-mart. Gives the dice a good sound when they hit.</p>I use a round wooden candle holder I found at Wal-mart. Gives the dice a good sound when they hit.Shieldknight2011-06-23T19:51:00ZRe: Forums: Play-by-Post: DM Kalizar's Greenbelt Heroes GameFlynn Steelheart (alias of Shieldknight)https://paizo.com/threads/rzs2mbu1&page=3?DM-Kalizars-Greenbelt-Heroes-Game#1402011-06-23T16:01:56Z2011-06-23T16:01:56Z<p><span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 3 ⇒ (13) + 3 = 16</span></span></p>
<p>Flynn pulls up the cart. Stopping it about talking distance away. He then looks towards Keiran, <b>Evidently you're the designated leader. Care to get us in? I'd hate to have to sleep outside of the gates tonight. And I definitely wouldn't want the lovely Lady Bisimone having to sleep on the hard cold ground, when she deserves only the best bed that Nivakta has to offer.</b> Flynn flashes a quick smile showing his white teeth at Xan after the last comment.</p>Perception: [dice]1d20+3[/dice]
Flynn pulls up the cart. Stopping it about talking distance away. He then looks towards Keiran, Evidently you're the designated leader. Care to get us in? I'd hate to have to sleep outside of the gates tonight. And I definitely wouldn't want the lovely Lady Bisimone having to sleep on the hard cold ground, when she deserves only the best bed that Nivakta has to offer. Flynn flashes a quick smile showing his white teeth at Xan after the last comment.Flynn Steelheart (alias of Shieldknight)2011-06-23T16:01:56ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=36?Sunshadows-Kaer-Maga-Adventures#17742011-06-23T03:12:42Z2011-06-23T03:12:42Z<p><span class=messageboard-ooc>Sorry about that, things went around so fast I didn't realize it was my turn. Or maybe I just wanted to drag it out a little longer because I don't want it to end. ;)
<br />
Rnd 3, 17/24 hp, +2AC/+2CMD (20AC)</span></p>
<p>Petvar takes another swing at the zombie between him and Tripe. <b>This is only delaying the inevitable. I shall end you!</b></p>
<p><span class=messageboard-ooc>Morningstar: <span class="messageboard-dice">1d20 + 4 + 2 ⇒ (19) + 4 + 2 = 25</span>
<br />
MS Damage: <span class="messageboard-dice">1d8 + 3 + 2 ⇒ (5) + 3 + 2 = 10</span>
<br />
If that drops the zombie Petvar will 5' step up next to Tripe and swing his light hammer at Tripe. Else the second swing will go to the zombie and then 5' step up to Tripe if that drops the zombie.
<br />
Light Hammer: <span class="messageboard-dice">1d20 + 4 + 2 ⇒ (8) + 4 + 2 = 14</span>
<br />
LH Damage: <span class="messageboard-dice">1d4 + 3 + 2 ⇒ (3) + 3 + 2 = 8</span></span></p>Sorry about that, things went around so fast I didn't realize it was my turn. Or maybe I just wanted to drag it out a little longer because I don't want it to end. ;)
Rnd 3, 17/24 hp, +2AC/+2CMD (20AC)
Petvar takes another swing at the zombie between him and Tripe. This is only delaying the inevitable. I shall end you!
Morningstar: [dice]1d20+4+2[/dice]
MS Damage: [dice]1d8+3+2[/dice]
If that drops the zombie Petvar will 5' step up next to Tripe and swing his light hammer at Tripe. Else the...Petvar Tarmikos (alias of Shieldknight)2011-06-23T03:12:42ZRe: Forums: Kingmaker: Community Created 6 Player Kingmaker Conversion ChaptersShieldknighthttps://paizo.com/threads/rzs2m26n?Community-Created-6-Player-Kingmaker#322011-06-22T20:02:00Z2011-06-22T20:02:00Z<p>I've become pretty familiar with the Witch class. I have one player who's PC is a witch and I have converted the Old Beldame to witch as well. I can take a look at this later this week. I'll give it a shot and post a conversion as soon as I get it done.</p>I've become pretty familiar with the Witch class. I have one player who's PC is a witch and I have converted the Old Beldame to witch as well. I can take a look at this later this week. I'll give it a shot and post a conversion as soon as I get it done.Shieldknight2011-06-22T20:02:00ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=36?Sunshadows-Kaer-Maga-Adventures#17722011-06-22T19:33:50Z2011-06-22T19:33:50Z<p><span class=messageboard-ooc>At least its not as bad as my groups dice last night. I GM and they voted to use the Critical Hit and Fumble Decks from Gamemastery. In four hours of gaming we went through 11 Critical Fumble cards and 7 Critical Hit cards. And they loved every minute of it. Except the bard, who lost a foot due to a critical hit by a bear trap. lol</span></p>At least its not as bad as my groups dice last night. I GM and they voted to use the Critical Hit and Fumble Decks from Gamemastery. In four hours of gaming we went through 11 Critical Fumble cards and 7 Critical Hit cards. And they loved every minute of it. Except the bard, who lost a foot due to a critical hit by a bear trap. lolPetvar Tarmikos (alias of Shieldknight)2011-06-22T19:33:50ZRe: Forums: Pathfinder Society: Would you play it in a bar? Would you, could you, in a car?Shieldknighthttps://paizo.com/threads/rzs2mfxd?Would-you-play-it-in-a-bar-Would-you-could#72011-06-22T14:50:04Z2011-06-22T14:50:04Z<p>We've done this! </p>
<p>For combat we used small 1/2" diameter (Medium/Small) and 1" diameter (Large) colored magnets with a clipboard that we had glued a piece of tin to and covered with a 1/2" gridded laminated sheet. Works well, and the driver can participate if he/she is willing to glance at the board once in a while and has a good memory for "seeing" the pieces. (You could just use a metal clipboard instead.)</p>
<p>Outside of combat, the roleplaying was great. Confined space with little noise. We had a lot of fun and managed to get a couple of scenarios in before we even reached the con.</p>We've done this!
For combat we used small 1/2" diameter (Medium/Small) and 1" diameter (Large) colored magnets with a clipboard that we had glued a piece of tin to and covered with a 1/2" gridded laminated sheet. Works well, and the driver can participate if he/she is willing to glance at the board once in a while and has a good memory for "seeing" the pieces. (You could just use a metal clipboard instead.)
Outside of combat, the roleplaying was great. Confined space with little noise. We...Shieldknight2011-06-22T14:50:04ZRe: Forums: Play-by-Post: Iobarian horrorKulthar Hexbrand (alias of Shieldknight)https://paizo.com/campaigns/IobarianHorror/gameplay&page=3#1042011-06-22T13:03:09Z2011-06-22T13:03:09Z<p><b>Let us keep a wary eye on the water then, but we need to investigate this cave further before we attack anything.</b></p>Let us keep a wary eye on the water then, but we need to investigate this cave further before we attack anything.Kulthar Hexbrand (alias of Shieldknight)2011-06-22T13:03:09ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=36?Sunshadows-Kaer-Maga-Adventures#17602011-06-21T02:34:17Z2011-06-21T02:34:17Z<p><span class=messageboard-ooc>I think Filios skipped me when he made his comment. I should go before the zombies.
<br />
Rnd 2, 17/24 hp, +2AC/+2CMD (20AC)</span></p>
<p>Petvar swings hard with both weapons at the Zombie in front of him. <b>Filios or Morthos, can you get behind Tripe? We can flank him if we hurry.</b></p>
<p><span class=messageboard-ooc>Morningstar: <span class="messageboard-dice">1d20 + 4 + 2 ⇒ (15) + 4 + 2 = 21</span>
<br />
MS Damage: <span class="messageboard-dice">1d8 + 3 + 2 ⇒ (5) + 3 + 2 = 10</span>
<br />
Light Hammer: <span class="messageboard-dice">1d20 + 4 + 2 ⇒ (11) + 4 + 2 = 17</span>
<br />
LH Damage: <span class="messageboard-dice">1d4 + 3 + 2 ⇒ (3) + 3 + 2 = 8</span>
<br />
<b><i>IF</i></b> that drops Zombie 2, Petvar will 5' step up into its spot in J8.</span></p>I think Filios skipped me when he made his comment. I should go before the zombies.
Rnd 2, 17/24 hp, +2AC/+2CMD (20AC)
Petvar swings hard with both weapons at the Zombie in front of him. Filios or Morthos, can you get behind Tripe? We can flank him if we hurry.
Morningstar: [dice]1d20+4+2[/dice]
MS Damage: [dice]1d8+3+2[/dice]
Light Hammer: [dice]1d20+4+2[/dice]
LH Damage: [dice]1d4+3+2[/dice]
IF that drops Zombie 2, Petvar will 5' step up into its spot in J8.Petvar Tarmikos (alias of Shieldknight)2011-06-21T02:34:17ZRe: Forums: Kingmaker: City Map ToolkitShieldknighthttps://paizo.com/threads/rzs2me67?City-Map-Toolkit#252011-06-19T11:44:48Z2011-06-19T11:44:48Z<p>This stuff just keeps getting better and better. Thanks for the time and effort you have put into this. Also thanks to Vic and Dale for adding their info. Much appreciated.</p>
<p><b>Man, I love this company and its fans!</b></p>This stuff just keeps getting better and better. Thanks for the time and effort you have put into this. Also thanks to Vic and Dale for adding their info. Much appreciated.
Man, I love this company and its fans!Shieldknight2011-06-19T11:44:48ZRe: Forums: Play-by-Post: Mark's Kingmaker Build ThreadShieldknighthttps://paizo.com/threads/rzs2llaq&page=6?Marks-Kingmaker-Build-Thread#2672011-06-17T19:35:53Z2011-06-17T19:35:53Z<p>[Spoiler omitted]</p>[Spoiler omitted]Shieldknight2011-06-17T19:35:53ZRe: Forums: Kingmaker: City Map ToolkitShieldknighthttps://paizo.com/threads/rzs2me67?City-Map-Toolkit#132011-06-17T18:25:07Z2011-06-17T18:25:07Z<p>Love this! Very cool!</p>
<p>If you are taking suggestions...</p>
<p>Would it be possible for you to add buildings? Or is it easy enough a non-coder could do it? I'm using the additional rules from Jon Brazer's <i>Book of the River Kingdoms</i>. Any possibility of adding the additional buildings from there?</p>
<p>Thanks</p>Love this! Very cool!
If you are taking suggestions...
Would it be possible for you to add buildings? Or is it easy enough a non-coder could do it? I'm using the additional rules from Jon Brazer's Book of the River Kingdoms. Any possibility of adding the additional buildings from there?
ThanksShieldknight2011-06-17T18:25:07ZRe: Forums: Kingmaker: Spy networksShieldknighthttps://paizo.com/threads/rzs2mezt?Spy-networks#102011-06-17T18:19:46Z2011-06-17T18:19:46Z<p>Thanks everyone for your suggestions. A topic that may need a little more mechanics probably.</p>
<p>But as I stated earlier, this is for my Kingmaker campaign. The player that wants to do this is the Spymaster. However, he didn't want to have to take the feat. The Kingdom's Assassin did take the leadership feat and hired on a Bard as a cohort. Since I already have a party of 6 PC's, I'm thinking I'll have the Assassin's cohort stay behind and run the spy network. That would take him out of the fighting and take care of the spy network.</p>
<p>Thanks again.</p>
<p>Feel free to continue discussing if you have any additional thoughts or ideas. I'm always open to more.</p>Thanks everyone for your suggestions. A topic that may need a little more mechanics probably.
But as I stated earlier, this is for my Kingmaker campaign. The player that wants to do this is the Spymaster. However, he didn't want to have to take the feat. The Kingdom's Assassin did take the leadership feat and hired on a Bard as a cohort. Since I already have a party of 6 PC's, I'm thinking I'll have the Assassin's cohort stay behind and run the spy network. That would take him out of the...Shieldknight2011-06-17T18:19:46ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=35?Sunshadows-Kaer-Maga-Adventures#17452011-06-17T15:42:03Z2011-06-17T15:42:03Z<div class="messageboard-quotee">sunshadow21 wrote:</div><blockquote> Petvar's morningstar slams into the zombie, but it bounces off his tough hide. </blockquote><p><span class=messageboard-ooc><b>NOOOOOOOOO!</b> Obviously not your normal zombie. That was such a powerful hit too. Would have dropped a normal zombie. :-p
</p>
Knowledge (undead): <span class="messageboard-dice">1d20 + 2 ⇒ (9) + 2 = 11</span></span></p>
<p>Petvar glances at Tripe and points his morningstar at him, <b>Nice. But it won't stop me. I'll shall destroy you for your abominations.</b></p>sunshadow21 wrote:Petvar's morningstar slams into the zombie, but it bounces off his tough hide.
NOOOOOOOOO! Obviously not your normal zombie. That was such a powerful hit too. Would have dropped a normal zombie. :-p
Knowledge (undead): [dice]1d20+2[/dice]Petvar glances at Tripe and points his morningstar at him, Nice. But it won't stop me. I'll shall destroy you for your abominations.Petvar Tarmikos (alias of Shieldknight)2011-06-17T15:42:03ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=35?Sunshadows-Kaer-Maga-Adventures#17432011-06-17T15:07:15Z2011-06-17T15:07:15Z<p><span class=messageboard-ooc>AoO (Rnd 1), 17/24 hp, +2 AC/+2 CMD (20 AC/22CMD)</span></p>
<p>Petvar reacts to the zombie moving beside him.</p>
<p><span class=messageboard-ooc>Morningstar: <span class="messageboard-dice">1d20 + 6 + 2 ⇒ (10) + 6 + 2 = 18</span>
<br />
MS Damage: <span class="messageboard-dice">1d8 + 3 + 2 ⇒ (8) + 3 + 2 = 13</span>
<br />
</span></p>AoO (Rnd 1), 17/24 hp, +2 AC/+2 CMD (20 AC/22CMD)
Petvar reacts to the zombie moving beside him.
Morningstar: [dice]1d20+6+2[/dice]
MS Damage: [dice]1d8+3+2[/dice]Petvar Tarmikos (alias of Shieldknight)2011-06-17T15:07:15ZRe: Forums: Play-by-Post Discussion: Sunshadow's Kaer Maga OOC discussionPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2lt9n&page=3?Sunshadows-Kaer-Maga-OOC-discussion#1372011-06-17T14:10:26Z2011-06-17T14:10:26Z<p>Raising his mug of ale. <span class=messageboard-ooc>Assuming we make it out of here alive.</span></p>
<p><b>Here, Here!</b></p>
<p>This has been a blast. You have done a great job and I have enjoyed this PbP. Thanks to everyone who has participated and made this so much fun.</p>Raising his mug of ale. Assuming we make it out of here alive.
Here, Here!
This has been a blast. You have done a great job and I have enjoyed this PbP. Thanks to everyone who has participated and made this so much fun.Petvar Tarmikos (alias of Shieldknight)2011-06-17T14:10:26ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=35?Sunshadows-Kaer-Maga-Adventures#17412011-06-17T14:08:24Z2011-06-17T14:08:24Z<p><span class=messageboard-ooc>Rnd 1, 24/24 hp, +2 AC/+2 CMD till end of Solomon's third turn.
<br />
@DM SS: Did you remember my +2 to init for being in my favored Community: Kaer Maga? It may not change the Init Order, but it would move me just ahead of the Zombies.</span>
<br />
Petvar, infuriated by the abominations standing in the other room and their creator, rushes out past Darren and swings wildly at the skeleton. <b>You shall fall for your abonomation!</b>
<br />
<span class=messageboard-ooc>This is either going to be spectacular or over very quickly for Petvar. ;) Petvar moves 30' to behind the skeleton at K8 and attacks with his Morningstar.
<br />
Morningstar: <span class="messageboard-dice">1d20 + 6 + 2 ⇒ (17) + 6 + 2 = 25</span>
<br />
MS Damage: <span class="messageboard-dice">1d8 + 3 + 2 ⇒ (5) + 3 + 2 = 10</span></span></p>Rnd 1, 24/24 hp, +2 AC/+2 CMD till end of Solomon's third turn.
@DM SS: Did you remember my +2 to init for being in my favored Community: Kaer Maga? It may not change the Init Order, but it would move me just ahead of the Zombies.
Petvar, infuriated by the abominations standing in the other room and their creator, rushes out past Darren and swings wildly at the skeleton. You shall fall for your abonomation!
This is either going to be spectacular or over very quickly for Petvar. ;) Petvar...Petvar Tarmikos (alias of Shieldknight)2011-06-17T14:08:24ZRe: Forums: Play-by-Post: Iobarian horrorKulthar Hexbrand (alias of Shieldknight)https://paizo.com/campaigns/IobarianHorror/gameplay&page=2#932011-06-17T12:55:54Z2011-06-17T12:55:54Z<p>Unable to find the creator of the illusion, Kulthar casts Mage Armor on himself. <b>Someone find it. I can't see or hear it.</b></p>Unable to find the creator of the illusion, Kulthar casts Mage Armor on himself. Someone find it. I can't see or hear it.Kulthar Hexbrand (alias of Shieldknight)2011-06-17T12:55:54ZForums: Kingmaker: Spy networksShieldknighthttps://paizo.com/threads/rzs2mezt?Spy-networks#12012-04-30T18:04:02Z2011-06-17T03:33:02Z<p>I'm running a Kingmaker campaign and have been asked a question I'm uncertain of how to answer.</p>
<p>How would one institute a spy network? What would it cost? Would there be different costs depending on how good it is and how secret it is? I'm sure there is more, but I'm tired and its late.</p>
<p>Thanks,</p>I'm running a Kingmaker campaign and have been asked a question I'm uncertain of how to answer.
How would one institute a spy network? What would it cost? Would there be different costs depending on how good it is and how secret it is? I'm sure there is more, but I'm tired and its late.
Thanks,Shieldknight2011-06-17T03:33:02ZRe: Forums: Play-by-Post: Mark's Kingmaker Build ThreadShieldknighthttps://paizo.com/threads/rzs2llaq&page=6?Marks-Kingmaker-Build-Thread#2612011-06-17T01:52:57Z2011-06-17T01:52:57Z<p>alright here is a link to the map of your current kingdom.</p>
<p>X is explored
<br />
F is farmed
<br />
O is claimed/owned</p>
<p><a href="https://7118393539242270161-a-1802744773732722657-s-sites.googlegroups.com/site/gamerscloset/Home/kingmaker/stolen-lands/Shieldlands01.jpg?attachauth=ANoY7coTJFTdEO0XMi3AW5hr1xt_6vvFa5dDKTeSZDBQbb6KffyThWUotlqcy93z3H7TcLKUKA6_1gBlgb9fgp6Y8rKEpTWDq3xX4freaAgEH3Uj83-coJ-cR_f-xCRN0ZOs6xR5ZmYtVlzOBC7_rPA_gQMEUlA7mOHFrxgmcJcIOzs_kA3h6JT3ZXgqnNaQlIbDaXMNi3CCdDHOBFTVLCukQDzRU7IKWmw9i2JL7cTAMLMX5Ay0twjhRW_b35s0Mgr7Azjtlm4-&attredirects=0" target="_blank" rel="nofollow">MAP</a></p>alright here is a link to the map of your current kingdom.
X is explored
F is farmed
O is claimed/owned
MAPShieldknight2011-06-17T01:52:57ZRe: Forums: Play-by-Post: Iobarian horrorKulthar Hexbrand (alias of Shieldknight)https://paizo.com/campaigns/IobarianHorror/gameplay&page=2#912011-06-17T00:35:54Z2011-06-17T00:35:54Z<p>Kulthar attempts to find the creator of the illusion.</p>
<p><span class=messageboard-ooc>Will: <span class="messageboard-dice">1d20 + 8 ⇒ (18) + 8 = 26</span>
<br />
Perception: <span class="messageboard-dice">1d20 + 8 ⇒ (12) + 8 = 20</span>
<br />
Is the boy an illusion? Do I find him/her? Determines my next actions</span></p>Kulthar attempts to find the creator of the illusion.
Will: [dice]1d20+8[/dice]
Perception: [dice]1d20+8[/dice]
Is the boy an illusion? Do I find him/her? Determines my next actionsKulthar Hexbrand (alias of Shieldknight)2011-06-17T00:35:54ZRe: Forums: Play-by-Post: Iobarian horrorKulthar Hexbrand (alias of Shieldknight)https://paizo.com/campaigns/IobarianHorror/gameplay&page=2#892011-06-16T23:52:10Z2011-06-16T23:52:10Z<p><b>HMPF, figured as much when my spell did nothing. It should have at least outlined the creature.</b></p>
<p><span class=messageboard-ooc>Who's turn is it?</span></p>HMPF, figured as much when my spell did nothing. It should have at least outlined the creature.
Who's turn is it?Kulthar Hexbrand (alias of Shieldknight)2011-06-16T23:52:10ZRe: Forums: Play-by-Post Discussion: DM Kalizar's Kingmakers Group OOCShieldknighthttps://paizo.com/threads/rzs2mbu4&page=2?DM-Kalizars-Kingmakers-Group-OOC#972011-06-16T19:33:18Z2011-06-16T19:33:18Z<p>and Almathea, and Raktin, and Adreccam.</p>
<p>I have a proposal.</p>
<p><i>This is Flynn btw.</i></p>and Almathea, and Raktin, and Adreccam.
I have a proposal.
This is Flynn btw.Shieldknight2011-06-16T19:33:18ZRe: Forums: Play-by-Post Discussion: DM Kalizar's Kingmakers Group OOCShieldknighthttps://paizo.com/threads/rzs2mbu4&page=2?DM-Kalizars-Kingmakers-Group-OOC#962011-06-16T15:40:47Z2011-06-16T15:40:47Z<p>Viktor, please email me.</p>
<p>[Spoiler omitted]</p>Viktor, please email me.
[Spoiler omitted]Shieldknight2011-06-16T15:40:47ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=35?Sunshadows-Kaer-Maga-Adventures#17352011-06-16T14:10:49Z2011-06-16T14:10:49Z<p><span class=messageboard-ooc>Let the fund begin!</span></p>
<p><b>You shall pay for your abonomations!</b></p>Let the fund begin!
You shall pay for your abonomations!Petvar Tarmikos (alias of Shieldknight)2011-06-16T14:10:49ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=35?Sunshadows-Kaer-Maga-Adventures#17152011-06-15T12:09:07Z2011-06-15T12:09:07Z<p><span class=messageboard-ooc>I'm not trying to take your job. I just want to have a second opinion around when traps are concerned. ;)
<br />
<span class="messageboard-dice">1d20 + 8 ⇒ (6) + 8 = 14</span></span></p>I'm not trying to take your job. I just want to have a second opinion around when traps are concerned. ;)
[dice]1d20+8[/dice]Petvar Tarmikos (alias of Shieldknight)2011-06-15T12:09:07ZRe: Forums: Play-by-Post: Mark's Kingmaker Build ThreadShieldknighthttps://paizo.com/threads/rzs2llaq&page=6?Marks-Kingmaker-Build-Thread#2582011-06-15T03:16:53Z2011-06-15T03:16:53Z<p>[Spoiler omitted]</p>
<p>For spoiler's, dice rolling, or other things, check the instruction below the message box titled <b>BBCode tags you can use:[Spoiler omitted]</b></p>[Spoiler omitted]
For spoiler's, dice rolling, or other things, check the instruction below the message box titled BBCode tags you can use:[Spoiler omitted]Shieldknight2011-06-15T03:16:53ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=35?Sunshadows-Kaer-Maga-Adventures#17112011-06-15T03:09:20Z2011-06-15T03:09:20Z<p><span class=messageboard-ooc>@ Morthos: sure I would take those to use.
<br />
@ DM: I now have Trapfinding as well.</span></p>@ Morthos: sure I would take those to use.
@ DM: I now have Trapfinding as well.Petvar Tarmikos (alias of Shieldknight)2011-06-15T03:09:20ZRe: Forums: Play-by-Post: Mark's Kingmaker Build ThreadShieldknighthttps://paizo.com/threads/rzs2llaq&page=6?Marks-Kingmaker-Build-Thread#2532011-06-14T14:32:08Z2011-06-14T14:32:08Z<p>I will be posting a map of what you have explored thus far later today. This should help you in determining what hexes you want to claim. We could even do some exploring via forum if you would like.</p>I will be posting a map of what you have explored thus far later today. This should help you in determining what hexes you want to claim. We could even do some exploring via forum if you would like.Shieldknight2011-06-14T14:32:08ZRe: Forums: Play-by-Post: Iobarian horrorKulthar Hexbrand (alias of Shieldknight)https://paizo.com/campaigns/IobarianHorror/gameplay&page=2#762011-06-14T13:07:03Z2011-06-14T13:07:03Z<p>Kulthar moves forward 20' and casts a spell on the creature.</p>
<p><span class=messageboard-ooc>Glitterdust (DC 14)</span></p>Kulthar moves forward 20' and casts a spell on the creature.
Glitterdust (DC 14)Kulthar Hexbrand (alias of Shieldknight)2011-06-14T13:07:03ZRe: Forums: Play-by-Post: Mark's Kingmaker Build ThreadShieldknighthttps://paizo.com/threads/rzs2llaq&page=6?Marks-Kingmaker-Build-Thread#2522011-06-14T03:41:50Z2011-06-14T03:41:50Z<p>Month 35? Wow, I didn't realize we went through 10 months this last weekend.</p>
<p>The following are things that are happening during your months of Kingdom Building. I thought maybe while we stat out the kingdom, we could also do some role-playing. (And move some plot lines along ;)</p>
<p>Please only read your posts. If the others want you to know what theirs say, they need to post it themselves or state that they allow you to read theirs. For information on how to post spoilerriffic information, see the BBCode tags.</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>I'm still thinking about the Windmills. But I'm thinking they can only be built in a farmed hex with no other improvements. Give a +1 Economy, +1 Stability, -1 BP Consumption. Cost 8 BP. Just what I'm thinking at the moment.</p>Month 35? Wow, I didn't realize we went through 10 months this last weekend.
The following are things that are happening during your months of Kingdom Building. I thought maybe while we stat out the kingdom, we could also do some role-playing. (And move some plot lines along ;)
Please only read your posts. If the others want you to know what theirs say, they need to post it themselves or state that they allow you to read theirs. For information on how to post spoilerriffic information, see...Shieldknight2011-06-14T03:41:50ZRe: Forums: Play-by-Post: Iobarian horrorKulthar Hexbrand (alias of Shieldknight)https://paizo.com/campaigns/IobarianHorror/gameplay&page=2#742011-06-14T02:52:15Z2011-06-14T02:52:15Z<p><span class=messageboard-ooc>Is the boy still visible above the water? Or did the creature pull him under? Makes a difference for what I do.</span></p>Is the boy still visible above the water? Or did the creature pull him under? Makes a difference for what I do.Kulthar Hexbrand (alias of Shieldknight)2011-06-14T02:52:15ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=35?Sunshadows-Kaer-Maga-Adventures#17072011-06-13T18:16:18Z2011-06-13T18:16:18Z<p>Petvar will rummage through the crypt as well.</p>
<p><span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 7 ⇒ (11) + 7 = 18</span></span></p>
<p><b>I can carry the thunderstone. I'd like to pay my respects to the creator of the zombie in the last room.</b></p>Petvar will rummage through the crypt as well.
Perception: [dice]1d20+7[/dice]
I can carry the thunderstone. I'd like to pay my respects to the creator of the zombie in the last room.Petvar Tarmikos (alias of Shieldknight)2011-06-13T18:16:18ZRe: Forums: Play-by-Post Discussion: Sunshadow's Kaer Maga OOC discussionPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2lt9n&page=3?Sunshadows-Kaer-Maga-OOC-discussion#1342011-06-13T03:01:33Z2011-06-13T03:01:33Z<p>Level Up!</p>
<p>+1 level Urban Ranger
<br />
hp: (1d10)6 + 1 + 18 = 25</p>
<p>+1 BAB
<br />
+1 Will
<br />
Skills: +1 Rank in Climb, Disable Device, Knowledge (dungeoneering), Knowledge (geography), Knowledge (local), Perception, Stealth, Survival</p>
<p><b>Specials/Feats</b>
<br />
Favored Community (Kaer Maga)
<br />
Trapfinding
<br />
Two-Weapon Defense</p>Level Up!
+1 level Urban Ranger
hp: (1d10)6 + 1 + 18 = 25
+1 BAB
+1 Will
Skills: +1 Rank in Climb, Disable Device, Knowledge (dungeoneering), Knowledge (geography), Knowledge (local), Perception, Stealth, Survival
Specials/Feats
Favored Community (Kaer Maga)
Trapfinding
Two-Weapon DefensePetvar Tarmikos (alias of Shieldknight)2011-06-13T03:01:33ZForums: Kingmaker: Need Help! *Spoilers*Shieldknighthttps://paizo.com/threads/rzs2me46?Need-Help-Spoilers#12011-06-12T14:51:56Z2011-06-12T14:51:56Z<p>My players definitely stay out!!! You know who you are.</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>My players definitely stay out!!! You know who you are.
[Spoiler omitted]
[Spoiler omitted]Shieldknight2011-06-12T14:51:56ZRe: Forums: Play-by-Post: Iobarian horrorKulthar Hexbrand (alias of Shieldknight)https://paizo.com/campaigns/IobarianHorror/gameplay&page=2#682011-06-11T21:47:41Z2011-06-11T21:47:41Z<p><span class=messageboard-ooc>Initiative: <span class="messageboard-dice">1d20 + 3 ⇒ (7) + 3 = 10</span></span></p>Initiative: [dice]1d20+3[/dice]Kulthar Hexbrand (alias of Shieldknight)2011-06-11T21:47:41ZRe: Forums: Play-by-Post: Iobarian horrorKulthar Hexbrand (alias of Shieldknight)https://paizo.com/campaigns/IobarianHorror/gameplay&page=2#652011-06-11T14:18:49Z2011-06-11T14:18:49Z<p>Cursing in dwarven, Kulthar quickly dismounts Blade and runs just far enough in to see what is happening. Lifting his Musket to his shoulder he takes aim.</p>
<p><span class=messageboard-ooc>Are we in initiative now? Will there be a map?
<br />
Ride (quick dismount): <span class="messageboard-dice">1d20 + 12 ⇒ (1) + 12 = 13</span></span></p>Cursing in dwarven, Kulthar quickly dismounts Blade and runs just far enough in to see what is happening. Lifting his Musket to his shoulder he takes aim.
Are we in initiative now? Will there be a map?
Ride (quick dismount): [dice]1d20+12[/dice]Kulthar Hexbrand (alias of Shieldknight)2011-06-11T14:18:49ZRe: Forums: Play-by-Post: Iobarian horrorKulthar Hexbrand (alias of Shieldknight)https://paizo.com/campaigns/IobarianHorror/gameplay&page=2#602011-06-11T01:46:16Z2011-06-11T01:46:16Z<p>Kulthar will follow Ian's lead and urge Blade to be just out of sight of the cave entrance. Kulthar readies his musket for what may come out of the cave.</p>
<p><span class=messageboard-ooc>Stealth: <span class="messageboard-dice">1d20 + 3 ⇒ (6) + 3 = 9</span></span></p>Kulthar will follow Ian's lead and urge Blade to be just out of sight of the cave entrance. Kulthar readies his musket for what may come out of the cave.
Stealth: [dice]1d20+3[/dice]Kulthar Hexbrand (alias of Shieldknight)2011-06-11T01:46:16ZRe: Forums: Pathfinder Society: Hey Players... Know About Your FactionShieldknighthttps://paizo.com/threads/rzs2mdbb?Hey-Players-Know-About-Your-Faction#152011-06-10T12:44:46Z2011-06-10T12:44:46Z<div class="messageboard-quotee">Morgen wrote:</div><blockquote> I really don't want to see this turn into an arms race like Living Greyhawk did in the Shield Lands. Seriously folks, pretty please with sugar on top.</blockquote><p>Seriously? I don't know who you played with in the Shield Lands, but the people I played with were heavy on the <b>role</b>-playing and light on the <i>roll</i>-playing. There was many a battle that we barely made it through by the skin of our teeth, just because somebody wouldn't do something because it wasn't in character. I also lost a lot of treasure and experience because we were playing in character instead of battle mode.
<p>BtT, Some groups just don't want to role-play. You can't stop them from playing the game. Asking people now days to know their faction leader, his/her favorite food and tactics, and what are the general goals, is like asking an average American if they know who is the current President and Vice President and where they stand on the issues. Quite a few don't know and don't care.
<br />
[Spoiler omitted]</p>Morgen wrote:I really don't want to see this turn into an arms race like Living Greyhawk did in the Shield Lands. Seriously folks, pretty please with sugar on top.
Seriously? I don't know who you played with in the Shield Lands, but the people I played with were heavy on the role-playing and light on the roll-playing. There was many a battle that we barely made it through by the skin of our teeth, just because somebody wouldn't do something because it wasn't in character. I also lost a lot...Shieldknight2011-06-10T12:44:46ZRe: Forums: Play-by-Post: Iobarian horrorKulthar Hexbrand (alias of Shieldknight)https://paizo.com/campaigns/IobarianHorror/gameplay#502011-06-09T20:01:42Z2011-06-09T20:01:42Z<p>At Ian's words Kulthar mounts Blade and moves away from the entrance about 20 feet and draws his musket and readies it. He looks down the Far-Sight and tries to see what the others are seeing in the cave. <b>Steady Blade. We will be in battle soon enough.</b></p>
<p><span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 8 ⇒ (11) + 8 = 19</span></span></p>At Ian's words Kulthar mounts Blade and moves away from the entrance about 20 feet and draws his musket and readies it. He looks down the Far-Sight and tries to see what the others are seeing in the cave. Steady Blade. We will be in battle soon enough.
Perception: [dice]1d20+8[/dice]Kulthar Hexbrand (alias of Shieldknight)2011-06-09T20:01:42ZRe: Forums: Play-by-Post Discussion: Iobarian horror discussionKulthar Hexbrand (alias of Shieldknight)https://paizo.com/campaigns/IobarianHorror/discussion#322011-06-09T13:53:44Z2011-06-09T13:53:44Z<p>How big is the cave opening? Will Blade be able to fit?</p>How big is the cave opening? Will Blade be able to fit?Kulthar Hexbrand (alias of Shieldknight)2011-06-09T13:53:44ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=34?Sunshadows-Kaer-Maga-Adventures#16822011-06-09T13:50:09Z2011-06-09T13:50:09Z<p><span class=messageboard-ooc>Round 6, 17/17 hp, no effects</span></p>
<p>Petvar steps up to attack the longspear wielding skeleton.</p>
<p><span class=messageboard-ooc>5' step into Q5, full attack</span>
<br />
<span class=messageboard-ooc>Morningstar: <span class="messageboard-dice">1d20 + 3 + 2 ⇒ (4) + 3 + 2 = 9</span> (no flank)
<br />
MS Damage: <span class="messageboard-dice">1d8 + 3 + 2 ⇒ (7) + 3 + 2 = 12</span>
<br />
Light Hammer: <span class="messageboard-dice">1d20 + 3 + 2 ⇒ (13) + 3 + 2 = 18</span> (no flank)
<br />
LH Damage: <span class="messageboard-dice">1d4 + 3 + 2 ⇒ (4) + 3 + 2 = 9</span></span></p>Round 6, 17/17 hp, no effects
Petvar steps up to attack the longspear wielding skeleton.
5' step into Q5, full attack
Morningstar: [dice]1d20+3+2[/dice] (no flank)
MS Damage: [dice]1d8+3+2[/dice]
Light Hammer: [dice]1d20+3+2[/dice] (no flank)
LH Damage: [dice]1d4+3+2[/dice]Petvar Tarmikos (alias of Shieldknight)2011-06-09T13:50:09ZRe: Forums: Play-by-Post Discussion: Iobarian horror discussionKulthar Hexbrand (alias of Shieldknight)https://paizo.com/campaigns/IobarianHorror/discussion#272011-06-09T02:24:07Z2011-06-09T02:24:07Z<p>I see that I have a ton of ranks in swim for Blade. Not sure why, doesn't make much sense. Would it be okay if I split that out into a couple different skills?</p>I see that I have a ton of ranks in swim for Blade. Not sure why, doesn't make much sense. Would it be okay if I split that out into a couple different skills?Kulthar Hexbrand (alias of Shieldknight)2011-06-09T02:24:07ZRe: Forums: Play-by-Post: Iobarian horrorKulthar Hexbrand (alias of Shieldknight)https://paizo.com/campaigns/IobarianHorror/gameplay#422011-06-09T02:22:43Z2011-06-09T02:22:43Z<p><span class=messageboard-ooc>Perception:
<br />
Blade: <span class="messageboard-dice">1d20 + 7 ⇒ (9) + 7 = 16</span>
<br />
Kulthar: <span class="messageboard-dice">1d20 + 8 ⇒ (1) + 8 = 9</span></span></p>Perception:
Blade: [dice]1d20+7[/dice]
Kulthar: [dice]1d20+8[/dice]Kulthar Hexbrand (alias of Shieldknight)2011-06-09T02:22:43ZRe: Forums: Play-by-Post: Iobarian horrorKulthar Hexbrand (alias of Shieldknight)https://paizo.com/campaigns/IobarianHorror/gameplay#372011-06-08T21:30:51Z2011-06-08T21:30:51Z<p>Kulthar takes the scarf and passes it under the nose of Blade. He then makes his way around the group, offering it for each companion to smell so that they may pick up the scent of the children. <b>Well, no time like the present. Let's see if this group can pick up that trail.</b> Kulthar mounts Blade and rides over to the place Jacobo pointed out. <b>Let's go Blade, see if you can pick up that scent. I'll look for signs of disturbance.</b> Kulthar dismounts and begins searching for tracks.</p>
<p><span class=messageboard-ooc>Both Blade and Kulthar are trying to aid Ian or Uriel in tracking the children. Kulthar <b>doesn't</b> consider himself a great tracker.
<br />
Blade Track: <span class="messageboard-dice">1d20 + 2 ⇒ (8) + 2 = 10</span>
<br />
Kulthar Track: <span class="messageboard-dice">1d20 + 11 ⇒ (8) + 11 = 19</span></span></p>Kulthar takes the scarf and passes it under the nose of Blade. He then makes his way around the group, offering it for each companion to smell so that they may pick up the scent of the children. Well, no time like the present. Let's see if this group can pick up that trail. Kulthar mounts Blade and rides over to the place Jacobo pointed out. Let's go Blade, see if you can pick up that scent. I'll look for signs of disturbance. Kulthar dismounts and begins searching for tracks.
Both Blade and...Kulthar Hexbrand (alias of Shieldknight)2011-06-08T21:30:51ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=34?Sunshadows-Kaer-Maga-Adventures#16692011-06-08T14:48:00Z2011-06-08T14:48:00Z<p><span class=messageboard-ooc>Rnd 5, 17/17 hp, no effects</span>
<br />
Petvar <i>ignorantly unafraid of the skeletons</i> steps up to the skeleton in front of Filios and wails on it as best he can. <span class=messageboard-ooc>5' step to Q5 and attack skeleton in R5.</span></p>
<p><span class=messageboard-ooc>Morningstar: <span class="messageboard-dice">1d20 + 3 + 2 + 2 ⇒ (13) + 3 + 2 + 2 = 20</span>
<br />
MS Damage: <span class="messageboard-dice">1d8 + 3 + 2 ⇒ (3) + 3 + 2 = 8</span>
<br />
Light Hammer: <span class="messageboard-dice">1d20 + 3 + 2 + 2 ⇒ (10) + 3 + 2 + 2 = 17</span>
<br />
LH Damage: <span class="messageboard-dice">1d4 + 3 + 2 ⇒ (2) + 3 + 2 = 7</span></span></p>Rnd 5, 17/17 hp, no effects
Petvar ignorantly unafraid of the skeletons steps up to the skeleton in front of Filios and wails on it as best he can. 5' step to Q5 and attack skeleton in R5.
Morningstar: [dice]1d20+3+2+2[/dice]
MS Damage: [dice]1d8+3+2[/dice]
Light Hammer: [dice]1d20+3+2+2[/dice]
LH Damage: [dice]1d4+3+2[/dice]Petvar Tarmikos (alias of Shieldknight)2011-06-08T14:48:00ZRe: Forums: Play-by-Post Discussion: Iobarian horror discussionKulthar Hexbrand (alias of Shieldknight)https://paizo.com/campaigns/IobarianHorror/discussion#242011-06-08T12:18:37Z2011-06-08T12:18:37Z<p>And here I thought having an 1800 lb boar was going to be an issue.</p>And here I thought having an 1800 lb boar was going to be an issue.Kulthar Hexbrand (alias of Shieldknight)2011-06-08T12:18:37ZRe: Forums: Play-by-Post: Mark's Kingmaker Build ThreadShieldknighthttps://paizo.com/threads/rzs2llaq&page=5?Marks-Kingmaker-Build-Thread#2382011-06-08T03:41:50Z2011-06-08T03:41:50Z<div class="messageboard-quotee">Mocker wrote:</div><blockquote> Can we setup a tithe and also buy our own home near the capitol in our country? </blockquote><p>Sure
<p>I am also adding a windmill to the buildings you can construct in an open hex.</p>
<p><b>Windmill</b> Windmills are used for grinding grain and moving water. Must be constructed in a hex already farmed. +1 Economy, -1BP consumption
<br />
<i>This is an early draft, I will be making changes to it. I haven't decided on a cost yet.</i></p>Mocker wrote:Can we setup a tithe and also buy our own home near the capitol in our country?
Sure I am also adding a windmill to the buildings you can construct in an open hex.
Windmill Windmills are used for grinding grain and moving water. Must be constructed in a hex already farmed. +1 Economy, -1BP consumption
This is an early draft, I will be making changes to it. I haven't decided on a cost yet.Shieldknight2011-06-08T03:41:50ZRe: Forums: Play-by-Post: Iobarian horrorKulthar Hexbrand (alias of Shieldknight)https://paizo.com/campaigns/IobarianHorror/gameplay#322011-06-08T03:35:25Z2011-06-08T03:35:25Z<p><b>Blade and I will assist anyone who can track the young children.</b></p>Blade and I will assist anyone who can track the young children.Kulthar Hexbrand (alias of Shieldknight)2011-06-08T03:35:25ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=34?Sunshadows-Kaer-Maga-Adventures#16552011-06-07T18:33:12Z2011-06-07T18:33:12Z<p><span class=messageboard-ooc>Rnd 4, 17/17 hp, no effects</span></p>
<p>Petvar hopes Filios is able to flank for him. And he attacks the skeleton in front of him. <span class=messageboard-ooc>Petvar in P5, skeleton in Q5</span></p>
<p><span class=messageboard-ooc>Morningstar: <span class="messageboard-dice">1d20 + 5 ⇒ (13) + 5 = 18</span> (+2 more w/flank)
<br />
MS Damage: <span class="messageboard-dice">1d8 + 5 ⇒ (7) + 5 = 12</span>
<br />
Light Hammer: <span class="messageboard-dice">1d20 + 5 ⇒ (19) + 5 = 24</span> (+2 more w/flank)
<br />
LH Damage: <span class="messageboard-dice">1d4 + 5 ⇒ (4) + 5 = 9</span></span></p>Rnd 4, 17/17 hp, no effects
Petvar hopes Filios is able to flank for him. And he attacks the skeleton in front of him. Petvar in P5, skeleton in Q5
Morningstar: [dice]1d20+5[/dice] (+2 more w/flank)
MS Damage: [dice]1d8+5[/dice]
Light Hammer: [dice]1d20+5[/dice] (+2 more w/flank)
LH Damage: [dice]1d4+5[/dice]Petvar Tarmikos (alias of Shieldknight)2011-06-07T18:33:12ZRe: Forums: Play-by-Post: Iobarian horrorKulthar Hexbrand (alias of Shieldknight)https://paizo.com/campaigns/IobarianHorror/gameplay#272011-06-07T14:37:41Z2011-06-07T14:37:41Z<p>Kulthar sighs heavily with a huff, <b>Will someone please run to the childrens' home and grab a recently used item, preferably an article of clothing. We may need it to help find where the children are currently located.</b></p>Kulthar sighs heavily with a huff, Will someone please run to the childrens' home and grab a recently used item, preferably an article of clothing. We may need it to help find where the children are currently located.Kulthar Hexbrand (alias of Shieldknight)2011-06-07T14:37:41ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=34?Sunshadows-Kaer-Maga-Adventures#16512011-06-07T14:08:32Z2011-06-07T14:08:32Z<p><span class=messageboard-ooc>Rnd 3, 17/17 hp, no effects</span></p>
<p><span class=messageboard-ooc>If Morthos is down, and I can step over him...</span>
<br />
Petvar steps up to the skeleton, and readies for Filios to get behind the skeleton. <b>Filios! Can you get behind this skeleton? I know that's an unenviable position, but maybe if we work together we can take this one down quickly.</b></p>
<p><span class=messageboard-ooc>Since Filios took his round 4 action before I took my round 3 action, I'll adjust to just attacking without the flank.</span></p>
<p><span class=messageboard-ooc>Morningstar: <span class="messageboard-dice">1d20 + 5 ⇒ (2) + 5 = 7</span>
<br />
MS Damage: <span class="messageboard-dice">1d8 + 5 ⇒ (6) + 5 = 11</span>
<br />
Light Hammer: <span class="messageboard-dice">1d20 + 5 ⇒ (3) + 5 = 8</span>
<br />
LH Damage: <span class="messageboard-dice">1d4 + 5 ⇒ (3) + 5 = 8</span></span></p>
<p><b>If I could hit the damnable thing, it would be dust!</b></p>Rnd 3, 17/17 hp, no effects
If Morthos is down, and I can step over him...
Petvar steps up to the skeleton, and readies for Filios to get behind the skeleton. Filios! Can you get behind this skeleton? I know that's an unenviable position, but maybe if we work together we can take this one down quickly.
Since Filios took his round 4 action before I took my round 3 action, I'll adjust to just attacking without the flank.
Morningstar: [dice]1d20+5[/dice]
MS Damage: [dice]1d8+5[/dice]
Light...Petvar Tarmikos (alias of Shieldknight)2011-06-07T14:08:32ZRe: Forums: Kingmaker: Community Created 6 Player Kingmaker Conversion ChaptersShieldknighthttps://paizo.com/threads/rzs2m26n?Community-Created-6-Player-Kingmaker#252011-06-07T12:13:26Z2011-06-07T12:13:26Z<div class="messageboard-quotee">Feegle wrote:</div><blockquote> Do they respond well to cookies? Because I can promise them cookies...</blockquote><p>I've heard cookies can go a long way in getting Paizo staff to do things for you.
<div class="messageboard-quotee">Feegle wrote:</div><blockquote>@Shieldknight You're welcome to it if you like, though I can tell you that I'm about halfway through RRR as it is. Gimme a week or so of procrastinating my end-of-year grading, and I should be finished both RRR and VV. At this point, now that I have my templates set up in Word, it's really fast for me to zip through them. (I got halfway through RRR in about forty minutes this afternoon.) </blockquote><p>Beautiful! Good news for all! Don't suppose you'd be willing to share your template? I plan on running other AP's after I'm done with Kingmaker and the look of your template is easy on the eyes and would be really nice to have for the other AP's when I convert them to 6 players. Even if I'm using a public conversion, I could transfer everything to your template. Great job BTW!Feegle wrote:Do they respond well to cookies? Because I can promise them cookies...
I've heard cookies can go a long way in getting Paizo staff to do things for you. Feegle wrote:@Shieldknight You're welcome to it if you like, though I can tell you that I'm about halfway through RRR as it is. Gimme a week or so of procrastinating my end-of-year grading, and I should be finished both RRR and VV. At this point, now that I have my templates set up in Word, it's really fast for me to zip through...Shieldknight2011-06-07T12:13:26ZRe: Forums: Pathfinder Society: Paizo Blog: The Future of Pathfinder Society Organized Play, Part XII: Power through Political ManipulationAngelus (alias of Shieldknight)https://paizo.com/community/blog/v5748dyo5lc8w?The-Future-of-Pathfinder-Society-Organized#132011-06-07T03:49:29Z2011-06-07T03:49:29Z<div class="messageboard-quotee">K Neil Shackleton wrote:</div><blockquote> <div class="messageboard-quotee">Angelus wrote:</div><blockquote> Cheliax better not be getting a new leader. I wait with abating breath for every note she sends me. </blockquote>You might want to go back and read the Cheliax blog. </blockquote><p>Thanks, must have missed that one. Good to read that our mistress will still be the one to give us orders.K Neil Shackleton wrote:Angelus wrote: Cheliax better not be getting a new leader. I wait with abating breath for every note she sends me.
You might want to go back and read the Cheliax blog. Thanks, must have missed that one. Good to read that our mistress will still be the one to give us orders.Angelus (alias of Shieldknight)2011-06-07T03:49:29ZRe: Forums: Play-by-Post: Iobarian horrorKulthar Hexbrand (alias of Shieldknight)https://paizo.com/campaigns/IobarianHorror/gameplay#242011-06-07T02:19:47Z2011-06-07T02:19:47Z<p><b>Listen, I understand your fear, your unwillingness to trust an outsider. But if we are to help you, and possibly save those children and others, we will need full cooperation from all of you. And the truth.</b> Kulthar pauses for effect. <i>Dam# idiots. So afraid of us, they would let their own people die if it kept us from knowing the full truth.</i> Kulthar continues, <b>If we are to save anyone, including the next person to be taken, we must have the whole truth. Anyone want to share?</b></p>
<p><span class=messageboard-ooc>Diplomacy: <span class="messageboard-dice">1d20 + 8 ⇒ (2) + 8 = 10</span></span></p>Listen, I understand your fear, your unwillingness to trust an outsider. But if we are to help you, and possibly save those children and others, we will need full cooperation from all of you. And the truth. Kulthar pauses for effect. Dam# idiots. So afraid of us, they would let their own people die if it kept us from knowing the full truth. Kulthar continues, If we are to save anyone, including the next person to be taken, we must have the whole truth. Anyone want to share?
Diplomacy:...Kulthar Hexbrand (alias of Shieldknight)2011-06-07T02:19:47ZRe: Forums: Play-by-Post: Iobarian horrorKulthar Hexbrand (alias of Shieldknight)https://paizo.com/campaigns/IobarianHorror/gameplay#222011-06-07T01:10:04Z2011-06-07T01:10:04Z<p><b>Wait a minute. You just said that the doctor was the last to disappear two days ago, and now we have a young child who just disappeared today? What are we waiting for? We should be hitting that fresh trail right now!</b> Kulthar becomes visibly agitated, grinding his teeth and rubbing his hands. <b>What more can you tell us about the children? Where's their house? We'll need some recently worn clothes, Blade can pick up the trail if he has a scent to go on.</b></p>Wait a minute. You just said that the doctor was the last to disappear two days ago, and now we have a young child who just disappeared today? What are we waiting for? We should be hitting that fresh trail right now! Kulthar becomes visibly agitated, grinding his teeth and rubbing his hands. What more can you tell us about the children? Where's their house? We'll need some recently worn clothes, Blade can pick up the trail if he has a scent to go on.Kulthar Hexbrand (alias of Shieldknight)2011-06-07T01:10:04ZRe: Forums: Pathfinder Society: Paizo Blog: The Future of Pathfinder Society Organized Play, Part XII: Power through Political ManipulationAngelus (alias of Shieldknight)https://paizo.com/community/blog/v5748dyo5lc8w?The-Future-of-Pathfinder-Society-Organized#62011-06-06T21:00:19Z2011-06-06T21:00:19Z<p>Cheliax better not be getting a new leader. I wait with abating breath for every note she sends me.</p>Cheliax better not be getting a new leader. I wait with abating breath for every note she sends me.Angelus (alias of Shieldknight)2011-06-06T21:00:19ZRe: Forums: Play-by-Post Discussion: Iobarian horror discussionKulthar Hexbrand (alias of Shieldknight)https://paizo.com/campaigns/IobarianHorror/discussion#112011-06-06T20:58:31Z2011-06-06T20:58:31Z<p>Eldrad, I see you are a half-elf with 3 levels of Orc. ;) lol I saw that and couldn't help myself.</p>Eldrad, I see you are a half-elf with 3 levels of Orc. ;) lol I saw that and couldn't help myself.Kulthar Hexbrand (alias of Shieldknight)2011-06-06T20:58:31ZRe: Forums: Play-by-Post: Iobarian horrorKulthar Hexbrand (alias of Shieldknight)https://paizo.com/campaigns/IobarianHorror/gameplay#142011-06-06T20:25:36Z2011-06-06T20:25:36Z<p><b>Just to clarify. No one has gone missing during the middle of the day? And no one has gone missing that can defend themselves? And no one has gone missing as long as they stayed within sight of the village, even if it was at night?</b> Kulthar doesn't wait for a response, his questions being more rhetorical than anything else. <b>Perhaps we could test this.</b></p>
<p>Kulthar rubs his brow for a moment, <b>How do you know when someone has gone missing? Do you hear screaming, or do you not know until they don't show up?</b> <i>There are so many questions. How much are these villagers willing to tell us?</i></p>Just to clarify. No one has gone missing during the middle of the day? And no one has gone missing that can defend themselves? And no one has gone missing as long as they stayed within sight of the village, even if it was at night? Kulthar doesn't wait for a response, his questions being more rhetorical than anything else. Perhaps we could test this.
Kulthar rubs his brow for a moment, How do you know when someone has gone missing? Do you hear screaming, or do you not know until they don't...Kulthar Hexbrand (alias of Shieldknight)2011-06-06T20:25:36ZRe: Forums: Play-by-Post: Iobarian horrorKulthar Hexbrand (alias of Shieldknight)https://paizo.com/campaigns/IobarianHorror/gameplay#122011-06-06T20:03:57Z2011-06-06T20:03:57Z<p><b>Is there anything you can tell us about the disappearances? Does it matter where they went outside the village? Or does everyone who leaves the village disappear?</b> Kulthar thinks for a little bit, <b>Which home is the good doctor's? Having some of her items or maybe even a sample of the herbs she was collecting would help us find her.</b></p>
<p>Kulthar turns to the others looking to help, <b>Any of you able to scry? I could if I had a scroll of it.</b></p>Is there anything you can tell us about the disappearances? Does it matter where they went outside the village? Or does everyone who leaves the village disappear? Kulthar thinks for a little bit, Which home is the good doctor's? Having some of her items or maybe even a sample of the herbs she was collecting would help us find her.
Kulthar turns to the others looking to help, Any of you able to scry? I could if I had a scroll of it.Kulthar Hexbrand (alias of Shieldknight)2011-06-06T20:03:57ZRe: Forums: Play-by-Post: Iobarian horrorKulthar Hexbrand (alias of Shieldknight)https://paizo.com/campaigns/IobarianHorror/gameplay#52011-06-06T02:15:36Z2011-06-06T02:15:36Z<p>A balding dwarf with a flame red beard steps forward. He is unkempt and smells of swine musk, he wears a simple outfit, heavy mountain boots, canvas pants with a leather belt and silver buckle, a loose fitting shirt, an open full length duster and a large brimmed hat. He has two pouches tied to his belt, one on each side, a musket strapped over his shoulder behind him, a long chain with a large heavy ball on the end wrapped around his waist under his duster. He looks well aged and worn from the elements. <b>Perhaps, if you can give us some more information, we may be able to better help you folks. And if you can give us a place to start, we may be able to pick up the trail. Like the home of the most recently disappeared perhaps?</b></p>A balding dwarf with a flame red beard steps forward. He is unkempt and smells of swine musk, he wears a simple outfit, heavy mountain boots, canvas pants with a leather belt and silver buckle, a loose fitting shirt, an open full length duster and a large brimmed hat. He has two pouches tied to his belt, one on each side, a musket strapped over his shoulder behind him, a long chain with a large heavy ball on the end wrapped around his waist under his duster. He looks well aged and worn from...Kulthar Hexbrand (alias of Shieldknight)2011-06-06T02:15:36ZRe: Forums: Play-by-Post Discussion: Iobarian horror discussionKulthar Hexbrand (alias of Shieldknight)https://paizo.com/campaigns/IobarianHorror/discussion#52011-06-06T01:25:11Z2011-06-06T01:25:11Z<p>Making a dot.</p>Making a dot.Kulthar Hexbrand (alias of Shieldknight)2011-06-06T01:25:11ZRe: Forums: Gamer Connection: Recruiting for a Pathfinder gestalt Iobaria PbPKulthar Hexbrand (alias of Shieldknight)https://paizo.com/threads/rzs2mbft&page=2?Recruiting-for-a-Pathfinder-gestalt-Iobaria-PbP#882011-06-05T19:30:45Z2011-06-05T19:30:45Z<p>I will be in and out from the computer, but will try to check it at least once an hour today.</p>I will be in and out from the computer, but will try to check it at least once an hour today.Kulthar Hexbrand (alias of Shieldknight)2011-06-05T19:30:45ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=33?Sunshadows-Kaer-Maga-Adventures#16402011-06-03T16:43:35Z2011-06-03T16:43:35Z<p><span class=messageboard-ooc>I meant my earlier comment to be a free action out of turn.
<br />
RND 2, 17/17 hp, no effects (yet)</span></p>
<p>Petvar moves forward a little and throws another light hammer. Then draws a third light hammer and his morningstar.</p>
<p><span class=messageboard-ooc>Move to O5, throw at skeleton directly in front of him in Q5;
<br />
Light Hammer: <span class="messageboard-dice">1d20 + 7 - 4 ⇒ (13) + 7 - 4 = 16</span>
<br />
LH Damage: <span class="messageboard-dice">1d4 + 5 ⇒ (2) + 5 = 7</span></span></p>I meant my earlier comment to be a free action out of turn.
RND 2, 17/17 hp, no effects (yet)
Petvar moves forward a little and throws another light hammer. Then draws a third light hammer and his morningstar.
Move to O5, throw at skeleton directly in front of him in Q5;
Light Hammer: [dice]1d20+7-4[/dice]
LH Damage: [dice]1d4+5[/dice]Petvar Tarmikos (alias of Shieldknight)2011-06-03T16:43:35ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=33?Sunshadows-Kaer-Maga-Adventures#16352011-06-03T02:30:44Z2011-06-03T02:30:44Z<p>Petvar yells at the group, <b>Pull him back, I've got a potion to throw down his throat.</b></p>Petvar yells at the group, Pull him back, I've got a potion to throw down his throat.Petvar Tarmikos (alias of Shieldknight)2011-06-03T02:30:44ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=33?Sunshadows-Kaer-Maga-Adventures#16282011-06-01T20:21:02Z2011-06-01T20:21:02Z<p>Petvar curses under his breath. <b>This is gonna be a tough fight boys. Cinch up and start dishing out the damage.</b></p>
<p><span class=messageboard-ooc>Knowledge (undead): <span class="messageboard-dice">1d20 + 2 ⇒ (4) + 2 = 6</span></span></p>Petvar curses under his breath. This is gonna be a tough fight boys. Cinch up and start dishing out the damage.
Knowledge (undead): [dice]1d20+2[/dice]Petvar Tarmikos (alias of Shieldknight)2011-06-01T20:21:02ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=33?Sunshadows-Kaer-Maga-Adventures#16262011-06-01T20:09:47Z2011-06-01T20:09:47Z<p>Petvar moves to M5 and throws a hammer at the skeleton in Q4.</p>
<p><span class=messageboard-ooc>Light Hammer: <span class="messageboard-dice">1d20 + 7 ⇒ (18) + 7 = 25</span>
<br />
LH Damage: <span class="messageboard-dice">1d4 + 5 ⇒ (4) + 5 = 9</span></span></p>Petvar moves to M5 and throws a hammer at the skeleton in Q4.
Light Hammer: [dice]1d20+7[/dice]
LH Damage: [dice]1d4+5[/dice]Petvar Tarmikos (alias of Shieldknight)2011-06-01T20:09:47ZRe: Forums: Gamer Connection: Recruiting for a Pathfinder gestalt Iobaria PbPKulthar Hexbrand (alias of Shieldknight)https://paizo.com/threads/rzs2mbft&page=2?Recruiting-for-a-Pathfinder-gestalt-Iobaria-PbP#642011-06-01T03:22:14Z2011-06-01T03:22:14Z<p>Thanks, added gear, still have a little more than 700gp left. May add a couple of scrolls or potions. Otherwise, should be done.</p>Thanks, added gear, still have a little more than 700gp left. May add a couple of scrolls or potions. Otherwise, should be done.Kulthar Hexbrand (alias of Shieldknight)2011-06-01T03:22:14ZRe: Forums: Gamer Connection: Recruiting for a Pathfinder gestalt Iobaria PbPKulthar Hexbrand (alias of Shieldknight)https://paizo.com/threads/rzs2mbft&page=2?Recruiting-for-a-Pathfinder-gestalt-Iobaria-PbP#622011-05-31T21:59:13Z2011-05-31T21:59:13Z<p>Okay, have everything done. But don't have equipment listed yet. You can check out the rest though. Will get equipment listed tonight before I go to bed.</p>Okay, have everything done. But don't have equipment listed yet. You can check out the rest though. Will get equipment listed tonight before I go to bed.Kulthar Hexbrand (alias of Shieldknight)2011-05-31T21:59:13ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=33?Sunshadows-Kaer-Maga-Adventures#16212011-05-31T14:51:11Z2011-05-31T14:51:11Z<p>Petvar waits for the others to enter the crypt, regripping the hammers in his hands.</p>
<p><span class=messageboard-ooc>Petvar delays until after Solomon</span></p>Petvar waits for the others to enter the crypt, regripping the hammers in his hands.
Petvar delays until after SolomonPetvar Tarmikos (alias of Shieldknight)2011-05-31T14:51:11ZRe: Forums: Gamer Connection: Recruiting for a Pathfinder gestalt Iobaria PbPKulthar Hexbrand (alias of Shieldknight)https://paizo.com/threads/rzs2mbft&page=2?Recruiting-for-a-Pathfinder-gestalt-Iobaria-PbP#572011-05-31T12:45:53Z2011-05-31T12:45:53Z<p>Spells done, still buying equipment, but have most of it done. Will hopefully post a final version by the end of today with Animal Companion/Familiar.</p>Spells done, still buying equipment, but have most of it done. Will hopefully post a final version by the end of today with Animal Companion/Familiar.Kulthar Hexbrand (alias of Shieldknight)2011-05-31T12:45:53ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=33?Sunshadows-Kaer-Maga-Adventures#16162011-05-30T15:54:28Z2011-05-30T15:54:28Z<p>Unable to hear, Petvar stands at the back of the group @L11. Hammer ready to be thrown.</p>Unable to hear, Petvar stands at the back of the group @L11. Hammer ready to be thrown.Petvar Tarmikos (alias of Shieldknight)2011-05-30T15:54:28ZRe: Forums: Gamer Connection: Recruiting for a Pathfinder gestalt Iobaria PbPKulthar Hexbrand (alias of Shieldknight)https://paizo.com/threads/rzs2mbft?Recruiting-for-a-Pathfinder-gestalt-Iobaria-PbP#472011-05-30T15:31:32Z2011-05-30T15:31:32Z<p>Here is Shieldknight's character. I have yet to do my spells, purchase items, and finish out my AC/Familiar. I should have it done by the end of the day.
<br />
Let me know if I'm missing anything else, or have screwed up on the Gestalt build, or if I have something I shouldn't have.</p>Here is Shieldknight's character. I have yet to do my spells, purchase items, and finish out my AC/Familiar. I should have it done by the end of the day.
Let me know if I'm missing anything else, or have screwed up on the Gestalt build, or if I have something I shouldn't have.Kulthar Hexbrand (alias of Shieldknight)2011-05-30T15:31:32ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=33?Sunshadows-Kaer-Maga-Adventures#16032011-05-24T12:37:54Z2011-05-24T12:37:54Z<p><b>"Alright Darren, lets take it out."</b> Petvar moves to destroy the zombie. After making a mess with the zombie, Petvar will go through the rest of the stuff in the lab.</p>
<p><span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 6 ⇒ (6) + 6 = 12</span></span></p>"Alright Darren, lets take it out." Petvar moves to destroy the zombie. After making a mess with the zombie, Petvar will go through the rest of the stuff in the lab.
Perception: [dice]1d20+6[/dice]Petvar Tarmikos (alias of Shieldknight)2011-05-24T12:37:54ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=32?Sunshadows-Kaer-Maga-Adventures#15992011-05-24T03:39:55Z2011-05-24T03:39:55Z<div class="messageboard-quotee">sunshadow21 wrote:</div><blockquote> <span class=messageboard-ooc>You destroy it now, you are not going to get full XP, just to warn you, since it isn't set to fight back.</span> </blockquote><p><span class=messageboard-ooc>I'm okay with this, simply because this is what my character would do. Pharasma would not suffer the undead to live. So neither shall I, since I am a devout? follower.</span>sunshadow21 wrote:You destroy it now, you are not going to get full XP, just to warn you, since it isn't set to fight back.
I'm okay with this, simply because this is what my character would do. Pharasma would not suffer the undead to live. So neither shall I, since I am a devout? follower.Petvar Tarmikos (alias of Shieldknight)2011-05-24T03:39:55ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=32?Sunshadows-Kaer-Maga-Adventures#15942011-05-23T21:35:21Z2011-05-23T21:35:21Z<p><b>"You mean this one right here?"</b> Petvar points to the illusory wall. Then, pointing to the zombie, <b>"Doesn't seem anything special. But it isn't attacking. Best be on your guard. You guys okay with destroying it? Pharasma doesn't allow the undead to exist."</b></p>"You mean this one right here?" Petvar points to the illusory wall. Then, pointing to the zombie, "Doesn't seem anything special. But it isn't attacking. Best be on your guard. You guys okay with destroying it? Pharasma doesn't allow the undead to exist."Petvar Tarmikos (alias of Shieldknight)2011-05-23T21:35:21ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=32?Sunshadows-Kaer-Maga-Adventures#15912011-05-23T19:59:52Z2011-05-23T19:59:52Z<p>Petvar follows into the lab, senses on the ready. He glances at the zombie, giving a pause in his cursory sweep of the lab, seeing if he can identify anything special about it.</p>
<p><span class=messageboard-ooc>Knowledge (undead): <span class="messageboard-dice">1d20 + 2 ⇒ (11) + 2 = 13</span></span></p>Petvar follows into the lab, senses on the ready. He glances at the zombie, giving a pause in his cursory sweep of the lab, seeing if he can identify anything special about it.
Knowledge (undead): [dice]1d20+2[/dice]Petvar Tarmikos (alias of Shieldknight)2011-05-23T19:59:52ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=32?Sunshadows-Kaer-Maga-Adventures#15842011-05-23T16:20:42Z2011-05-23T16:20:42Z<p>Falling back to his training Petvar gives orders. Petvar points to the two dwarves and Filios, spreads his fingers out and points to the side of the room/hallway. Then pointing to Darren and back down the new room/hall, in a whisper, <b>"You and me, we got light down the center."</b></p>
<p><span class=messageboard-ooc>Bluff: GM's discretion</span>
<br />
[Spoiler omitted]</p>Falling back to his training Petvar gives orders. Petvar points to the two dwarves and Filios, spreads his fingers out and points to the side of the room/hallway. Then pointing to Darren and back down the new room/hall, in a whisper, "You and me, we got light down the center."
Bluff: GM's discretion
[Spoiler omitted]Petvar Tarmikos (alias of Shieldknight)2011-05-23T16:20:42ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=32?Sunshadows-Kaer-Maga-Adventures#15812011-05-23T04:07:22Z2011-05-23T04:07:22Z<p>Petvar nods at the staircase in front of the group and draws both his longsword and a light hammer.</p>Petvar nods at the staircase in front of the group and draws both his longsword and a light hammer.Petvar Tarmikos (alias of Shieldknight)2011-05-23T04:07:22ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=32?Sunshadows-Kaer-Maga-Adventures#15702011-05-20T11:42:47Z2011-05-20T11:42:47Z<p><span class=messageboard-ooc>I'm good, course I never got the chance to enter the mirror room to start with. ;)</span>
<br />
After discussing the previous days events with the group, Petvar is unsure how we may fight the brown mold. <b>"Maybe if we make a torch or two we could beat it down with them? I've got a flask of oil left, but I'm not sure how much damage that will do and whether or not it will be enough."</b> Petvar mulls over the decisions laying before the group a little while longer. <b>"I'm not too sure we want to go into the next sub-level yet. I think we should clear out all the nooks and crannies and then go after the necromancer. He needs to be destroyed. No one like that should be left to live!"</b> Petvar finishes with a flourish of one of his swords.</p>I'm good, course I never got the chance to enter the mirror room to start with. ;)
After discussing the previous days events with the group, Petvar is unsure how we may fight the brown mold. "Maybe if we make a torch or two we could beat it down with them? I've got a flask of oil left, but I'm not sure how much damage that will do and whether or not it will be enough." Petvar mulls over the decisions laying before the group a little while longer. "I'm not too sure we want to go into the next...Petvar Tarmikos (alias of Shieldknight)2011-05-20T11:42:47ZRe: Forums: Play-by-Post Discussion: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/threads/rzs2lrrq&page=8?A-Tale-of-the-River-Kingdoms#3592011-05-20T01:51:21Z2011-05-20T01:51:21Z<p>Thank you for running us this far. It has been extremely fun. I will wait patiently for your work schedule to become more conducive to our gaming addiction.</p>
<p>Again thank you, and I will be waiting to hear from you again.</p>Thank you for running us this far. It has been extremely fun. I will wait patiently for your work schedule to become more conducive to our gaming addiction.
Again thank you, and I will be waiting to hear from you again.Mathieu Rordene (alias of Shieldknight)2011-05-20T01:51:21ZRe: Forums: Play-by-Post Discussion: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/threads/rzs2lrrq&page=8?A-Tale-of-the-River-Kingdoms#3562011-05-19T16:31:34Z2011-05-19T16:31:34Z<div class="messageboard-quotee">Walter Orlin wrote:</div><blockquote> <div class="messageboard-quotee">Mathieu Rordene wrote:</div><blockquote> <span class=messageboard-ooc>Short term: bed the northerner! ;) jk</span></blockquote>Walter is from Brevoy which is to the north of here. I think I know who you meant though and it was not me. </blockquote><p>It was my poor attempt at a joke. Trying to liven the conversation since Seamus' departure. I miss the little guy. Hope he is okay.Walter Orlin wrote:Mathieu Rordene wrote: Short term: bed the northerner! ;) jk
Walter is from Brevoy which is to the north of here. I think I know who you meant though and it was not me. It was my poor attempt at a joke. Trying to liven the conversation since Seamus' departure. I miss the little guy. Hope he is okay.Mathieu Rordene (alias of Shieldknight)2011-05-19T16:31:34ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=15#7022011-05-17T12:49:55Z2011-05-17T12:49:55Z<p>In a whisper, <b>"Yergie, Walt, can you make out any of the notices?"</b> Mathieu waits to see if they find anything interesting, then he walks over to the sleeping man and gently nudges him awake. Mathieu waits for him to awaken and then begins, <b>"Excuse me sir. But are you in charge of hiring? We are but a small security company, looking for work. Especially if you can find us something to the north. We are looking to hire on as security and to provide a lucky merchant with the comfort of knowing that they and theirs are safe for the travel."</b></p>
<p><span class=messageboard-ooc>Diplomacy: <span class="messageboard-dice">1d20 + 7 ⇒ (7) + 7 = 14</span></span></p>In a whisper, "Yergie, Walt, can you make out any of the notices?" Mathieu waits to see if they find anything interesting, then he walks over to the sleeping man and gently nudges him awake. Mathieu waits for him to awaken and then begins, "Excuse me sir. But are you in charge of hiring? We are but a small security company, looking for work. Especially if you can find us something to the north. We are looking to hire on as security and to provide a lucky merchant with the comfort of knowing...Mathieu Rordene (alias of Shieldknight)2011-05-17T12:49:55ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=32?Sunshadows-Kaer-Maga-Adventures#15602011-05-16T21:45:11Z2011-05-16T21:45:11Z<div class="messageboard-quotee">Solomon Wise-axe wrote:</div><blockquote> <span class=messageboard-ooc> Thank goodness, lol. I heard about one party who almost got TPKed by the mold, lol. I was getting worried, but was trying not to reveal anything.</span> </blockquote><p><span class=messageboard-ooc>Yeah, I was trying my darndest not to meta-game that. Lot harder than I thought it would be.</span>Solomon Wise-axe wrote: Thank goodness, lol. I heard about one party who almost got TPKed by the mold, lol. I was getting worried, but was trying not to reveal anything.
Yeah, I was trying my darndest not to meta-game that. Lot harder than I thought it would be.Petvar Tarmikos (alias of Shieldknight)2011-05-16T21:45:11ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=32?Sunshadows-Kaer-Maga-Adventures#15572011-05-16T20:46:02Z2011-05-16T20:46:02Z<p>Glancing at Solomon, Petvar gives him a hearty smile, <b>"I've been combing the depths of Kaer Maga for a few years now. It can get unnerving, but just to be a part of the Deepwardens you have to go through some pretty excruciating training. Let's just say if you're claustrophobic or afraid of the dark, you won't make it."</b></p>
<p><span class=messageboard-ooc>Knowledge (dungeoneering): <span class="messageboard-dice">1d20 + 5 ⇒ (20) + 5 = 25</span>; slept on it, maybe I thought of something new about the ice crypt? Not sure if you would allow this, just thought I would throw it out there. And of course I would waste a good roll on it.</span></p>
<p>Petvar gives Solomon and Morthos time to prepare their spells for the day and spends his time honing the blades of his longsword and shortsword.</p>Glancing at Solomon, Petvar gives him a hearty smile, "I've been combing the depths of Kaer Maga for a few years now. It can get unnerving, but just to be a part of the Deepwardens you have to go through some pretty excruciating training. Let's just say if you're claustrophobic or afraid of the dark, you won't make it."
Knowledge (dungeoneering): [dice]1d20+5[/dice]; slept on it, maybe I thought of something new about the ice crypt? Not sure if you would allow this, just thought I would...Petvar Tarmikos (alias of Shieldknight)2011-05-16T20:46:02ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=31?Sunshadows-Kaer-Maga-Adventures#15492011-05-16T18:19:45Z2011-05-16T18:19:45Z<p><span class=messageboard-ooc>Being as it appears we have searched this entire level, with a couple exceptions and a few nooks and crannys, I suggest we rest up for dealing with the big bad guy.</span></p>Being as it appears we have searched this entire level, with a couple exceptions and a few nooks and crannys, I suggest we rest up for dealing with the big bad guy.Petvar Tarmikos (alias of Shieldknight)2011-05-16T18:19:45ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=31?Sunshadows-Kaer-Maga-Adventures#15432011-05-16T16:35:26Z2011-05-16T16:35:26Z<p><b>"Well, if there is nothing further to be garnered from standing around here. I say we either rest in this secure room or try to trudge on to the other side of the last room."</b> Petvar readies his hammers just in case that is the decision the group takes.</p>"Well, if there is nothing further to be garnered from standing around here. I say we either rest in this secure room or try to trudge on to the other side of the last room." Petvar readies his hammers just in case that is the decision the group takes.Petvar Tarmikos (alias of Shieldknight)2011-05-16T16:35:26ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=14#6972011-05-16T14:10:14Z2011-05-16T14:10:14Z<p><b>"If we got time, lets head over to the hiring shack. If nothing else, we can find out some information for tomorrow."</b> Mathieu begins walking toward the hiring shack.</p>"If we got time, lets head over to the hiring shack. If nothing else, we can find out some information for tomorrow." Mathieu begins walking toward the hiring shack.Mathieu Rordene (alias of Shieldknight)2011-05-16T14:10:14ZRe: Forums: Play-by-Post Discussion: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/threads/rzs2lrrq&page=8?A-Tale-of-the-River-Kingdoms#3512011-05-14T17:21:00Z2011-05-14T17:21:00Z<p><span class=messageboard-ooc>Short term: bed the northerner! ;) jk</span></p>
<p>No Really,
<br />
<b>Short Term:</b> Find a good bed for the night and try to gather information on bandit activity and anything that might be useful for taking care of the issues to the north. <span class=messageboard-ooc>If I remember right, that is the path we had decided.</span></p>
<p><b>Medium Term:</b> Find a way to get to where we need to be and make money at the same time.</p>
<p><b>Long Term:</b> Defeat the bandits and save the people from a winter of hardship, famine, and death. Save the people!</p>Short term: bed the northerner! ;) jk
No Really,
Short Term: Find a good bed for the night and try to gather information on bandit activity and anything that might be useful for taking care of the issues to the north. If I remember right, that is the path we had decided.
Medium Term: Find a way to get to where we need to be and make money at the same time.
Long Term: Defeat the bandits and save the people from a winter of hardship, famine, and death. Save the people!Mathieu Rordene (alias of Shieldknight)2011-05-14T17:21:00ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=14#6922011-05-14T04:02:11Z2011-05-14T04:02:11Z<p>Mathieu looks scornfully at Quillin, <b>"Why would it be asking a lot for someone to hire us?"</b> Then yelling to no one in particular, <b>"We are strong and well armed. We have defeated bandits and rescued a boy from their evil clutches."</b> Calming back down, Mathieu adds, <b>"Someone should be spreading the truth about us, and maybe we'd get hired faster."</b></p>
<p><span class=messageboard-ooc>Diplomacy: <span class="messageboard-dice">1d20 + 7 ⇒ (16) + 7 = 23</span></span></p>Mathieu looks scornfully at Quillin, "Why would it be asking a lot for someone to hire us?" Then yelling to no one in particular, "We are strong and well armed. We have defeated bandits and rescued a boy from their evil clutches." Calming back down, Mathieu adds, "Someone should be spreading the truth about us, and maybe we'd get hired faster."
Diplomacy: [dice]1d20+7[/dice]Mathieu Rordene (alias of Shieldknight)2011-05-14T04:02:11ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=31?Sunshadows-Kaer-Maga-Adventures#15382011-05-12T21:08:32Z2011-05-12T21:08:32Z<p><b>"You know, there were three doors in the first room. Just sayin'."</b> Not finding anything on the door, Petvar backs up just a little to let Filios take a look.</p>"You know, there were three doors in the first room. Just sayin'." Not finding anything on the door, Petvar backs up just a little to let Filios take a look.Petvar Tarmikos (alias of Shieldknight)2011-05-12T21:08:32ZRe: Forums: Play-by-Post: Sunshadow's Kaer Maga AdventuresPetvar Tarmikos (alias of Shieldknight)https://paizo.com/threads/rzs2ltha&page=31?Sunshadows-Kaer-Maga-Adventures#15352011-05-12T20:51:38Z2011-05-12T20:51:38Z<p><b>"Filios! Found a small door. You want to check it for traps? I'll assist, I don't think I've got it yet and don't want to set off a trap."</b></p>
<p><span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 6 ⇒ (1) + 6 = 7</span></span></p>"Filios! Found a small door. You want to check it for traps? I'll assist, I don't think I've got it yet and don't want to set off a trap."
Perception: [dice]1d20+6[/dice]Petvar Tarmikos (alias of Shieldknight)2011-05-12T20:51:38ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=14#6862011-05-12T03:55:16Z2011-05-12T03:55:16Z<p><b>"I still think we would learn more across the river. Stiff drinks won't get us bandits."</b></p>"I still think we would learn more across the river. Stiff drinks won't get us bandits."Mathieu Rordene (alias of Shieldknight)2011-05-12T03:55:16ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=14#6812011-05-10T17:05:48Z2011-05-10T17:05:48Z<p><b>"Well, I am getting thirsty. Maybe we should find a tavern for a drink and conversation before we cross the river."</b> Mathieu begins asking around for the best tavern for drinks and conversation.</p>
<p><span class=messageboard-ooc>Diplomacy (Gather Info): <span class="messageboard-dice">1d20 + 7 ⇒ (14) + 7 = 21</span></span></p>"Well, I am getting thirsty. Maybe we should find a tavern for a drink and conversation before we cross the river." Mathieu begins asking around for the best tavern for drinks and conversation.
Diplomacy (Gather Info): [dice]1d20+7[/dice]Mathieu Rordene (alias of Shieldknight)2011-05-10T17:05:48ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=14#6762011-05-09T01:34:04Z2011-05-09T01:34:04Z<p><b>"Perhaps we would learn a little more if we were to gather some information in town? It would be to our best interest to find a rat we can squeak about the happenings to the north. Maybe someone who's tongue can be loosened with a little alcohol?"</b></p>"Perhaps we would learn a little more if we were to gather some information in town? It would be to our best interest to find a rat we can squeak about the happenings to the north. Maybe someone who's tongue can be loosened with a little alcohol?"Mathieu Rordene (alias of Shieldknight)2011-05-09T01:34:04ZRe: Forums: Play-by-Post Discussion: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/threads/rzs2lrrq&page=7?A-Tale-of-the-River-Kingdoms#3472011-05-07T13:46:46Z2011-05-07T13:46:46Z<p><span class=messageboard-ooc>Maybe Seamus was a member of the Navy Seals team that stormed Abottobad? Just a thought.</span></p>
<p>Hopefully he comes back soon, I miss the little bugger. Who am I going to have those deep philosophical debates with now?</p>Maybe Seamus was a member of the Navy Seals team that stormed Abottobad? Just a thought.
Hopefully he comes back soon, I miss the little bugger. Who am I going to have those deep philosophical debates with now?Mathieu Rordene (alias of Shieldknight)2011-05-07T13:46:46ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=14#6712011-05-06T14:55:54Z2011-05-06T14:55:54Z<p>Mathieu finishes his porridge and cream and has a cup of tea. He then gets up and leaves the inn thanking Akin for his hospitality and paying him on the way out. Mathieu then finds the graveyard that he looked for on his walk the previous night. </p>
<p>Settling into a position near a small grave of a short life, Mathieu places a candle on top of the headstone and lights it, then sits down at the foot of the grave and prepares to be in conversation with his god. Mathieu goes through his daily prayers asking Pharasma to bless him and guide him. Guaranteeing him safety, and knowledge of her will. He asks for spells to help him in his daily travels and for the safety of his new found friends. He finishes his prayers holding his mothers silver pendant high in front of him, asking Pharasma to guide her and his mentor through the afterlife.</p>
<p>Having finished his prayers, Mathieu retrieves his candle and heads back to the others. Upon seeing Quillin with a full purse Mathieu smiles, <b>"Good to see you know well how to negotiate a good price for our hard fought for treasure. Thank you master Spellslinger for your work in selling the items."</b> Mathieu takes the Wand from Quillin as he offers it. <b>"I will try to use this wisely. Thank you."</b></p>Mathieu finishes his porridge and cream and has a cup of tea. He then gets up and leaves the inn thanking Akin for his hospitality and paying him on the way out. Mathieu then finds the graveyard that he looked for on his walk the previous night.
Settling into a position near a small grave of a short life, Mathieu places a candle on top of the headstone and lights it, then sits down at the foot of the grave and prepares to be in conversation with his god. Mathieu goes through his daily...Mathieu Rordene (alias of Shieldknight)2011-05-06T14:55:54ZRe: Forums: Play-by-Post Discussion: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/threads/rzs2lrrq&page=7?A-Tale-of-the-River-Kingdoms#3422011-05-06T02:12:53Z2011-05-06T02:12:53Z<p>So that's a wand of Cause Fear, CL 1? 47 charges?</p>So that's a wand of Cause Fear, CL 1? 47 charges?Mathieu Rordene (alias of Shieldknight)2011-05-06T02:12:53ZRe: Forums: Play-by-Post Discussion: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/threads/rzs2lrrq&page=7?A-Tale-of-the-River-Kingdoms#3392011-05-05T20:32:48Z2011-05-05T20:32:48Z<p>I'm good to go. I can use the wand if you want, or we can sell it for more gold.</p>I'm good to go. I can use the wand if you want, or we can sell it for more gold.Mathieu Rordene (alias of Shieldknight)2011-05-05T20:32:48ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=14#6612011-04-30T21:55:04Z2011-04-30T21:55:04Z<p><b>"We can stop where ever you want Yergie. As far as how long, I figured just quickly through town. I wanted to get a little knowledge of the lay of the town and just wanted to clear my head a little before going to bed. It's been a big day and I just wanted to mull over some things before retiring for the night."</b> Mathieu leads his friends out the inn, and begins a circuit around town.</p>
<p><span class=messageboard-ooc>@ Zeta: I was thinking like a half hour to hour walk, then retiring to our rooms.</span></p>"We can stop where ever you want Yergie. As far as how long, I figured just quickly through town. I wanted to get a little knowledge of the lay of the town and just wanted to clear my head a little before going to bed. It's been a big day and I just wanted to mull over some things before retiring for the night." Mathieu leads his friends out the inn, and begins a circuit around town.
@ Zeta: I was thinking like a half hour to hour walk, then retiring to our rooms.Mathieu Rordene (alias of Shieldknight)2011-04-30T21:55:04ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=14#6582011-04-29T17:57:19Z2011-04-29T17:57:19Z<p><b>"Well Walter, I believe if you catch it before it hits the ground, you can throw it again."</b> Mathieu finishes his meal and pushes his chair from the table. <b>"I think I would like to go for a walk before settling in for the night. Anyone care to join me?"</b></p>"Well Walter, I believe if you catch it before it hits the ground, you can throw it again." Mathieu finishes his meal and pushes his chair from the table. "I think I would like to go for a walk before settling in for the night. Anyone care to join me?"Mathieu Rordene (alias of Shieldknight)2011-04-29T17:57:19ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=13#6482011-04-26T14:28:39Z2011-04-26T14:28:39Z<p>Mathieu partakes of the meal, careful to not overeat. He pours water into a mug and drinks, but does not sip from the mead or rye.</p>
<p><b>"Good meal, I suppose we should go over plans for the near future, and possibly the long haul? I believe our first priority is to sell the goods we have been so lucky to have gathered. After that we should figure out our first steps into the bandit territory to find out what the driving force is behind the attacks."</b></p>Mathieu partakes of the meal, careful to not overeat. He pours water into a mug and drinks, but does not sip from the mead or rye.
"Good meal, I suppose we should go over plans for the near future, and possibly the long haul? I believe our first priority is to sell the goods we have been so lucky to have gathered. After that we should figure out our first steps into the bandit territory to find out what the driving force is behind the attacks."Mathieu Rordene (alias of Shieldknight)2011-04-26T14:28:39ZRe: Forums: Pathfinder Society: Paizo Blog: The Future of Pathfinder Society Organized Play, Part VI: Establish Order, No Matter the CostsAngelus (alias of Shieldknight)https://paizo.com/community/blog/v5748dyo5lc4b?The-Future-of-Pathfinder-Society-Organized#112011-04-25T19:25:58Z2011-04-25T19:25:58Z<p>All shall be cleansed with purifying pain as the power of Cheliax is regained.</p>All shall be cleansed with purifying pain as the power of Cheliax is regained.Angelus (alias of Shieldknight)2011-04-25T19:25:58ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=13#6422011-04-25T15:23:30Z2011-04-25T15:23:30Z<p>Mathieu looks over at Quillin, <b>"I couldn't tell you what they were talking about or what it was they were holding. Best I can tell, they were at least being honest with one another."</b></p>Mathieu looks over at Quillin, "I couldn't tell you what they were talking about or what it was they were holding. Best I can tell, they were at least being honest with one another."Mathieu Rordene (alias of Shieldknight)2011-04-25T15:23:30ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=13#6322011-04-21T17:31:23Z2011-04-21T17:31:23Z<p><b>"Should one of us go over and offer to help, Yergie?"</b></p>
<p><span class=messageboard-ooc>Sense Motive: <span class="messageboard-dice">1d20 + 8 ⇒ (10) + 8 = 18</span></span></p>"Should one of us go over and offer to help, Yergie?"
Sense Motive: [dice]1d20+8[/dice]Mathieu Rordene (alias of Shieldknight)2011-04-21T17:31:23ZRe: Forums: Play-by-Post Discussion: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/threads/rzs2lrrq&page=7?A-Tale-of-the-River-Kingdoms#3192011-04-19T14:23:16Z2011-04-19T14:23:16Z<p>Oh, I'm fine with the ruling. Just didn't know it would be looked down upon so much. Gives us a good reason for actually taking the metamagic feats.</p>
<p>Gonna make it a lot harder to make sure there isn't any poison in the food though. ;)</p>Oh, I'm fine with the ruling. Just didn't know it would be looked down upon so much. Gives us a good reason for actually taking the metamagic feats.
Gonna make it a lot harder to make sure there isn't any poison in the food though. ;)Mathieu Rordene (alias of Shieldknight)2011-04-19T14:23:16ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=13#6242011-04-18T01:11:02Z2011-04-18T01:11:02Z<p>Mathieu joins Yergie and Walter at the table, <b>"Well met Akin, I'll have the dinner and a glass of water, thank you."</b> Mathieu glances around the room taking in the scene. Mathieu says a prayer to Pharasma casting <i>Detect Magic</i> and scans the room.</p>Mathieu joins Yergie and Walter at the table, "Well met Akin, I'll have the dinner and a glass of water, thank you." Mathieu glances around the room taking in the scene. Mathieu says a prayer to Pharasma casting Detect Magic and scans the room.Mathieu Rordene (alias of Shieldknight)2011-04-18T01:11:02ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=13#6072011-04-13T01:15:29Z2011-04-13T01:15:29Z<p><b>"Not sure what you're gonna find out at an outpost Yergie, but I'll help you look for information."</b> Mathieu follows along with Yergie and tries to add a question or two to what she has already asked, hoping to gather a little more information.</p>
<p><span class=messageboard-ooc>Diplomacy (Gather Info): <span class="messageboard-dice">1d20 + 7 ⇒ (17) + 7 = 24</span></span></p>"Not sure what you're gonna find out at an outpost Yergie, but I'll help you look for information." Mathieu follows along with Yergie and tries to add a question or two to what she has already asked, hoping to gather a little more information.
Diplomacy (Gather Info): [dice]1d20+7[/dice]Mathieu Rordene (alias of Shieldknight)2011-04-13T01:15:29ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=13#6022011-04-12T01:37:08Z2011-04-12T01:37:08Z<p><b>"Well Wesh, I suppose there is some local cult that thinks it has discovered a prophecy that will come true. It's most unlikely, but it could be dangerous if the general populous believes it to be true. Really dangerous. Perhaps we should ask the good Captain what information they did find out from this man. It may help us in our dealings with these brigands."</b> Mathieu glances around the fort. <b>"Did anyone see where the Captain went?"</b></p>"Well Wesh, I suppose there is some local cult that thinks it has discovered a prophecy that will come true. It's most unlikely, but it could be dangerous if the general populous believes it to be true. Really dangerous. Perhaps we should ask the good Captain what information they did find out from this man. It may help us in our dealings with these brigands." Mathieu glances around the fort. "Did anyone see where the Captain went?"Mathieu Rordene (alias of Shieldknight)2011-04-12T01:37:08ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=12#6002011-04-11T18:05:49Z2011-04-11T18:05:49Z<p>Mathieu tries to think back to any prophecies he has heard that may have to deal with the current events.</p>
<p>Knowledge (religion): <span class="messageboard-dice">1d20 + 6 ⇒ (20) + 6 = 26</span></p>Mathieu tries to think back to any prophecies he has heard that may have to deal with the current events.
Knowledge (religion): [dice]1d20+6[/dice]Mathieu Rordene (alias of Shieldknight)2011-04-11T18:05:49ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=12#5862011-04-07T18:04:08Z2011-04-07T18:04:08Z<p><b>"It appears to me that our choice has already been made. I don't know how long it will take to do each one of these tasks individually, but I think the order to do them has already been chosen."</b> Mathieu glances at the Captain, <b>"While the most lucrative job may be helping the good Captain's friend, it also appears the to be the one job that can wait."</b> Mathieu turns his attention to the map still on the table. He points to the rivers to the south. <b>"If we go after the missing ships, we may not be able to do anything about the brigands and bandits before harvest, and many people will die of starvation."</b> Mathieu pauses, giving his words time to settle and strike the right nerves. Pointing to the north edge of the map, <b>"As I said, it appears our course of action has already been chosen. Unless there is another group that can step up to the challenge and save these people? Fate has given us a crossroads, which path we take will make all the difference in the world. My vote is to travel north and find the answers to the brigand and bandit problem. Perhaps we can start by finding out what is underneath the cabin we found."</b></p>
<p>Mathieu waits patiently for everyone else to through their two copper pieces into the hat.</p>"It appears to me that our choice has already been made. I don't know how long it will take to do each one of these tasks individually, but I think the order to do them has already been chosen." Mathieu glances at the Captain, "While the most lucrative job may be helping the good Captain's friend, it also appears the to be the one job that can wait." Mathieu turns his attention to the map still on the table. He points to the rivers to the south. "If we go after the missing ships, we may not...Mathieu Rordene (alias of Shieldknight)2011-04-07T18:04:08ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=12#5812011-04-07T02:46:30Z2011-04-07T02:46:30Z<p>Mathieu follows the Northwoman. Adding a symbol of Pharasma behind his name.</p>Mathieu follows the Northwoman. Adding a symbol of Pharasma behind his name.Mathieu Rordene (alias of Shieldknight)2011-04-07T02:46:30ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=12#5742011-04-04T18:28:40Z2011-04-04T18:28:40Z<p>After grabbing one of the heavy crossbows and all the bolts, Mathieu follows Quillin, Walter and the rest of the group to the mess hall. Mathieu steps through the door as Smudge makes his remark. He shakes his head with a smile and continues to walk forward until he stands directly behind Quillin. <b>"Hello Captain Vastalos. I am Mathieu Rordene, servant of the Lady of Graves."</b> Mathieu bows his head slightly and continues, <b>"Indeed, I believe we have come to accept the terms as written. It is our desire to both help where we can and be able to adventure freely in these lands without heavy restrictions or forced military conscription."</b></p>After grabbing one of the heavy crossbows and all the bolts, Mathieu follows Quillin, Walter and the rest of the group to the mess hall. Mathieu steps through the door as Smudge makes his remark. He shakes his head with a smile and continues to walk forward until he stands directly behind Quillin. "Hello Captain Vastalos. I am Mathieu Rordene, servant of the Lady of Graves." Mathieu bows his head slightly and continues, "Indeed, I believe we have come to accept the terms as written. It is our...Mathieu Rordene (alias of Shieldknight)2011-04-04T18:28:40ZRe: Forums: Play-by-Post: Jester’s Lands of the old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9r&page=3?Jester-s-Lands-of-the-old-North#1502011-04-01T13:42:19Z2011-04-01T13:42:19Z<p>I love the concept of the Scarred Lands, and thought that this would be very enjoyable. However.</p>
<p>I'm sorry but I'm going to have to back out of this PbP. It's obviously dead in the water and I'm not going to waste my time trying to find it everyday and see if anyone has posted anything.</p>
<p>I am in two other PbP's that both started after this one. One is well over 1,000 posts and the other is close to 1,000. It saddens me to see this happen. I now understand the frustration some people show in the open Gaming forum about PbP's that die off in just a few posts.</p>
<p>Goodbye. Happy Gaming.</p>I love the concept of the Scarred Lands, and thought that this would be very enjoyable. However.
I'm sorry but I'm going to have to back out of this PbP. It's obviously dead in the water and I'm not going to waste my time trying to find it everyday and see if anyone has posted anything.
I am in two other PbP's that both started after this one. One is well over 1,000 posts and the other is close to 1,000. It saddens me to see this happen. I now understand the frustration some people show in...Thoian Urthadar (alias of Shieldknight)2011-04-01T13:42:19ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=12#5642011-03-31T14:12:39Z2011-03-31T14:12:39Z<p><b>"I'm good with the terms of the contract."</b> <span class=messageboard-ooc>If they are as Quillin reported and not as Seamus reported.</span> Mathieu ponders for a moment, <b>"What about "The Lady's Hand"? Thinking about my conversations Seamus. It could also have a double meaning. On one account we are the death dealers, those that end the lives of the wicked and ne'er-do-well's. On the other we are those who help the innocent and helpless. Providing life to those who are about to lose it."</b> Mathieu shakes his head and shrugs his shoulders. <b>"I guess I haven't put much thought into it. The Barley Wine Company has a certain ring to it as well. Well, that's all I got. I'll be fine with whatever is decided."</b> Mathieu smiles and waits for the rest to make their decision.</p>"I'm good with the terms of the contract." If they are as Quillin reported and not as Seamus reported. Mathieu ponders for a moment, "What about "The Lady's Hand"? Thinking about my conversations Seamus. It could also have a double meaning. On one account we are the death dealers, those that end the lives of the wicked and ne'er-do-well's. On the other we are those who help the innocent and helpless. Providing life to those who are about to lose it." Mathieu shakes his head and shrugs his...Mathieu Rordene (alias of Shieldknight)2011-03-31T14:12:39ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=11#5502011-03-29T20:57:42Z2011-03-29T20:57:42Z<p><b>"I'm sorry Quillin, but I haven't been much of a student when it comes to magic items and spellcasting. Perhaps you will need to teach me those things."</b> Mathieu gets up from breakfast and heads out to help Walter and Seamus with the gear. Looking back over his shoulder...<b>"When you get done with that book, perhaps you could find the time to help us with our newly acquired gear. We also need your gnome ingenuity to help us come up with a name for our newly formed adventuring group."</b></p>"I'm sorry Quillin, but I haven't been much of a student when it comes to magic items and spellcasting. Perhaps you will need to teach me those things." Mathieu gets up from breakfast and heads out to help Walter and Seamus with the gear. Looking back over his shoulder..."When you get done with that book, perhaps you could find the time to help us with our newly acquired gear. We also need your gnome ingenuity to help us come up with a name for our newly formed adventuring group."Mathieu Rordene (alias of Shieldknight)2011-03-29T20:57:42ZRe: Forums: Play-by-Post Discussion: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/threads/rzs2lrrq&page=6?A-Tale-of-the-River-Kingdoms#2942011-03-28T14:59:44Z2011-03-28T14:59:44Z<p>I will up date my profile after work when I have access to my stuff. I will be changing some spells around and adding a couple of new ones.</p>I will up date my profile after work when I have access to my stuff. I will be changing some spells around and adding a couple of new ones.Mathieu Rordene (alias of Shieldknight)2011-03-28T14:59:44ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=11#5442011-03-28T14:58:16Z2011-03-28T14:58:16Z<p>Mathieu awakes with the rising sun, having slept the night peacefully in a quiet corner of the yard. He quietly gets up and dresses. Mathieu than searches out the cemetery for this small fort.</p>
<p>After a few minutes of searching, Mathieu finally stumbles upon the cemetery. Mathieu kneels down in front of each grave and whispers a soft prayer to Pharasma asking that the departed be well cared for and judged properly for their eternal resting place. Mathieu then touches his pendant and then the grave at the end of each prayer.</p>
<p>After finishing prayers for each grave, Mathieu then moves to the middle of the cemetery and begins his own prayers to Pharasma. Prayers for her guidance and love. He asks her for strength, renews his dedication to her and prays for the power only she can give. To face death and know that it is not the end.</p>
<p>Finishing his prayers, Mathieu gently kisses his mother's silver pendant, gives thanks, and stands up. He looks around at the many graves with a sad smile on his face. <i>The frontier is a deadly place to live.</i></p>
<p>Mathieu heads back to the mess hall, hoping for a warm breakfast.</p>Mathieu awakes with the rising sun, having slept the night peacefully in a quiet corner of the yard. He quietly gets up and dresses. Mathieu than searches out the cemetery for this small fort.
After a few minutes of searching, Mathieu finally stumbles upon the cemetery. Mathieu kneels down in front of each grave and whispers a soft prayer to Pharasma asking that the departed be well cared for and judged properly for their eternal resting place. Mathieu then touches his pendant and then the...Mathieu Rordene (alias of Shieldknight)2011-03-28T14:58:16ZRe: Forums: Play-by-Post Discussion: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/threads/rzs2lrrq&page=6?A-Tale-of-the-River-Kingdoms#2932011-03-28T13:30:27Z2011-03-28T13:30:27Z<p>I will be adding a level in Cleric:
<br />
Favored Class +1 hit point
<br />
hp <span class="messageboard-dice">1d8 + 0 ⇒ (6) + 0 = 6</span>
<br />
BAB +1
<br />
Fort +1
<br />
Will +1
<br />
0 level spells +1
<br />
1 level spells +1
<br />
Skills (Diplomacy, Heal, Knowledge-religion, Sense Motive)</p>I will be adding a level in Cleric:
Favored Class +1 hit point
hp [dice]1d8+0[/dice]
BAB +1
Fort +1
Will +1
0 level spells +1
1 level spells +1
Skills (Diplomacy, Heal, Knowledge-religion, Sense Motive)Mathieu Rordene (alias of Shieldknight)2011-03-28T13:30:27ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=11#5352011-03-27T00:32:38Z2011-03-27T00:32:38Z<p>Mathieu follows Yergie and the boy as the head into the mess hall. <b>"Hey Quillin, where you been? Find the boys family?"</b></p>Mathieu follows Yergie and the boy as the head into the mess hall. "Hey Quillin, where you been? Find the boys family?"Mathieu Rordene (alias of Shieldknight)2011-03-27T00:32:38ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=11#5312011-03-26T21:00:48Z2011-03-26T21:00:48Z<p><span class=messageboard-ooc>I'm with Yergie and the boy. I think we are heading toward the mess tent.</span></p>I'm with Yergie and the boy. I think we are heading toward the mess tent.Mathieu Rordene (alias of Shieldknight)2011-03-26T21:00:48ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=11#5152011-03-23T01:27:54Z2011-03-23T01:27:54Z<p><b>"Anyone see the boys uncle?"</b></p>
<p>Mathieu finds Yergie and the boy and helps them locate the boys uncle.</p>"Anyone see the boys uncle?"
Mathieu finds Yergie and the boy and helps them locate the boys uncle.Mathieu Rordene (alias of Shieldknight)2011-03-23T01:27:54ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=11#5102011-03-22T00:25:09Z2011-03-22T00:25:09Z<p><b>"I'm not very creative, so I'll leave the naming of our band in better hands. The boy however needs to be back with family."</b> Mathieu glances at Quillin as he sniffs the air. <b>"You got a whiff of what we need to get this boy back to family?"</b></p>"I'm not very creative, so I'll leave the naming of our band in better hands. The boy however needs to be back with family." Mathieu glances at Quillin as he sniffs the air. "You got a whiff of what we need to get this boy back to family?"Mathieu Rordene (alias of Shieldknight)2011-03-22T00:25:09ZRe: Forums: Play-by-Post: Jester’s Lands of the old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9r&page=3?Jester-s-Lands-of-the-old-North#1432011-03-18T16:11:59Z2011-03-18T16:11:59Z<p>Thoian kicks out at the creature as it bounds past him.
<br />
<span class=messageboard-ooc>AoO
<br />
Improved Unarmed: <span class="messageboard-dice">1d20 + 11 ⇒ (9) + 11 = 20</span>
<br />
IU Damage: <span class="messageboard-dice">1d6 + 10 ⇒ (1) + 10 = 11</span>
<br />
</span></p>Thoian kicks out at the creature as it bounds past him.
AoO
Improved Unarmed: [dice]1d20+11[/dice]
IU Damage: [dice]1d6+10[/dice]Thoian Urthadar (alias of Shieldknight)2011-03-18T16:11:59ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=10#4982011-03-18T13:50:14Z2011-03-18T13:50:14Z<p>Feeling a little warm from the draught that the halfling had confiscated from the cabin, Mathieu had been quiet up till now. <b>"Well met Captain. I am Mathieu Rordene, servant to the Lady of Graves. The parrot exaggerates, it wasn't three score. We left a couple for you to track down and capture to help meet your quota. And if you can't find a good woman to show you what to do on those cold winter nights, then you need this...</b>Mathieu holds up Seamus' now near empty bottle<b>...more than I do."</b></p>Feeling a little warm from the draught that the halfling had confiscated from the cabin, Mathieu had been quiet up till now. "Well met Captain. I am Mathieu Rordene, servant to the Lady of Graves. The parrot exaggerates, it wasn't three score. We left a couple for you to track down and capture to help meet your quota. And if you can't find a good woman to show you what to do on those cold winter nights, then you need this...Mathieu holds up Seamus' now near empty bottle...more than I do."Mathieu Rordene (alias of Shieldknight)2011-03-18T13:50:14ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=10#4912011-03-15T16:36:00Z2011-03-15T16:36:00Z<p>Mathieu takes the bottle from Seamus, <b>"To better days, Seamus."</b> And takes a swig. With a shiver, Mathieu sets the bottle back down and pulls out the jar of pickled carrots. <b>"Of course Quillin. There are a few left. But don't eat too much. I don't want to have to put together a recipe to take care of that problem."</b> Mathieu smiles, opens the jar, and tosses one to Quillin. He takes one for himself and offers up another to anyone who wants it.</p>
<p><b>"Hopefully, Pharasma smiles on us today, and grants us a peaceful day of travel all the way to the fort."</b> Mathieu says a short prayer to the Lady of Graves, asking for fate to clear their path before them, so they may have safe travels.</p>Mathieu takes the bottle from Seamus, "To better days, Seamus." And takes a swig. With a shiver, Mathieu sets the bottle back down and pulls out the jar of pickled carrots. "Of course Quillin. There are a few left. But don't eat too much. I don't want to have to put together a recipe to take care of that problem." Mathieu smiles, opens the jar, and tosses one to Quillin. He takes one for himself and offers up another to anyone who wants it.
"Hopefully, Pharasma smiles on us today, and grants...Mathieu Rordene (alias of Shieldknight)2011-03-15T16:36:00ZRe: Forums: Play-by-Post Discussion: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/threads/rzs2lrrq&page=6?A-Tale-of-the-River-Kingdoms#2722011-03-13T17:54:24Z2011-03-13T17:54:24Z<p>Is it one wagon or two? or more? I was under the impression that there was more than one, but I may be wrong.</p>Is it one wagon or two? or more? I was under the impression that there was more than one, but I may be wrong.Mathieu Rordene (alias of Shieldknight)2011-03-13T17:54:24ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=10#4812011-03-13T14:16:56Z2011-03-13T14:16:56Z<p>Mathieu searches through the goods left in the basement and the kitchen for something sweet for the boy on the trip. He also fills his backpack as best he can with fresh foods for the road. Before finally climbing on a wagon, he adds a symbol of Pharasma to help indicate the seriousness of the plague.</p>
<p><b>"Well Quillin? Should we get going? There is an uncle that would like to see his nephew safe and sound."</b> Mathieu pulls out the jar of pickled carrots. Offering one to Quillin, <b>"Want one?"</b> He says with a big grin on his face.</p>Mathieu searches through the goods left in the basement and the kitchen for something sweet for the boy on the trip. He also fills his backpack as best he can with fresh foods for the road. Before finally climbing on a wagon, he adds a symbol of Pharasma to help indicate the seriousness of the plague.
"Well Quillin? Should we get going? There is an uncle that would like to see his nephew safe and sound." Mathieu pulls out the jar of pickled carrots. Offering one to Quillin, "Want one?" He...Mathieu Rordene (alias of Shieldknight)2011-03-13T14:16:56ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=10#4772011-03-13T00:01:48Z2011-03-13T00:01:48Z<p><span class=messageboard-ooc>Though I can't speak for everyone else, I think we all agree. The boy should be our first priority. It's just that Zeta gets us off track all the time. ;)</span></p>Though I can't speak for everyone else, I think we all agree. The boy should be our first priority. It's just that Zeta gets us off track all the time. ;)Mathieu Rordene (alias of Shieldknight)2011-03-13T00:01:48ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=10#4742011-03-12T14:11:01Z2011-03-12T14:11:01Z<p>Mathieu will give Seamus a boost to peak inside the tunnel. <b>"We definitely have gotten off track. Treasure will do that and the promise of more. I can add Pharasma's symbol to the sheet. It may help to scare others into staying away. Besides, as far as we know, that is why this tunnel is blocked."</b></p>Mathieu will give Seamus a boost to peak inside the tunnel. "We definitely have gotten off track. Treasure will do that and the promise of more. I can add Pharasma's symbol to the sheet. It may help to scare others into staying away. Besides, as far as we know, that is why this tunnel is blocked."Mathieu Rordene (alias of Shieldknight)2011-03-12T14:11:01ZRe: Forums: Play-by-Post Discussion: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/threads/rzs2lrrq&page=6?A-Tale-of-the-River-Kingdoms#2662011-03-12T14:08:01Z2011-03-12T14:08:01Z<p>We should take the boy back before we give Zeta more time to think of disasters on the way. ;)</p>We should take the boy back before we give Zeta more time to think of disasters on the way. ;)Mathieu Rordene (alias of Shieldknight)2011-03-12T14:08:01ZRe: Forums: Play-by-Post Discussion: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/threads/rzs2lrrq&page=6?A-Tale-of-the-River-Kingdoms#2652011-03-12T14:05:45Z2011-03-12T14:05:45Z<div class="messageboard-quotee">ZetaGilgamesh wrote:</div><blockquote> Stuff on guns</blockquote><p>Thanks for the info Zeta. Not sure how much you have read on Alkenstar, I'm assuming you have read most. Recent information that Paizo has put forth in the Inner Sea Guide talks about how guns and technology have evolved at Alknestar because it is in the Mana Wastes where there is <b>no</b> magic. It specifically states that a spellcaster can not cast spells while in the Mana Wastes.
<p>My guess is that is why they have evolved technology at Alkenstar without the use of magic. But it would still make it extremely rare anywhere else in the world. Only those coming from Alkenstar would have the technology and you would probably have to go back to Alkenstar to get more gunpowder and bullets. Or at the very least only extremely large markets would you be able to find the materials. And it would be nigh improbable that someone not from Alkenstar would even be proficient with a gun.</p>
<p>Anyways, just my 2cp.</p>
<p>PS - I know for my Kingmaker group that I am DM'ing, I am not allowing guns. Like you said, it just isn't practical anywhere outside of Alkenstar and the surrounding area of Nex and Geb.</p>ZetaGilgamesh wrote:Stuff on guns
Thanks for the info Zeta. Not sure how much you have read on Alkenstar, I'm assuming you have read most. Recent information that Paizo has put forth in the Inner Sea Guide talks about how guns and technology have evolved at Alknestar because it is in the Mana Wastes where there is no magic. It specifically states that a spellcaster can not cast spells while in the Mana Wastes. My guess is that is why they have evolved technology at Alkenstar without the use...Mathieu Rordene (alias of Shieldknight)2011-03-12T14:05:45ZRe: Forums: Play-by-Post Discussion: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/threads/rzs2lrrq&page=6?A-Tale-of-the-River-Kingdoms#2562011-03-11T20:54:49Z2011-03-11T20:54:49Z<p>Glad to hear you are safe Seamus.</p>Glad to hear you are safe Seamus.Mathieu Rordene (alias of Shieldknight)2011-03-11T20:54:49ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=10#4642011-03-10T03:23:59Z2011-03-10T03:23:59Z<p><b>"I did not pray for a spell that would allow me to read the scrolls. Perhaps tomorrow. As for now, should we dig a little out of the wall and see what's buried? Or should we be on our way?"</b></p>"I did not pray for a spell that would allow me to read the scrolls. Perhaps tomorrow. As for now, should we dig a little out of the wall and see what's buried? Or should we be on our way?"Mathieu Rordene (alias of Shieldknight)2011-03-10T03:23:59ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=10#4592011-03-09T16:19:57Z2011-03-09T16:19:57Z<p>Mathieu cleans Quillin's wound. He then pulls out his silver pendant of Pharasma and while saying a prayer to the Lady of Graves, touches Quillin's wound with the pendant.</p>
<p><i>Cure Light Wounds</i>: <span class="messageboard-dice">1d8 + 1 ⇒ (5) + 1 = 6</span></p>Mathieu cleans Quillin's wound. He then pulls out his silver pendant of Pharasma and while saying a prayer to the Lady of Graves, touches Quillin's wound with the pendant.
Cure Light Wounds: [dice]1d8+1[/dice]Mathieu Rordene (alias of Shieldknight)2011-03-09T16:19:57ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=10#4562011-03-09T13:56:56Z2011-03-09T13:56:56Z<p>Mathieu quickly finds himself beside Quillin. He carefully removes the arrow and begins to wrap the wound. <b>"Silly gnome, don't you know that is Seamus' job?"</b> Glancing at the loot in the hidden room, Mathieu whistles, <b>"Wow, you were right though. There is definitely a hidden stash here."</b> Mathieu gives Quillin his best charm smile.</p>Mathieu quickly finds himself beside Quillin. He carefully removes the arrow and begins to wrap the wound. "Silly gnome, don't you know that is Seamus' job?" Glancing at the loot in the hidden room, Mathieu whistles, "Wow, you were right though. There is definitely a hidden stash here." Mathieu gives Quillin his best charm smile.Mathieu Rordene (alias of Shieldknight)2011-03-09T13:56:56ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=10#4522011-03-08T22:04:11Z2011-03-08T22:04:11Z<p><span class=messageboard-ooc><b>"Dibs on the pickled carrots!"</b> :)</span></p>
<p><b>"If we can wrangle it, I say we take some of these barrels with us. We can sell them for cash, or trade for other goods."</b> Mathieu makes his way over to the wall. <b>"I wonder why they filled it in and boarded it up?"</b></p>"Dibs on the pickled carrots!" :)
"If we can wrangle it, I say we take some of these barrels with us. We can sell them for cash, or trade for other goods." Mathieu makes his way over to the wall. "I wonder why they filled it in and boarded it up?"Mathieu Rordene (alias of Shieldknight)2011-03-08T22:04:11ZRe: Forums: Play-by-Post: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/campaigns/ATaleOfTheRiverKingdoms/gameplay&page=9#4502011-03-08T15:57:11Z2011-03-08T15:57:11Z<p><b>If you guys are headbent to burn this place down, I'm sure we can find plenty of accelerant in the kitchen.</b> Mathieu follows Quillin and Seamus down the stairs. <b>Alright, lets see what we can find and then lets get out of here.</b> Mathieu begins searching the cellar.</p>
<p>Perception: <span class="messageboard-dice">1d20 + 3 ⇒ (10) + 3 = 13</span></p>If you guys are headbent to burn this place down, I'm sure we can find plenty of accelerant in the kitchen. Mathieu follows Quillin and Seamus down the stairs. Alright, lets see what we can find and then lets get out of here. Mathieu begins searching the cellar.
Perception: [dice]1d20+3[/dice]Mathieu Rordene (alias of Shieldknight)2011-03-08T15:57:11ZRe: Forums: Play-by-Post Discussion: A Tale of the River KingdomsMathieu Rordene (alias of Shieldknight)https://paizo.com/threads/rzs2lrrq&page=5?A-Tale-of-the-River-Kingdoms#2452011-03-08T01:43:29Z2011-03-08T01:43:29Z<p>Burn it down?!? I was considering keeping it as our own little outpost. But if you guys don't want to keep it. I guess burning it down would work. It would also be a good starter home for anyone who is trying to make a living in these wilds.</p>Burn it down?!? I was considering keeping it as our own little outpost. But if you guys don't want to keep it. I guess burning it down would work. It would also be a good starter home for anyone who is trying to make a living in these wilds.Mathieu Rordene (alias of Shieldknight)2011-03-08T01:43:29ZRe: Forums: Play-by-Post Discussion: Jester's Lands of the Old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9s&page=2?Jesters-Lands-of-the-Old-North#602011-03-04T15:24:50Z2011-03-04T15:24:50Z<p>Welcome back!</p>Welcome back!Thoian Urthadar (alias of Shieldknight)2011-03-04T15:24:50ZRe: Forums: Play-by-Post: Jester’s Lands of the old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9r&page=3?Jester-s-Lands-of-the-old-North#1352011-03-03T21:04:47Z2011-03-03T21:04:47Z<p>Thoian sees the beast lash out at Searos. Anger begins to build up from within Thoian. He lets out a primal yell and swings full at the creature before him.</p>
<p><span class=messageboard-ooc>Attacking the new creature. Don't want to wake the baby.</span></p>
<p>Greatsword: <span class="messageboard-dice">1d20 + 10 ⇒ (12) + 10 = 22</span>
<br />
Damage: <span class="messageboard-dice">2d6 + 10 ⇒ (6, 4) + 10 = 20</span></p>Thoian sees the beast lash out at Searos. Anger begins to build up from within Thoian. He lets out a primal yell and swings full at the creature before him.
Attacking the new creature. Don't want to wake the baby.
Greatsword: [dice]1d20+10[/dice]
Damage: [dice]2d6+10[/dice]Thoian Urthadar (alias of Shieldknight)2011-03-03T21:04:47ZRe: Forums: Play-by-Post Discussion: Jester's Lands of the Old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9s&page=2?Jesters-Lands-of-the-Old-North#562011-02-27T14:34:21Z2011-02-27T14:34:21Z<p>???</p>
<p>[Spoiler omitted]</p>???
[Spoiler omitted]Thoian Urthadar (alias of Shieldknight)2011-02-27T14:34:21ZRe: Forums: Play-by-Post: Jester’s Lands of the old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9r&page=3?Jester-s-Lands-of-the-old-North#1262011-02-21T03:47:25Z2011-02-21T03:47:25Z<p>Thoian grimaces in pain as the creature lashes back at him.</p>
<p>Fortitude: <span class="messageboard-dice">1d20 + 4 ⇒ (9) + 4 = 13</span></p>Thoian grimaces in pain as the creature lashes back at him.
Fortitude: [dice]1d20+4[/dice]Thoian Urthadar (alias of Shieldknight)2011-02-21T03:47:25ZRe: Forums: Play-by-Post Discussion: Jester's Lands of the Old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9s&page=2?Jesters-Lands-of-the-Old-North#542011-02-20T17:29:50Z2011-02-20T17:29:50Z<p>"Let it snow, let it snow, let it snow!"</p>
<p>Ha, ha, we are getting it hard here. Sleet and snow mix constantly since about midnight last night. I think there is a new 4 inches and its supposed to continue until tomorrow morning. See its a pretty tight band, but those getting it are to get a lot.</p>"Let it snow, let it snow, let it snow!"
Ha, ha, we are getting it hard here. Sleet and snow mix constantly since about midnight last night. I think there is a new 4 inches and its supposed to continue until tomorrow morning. See its a pretty tight band, but those getting it are to get a lot.Thoian Urthadar (alias of Shieldknight)2011-02-20T17:29:50ZRe: Forums: Play-by-Post: Jester’s Lands of the old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9r&page=3?Jester-s-Lands-of-the-old-North#1212011-02-19T23:47:09Z2011-02-19T23:47:09Z<p>Thoian charges the creature, swinging his mighty greatsword down onto the creatures shoulder.</p>
<p>Greatsword: <span class="messageboard-dice">1d20 + 8 + 2 ⇒ (13) + 8 + 2 = 23</span>
<br />
Damage: <span class="messageboard-dice">2d6 + 7 ⇒ (4, 1) + 7 = 12</span></p>Thoian charges the creature, swinging his mighty greatsword down onto the creatures shoulder.
Greatsword: [dice]1d20+8+2[/dice]
Damage: [dice]2d6+7[/dice]Thoian Urthadar (alias of Shieldknight)2011-02-19T23:47:09ZRe: Forums: Play-by-Post: Jester’s Lands of the old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9r&page=3?Jester-s-Lands-of-the-old-North#1102011-02-15T13:13:07Z2011-02-15T13:13:07Z<p>Thoian runs to the skirmish, not wanting to lose a member of this new found group. <span class=messageboard-ooc>Run speed is 200 ft, double move is 80 ft. Which ever will get me there this round I'll do. With the idea of charging the creature as soon as possible.</span></p>Thoian runs to the skirmish, not wanting to lose a member of this new found group. Run speed is 200 ft, double move is 80 ft. Which ever will get me there this round I'll do. With the idea of charging the creature as soon as possible.Thoian Urthadar (alias of Shieldknight)2011-02-15T13:13:07ZRe: Forums: Play-by-Post Discussion: Jester's Lands of the Old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9s&page=2?Jesters-Lands-of-the-Old-North#522011-02-14T21:21:25Z2011-02-14T21:21:25Z<p>What's wrong with a little snow? My folks live in Minnesota and they say that you can't see vehicles coming at intersections because its piled up so high along the streets.</p>What's wrong with a little snow? My folks live in Minnesota and they say that you can't see vehicles coming at intersections because its piled up so high along the streets.Thoian Urthadar (alias of Shieldknight)2011-02-14T21:21:25ZRe: Forums: Play-by-Post: Jester’s Lands of the old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9r&page=2?Jester-s-Lands-of-the-old-North#982011-02-13T04:30:00Z2011-02-13T04:30:00Z<p><span class=messageboard-ooc>Initiative: <span class="messageboard-dice">1d20 + 2 ⇒ (3) + 2 = 5</span></span></p>Initiative: [dice]1d20+2[/dice]Thoian Urthadar (alias of Shieldknight)2011-02-13T04:30:00ZRe: Forums: Play-by-Post: Jester’s Lands of the old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9r&page=2?Jester-s-Lands-of-the-old-North#922011-02-11T14:41:34Z2011-02-11T14:41:34Z<p>Thoian picks up speed separating himself from the group by a few feet. Charging toward where Beln said Omark was located.</p>
<p><span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 4 ⇒ (11) + 4 = 15</span> (to try to see Omark and what may be hunting him.) I'm just trying to get this going.</span></p>Thoian picks up speed separating himself from the group by a few feet. Charging toward where Beln said Omark was located.
Perception: [dice]1d20+4[/dice] (to try to see Omark and what may be hunting him.) I'm just trying to get this going.Thoian Urthadar (alias of Shieldknight)2011-02-11T14:41:34ZRe: Forums: Play-by-Post: Jester’s Lands of the old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9r&page=2?Jester-s-Lands-of-the-old-North#892011-02-08T02:19:07Z2011-02-08T02:19:07Z<p>Thoian grips his greatsword. <b>"Lead the way Beln."</b></p>Thoian grips his greatsword. "Lead the way Beln."Thoian Urthadar (alias of Shieldknight)2011-02-08T02:19:07ZRe: Forums: Play-by-Post Discussion: Jester's Lands of the Old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9s?Jesters-Lands-of-the-Old-North#472011-02-07T19:08:34Z2011-02-07T19:08:34Z<p>Still here!</p>Still here!Thoian Urthadar (alias of Shieldknight)2011-02-07T19:08:34ZRe: Forums: Play-by-Post: Jester’s Lands of the old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9r&page=2?Jester-s-Lands-of-the-old-North#762011-02-04T00:06:15Z2011-02-04T00:06:15Z<p>Thoian hesitates, <b>"Fine, go, we'll wake the others."</b></p>
<p>Perception: <span class="messageboard-dice">1d20 + 4 ⇒ (17) + 4 = 21</span></p>
<p><span class=messageboard-ooc>See if I can hear/see anything more.</span></p>Thoian hesitates, "Fine, go, we'll wake the others."
Perception: [dice]1d20+4[/dice]
See if I can hear/see anything more.Thoian Urthadar (alias of Shieldknight)2011-02-04T00:06:15ZRe: Forums: Play-by-Post: Jester’s Lands of the old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9r&page=2?Jester-s-Lands-of-the-old-North#732011-02-03T21:53:18Z2011-02-03T21:53:18Z<p><b>I'll go!</b> Thoian quickly grabs his stuff and readies to go. <b>"Who's with me? We should be quick, if that's a child out there, they may need our help."</b></p>I'll go! Thoian quickly grabs his stuff and readies to go. "Who's with me? We should be quick, if that's a child out there, they may need our help."Thoian Urthadar (alias of Shieldknight)2011-02-03T21:53:18ZRe: Forums: Play-by-Post: Jester’s Lands of the old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9r&page=2?Jester-s-Lands-of-the-old-North#692011-02-03T14:45:42Z2011-02-03T14:45:42Z<p><b>"Yeah. What should we do?"</b></p>"Yeah. What should we do?"Thoian Urthadar (alias of Shieldknight)2011-02-03T14:45:42ZRe: Forums: Recruitment: Crypt of the Everflame - Recruiting for a One-Off - app deadline Feb 7thObard Falconsflight (alias of Shieldknight)https://paizo.com/campaigns/ZebsCryptOfTheEverflamePbP/recruiting&page=2#672011-09-25T15:11:02Z2011-02-03T03:43:40Z<p>Obard has had a slight updated to include helping Mayor Uptal in his campaign for re-election.</p>Obard has had a slight updated to include helping Mayor Uptal in his campaign for re-election.Obard Falconsflight (alias of Shieldknight)2011-02-03T03:43:40ZRe: Forums: Play-by-Post: Jester’s Lands of the old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9r&page=2?Jester-s-Lands-of-the-old-North#662011-02-02T16:55:59Z2011-02-02T16:55:59Z<div class="messageboard-quotee">Ormak Kron wrote:</div><blockquote> Ormak gets up, stretches and says <b>"Let me take the longest, darkest watch. My eyes are much better suited to that time of night."</b> That being said, the Half-Orc doesn't go to sleep right away, instead pulling Thoian aside and talking to the apparent youngster about Denev, and his peoples worship of her.</blockquote><p><span class=messageboard-ooc>Guess that means I'm up too.</span>
<p>Perception: <span class="messageboard-dice">1d20 + 4 ⇒ (14) + 4 = 18</span></p>Ormak Kron wrote:Ormak gets up, stretches and says "Let me take the longest, darkest watch. My eyes are much better suited to that time of night." That being said, the Half-Orc doesn't go to sleep right away, instead pulling Thoian aside and talking to the apparent youngster about Denev, and his peoples worship of her.
Guess that means I'm up too. Perception: [dice]1d20+4[/dice]Thoian Urthadar (alias of Shieldknight)2011-02-02T16:55:59ZRe: Forums: Play-by-Post Discussion: Jester's Lands of the Old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9s?Jesters-Lands-of-the-Old-North#422011-02-02T01:43:22Z2011-02-02T01:43:22Z<p>Assuming 3 watches, I have already said I would take 2nd watch. That way spellcasters can have uninterupted sleep. Not that we have a lot of spellcasters. :0</p>Assuming 3 watches, I have already said I would take 2nd watch. That way spellcasters can have uninterupted sleep. Not that we have a lot of spellcasters. :0Thoian Urthadar (alias of Shieldknight)2011-02-02T01:43:22ZRe: Forums: Recruitment: Crypt of the Everflame - Recruiting for a One-Off - app deadline Feb 7thObard Falconsflight (alias of Shieldknight)https://paizo.com/campaigns/ZebsCryptOfTheEverflamePbP/recruiting#422011-09-25T15:11:02Z2011-02-01T14:41:58Z<div class="messageboard-quotee">ZebulonXenos wrote:</div><blockquote>@Obard: Good background, stats check out. Are you still looking for a way to ingratiate yourself with the mayor, or does mentor selection go far enough for you? You're free to come up with your own ideas, but if you need inspiration I'm happy to help. :)</blockquote><p>I grabbed a mentor, Jimes Iggins, and worked it into my background. It actually fit nicely with what I had already written since I was wanting to have a job at the Tavern. I would still like something that connected me to joining the group that was chosen to go to the Crypt. Not sure what it may be.ZebulonXenos wrote:@Obard: Good background, stats check out. Are you still looking for a way to ingratiate yourself with the mayor, or does mentor selection go far enough for you? You're free to come up with your own ideas, but if you need inspiration I'm happy to help. :)
I grabbed a mentor, Jimes Iggins, and worked it into my background. It actually fit nicely with what I had already written since I was wanting to have a job at the Tavern. I would still like something that connected me to...Obard Falconsflight (alias of Shieldknight)2011-02-01T14:41:58ZRe: Forums: Recruitment: Crypt of the Everflame - Recruiting for a One-Off - app deadline Feb 7thObard Falconsflight (alias of Shieldknight)https://paizo.com/campaigns/ZebsCryptOfTheEverflamePbP/recruiting#302011-09-25T15:11:02Z2011-02-01T02:54:47Z<p>Updated my profile to include a mentor, Jimes Iggins.</p>Updated my profile to include a mentor, Jimes Iggins.Obard Falconsflight (alias of Shieldknight)2011-02-01T02:54:47ZRe: Forums: Play-by-Post: Jester’s Lands of the old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9r&page=2?Jester-s-Lands-of-the-old-North#602011-02-01T01:46:00Z2011-02-01T01:46:00Z<p>Thoian fidgets with his greatsword. Deciding nobody else is going to say anymore, he takes out his whetstone and begins to sharpen his blade. Looking at the rest of the group, he realizes everyone must be tired and exhausted from a long day of walking in the rain. <b>"Perhaps we should decide on watch? I can take the middle watch so the spellcasters can get their proper sleep."</b></p>Thoian fidgets with his greatsword. Deciding nobody else is going to say anymore, he takes out his whetstone and begins to sharpen his blade. Looking at the rest of the group, he realizes everyone must be tired and exhausted from a long day of walking in the rain. "Perhaps we should decide on watch? I can take the middle watch so the spellcasters can get their proper sleep."Thoian Urthadar (alias of Shieldknight)2011-02-01T01:46:00ZRe: Forums: Recruitment: Crypt of the Everflame - Recruiting for a One-Off - app deadline Feb 7thObard Falconsflight (alias of Shieldknight)https://paizo.com/campaigns/ZebsCryptOfTheEverflamePbP/recruiting#192011-09-25T15:11:02Z2011-01-31T20:08:11Z<p>Okay, I have updated to match your requirements.</p>
<p>The only thing I haven't done is complete my gear purchases.</p>
<p>I do have a question.
<br />
In my background I am trying to do something to get noticed by the mayor or city council so that I might be chosen to be a part of the group that goes after the EverFlame. Can you help find something for this character to do so that he may be chosen?</p>Okay, I have updated to match your requirements.
The only thing I haven't done is complete my gear purchases.
I do have a question.
In my background I am trying to do something to get noticed by the mayor or city council so that I might be chosen to be a part of the group that goes after the EverFlame. Can you help find something for this character to do so that he may be chosen?Obard Falconsflight (alias of Shieldknight)2011-01-31T20:08:11ZRe: Forums: Recruitment: Crypt of the Everflame - Recruiting for a One-Off - app deadline Feb 7thObard Falconsflight (alias of Shieldknight)https://paizo.com/campaigns/ZebsCryptOfTheEverflamePbP/recruiting#152011-09-25T15:11:02Z2011-01-31T16:00:16Z<p>I'll throw my hat in the ring with a Halfling Rogue Scout.</p>
<p>I need to adjust everything to match what you are requiring. I'll repost when that is done. But I wanted to give you a chance to read my character.</p>I'll throw my hat in the ring with a Halfling Rogue Scout.
I need to adjust everything to match what you are requiring. I'll repost when that is done. But I wanted to give you a chance to read my character.Obard Falconsflight (alias of Shieldknight)2011-01-31T16:00:16ZRe: Forums: Play-by-Post: Jester’s Lands of the old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9r&page=2?Jester-s-Lands-of-the-old-North#562011-01-29T14:06:52Z2011-01-29T14:06:52Z<div class="messageboard-quotee">DM Jester wrote:</div><blockquote><br />
<br />
<span class=messageboard-ooc> Is anyone mounted? Other than the wolf and Weasel what other animals are in the camp area? Does anyone light a fire?</span> </blockquote><p><span class=messageboard-ooc>I walk, no mount here. I also do not have an animal companion or familiar. But seeing everyone else with one, I may feel left out if I don't. ;-) I also do not light a fire. I am still new to this adventuring business and don't want to make a fool of myself trying to start a fire.</span>DM Jester wrote: Is anyone mounted? Other than the wolf and Weasel what other animals are in the camp area? Does anyone light a fire?
I walk, no mount here. I also do not have an animal companion or familiar. But seeing everyone else with one, I may feel left out if I don't. ;-) I also do not light a fire. I am still new to this adventuring business and don't want to make a fool of myself trying to start a fire.Thoian Urthadar (alias of Shieldknight)2011-01-29T14:06:52ZRe: Forums: Play-by-Post: Jester’s Lands of the old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9r&page=2?Jester-s-Lands-of-the-old-North#532011-01-28T14:36:14Z2011-01-28T14:36:14Z<p><b>"You worship Denev? Can you tell me more of her? My mother would always pray to her before everyone of my fights. She never said why."</b></p>"You worship Denev? Can you tell me more of her? My mother would always pray to her before everyone of my fights. She never said why."Thoian Urthadar (alias of Shieldknight)2011-01-28T14:36:14ZRe: Forums: Play-by-Post: Jester’s Lands of the old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9r?Jester-s-Lands-of-the-old-North#482011-01-27T16:11:46Z2011-01-27T16:11:46Z<p>Unable to contain himself any longer, Thoian bursts with excitement and curiosity.
<br />
<b>”What’s it like growing up with a bunch of orcs? Where does your companion come from? Can you really track that well? Will it bite me if I try to touch it? Could you track a blood cougar through the mountains? Can you fly on a broom? Are orcs as savage and vile as my father told? Do they really eat the weak?</b>
<br />
Flushing red with embarrassment, Thoian quickly puts his hand over his mouth. From behind his hand you hear a muffled, <b>”Sorry.”</b> He slowly puts his hands at his sides and tries to start again.
<br />
<b>”I’m sorry if I offended. Its just that, well, I’ve never…I mean. You see I grew up in the city, in the poor districts. I never traveled further than a few blocks from where I grew up. This is the first time I have been outside of the city. My family never had much and I was not allowed to go to school. We couldn't afford it. Being the oldest in my family, I was expected to help provide for my family. I mostly did manual labor, carrying heavy objects came easy to me, so I did a lot of work just moving things around for people. I used to get into a lot of fights because of the comments the other kids would say about my mom and dad. When I was 14 my father introduced me to a man who organized street fights. He said I was a natural. I spent the next couple of years fighting and making money for my family. I was pretty useful for them. When I wasn’t fighting I was working. Then I had the worst day of my life. I almost killed a guy in a fight. I ran. I left the city and just started wandering. When I heard that you were looking for adventurers I thought I could finally be useful to someone again. So here I am.”</b></p>Unable to contain himself any longer, Thoian bursts with excitement and curiosity.
”What’s it like growing up with a bunch of orcs? Where does your companion come from? Can you really track that well? Will it bite me if I try to touch it? Could you track a blood cougar through the mountains? Can you fly on a broom? Are orcs as savage and vile as my father told? Do they really eat the weak?
Flushing red with embarrassment, Thoian quickly puts his hand over his mouth. From behind his hand you...Thoian Urthadar (alias of Shieldknight)2011-01-27T16:11:46ZRe: Forums: Play-by-Post: Jester’s Lands of the old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9r?Jester-s-Lands-of-the-old-North#452011-01-26T16:54:16Z2011-01-26T16:54:16Z<p>Thoian sits back down in his spot. Not quite a part of the group but just on the edge. He is waiting, patiently, for everyone else to give their stories. </p>
<p><span class=messageboard-ooc>It appears he is the youngest of the group and therefore is trying desperately to show respect by allowing everyone else to tell their tale before he blurts out his story.</span></p>
<p>He appears eager to ask a question of Ormak, but tries to hide it by biting his lip.</p>Thoian sits back down in his spot. Not quite a part of the group but just on the edge. He is waiting, patiently, for everyone else to give their stories.
It appears he is the youngest of the group and therefore is trying desperately to show respect by allowing everyone else to tell their tale before he blurts out his story.
He appears eager to ask a question of Ormak, but tries to hide it by biting his lip.Thoian Urthadar (alias of Shieldknight)2011-01-26T16:54:16ZRe: Forums: Play-by-Post: Jester’s Lands of the old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9r?Jester-s-Lands-of-the-old-North#372011-01-24T13:25:12Z2011-01-24T13:25:12Z<p><b>"Alright, What was that?</b></p>
<p>Survival <span class="messageboard-dice">1d20 + 5 ⇒ (5) + 5 = 10</span></p>"Alright, What was that?
Survival [dice]1d20+5[/dice]Thoian Urthadar (alias of Shieldknight)2011-01-24T13:25:12ZRe: Forums: Play-by-Post: Jester’s Lands of the old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9r?Jester-s-Lands-of-the-old-North#352011-01-24T01:01:55Z2011-01-24T01:01:55Z<p>Thoian jumps to his feet, fighter stance ready. <b>"By the gods. Denev protect us."</b></p>
<p><b>"Your companion? Perhaps a warning the next time?</b> Seeing that the creature appears to be calm and fond of Beln, Thoian relaxes just a little. He waits to see if anything more is going to burst forth out of nowhere.</p>Thoian jumps to his feet, fighter stance ready. "By the gods. Denev protect us."
"Your companion? Perhaps a warning the next time? Seeing that the creature appears to be calm and fond of Beln, Thoian relaxes just a little. He waits to see if anything more is going to burst forth out of nowhere.Thoian Urthadar (alias of Shieldknight)2011-01-24T01:01:55ZRe: Forums: Play-by-Post: Jester’s Lands of the old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9r?Jester-s-Lands-of-the-old-North#272011-01-23T15:14:06Z2011-01-23T15:14:06Z<p>Thoian watches the exchange between Omark and Aldhelm, unsure where his place is among these warriors.</p>
<p>Thoian turns his attention back to Tessara, Orcus, and the map. <b>"Perhaps if we traveled to Winterset there may be someone there who knows something of this old tower? Or with Omark and Ald we could find a high spot and begin a search of our own. The map doesn't indicate what direction the tower is from Winterset? Does it?"</b></p>
<p><span class=messageboard-ooc><i>Perhaps I might know something about Winterset.</i>
<br />
Survival: <span class="messageboard-dice">1d20 + 5 ⇒ (1) + 5 = 6</span>
<br />
<i>Nope, can't think of anything.</i></span></p>Thoian watches the exchange between Omark and Aldhelm, unsure where his place is among these warriors.
Thoian turns his attention back to Tessara, Orcus, and the map. "Perhaps if we traveled to Winterset there may be someone there who knows something of this old tower? Or with Omark and Ald we could find a high spot and begin a search of our own. The map doesn't indicate what direction the tower is from Winterset? Does it?"
Perhaps I might know something about Winterset.
Survival:...Thoian Urthadar (alias of Shieldknight)2011-01-23T15:14:06ZRe: Forums: Play-by-Post Discussion: Jester's Lands of the Old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9s?Jesters-Lands-of-the-Old-North#342011-01-23T14:54:19Z2011-01-23T14:54:19Z<div class="messageboard-quotee">DM Jester wrote:</div><blockquote> I started this game because of postings by many people who wanted a PBP that lasted more then 35 posts. I for my part want this to last longer then 35 pages of posts and then some. </blockquote><p>I thank you for that. And I too desire this game to last longer than 35 pages.DM Jester wrote:I started this game because of postings by many people who wanted a PBP that lasted more then 35 posts. I for my part want this to last longer then 35 pages of posts and then some.
I thank you for that. And I too desire this game to last longer than 35 pages.Thoian Urthadar (alias of Shieldknight)2011-01-23T14:54:19ZRe: Forums: Play-by-Post: Jester’s Lands of the old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9r?Jester-s-Lands-of-the-old-North#222011-01-23T01:43:48Z2011-01-23T01:43:48Z<p>Thoian quickly sets up his tent, making sure it is a comfortable distance from the fire. <b>"I offer my tent to the lady if she so desires."</b> Thoian takes a portion of the food offered and finds a place just at the fires edge to sit down, relax, and eat. Thoian waits patiently for the others to finish. Hoping that maybe one of them may be able to shed some more light on this adventure.</p>Thoian quickly sets up his tent, making sure it is a comfortable distance from the fire. "I offer my tent to the lady if she so desires." Thoian takes a portion of the food offered and finds a place just at the fires edge to sit down, relax, and eat. Thoian waits patiently for the others to finish. Hoping that maybe one of them may be able to shed some more light on this adventure.Thoian Urthadar (alias of Shieldknight)2011-01-23T01:43:48ZRe: Forums: Play-by-Post Discussion: Jester's Lands of the Old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9s?Jesters-Lands-of-the-Old-North#272011-01-22T01:10:17Z2011-01-22T01:10:17Z<p>DM Jester:
<br />
When you put up spoiler information, is it for everyone to see, or are you expecting the players that made the roll to repeat it to the rest of the party if they wish to convey the information? Just want to check before I hit the spoiler button.</p>DM Jester:
When you put up spoiler information, is it for everyone to see, or are you expecting the players that made the roll to repeat it to the rest of the party if they wish to convey the information? Just want to check before I hit the spoiler button.Thoian Urthadar (alias of Shieldknight)2011-01-22T01:10:17ZRe: Forums: Play-by-Post Discussion: Jester's Lands of the Old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9s?Jesters-Lands-of-the-Old-North#262011-01-21T19:23:51Z2011-01-21T19:23:51Z<div class="messageboard-quotee">DM Jester wrote:</div><blockquote><p> Gerald's Tessara Omelian Elf Witch
</p>
Electric Monk's Kassara Human Witch</p>
<p>Shieldknights'sT hoian Urthdar Human'Ulfen' Barbarian
<br />
Rizzym Jadernai's Aldhelm,Herald of Woe Human Barbarian</p>
<p>Deiros' Belneiros Veloren Half-Elf Summoner</p>
<p>Mark Thomas 66'sAlannah Silverbow Human Fighter, Ranged
<br />
Monkeygod's Ormak Kron Half-Orc Ranger</p>
<p>Did I miss someone this time? </blockquote><p>Do we know if; Mark Thomas 66's Alannah Silverbow Human Fighter, Ranged or Electric Monk's Kassara Human Witch are still around? Do they know we are expecting them? Are we okay with the five that we have if they don't join?DM Jester wrote:Gerald's Tessara Omelian Elf Witch
Electric Monk's Kassara Human WitchShieldknights'sT hoian Urthdar Human'Ulfen' Barbarian
Rizzym Jadernai's Aldhelm,Herald of Woe Human Barbarian
Deiros' Belneiros Veloren Half-Elf Summoner
Mark Thomas 66'sAlannah Silverbow Human Fighter, Ranged
Monkeygod's Ormak Kron Half-Orc Ranger
Did I miss someone this time?
Do we know if; Mark Thomas 66's Alannah Silverbow Human Fighter, Ranged or Electric Monk's Kassara Human Witch are still...Thoian Urthadar (alias of Shieldknight)2011-01-21T19:23:51ZRe: Forums: Gamer Connection: PBP - PFRG Lands of the old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lpu9&page=3?PBP-PFRG-Lands-of-the-old-North#1192011-01-21T15:40:16Z2011-01-21T15:40:16Z<div class="messageboard-quotee">Alannah Silverbow wrote:</div><blockquote><p> Before I post background, how would you feel about an amnesiac who woke up in the aftermath of a battle surrounded by the bodies of allies and enemies with no clue as to what happened or why?</p>
<p>(BTW this is Mark)</p>
<p></blockquote><p>You still in the game? You were listed as one of the players in the <a href="http://paizo.com/paizo/messageboards/community/gaming/playByPostDiscussion/jESTERSLANDSOFTHEOLDNORTH" target="_blank" rel="nofollow">discussion thread</a>.Alannah Silverbow wrote:Before I post background, how would you feel about an amnesiac who woke up in the aftermath of a battle surrounded by the bodies of allies and enemies with no clue as to what happened or why?
(BTW this is Mark)
You still in the game? You were listed as one of the players in the discussion thread.Thoian Urthadar (alias of Shieldknight)2011-01-21T15:40:16ZRe: Forums: Play-by-Post: Jester’s Lands of the old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9r?Jester-s-Lands-of-the-old-North#142011-01-21T03:28:58Z2011-01-21T03:28:58Z<p><b>"Perhaps I could help aid Ald in scouting? We could look for a hill or tall tree from which to view the area and possibly get an idea of which direction to head toward. Who knows we may even spot a tower?"</b></p>
<p>Thoian quickly gathers his things, throwing on his shirt and strapping on his sword, looking anxiously at the party, waiting for their approval of the idea.</p>
<p><i>I just want to be useful.</i></p>"Perhaps I could help aid Ald in scouting? We could look for a hill or tall tree from which to view the area and possibly get an idea of which direction to head toward. Who knows we may even spot a tower?"
Thoian quickly gathers his things, throwing on his shirt and strapping on his sword, looking anxiously at the party, waiting for their approval of the idea.
I just want to be useful.Thoian Urthadar (alias of Shieldknight)2011-01-21T03:28:58ZRe: Forums: Play-by-Post: Jester’s Lands of the old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9r?Jester-s-Lands-of-the-old-North#82011-01-20T03:46:24Z2011-01-20T03:46:24Z<p>Unsure if he had made the right decision to join this group of adventurers, Thoian stepped over to where the rest of the group was looking at a map.
<br />
<b>"I'm not a map maker or reader. I was never properly schooled. Hopefully someone here can read it though. I hope that I may be able to better contribute to the group in the future."</b></p>
<p>Dressed in peasants clothes and no longer wearing his soaked shirt, Thoian's massive form towers over everyone as they huddle around the map. It is at this time everyone is able to notice the many small scars that cover his body. There must be dozens of them, glistening in the rain. Thoian returns to his backpack and pulls out a small stick. He walks back to the group holding the stick out in front of him pointing it at the group.
<br />
<b>"I was told that this can heal you when you have been injured. Could one of you put this to good use? I am unable to make it work."</b></p>Unsure if he had made the right decision to join this group of adventurers, Thoian stepped over to where the rest of the group was looking at a map.
"I'm not a map maker or reader. I was never properly schooled. Hopefully someone here can read it though. I hope that I may be able to better contribute to the group in the future."
Dressed in peasants clothes and no longer wearing his soaked shirt, Thoian's massive form towers over everyone as they huddle around the map. It is at this time...Thoian Urthadar (alias of Shieldknight)2011-01-20T03:46:24ZRe: Forums: Play-by-Post Discussion: Jester's Lands of the Old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9s?Jesters-Lands-of-the-Old-North#232011-01-20T03:28:59Z2011-01-20T03:28:59Z<p>Alright, got my gear installed. I bought a Wand of <i>Cure Light Wounds</i>. I figure I'm probably going to need it the most.</p>Alright, got my gear installed. I bought a Wand of Cure Light Wounds. I figure I'm probably going to need it the most.Thoian Urthadar (alias of Shieldknight)2011-01-20T03:28:59ZRe: Forums: Play-by-Post Discussion: Jester's Lands of the Old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9s?Jesters-Lands-of-the-Old-North#142011-01-19T14:10:30Z2011-01-19T14:10:30Z<p>Just need to add my gear and then I'm ready to go.</p>Just need to add my gear and then I'm ready to go.Thoian Urthadar (alias of Shieldknight)2011-01-19T14:10:30ZRe: Forums: Play-by-Post Discussion: Jester's Lands of the Old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9s?Jesters-Lands-of-the-Old-North#52011-01-17T22:04:10Z2011-01-17T22:04:10Z<p>Thanks for the chance to play in this campaign.</p>
<p>I have updated my profile. Everyone, please let me know if I made any mistakes in my math. I will be making a few changes once you tell us our starting wealth.</p>
<p>Thanks again.</p>Thanks for the chance to play in this campaign.
I have updated my profile. Everyone, please let me know if I made any mistakes in my math. I will be making a few changes once you tell us our starting wealth.
Thanks again.Thoian Urthadar (alias of Shieldknight)2011-01-17T22:04:10ZRe: Forums: Play-by-Post: Jester’s Lands of the old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lq9r?Jester-s-Lands-of-the-old-North#32011-01-17T19:37:14Z2011-01-17T19:37:14Z<p><span class=messageboard-ooc>Dotting, will post later today.</span></p>Dotting, will post later today.Thoian Urthadar (alias of Shieldknight)2011-01-17T19:37:14ZRe: Forums: Gamer Connection: Recruiting 3 replacement Kingmaker PBP playersObard Falconsflight (alias of Shieldknight)https://paizo.com/threads/rzs2lpx2?Recruiting-3-replacement-Kingmaker-PBP-players#222011-01-14T00:46:26Z2011-01-14T00:46:26Z<p>I'm using my same character concept from DM Barca's game. I'll add a little more detail though.</p>
<p>STATS
<br />
<span class="messageboard-dice">2d6 + 6 ⇒ (5, 2) + 6 = 13</span>
<br />
<span class="messageboard-dice">2d6 + 6 ⇒ (4, 5) + 6 = 15</span>
<br />
<span class="messageboard-dice">2d6 + 6 ⇒ (2, 4) + 6 = 12</span>
<br />
<span class="messageboard-dice">2d6 + 6 ⇒ (5, 4) + 6 = 15</span>
<br />
<span class="messageboard-dice">2d6 + 6 ⇒ (6, 1) + 6 = 13</span>
<br />
<span class="messageboard-dice">2d6 + 6 ⇒ (2, 4) + 6 = 12</span></p>I'm using my same character concept from DM Barca's game. I'll add a little more detail though.
STATS
[dice]2d6+6[/dice]
[dice]2d6+6[/dice]
[dice]2d6+6[/dice]
[dice]2d6+6[/dice]
[dice]2d6+6[/dice]
[dice]2d6+6[/dice]Obard Falconsflight (alias of Shieldknight)2011-01-14T00:46:26ZRe: Forums: Gamer Connection: PBP - PFRG Lands of the old NorthThoian Urthadar (alias of Shieldknight)https://paizo.com/threads/rzs2lpu9&page=2?PBP-PFRG-Lands-of-the-old-North#642011-01-13T22:22:52Z2011-01-13T22:22:52Z<p>Here is my character concept.</p>
<p><b>Thoian Urthadar</b>
<br />
Human - Ulfen
<br />
Barbarian (Brutal Pugilist Archetype)
<br />
6’8”
<br />
320 lbs
<br />
Blonde hair
<br />
Blue eyes
<br />
Pale skin</p>
<p>Thoian was born in the other part of town. Eldest of 6 children, he was forced into manual labor at an early age to help support his family. Because of his family’s social position, Thoian often found himself in the midst of a scuffle, trying to defend his siblings and parents from the onslaught of insults and abuse. He became proficient at hand-to-hand combat.
<br />
When he was 16, his father saw an opportunity, and convinced Thoian to use his god-given talents in the circle. His family quickly became rich off of the winnings from Thoian's battles. Thoian was just happy to see that his family was no longer poor and in need.
<br />
Shortly before the bell rang for one of his fights, Thoian overheard two boys his own age spewing disgust and abhorrent language towards his family once again. <i>“They should go back to where they came from.” “They don’t belong here.” “They aren’t one of us and never will be.”</i> Memories of his childhood surfaced quickly. As the fight began, his blood boiled, he seethed with anger and desired nothing more than to prove that his family belonged. His ferocity intensifying with every blow, Thoian found he was unable to control himself. In a fit of rage he grappled his opponent, forcing him to his knees. Sliding around to the backside of his opponent, he looked those boys in the eye and with a massive rippling of his muscles; he broke both arms of his opponent. The crowd grew silent, unable to comprehend what had just happened. Quickly the crowd turned on him. Unafraid, Thoian rushed the crowd, scattering them to the four winds. Comprehension soon dawned on his face and Thoian knew that he would never be welcomed again in his home town.</p>
<p>Since then, Thoian has traveled the lonely road, looking for a miracle. A miracle to save himself from himself, lest the rage take over forever.</p>
<p>Thoian is a large Ulfen Human. Broad and stronger than an ox. Notable features include his large girth and cross-eyes. He doesn’t speak much, having little to say. He never had much of a quick wit, he always let his muscles do the talking. He carries a sword he once found, but wears no armor.</p>Here is my character concept.
Thoian Urthadar
Human - Ulfen
Barbarian (Brutal Pugilist Archetype)
6’8”
320 lbs
Blonde hair
Blue eyes
Pale skin
Thoian was born in the other part of town. Eldest of 6 children, he was forced into manual labor at an early age to help support his family. Because of his family’s social position, Thoian often found himself in the midst of a scuffle, trying to defend his siblings and parents from the onslaught of insults and abuse. He became proficient at...Thoian Urthadar (alias of Shieldknight)2011-01-13T22:22:52ZRe: Forums: Recruitment: Kingmaker: For Want of a BirthrightObard Falconsflight (alias of Shieldknight)https://paizo.com/campaigns/DMBarcasKingmakerNewBeginnings/recruiting&page=2#612011-09-21T05:24:15Z2011-01-12T16:44:14Z<div class="messageboard-quotee">DM Barcas wrote:</div><blockquote><p>11. Shieldknight - Obard Falconsflight, CG Halfling Male Rogue
</p>
[Spoiler omitted]</blockquote><p>[Spoiler omitted]DM Barcas wrote:11. Shieldknight - Obard Falconsflight, CG Halfling Male Rogue
[Spoiler omitted]
[Spoiler omitted]Obard Falconsflight (alias of Shieldknight)2011-01-12T16:44:14ZRe: Forums: Recruitment: Kingmaker: For Want of a BirthrightObard Falconsflight (alias of Shieldknight)https://paizo.com/campaigns/DMBarcasKingmakerNewBeginnings/recruiting&page=2#602011-09-21T05:24:15Z2011-01-12T16:15:49Z<div class="messageboard-quotee">DM Barcas wrote:</div><blockquote><p> I need some sort of writing style sample from:
</p>
Shieldknight,</p>
<p>For the writing style sample, respond (in character) to the following scenario. Include an attack, if you would. (I typically trust the players enough with the AC of the target, so they can write their own hit or miss narrative.)</blockquote><p>[Spoiler omitted]DM Barcas wrote:I need some sort of writing style sample from:
Shieldknight,For the writing style sample, respond (in character) to the following scenario. Include an attack, if you would. (I typically trust the players enough with the AC of the target, so they can write their own hit or miss narrative.)
[Spoiler omitted]Obard Falconsflight (alias of Shieldknight)2011-01-12T16:15:49ZRe: Forums: Recruitment: Kingmaker: For Want of a BirthrightObard Falconsflight (alias of Shieldknight)https://paizo.com/campaigns/DMBarcasKingmakerNewBeginnings/recruiting#292011-09-21T05:24:15Z2011-01-11T21:08:40Z<p>Was unable to edit, so here are some changes/corrections/additons.
<br />
<div class="messageboard-quotee">Shieldknight wrote:</div><blockquote><p>Obard Falconsflight
</p>
CG
<br />
Halfling
<br />
Rogue (Scout)
<br />
24
<br />
STR 12 DEX 18 CON 12 INT 13 WIS 8 CHA 16 (23 pt buy)
<br />
Improved Initiative</p>
<p>Orphaned at an early age, Obard has learned the hard way how to take care of himself and live. Obard has been on the road for years, traveling from country to country. Constantly staying one, lucky, step ahead of the law.</p>
<p>He now finds himself in need of another lucky break to keep from being jailed. </blockquote><p><b>Background:</b> Obard was born on the road in Varisia, of that he has learned. But was soon alone in the world, when bandits destroyed the caravan with which his family was traveling. Luckily for him, some gypsies were traveling through the area and found him. Growing up was difficult, but his "family" was always there for him. Desiring to learn more of his origin and experience more life, Obard set out to venture throughout the world. Not everyone was happy that Obard set out, especially shop owners and merchants.
<p><b>Personality:</b> With a constant gaze to the horizon, Obard is always looking for new adventures and experiences. Curious and Inquisitive would be the first thing that comes to mind when you initially meet him. Obard has been known to talk his way out of tight situations, and sometimes he just disappears altogether. With most just glad he is nowhere to be seen or heard. Praying that they don't have to put up with him and that he has moved on to bother someone else.</p>Was unable to edit, so here are some changes/corrections/additons.
Shieldknight wrote:Obard Falconsflight
CG
Halfling
Rogue (Scout)
24
STR 12 DEX 18 CON 12 INT 13 WIS 8 CHA 16 (23 pt buy)
Improved InitiativeOrphaned at an early age, Obard has learned the hard way how to take care of himself and live. Obard has been on the road for years, traveling from country to country. Constantly staying one, lucky, step ahead of the law.
He now finds himself in need of another lucky break to keep from...Obard Falconsflight (alias of Shieldknight)2011-01-11T21:08:40ZForums: Rules Questions: Boost HD of Controlled UndeadAngelus (alias of Shieldknight)https://paizo.com/threads/rzs2lfgx?Boost-HD-of-Controlled-Undead#12012-11-15T22:54:26Z2010-10-26T21:15:11Z<p>Is there anything out there that gives a boost to the number of HD of Undead that a cleric can turn/command? A feat, trait, spell or magic item?</p>
<p>I have an 8th level cleric who can command undead and I desperately need to be able to command undead who are 9 or 10 HD as I never get to face anything equal to my level or lower.</p>Is there anything out there that gives a boost to the number of HD of Undead that a cleric can turn/command? A feat, trait, spell or magic item?
I have an 8th level cleric who can command undead and I desperately need to be able to command undead who are 9 or 10 HD as I never get to face anything equal to my level or lower.Angelus (alias of Shieldknight)2010-10-26T21:15:11ZRe: Forums: Technology: The Maptool Thread for Maptool People (MapFinders!)shieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2kfys&page=2?The-Maptool-Thread-for-Maptool-People#532010-03-23T12:33:32Z2010-03-23T12:33:31Z<div class="messageboard-quotee">Karui Kage wrote:</div><blockquote><p> Hooray, a maptools thread! I'm surprised I didn't notice this until now, I've been using MapTools for a while. Though in a slightly different fashion than designed for. I have a projector setup to send the map to the game table, and have two instances of MapTools open at all times. One for the projector for the players to see, and one for my laptop for me to play around with.</p>
<p>Anyhow, great to see there is a MapFinder thread, I'll be keeping an eye on this to see if any awesome Pathfinder-related things pop up. :D </blockquote><p>This is how I want to initially use maptools. I'm working on setting up a projector for our local gamedays and using maptools to project the map on the table. The main reason I wish to use it this way is becuase I either have to take an hour before the game, or during the game to draw out all the maps for combat. This shortens the actual play time during the 4 hour slot we have set aside. Plus it would allow me to show maps of cities and countries so that all the players can see it at the same time. Besides, its rather frustrating drawing a quick stick built dungeon when there is a beautiful detailed map in the adventure packet.Karui Kage wrote:Hooray, a maptools thread! I'm surprised I didn't notice this until now, I've been using MapTools for a while. Though in a slightly different fashion than designed for. I have a projector setup to send the map to the game table, and have two instances of MapTools open at all times. One for the projector for the players to see, and one for my laptop for me to play around with.
Anyhow, great to see there is a MapFinder thread, I'll be keeping an eye on this to see if any...shieldknight01 (alias of Shieldknight)2010-03-23T12:33:31ZForums/Lost Omens Campaign Setting: General Discussion: Pathfinder on Firefox Personas?shieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2km6n?Pathfinder-on-Firefox-Personas#12012-11-15T22:32:18Z2010-03-16T14:34:15Z<p>I would like to create a couple Persona's for Firefox using iconics and the pathfinder logo. Is this allowed? I don't want to do something that is illegal. But I do want to be able to personalize my web browser with my favorite game.</p>I would like to create a couple Persona's for Firefox using iconics and the pathfinder logo. Is this allowed? I don't want to do something that is illegal. But I do want to be able to personalize my web browser with my favorite game.shieldknight01 (alias of Shieldknight)2010-03-16T14:34:15ZRe: Forums: Pathfinder Society: Pathfinder Society Rules v2.1 FAQshieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2k7u6&page=6?Pathfinder-Society-Rules-v21-FAQ#2862010-03-10T15:27:03Z2010-03-10T15:27:02Z<div class="messageboard-quotee">shieldknight01 wrote:</div><blockquote> Here is my <a href="http://sites.google.com/site/gamerscloset/Home/pathfinder" target="_blank" rel="nofollow"><b>Gamer's Closet</b></a> webpage. I'm currenlty reconstructing it, as we have started a new home campaign, and have switched from 4E to Pathfinder. I do not believe that I have broken any OGL rules, but if I have, I apologize ahead of time and will promptly remove the file if it is inappropriate. </blockquote><p>I have <b>updated</b> this file to include feats, spells, and traits from <i>Cheliax Empire of Devils</i> and <i>Dwarves of Golarion</i>.
<p>I only recently became a subscriber to the Adventure Path (yesterday), so I don't have any of the information on feats, spells and traits from the adventure paths. And I only buy occasional Chronicles, so I don't have some of that either. I should become a subscriber to the Companions as I have been buying all of them anyway, but I want to support my LFGS, and so I have compromised and buy half and half. Half from Paizo directly, and half from my LFGS. Not that I can really complain, my LFGS does give me a 20% discount on all RPG gaming products I buy (I just don't get the free pdf that comes with subscriptions). Maybe that's a sign that I spend too much money there. :)</p>shieldknight01 wrote:Here is my Gamer's Closet webpage. I'm currenlty reconstructing it, as we have started a new home campaign, and have switched from 4E to Pathfinder. I do not believe that I have broken any OGL rules, but if I have, I apologize ahead of time and will promptly remove the file if it is inappropriate.
I have updated this file to include feats, spells, and traits from Cheliax Empire of Devils and Dwarves of Golarion. I only recently became a subscriber to the Adventure Path...shieldknight01 (alias of Shieldknight)2010-03-10T15:27:02ZRe: Forums: Rules Questions: Throwing a player character across a room?shieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2kkw6?Throwing-a-player-character-across-a-room#142010-03-09T15:24:46Z2010-03-09T15:24:45Z<p><b>Defenestration</b> has got to be one of the cooler things to do in gaming. Happens in every western.</p>Defenestration has got to be one of the cooler things to do in gaming. Happens in every western.shieldknight01 (alias of Shieldknight)2010-03-09T15:24:45ZRe: Forums: Kingmaker: Player's Guideshieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2ke5l?Players-Guide#152010-03-08T14:43:49Z2010-03-08T14:43:49Z<p>If I subscribe to the AP line this week, will I get the first "Kingmaker"? Or will it take affect next month? I can't wait to get this in my hands.</p>
<p><i>“Expecting is the greatest impediment to living. In anticipation of tomorrow, it loses today.” ~ Seneca</i></p>If I subscribe to the AP line this week, will I get the first "Kingmaker"? Or will it take affect next month? I can't wait to get this in my hands.
“Expecting is the greatest impediment to living. In anticipation of tomorrow, it loses today.” ~ Senecashieldknight01 (alias of Shieldknight)2010-03-08T14:43:49ZRe: Forums: Pathfinder Society: New Changes for Pathfinder Society: Phase 1shieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2kkch&page=3?New-Changes-for-Pathfinder-Society-Phase-1#1122010-03-05T17:42:49Z2010-03-05T17:42:48Z<p>Josh and cast,</p>
<p>Thanks for these Phase 1 changes. They will go a long way for our local group of gamers. (And when I say local, I'm including a 150 mile radius) Some of us get to conventions while most don't, mainly because conventions happen 12+ hours away. These changes will allow us to play more scenarios and not have to skip a bunch just because two or three people played it at a convention only they went to. The changes will also allow the few GM's we have keep their characters on a level playing field with those who don't GM in our group. (I was seeing GM characters with half the gold and PA at level 4 and 5 in our group. Makes it tough to keep up on the output curve.)</p>
<p>Thanks again, and keep up the great work! Love the changes thus far.</p>Josh and cast,
Thanks for these Phase 1 changes. They will go a long way for our local group of gamers. (And when I say local, I'm including a 150 mile radius) Some of us get to conventions while most don't, mainly because conventions happen 12+ hours away. These changes will allow us to play more scenarios and not have to skip a bunch just because two or three people played it at a convention only they went to. The changes will also allow the few GM's we have keep their characters on a...shieldknight01 (alias of Shieldknight)2010-03-05T17:42:48ZRe: Forums/PaizoCon: General Discussion: The Princess Bride Competitionshieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2kkmg?The-Princess-Bride-Competition#332010-03-04T22:15:13Z2010-03-04T22:15:13Z<p>R.O.U.S's?</p>R.O.U.S's?shieldknight01 (alias of Shieldknight)2010-03-04T22:15:13ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Oh, no! One of those threads! Iconics and Actors!shieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2kk3d?Oh-no-One-of-those-threads-Iconics-and-Actors#492010-03-03T17:52:35Z2010-03-03T17:52:34Z<p>How about Joss Whedon?</p>
<p>Sorry, big Firefly/Joss fanboy. :P</p>How about Joss Whedon?
Sorry, big Firefly/Joss fanboy. :Pshieldknight01 (alias of Shieldknight)2010-03-03T17:52:34ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Oh, no! One of those threads! Iconics and Actors!shieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2kk3d?Oh-no-One-of-those-threads-Iconics-and-Actors#452010-03-03T16:12:46Z2010-03-03T16:12:45Z<p>So, I love these threads. Thinking of all the possibilities. But has anyone actually started working on a screenplay? Now that would be even more interesting. Maybe a series/trilogy? What would be the overall plot? How could you write it so that the general public would enjoy it, yet be specific to Pathfinder so fans love it.</p>So, I love these threads. Thinking of all the possibilities. But has anyone actually started working on a screenplay? Now that would be even more interesting. Maybe a series/trilogy? What would be the overall plot? How could you write it so that the general public would enjoy it, yet be specific to Pathfinder so fans love it.shieldknight01 (alias of Shieldknight)2010-03-03T16:12:45ZRe: Forums: Pathfinder Society: Pathfinder Society Rules v2.1 FAQshieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2k7u6&page=6?Pathfinder-Society-Rules-v21-FAQ#2822010-03-03T16:10:00Z2010-03-03T16:09:59Z<div class="messageboard-quotee">silverhair2008 wrote:</div><blockquote><p> Forget it. I don't know how to PM you.</p>
<p>EDIT: I didn't think so. That is the reason for my statement above.
<br />
</blockquote><p>Sorry, didn't realize that couldn't be done.
<p>Here is my <a href="http://sites.google.com/site/gamerscloset/Home/pathfinder" target="_blank" rel="nofollow"><b>Gamer's Closet</b></a> webpage. I'm currenlty reconstructing it, as we have started a new home campaign, and have switched from 4E to Pathfinder. I do not believe that I have broken any OGL rules, but if I have, I apologize ahead of time and will promptly remove the file if it is inappropriate.</p>
<p>Gamer's Closet, since most gamers I know always seem to be the people you least expect. And my wife never wants to admit that I'm a gamer.</p>silverhair2008 wrote:Forget it. I don't know how to PM you.
EDIT: I didn't think so. That is the reason for my statement above.
Sorry, didn't realize that couldn't be done. Here is my Gamer's Closet webpage. I'm currenlty reconstructing it, as we have started a new home campaign, and have switched from 4E to Pathfinder. I do not believe that I have broken any OGL rules, but if I have, I apologize ahead of time and will promptly remove the file if it is inappropriate.
Gamer's Closet, since...shieldknight01 (alias of Shieldknight)2010-03-03T16:09:59ZRe: Forums: Pathfinder Society: Pathfinder Society Rules v2.1 FAQshieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2k7u6&page=6?Pathfinder-Society-Rules-v21-FAQ#2762010-03-02T23:35:03Z2010-03-02T23:35:02Z<div class="messageboard-quotee">silverhair2008 wrote:</div><blockquote> Would you be willing to post a link to your spreadsheet? I would like to see it if it is not on a filesharing site. </blockquote><p>I'll post what I have on my gamer page. PM me for the address.silverhair2008 wrote:Would you be willing to post a link to your spreadsheet? I would like to see it if it is not on a filesharing site.
I'll post what I have on my gamer page. PM me for the address.shieldknight01 (alias of Shieldknight)2010-03-02T23:35:02ZRe: Forums: Pathfinder Society: Pathfinder Society Rules v2.1 FAQshieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2k7u6&page=6?Pathfinder-Society-Rules-v21-FAQ#2702010-03-01T23:21:22Z2010-03-01T23:21:21Z<p>I've put together a spreadsheet of all the traits, with a notation of the ones that are allowed in PFS. It's very handy for players to use when creating a new character. It prints out in 3 pages. It lists the trait, Pathfinder legal, trait category, trait subcategory, any prerequisites, basic bonuses. It's not fully up-to-date, as I just recently received my copy of Cheliax and Dwarven Companions.</p>
<p>I've also started similar spreadsheets for feats and spells not from the core rule book. These are not fully functioning, as they do not give all the information, just the basics, something similar to what you see in the feat table of the core rule book.</p>
<p>I just put these together for our local group as they make character creation and advancement a little easier.</p>I've put together a spreadsheet of all the traits, with a notation of the ones that are allowed in PFS. It's very handy for players to use when creating a new character. It prints out in 3 pages. It lists the trait, Pathfinder legal, trait category, trait subcategory, any prerequisites, basic bonuses. It's not fully up-to-date, as I just recently received my copy of Cheliax and Dwarven Companions.
I've also started similar spreadsheets for feats and spells not from the core rule book. These...shieldknight01 (alias of Shieldknight)2010-03-01T23:21:21ZRe: Forums: Pathfinder Society: Pathfinder Society Rules v2.1 FAQshieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2k7u6&page=6?Pathfinder-Society-Rules-v21-FAQ#2622010-02-25T19:31:29Z2010-02-25T19:30:52Z<div class="messageboard-quotee">W E Ray wrote:</div><blockquote> Is there a Feat, available for play in <i>Pathfinder Society</i> that gives a PC Extra Traits (probably 2 extra) and allow more than one Trait from a single "category"?</blockquote><p>Try "Additional Traits", found in the Web trait document. You are still only allowed 1 per category though.
<p>Edit: Doh! Josh beat me to it by a few seconds.</p>W E Ray wrote:Is there a Feat, available for play in Pathfinder Society that gives a PC Extra Traits (probably 2 extra) and allow more than one Trait from a single "category"?
Try "Additional Traits", found in the Web trait document. You are still only allowed 1 per category though. Edit: Doh! Josh beat me to it by a few seconds.shieldknight01 (alias of Shieldknight)2010-02-25T19:30:52ZForums: Off-Topic Discussions: Lone Wolf trademarks "Army Builder"shieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2kguc?Lone-Wolf-trademarks-Army-Builder#12012-11-15T22:28:49Z2010-02-03T20:22:28Z<p>Just saw this on ENWorld. Go to <b><a href="http://www.enworld.org/forum/news/271507-wednesday-3-february-2010-a.html" target="_blank" rel="nofollow">ARMY BUILDER</a></b></p>
<p>Can't believe that its allowed by the USTO. Interesting that LW waited until 5 years was up before they asked for people to stop using the term "Army Builder".</p>
<p>Nothing like manipulating the system. I know some gamers that would be real proud of a feat like that.</p>Just saw this on ENWorld. Go to ARMY BUILDER
Can't believe that its allowed by the USTO. Interesting that LW waited until 5 years was up before they asked for people to stop using the term "Army Builder".
Nothing like manipulating the system. I know some gamers that would be real proud of a feat like that.shieldknight01 (alias of Shieldknight)2010-02-03T20:22:28ZRe: Forums: Product Discussion: PDF updatesshieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2kedu?PDF-updates#42010-01-18T20:06:19Z2010-01-18T20:06:18Z<p><b>A third printing?</b> Sounds like sales are doing really well. I'm glad to hear it. My group has now completely converted over to Pathfinder. We love it! We're not a big group, but there's about 15 players and 3 GM's.</p>
<p>Keep up the great work!
<br />
<i>Go Golarion!</i></p>A third printing? Sounds like sales are doing really well. I'm glad to hear it. My group has now completely converted over to Pathfinder. We love it! We're not a big group, but there's about 15 players and 3 GM's.
Keep up the great work!
Go Golarion!shieldknight01 (alias of Shieldknight)2010-01-18T20:06:18ZRe: Forums: Round 2: Summoner and Witch: Eidolon too powerful at early levels?shieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2kcih?Eidolon-too-powerful-at-early-levels#282010-01-07T15:27:08Z2010-01-07T15:27:08Z<div class="messageboard-quotee">Zurai wrote:</div><blockquote> <div class="messageboard-quotee">shieldknight01 wrote:</div><blockquote>While true, how often do you really see DR or hardness at early levels?</blockquote><p>Every time you fight skeletons. Or swarms. Or fey. Or maniacal intelligent flesh golems wielding scythes which they then proceed to full-Power Attack crit the resident rogue into a wall with.
<p>(yes, that last actually happened. ~200 damage to a level ... 7? character, and it's in a published module) </blockquote><p>I would consider this in the mid-level range, not low level. Low level being 5 and below.Zurai wrote:shieldknight01 wrote:While true, how often do you really see DR or hardness at early levels?
Every time you fight skeletons. Or swarms. Or fey. Or maniacal intelligent flesh golems wielding scythes which they then proceed to full-Power Attack crit the resident rogue into a wall with. (yes, that last actually happened. ~200 damage to a level ... 7? character, and it's in a published module) I would consider this in the mid-level range, not low level. Low level being 5 and below.shieldknight01 (alias of Shieldknight)2010-01-07T15:27:08ZRe: Forums: Round 2: Summoner and Witch: Eidolon too powerful at early levels?shieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2kcih?Eidolon-too-powerful-at-early-levels#102010-01-05T21:50:18Z2010-01-05T21:50:18Z<div class="messageboard-quotee">YuenglingDragon wrote:</div><blockquote> The claws thing might be an issue. My Eidolon also has 4 claws and a bite (with trip no pounce yet). It's been my experience at lvl one and two that the Eidolon is fairly powerful but takes a stop at suck town when faced by anything with DR or hardness. </blockquote><p>While true, how often do you really see DR or hardness at early levels? Plus the other characters have the same issue with this as the Eidolon.YuenglingDragon wrote:The claws thing might be an issue. My Eidolon also has 4 claws and a bite (with trip no pounce yet). It's been my experience at lvl one and two that the Eidolon is fairly powerful but takes a stop at suck town when faced by anything with DR or hardness.
While true, how often do you really see DR or hardness at early levels? Plus the other characters have the same issue with this as the Eidolon.shieldknight01 (alias of Shieldknight)2010-01-05T21:50:18ZRe: Forums: Round 2: Summoner and Witch: Eidolon too powerful at early levels?shieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2kcih?Eidolon-too-powerful-at-early-levels#82010-01-05T21:49:01Z2010-01-05T21:49:01Z<p>I guess, the big issue for me with the Summoner is that it seems like you are getting two PC's for the price of one. A, albeit somewhat weak, spellcaster who focuses in summoning, and a front line fighter. At least that is the combination I'm seeing with our group.</p>
<p>Maybe if the Eidolon had fewer evolution points to spend, a slower natural armor progression and a d8 HD instead of d10. What if you try to treat it more like an advanced animal companion or advanced familiar? I like the idea/concept it just seems to be a little overpowering at the moment.</p>I guess, the big issue for me with the Summoner is that it seems like you are getting two PC's for the price of one. A, albeit somewhat weak, spellcaster who focuses in summoning, and a front line fighter. At least that is the combination I'm seeing with our group.
Maybe if the Eidolon had fewer evolution points to spend, a slower natural armor progression and a d8 HD instead of d10. What if you try to treat it more like an advanced animal companion or advanced familiar? I like the...shieldknight01 (alias of Shieldknight)2010-01-05T21:49:01ZRe: Forums: Round 2: Summoner and Witch: Eidolon too powerful at early levels?shieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2kcih?Eidolon-too-powerful-at-early-levels#52010-01-05T19:15:42Z2010-01-05T19:15:42Z<p>As I stated above, we removed the "rear" claw attacks. I will have him change his hp, thanks for the reminder. Still, seems like a high AC and hp for that low of a level.</p>As I stated above, we removed the "rear" claw attacks. I will have him change his hp, thanks for the reminder. Still, seems like a high AC and hp for that low of a level.shieldknight01 (alias of Shieldknight)2010-01-05T19:15:42ZForums: Round 2: Summoner and Witch: Eidolon too powerful at early levels?shieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2kcih?Eidolon-too-powerful-at-early-levels#12012-11-15T22:21:55Z2010-01-05T17:10:58Z<p>Here's the set up. We began the RotRL AP. Characters rolled 4d6 for ability scores. I allowed feats from the <b>Bestiary</b> for the Summoners Eidolon.</p>
<p>The player chose a quadraped with <i>claws, claws, pounce</i> as evolutions and multiattack for a feat. Giving him 5 attacks on a charge, AC 14 (18 after <i>Mage Armor</i>) and 22 hitpoints. (Max hp at first level)</p>
<p>We quickly found the 5 attacks to be very overpowering, and with an 18 AC and 22 hp he had as much AC as the best PC and twice the hp. The other characters quickly felt unneeded in combat.</p>
<p>I asked him to change one of the claws, which he politely accepted and changed to <i>Improved Natural Armor</i>. Now he had a 20 AC after <i>Mage Armor</i>.</p>
<p>When the characters leveled to 2nd, he took a <i>tail</i> as a new evolution and <b>Improved Natural Armor</b> as a feat. (Now at 29hp and 23 AC after <i>Mage Armor</i>.)</p>
<p>Perhaps we are misreading the class, but this has played out as very overpowering, making it less fun for the rest of the group. How this will play out in higher levels, I'm unsure. But currently it is making the game less fun for the other characters.</p>
<p>The only time the eidolon has been threatened has been when they come upon a creature with ranged touch attacks, i.e. the quasit Erylum (sp?).</p>
<p>Any suggestions, or help is appreciated.</p>Here's the set up. We began the RotRL AP. Characters rolled 4d6 for ability scores. I allowed feats from the Bestiary for the Summoners Eidolon.
The player chose a quadraped with claws, claws, pounce as evolutions and multiattack for a feat. Giving him 5 attacks on a charge, AC 14 (18 after Mage Armor) and 22 hitpoints. (Max hp at first level)
We quickly found the 5 attacks to be very overpowering, and with an 18 AC and 22 hp he had as much AC as the best PC and twice the hp. The other...shieldknight01 (alias of Shieldknight)2010-01-05T17:10:58ZRe: Forums: Pathfinder Society: Pathfinder Society Rules v2.1 FAQshieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2k7u6&page=2?Pathfinder-Society-Rules-v21-FAQ#532009-12-08T18:09:06Z2009-12-08T18:09:05Z<p>Can we get some love for Zon-Kuthon? His deity spell is not included in the list of spells allowed, but other "evil" gods have their spells included. Actually most of them do. Is there a reason why Zon's is not? It can't be because its too powerful, it costs 250gp, and as soon as the Big Bad Evil Guy hits you, and realizes that it takes half the damage, it will attack other players.</p>
<p>Just looking for some Zon-Kuthon lovin'!</p>Can we get some love for Zon-Kuthon? His deity spell is not included in the list of spells allowed, but other "evil" gods have their spells included. Actually most of them do. Is there a reason why Zon's is not? It can't be because its too powerful, it costs 250gp, and as soon as the Big Bad Evil Guy hits you, and realizes that it takes half the damage, it will attack other players.
Just looking for some Zon-Kuthon lovin'!shieldknight01 (alias of Shieldknight)2009-12-08T18:09:05ZRe: Forums: Pathfinder Society: Pathfinder Society Rules v2.1 FAQshieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2k7u6?Pathfinder-Society-Rules-v21-FAQ#122009-12-05T16:12:04Z2009-12-05T16:12:04Z<p>Can we play a cleric who worships an evil deity? The character would be LN, while the god is LE (Zon Kuthon).</p>
<p>Also, if this is legal, its disappointing that I can't even use my god's spell. It's not on the list of available spells in "Gods and Magic".</p>Can we play a cleric who worships an evil deity? The character would be LN, while the god is LE (Zon Kuthon).
Also, if this is legal, its disappointing that I can't even use my god's spell. It's not on the list of available spells in "Gods and Magic".shieldknight01 (alias of Shieldknight)2009-12-05T16:12:04ZRe: Forums: Pathfinder Society: Pathfinder Society Rules 2.0 F.A.Q.shieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2jsox&page=12?Pathfinder-Society-Rules-20-FAQ#5922009-12-03T17:24:46Z2009-12-03T17:23:49Z<div class="messageboard-quotee">Piety Godfury wrote:</div><blockquote> Josh said it's done and should be posted by the end of the week. </blockquote><p>SWEET! Can't wait. Thanks Josh for getting this done and doing PFS in general.Piety Godfury wrote:Josh said it's done and should be posted by the end of the week.
SWEET! Can't wait. Thanks Josh for getting this done and doing PFS in general.shieldknight01 (alias of Shieldknight)2009-12-03T17:23:49ZRe: Forums: Pathfinder Society: Pathfinder Society Rules 2.0 F.A.Q.shieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2jsox&page=12?Pathfinder-Society-Rules-20-FAQ#5902009-12-03T16:06:31Z2009-12-03T16:06:29Z<p>Only because I wanna play a playtest class this weekend, I need to know, is there an ETA on the updated Players Guide?
<br />
Thanks!</p>
<p>Sincerely,
<br />
Mr. Impatient</p>Only because I wanna play a playtest class this weekend, I need to know, is there an ETA on the updated Players Guide?
Thanks!
Sincerely,
Mr. Impatientshieldknight01 (alias of Shieldknight)2009-12-03T16:06:29ZRe: Forums/Gamer Life: General Discussion: Age Appropriate Adventures?shieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2k7jt?Age-Appropriate-Adventures#32009-12-03T03:26:53Z2009-12-02T22:35:55Z<p>Thanks for the ideas. I generally find very little time to work on adventures, so I tend to used published adventures. Perhaps it wouldn't take too much to adapt a tall tale, or legendary story from the past. Especially if it was one that I knew pretty well.</p>Thanks for the ideas. I generally find very little time to work on adventures, so I tend to used published adventures. Perhaps it wouldn't take too much to adapt a tall tale, or legendary story from the past. Especially if it was one that I knew pretty well.shieldknight01 (alias of Shieldknight)2009-12-02T22:35:55ZForums/Gamer Life: General Discussion: Age Appropriate Adventures?shieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2k7jt?Age-Appropriate-Adventures#12012-11-15T22:16:59Z2009-12-02T22:21:17Z<p>My 8 year old daughter and a couple of her friends, all in the 8-10 year range, want to play "D&D" like her old man and his friends. But I don't want something as R rated as standard adventures run.</p>
<p>Does anyone have any suggestions for PG or age appropriate adventures? </p>
<p>Has anyone else run into something similar in the past? Or do most just wait until their children are "adults" before allowing them to play?</p>My 8 year old daughter and a couple of her friends, all in the 8-10 year range, want to play "D&D" like her old man and his friends. But I don't want something as R rated as standard adventures run.
Does anyone have any suggestions for PG or age appropriate adventures?
Has anyone else run into something similar in the past? Or do most just wait until their children are "adults" before allowing them to play?shieldknight01 (alias of Shieldknight)2009-12-02T22:21:17ZRe: Forums: Round 1: Cavalier and Oracle: Cavalier and Oracle Playtestshieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2k50c&page=2?Cavalier-and-Oracle-Playtest#682009-11-13T22:53:43Z2009-11-13T22:53:43Z<div class="messageboard-quotee">Mystic 'X' wrote:</div><blockquote><p> I was wondering if it was considered for the Cavalier's Oaths to be bonuses that are applied while attempting to keep the oath, rather than a bonus for completing the oath (or perhaps a combination of the two). Given that the cavalier class seems to describe the "honor-based" warrior, it would seem to me more appropriate that he makes a "Thou shalt not pass" or "i will protect you from harm" oath, get some kind of bonus that allows him or her to keep the oath, then get a morale-based bonus for succeeding (or a morale-based penalty for failing).</p>
<p>But maybe that's just me. </blockquote><p>This was my immediate thought as well. I especially don't like the 24hour wait period. This will keep some players from playing a cavalier in Pathfinder Society. A lot of the Scenarios are done in less than 24 hours and therefore you would never get the chance to use your bonus, you many not even get the prerequisite 24hours in to fulfill the oath. Unless this is addressed in the PFS Guide, I would like to see it addressed here. To not be able to use one of your classes basic abilities for an entire adventure before the adventure even starts seems to be a bit harsh. But this is only relevant to PFS.Mystic 'X' wrote:I was wondering if it was considered for the Cavalier's Oaths to be bonuses that are applied while attempting to keep the oath, rather than a bonus for completing the oath (or perhaps a combination of the two). Given that the cavalier class seems to describe the "honor-based" warrior, it would seem to me more appropriate that he makes a "Thou shalt not pass" or "i will protect you from harm" oath, get some kind of bonus that allows him or her to keep the oath, then get a...shieldknight01 (alias of Shieldknight)2009-11-13T22:53:43ZRe: Forums: Pathfinder Society: Pathfinder Society Rules 2.0 F.A.Q.shieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2jsox&page=12?Pathfinder-Society-Rules-20-FAQ#5552009-11-10T15:32:51Z2009-11-10T15:32:50Z<p>That's disappointing. I was building an intelligent fighter, and was hoping to be able to have a very skilled fighter. Would have given it a flair that would make him different from other fighters. May not help much in the sense of combat, but would have been <b>great</b> for the <i>roleplaying</i> aspect.</p>That's disappointing. I was building an intelligent fighter, and was hoping to be able to have a very skilled fighter. Would have given it a flair that would make him different from other fighters. May not help much in the sense of combat, but would have been great for the roleplaying aspect.shieldknight01 (alias of Shieldknight)2009-11-10T15:32:50ZRe: Forums: Pathfinder Society: Pathfinder Society Rules 2.0 F.A.Q.shieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2jsox&page=12?Pathfinder-Society-Rules-20-FAQ#5532009-11-10T14:04:37Z2009-11-10T14:04:36Z<p>My apologies if this has been asked before.</p>
<p>Can we use the alternate class features available in the Pathfinder Chronicles Campaign Setting in Pathfinder Society? i.e. - Trained at a War College for Fighter.</p>
<p>Thanks</p>My apologies if this has been asked before.
Can we use the alternate class features available in the Pathfinder Chronicles Campaign Setting in Pathfinder Society? i.e. - Trained at a War College for Fighter.
Thanksshieldknight01 (alias of Shieldknight)2009-11-10T14:04:36ZRe: Forums: Product Discussion: Free Spell Cardsshieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2jxcn&page=4?Free-Spell-Cards#1602010-07-17T07:48:44Z2009-10-15T14:28:18Z<p>Thanks for posting on ENWorld.</p>
<p>I'll try to quickly repeat what I said there.</p>
<p>I love the cards. I think you have done a magnificent job. However, I'm only looking for the template for MSE. That way I can type up just the spells I want to use as I need them. I also don't care for the artwork, even though most of it is pretty amazing.</p>
<p>Is it possible to just get the template? I am willing to type in info in exchange.</p>
<p>Thanks</p>Thanks for posting on ENWorld.
I'll try to quickly repeat what I said there.
I love the cards. I think you have done a magnificent job. However, I'm only looking for the template for MSE. That way I can type up just the spells I want to use as I need them. I also don't care for the artwork, even though most of it is pretty amazing.
Is it possible to just get the template? I am willing to type in info in exchange.
Thanksshieldknight01 (alias of Shieldknight)2009-10-15T14:28:18ZRe: Forums: Pathfinder Society: Why should I/shouldn't I allow you to re-play scenarios?shieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2jxd3&page=7?Why-should-Ishouldnt-I-allow-you-to-replay#3102009-09-25T22:27:07Z2009-09-25T22:27:07Z<div class="messageboard-quotee">Doug Doug wrote:</div><blockquote> I got in on the ground floor, I put in a lot of hours and I want to stay ahead, it’s selfish but natural. </blockquote><p>Thank you for making this statement. I will not tell you why your attitude is wrong, but I would like to use it to make a point.
<p>Ever since the beginning of this discussion, the anti-replayers have made the argument that the pro-replayers are being selfish and that they should just play a pregen, sit down and enjoy it. But I've held the opinion that there is just as much selfishness, if not more, on the anti-replayer side of the discussion. <i>My opinion.</i></p>
<p>I've got a small group where we barely make a table most games. I've kinda been the self-designated GM for PFS. While I accept my role with honor, it is also very frustrating. Of the first 30 scenarios, I will have GM'd 26 and only played 4. That leaves me with a couple of characters at about 3rd and 7th levels with half the gold and fewer PA than their counterparts. Gaming at home, this isn't as much of a problem. But when I go to a convention, I feel left behind and under qualified to play in my appropriate tier. Am I being selfish because I want a chance to play those scenarios with my characters? What about the gamers that refuse to GM? Are they not being selfish as well?</p>
<p>Selfishness aside, most gamers are there to have fun and play a game/hobby that they enjoy. Would I play a pregen? Yes, but if I was at a convention where I paid money to play, I would more likely find something else to play rather than play a pregen. (Most cons in my area offer other types of games at the same time. Munchkin, Warhammer, Hero Clix, etc...) But if I could play a new character in a replay, I would play every time.</p>
<p>Cheaters are going to cheat no matter what decision is made. If replays are allowed, then you will have the cheater who levels up characters. If they are not allowed, you will have pets and children signed up for PFS who GM so the actual player can get full credit. Either way it's going to happen.</p>
<p>I think the bigger question is... <b>"What's best for Pathfinder and Paizo?"</b> This is their game, their society, their product. If the decision made brings in more players, and more profits (yes, there is a business behind all this), wouldn't it be the better decision? If Pathfinder and Paizo are doing well and growing, then so is PFS and our player base. Also, if it improves Pathfinder and Paizo, then won't we also benefit?</p>
<p>For the record, if you couldn't tell, I am for replays with full credit.</p>Doug Doug wrote:I got in on the ground floor, I put in a lot of hours and I want to stay ahead, it’s selfish but natural.
Thank you for making this statement. I will not tell you why your attitude is wrong, but I would like to use it to make a point. Ever since the beginning of this discussion, the anti-replayers have made the argument that the pro-replayers are being selfish and that they should just play a pregen, sit down and enjoy it. But I've held the opinion that there is just as much...shieldknight01 (alias of Shieldknight)2009-09-25T22:27:07ZRe: Forums: Pathfinder Society: Why should I/shouldn't I allow you to re-play scenarios?shieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2jxd3&page=5?Why-should-Ishouldnt-I-allow-you-to-replay#2312009-09-21T22:12:08Z2009-09-21T22:12:08Z<div class="messageboard-quotee">Alceste008 wrote:</div><blockquote> Replays were one of the biggest turn offs of LFR for me. The games feel rushed to get another toon geared up. I miss the story telling and surprise that seems to get lost with several players replaying the module. </blockquote><p>Unfortunately, my experience with LFR (and I do have a bit of it having played over half the adventures up to date, and most of those I have replayed) is that they are just bad for roleplaying to start with. And always feel rushed because combat takes forever and gives you little time to roleplay. And even when you do have the opportunity to roleplay, its through a skill challenge and gets too stressful for anyone to enjoy.
<p>Our group has begun playing PFS more often now instead of LFR because of the better written scenarios (in our opinion) and that your lv10 character feels different compared to when it was lv1. (Not just more hit points and a better AC and attack that progresses slower than the monsters.) But that's another discussion.</p>
<p>The comment I get from everyone is that they enjoy Pathfinder much more than 4E and want to continue their RPG habit with Pathfinder. I run the PFS/LFR portion of the local university gamedays <b>(PFS is prefered)</b> and find that if replay's are not allowed, we will eventually be unable to put tables together. It's a small university with a limited number of players. If we have new players show up and the existing players are higher level and have played all the low level adventures, what do we do? Or if someone misses a few game days and ends up a couple levels behind, how do you get them back up with the rest of the group without repeating adventures? These are a couple of the situations we find ourselves in because of our location and small group size. I don't have the perfect answer, and I don't think there is one. But we need to come up with a compromise that will benefit everyone, or almost everyone, without alienating a significant portion of the PFS players worldwide. I've previously posted my suggestion, and I think it would work as a good compromise without completely offending those who don't want replays. I even have a sneaky suspicion that if replays were allowed in some form, you would see some of those opposed to it doing it.</p>
<p>As an added comment, if you allow replays without giving some form of reward, that new player isn't going to get to play, because nobody is going to continually replay adventures without a reward. Especially in my situation where people are driving a minimum of 60 miles to play. They don't want to have to spend the entire day playing pregens just so one or two people can begin a new character. Now, they will do it once in a while, but if it begins happening more often they'll either quit coming or just tell that new player not to even bother sitting down. And we don't want either of those things to happen.</p>
<p>Just my thoughts.</p>Alceste008 wrote:Replays were one of the biggest turn offs of LFR for me. The games feel rushed to get another toon geared up. I miss the story telling and surprise that seems to get lost with several players replaying the module.
Unfortunately, my experience with LFR (and I do have a bit of it having played over half the adventures up to date, and most of those I have replayed) is that they are just bad for roleplaying to start with. And always feel rushed because combat takes forever and...shieldknight01 (alias of Shieldknight)2009-09-21T22:12:08ZRe: Forums: Pathfinder Society: Online Playshieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2jypa?Online-Play#52009-09-21T21:46:18Z2009-09-21T21:46:18Z<p>Thanks for the replies. We are still discussing how we want to do this.</p>Thanks for the replies. We are still discussing how we want to do this.shieldknight01 (alias of Shieldknight)2009-09-21T21:46:18ZRe: Forums: Product Discussion: Pathfinder Roleplaying Game Core Rulebook (OGL)shieldknight01 (alias of Shieldknight)https://paizo.com/products/btpy88yj/discuss&page=19?Pathfinder-Roleplaying-Game-Core-Rulebook#9362010-07-15T22:26:35Z2009-09-18T21:14:20Z<div class="messageboard-quotee">James Jacobs wrote:</div><blockquote> <div class="messageboard-quotee">Lanx wrote:</div><blockquote><p> Not all items got a descriptive text due to space constraints. The scimitar seems to be one of them. </p>
<p><span class=messageboard-ooc>Or it was simply forgotten.</span> </blockquote>Probably a combination of both of those. </blockquote><p>This is all fine and dandy, but my concern is that there is nowhere in the rules that I could find that said you could use the Weapon Finesse feat for the scimitar. Usually, this is handled in the weapon description. Maybe this is on purpose, but if it is, why can you use Weapon Finesse for the Elven Curve Blade, which is a two-handed scimitar and not for a regular scimitar? Or did I just miss a rule allowing Weapon Finesse for the scimitar?
<p>Thanks.</p>James Jacobs wrote:Lanx wrote:Not all items got a descriptive text due to space constraints. The scimitar seems to be one of them.
Or it was simply forgotten.
Probably a combination of both of those. This is all fine and dandy, but my concern is that there is nowhere in the rules that I could find that said you could use the Weapon Finesse feat for the scimitar. Usually, this is handled in the weapon description. Maybe this is on purpose, but if it is, why can you use Weapon Finesse for the...shieldknight01 (alias of Shieldknight)2009-09-18T21:14:20ZRe: Forums: Product Discussion: Pathfinder Roleplaying Game Core Rulebook (OGL)shieldknight01 (alias of Shieldknight)https://paizo.com/products/btpy88yj/discuss&page=19?Pathfinder-Roleplaying-Game-Core-Rulebook#9302010-07-15T22:26:35Z2009-09-16T22:13:28Z<div class="messageboard-quotee">Lanx wrote:</div><blockquote> <div class="messageboard-quotee">shieldknight01 wrote:</div><blockquote><p> maybe this has already been asked, but I can't find it anywhere.</p>
<p>Where is the weapon entry for the scimitar? I can't find the description anywhere. Am I just blind? </blockquote>Page 142, near the end of the page under "Martial weapons - One handed melee weapons". </blockquote><p>I'm sorry, you misunderstand. Every weapon has a description text, but I cannot find the one for Scimitar. I'm not looking for the entry with the cost/damage/type, but the actual descriptive text of what the weapon is like and how it works. It should be on page 148 between "Sai" and "Shield, Heavy or Light", but it's not.Lanx wrote:shieldknight01 wrote:maybe this has already been asked, but I can't find it anywhere.
Where is the weapon entry for the scimitar? I can't find the description anywhere. Am I just blind?
Page 142, near the end of the page under "Martial weapons - One handed melee weapons". I'm sorry, you misunderstand. Every weapon has a description text, but I cannot find the one for Scimitar. I'm not looking for the entry with the cost/damage/type, but the actual descriptive text of what the...shieldknight01 (alias of Shieldknight)2009-09-16T22:13:28ZRe: Forums: Product Discussion: Pathfinder Roleplaying Game Core Rulebook (OGL)shieldknight01 (alias of Shieldknight)https://paizo.com/products/btpy88yj/discuss&page=19?Pathfinder-Roleplaying-Game-Core-Rulebook#9282010-07-15T22:26:35Z2009-09-16T13:00:18Z<p>maybe this has already been asked, but I can't find it anywhere.</p>
<p>Where is the weapon entry for the scimitar? I can't find the description anywhere. Am I just blind?</p>maybe this has already been asked, but I can't find it anywhere.
Where is the weapon entry for the scimitar? I can't find the description anywhere. Am I just blind?shieldknight01 (alias of Shieldknight)2009-09-16T13:00:18ZForums: Pathfinder Society: Online Playshieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2jypa?Online-Play#12012-11-15T22:13:36Z2009-09-15T14:09:38Z<p>My friends and I are looking into playing online, so that we can play a little more often. We have never done this before. I'm looking for suggestions on software/hardware and "how to" for online play.</p>
<p>Thanks</p>My friends and I are looking into playing online, so that we can play a little more often. We have never done this before. I'm looking for suggestions on software/hardware and "how to" for online play.
Thanksshieldknight01 (alias of Shieldknight)2009-09-15T14:09:38ZRe: Forums: Pathfinder Society: Why should I/shouldn't I allow you to re-play scenarios?shieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2jxd3&page=5?Why-should-Ishouldnt-I-allow-you-to-replay#2202009-09-15T14:06:22Z2009-09-15T14:06:21Z<p>Here's my suggestion:
<br />
1) Only allow replays of scenarios that have been out for at least a year. For example, scenario #29 could not be played as a replay until August 2010.
<br />
2) You must use a new character or pregen in order to play a replay.
<br />
3) You will only get GM credit for any replays, instead of full credit or no credit. If played with a pregen, you would get no credit.
<br />
4) A player is limited to replaying a scenario only once. (This may be a little harder to enforce.)</p>
<p>I think this would alleviate the concern of those who don't want a replay sitting at the table ruining the storyline for them. Which seems to be the biggest group against replays. You still have one year to get the scenario in before this would happen. It also allows those of us who have a limited number of players the chance to allow all players get involved whenever we get together, no matter what scenarios they may have played elsewhere. As far as those who post "No Replays!", there is nothing I would suggest that would make them happy, as I am for replays.</p>
<p>Just my thoughts.</p>Here's my suggestion:
1) Only allow replays of scenarios that have been out for at least a year. For example, scenario #29 could not be played as a replay until August 2010.
2) You must use a new character or pregen in order to play a replay.
3) You will only get GM credit for any replays, instead of full credit or no credit. If played with a pregen, you would get no credit.
4) A player is limited to replaying a scenario only once. (This may be a little harder to enforce.)
I think this would...shieldknight01 (alias of Shieldknight)2009-09-15T14:06:21ZRe: Forums: Pathfinder Society: Why should I/shouldn't I allow you to re-play scenarios?shieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2jxd3&page=5?Why-should-Ishouldnt-I-allow-you-to-replay#2082009-09-11T14:34:19Z2009-09-11T14:34:19Z<div class="messageboard-quotee">Turin the Mad wrote:</div><blockquote></p>
<p>I would say no - at 28 scenarios a year, that is more than enough to play a different scenario each time. I can pillage the scenarios I purchase for home-campaign ideas too. :)</blockquote><p>As I've already found out the hard way, not all scenarios can be played at low levels. So that 28 per year is actually quite a bit less. Especially if you have new players stepping in. You can always make a new low level character, they can not make a high level character. And before you tell me they could play a pregen. Why would I play a pregen character and get no credit, and then not be able to play that scenario in the future with a legit character? Or am I misunderstanding the current rules?Turin the Mad wrote:I would say no - at 28 scenarios a year, that is more than enough to play a different scenario each time. I can pillage the scenarios I purchase for home-campaign ideas too. :)
As I've already found out the hard way, not all scenarios can be played at low levels. So that 28 per year is actually quite a bit less. Especially if you have new players stepping in. You can always make a new low level character, they can not make a high level character. And before you tell me...shieldknight01 (alias of Shieldknight)2009-09-11T14:34:19ZRe: Forums: Pathfinder Society: Why should I/shouldn't I allow you to re-play scenarios?shieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2jxd3&page=5?Why-should-Ishouldnt-I-allow-you-to-replay#2072009-09-11T14:28:09Z2009-09-11T14:28:09Z<p>Obviously those of us that believe in replays only because of where we live and the limit to the number of players we have, are a minority. I would love to live in a location where I didn't have to worry about replays. Consider yourselves lucky.</p>
<p>Now, if replays are not allowed, I foresee something similar to what I saw in LG happening. I personally know of several players who introduced their cat, dog, infant child, etc... to LG just so they could have enough players at the table. Their pets and children would have RPGA numbers and would even pass the DM test and be able to run the games. In this manner, you would have Fluffy run every game, get the DM credit, and your character would get full experience for playing the adventure. I've seen it happen in LG. It will happen in PFS if replays are not allowed. It probably already does.</p>
<p>It's easy to forget that some of us, albeit a minority, live in areas of the world where gamers are few and far between. I normally have to travel 2+ hours just to play once a month. As a father of three, that doesn't always work.</p>
<p>I would be okay with allowing replays for scenarios of the previous season, but not the current season. But I do need replays in order for us to be able to put a table together on a regular basis. My concern isn't for allowing new members into PFS, my concern is to keep those of us that are playing PFS, playing it, instead of leaving PFS for home campaigns and LFR.</p>Obviously those of us that believe in replays only because of where we live and the limit to the number of players we have, are a minority. I would love to live in a location where I didn't have to worry about replays. Consider yourselves lucky.
Now, if replays are not allowed, I foresee something similar to what I saw in LG happening. I personally know of several players who introduced their cat, dog, infant child, etc... to LG just so they could have enough players at the table. Their pets...shieldknight01 (alias of Shieldknight)2009-09-11T14:28:09ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Pocket Pathfindershieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2jxhg?Pocket-Pathfinder#302009-09-08T22:54:24Z2009-09-08T22:54:23Z<div class="messageboard-quotee">F. Wesley Schneider wrote:</div><blockquote> <div class="messageboard-quotee">shieldknight01 wrote:</div><blockquote>Mock me if you like.... </blockquote>Whoa whoa whoa. That TOTALLY wasn't meant as mockery. Sorry if it came off like that - stupid impersonal internet, I guess sometimes the smiley face wink combo ascii (^_~) just doesn't cut it. In fact, it was meant as a sideway's way of saying that we're working on something that we really haven't officially announced yet.</blockquote><p>Sorry, but yeah the internet is so impersonal and is one of the reasons I don't like communicating with it. Probably why I don't usually write on the messageboards. I'll back off and read for a while again.F. Wesley Schneider wrote:shieldknight01 wrote:Mock me if you like....
Whoa whoa whoa. That TOTALLY wasn't meant as mockery. Sorry if it came off like that - stupid impersonal internet, I guess sometimes the smiley face wink combo ascii (^_~) just doesn't cut it. In fact, it was meant as a sideway's way of saying that we're working on something that we really haven't officially announced yet.Sorry, but yeah the internet is so impersonal and is one of the reasons I don't like communicating...shieldknight01 (alias of Shieldknight)2009-09-08T22:54:23ZRe: Forums: Pathfinder Society: Why should I/shouldn't I allow you to re-play scenarios?shieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2jxd3&page=3?Why-should-Ishouldnt-I-allow-you-to-replay#1432009-09-08T22:44:28Z2009-09-08T22:44:27Z<p>Let me start off by saying I fully understand why players on this board don't want replays. But I'll keep my assumptions to myself. Having said that...</p>
<p><b>GIVE ME REPLAYS!</b></p>
<p>Unlike most of you, I live in an area where we have a very limited number of players. (Fewer than 6) I will liken my response to what it was like playing LG.</p>
<p>There would be many times where a player (and a player is all it takes when you have only 5 people) has played a few scenarios at a convention. Now none of the other players can play said scenarios. Yes, he could use a pregen character, but my experience has been that a person plays unrationally or worse yet, bored when they have no vested interest in the character they are playing.</p>
<p>When LG was around there were a lot more scenarios we could choose from. So there seemed to always be at least one or two that we could play. But it still made it very difficult, and sometimes would take an hour to figure out what everyone hadn't played and what could be played. As a DM in that system, I would download all the scenarios I could, just so we would have on hand the scenario we would end up playing. With the current system that gets really expensive. And I won't do it.</p>
<p>On another note, with so few players, some of us who want to play storylines don't get to because one or two players have played a part of the storyline at another location. I saw this happen <b>a lot</b> in LG.</p>
<p>I would like to see some version of replays, with some credit. Especially for GM's. As was previously mentioned by another GM, some of us are the only ones who GM in our group and thus will have inferior characters when we do get to a con.</p>
<p>Just my 2 cents.</p>Let me start off by saying I fully understand why players on this board don't want replays. But I'll keep my assumptions to myself. Having said that...
GIVE ME REPLAYS!
Unlike most of you, I live in an area where we have a very limited number of players. (Fewer than 6) I will liken my response to what it was like playing LG.
There would be many times where a player (and a player is all it takes when you have only 5 people) has played a few scenarios at a convention. Now none of the other...shieldknight01 (alias of Shieldknight)2009-09-08T22:44:27ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Pocket Pathfindershieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2jxhg?Pocket-Pathfinder#222009-09-07T18:48:55Z2009-09-07T18:48:00Z<div class="messageboard-quotee">TriOmegaZero wrote:</div><blockquote> Ask shieldknight if you can have this one when he's done using it. ^^ </blockquote><p>I'm not done yet.
<p>While there is the future option of an app on the iPhone and iTouch. There may still be a market for a pocket rulebook. Something <b>I</b> believe Paizo should at least consider and look into. It's another product that could be marketed. And you already have the material to go into it. The main cost would be the printing, not the creation of material.</p>
<p>Where's the marketing manager? It's just an idea, and I thought I would post it here to see if there was anyone else who would be interested.</p>
<p>If you have an iWhatever and get the app, great, good for you. But for the rest of us, a pocket rulebook/s would go a long way. You could even eventually put together compilations. The Pathfinder Companion Compilation, or Chronicles, or whatever else may be needed. It would definitely have to be small enough to fit in my pocket though.</p>
<p>Thanks for the feedback.</p>
<p>And I believe there already is a thread dedicated to the iPhone app. At least I believe there is one on the Yahoo Group page.</p>TriOmegaZero wrote:Ask shieldknight if you can have this one when he's done using it. ^^
I'm not done yet. While there is the future option of an app on the iPhone and iTouch. There may still be a market for a pocket rulebook. Something I believe Paizo should at least consider and look into. It's another product that could be marketed. And you already have the material to go into it. The main cost would be the printing, not the creation of material.
Where's the marketing manager? It's just...shieldknight01 (alias of Shieldknight)2009-09-07T18:48:00ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Pocket Pathfindershieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2jxhg?Pocket-Pathfinder#112009-09-04T21:27:56Z2009-09-04T21:23:18Z<div class="messageboard-quotee">F. Wesley Schneider wrote:</div><blockquote> Hum. If there were only some kind of portable electronic device that millions of people already owned that might be able to host such content in an easily searchable format along with other gaming related utilities. Someone should really get on that. ^_~ </blockquote><p>Mock me if you like (especially disapointing coming from an editor), but some of us don't have hundreds of dollars to waste on a fancy phone that doesn't work where we live. AT&T is <b>NOT</b> an option, and thus, neither is the iPhone. Not including the outrageous money I would have to spend monthly for the service plan, compared to the small amount I spend now.
<p>Not all of us use the latest in Apple gear, nor want to. The pocket rulebook would be for those of us without an iwhatever, and still want something weighing less than the 50lbs worth of core rulebooks we have to carry around.</p>F. Wesley Schneider wrote:Hum. If there were only some kind of portable electronic device that millions of people already owned that might be able to host such content in an easily searchable format along with other gaming related utilities. Someone should really get on that. ^_~
Mock me if you like (especially disapointing coming from an editor), but some of us don't have hundreds of dollars to waste on a fancy phone that doesn't work where we live. AT&T is NOT an option, and thus, neither...shieldknight01 (alias of Shieldknight)2009-09-04T21:23:18ZForums/Lost Omens Campaign Setting: General Discussion: Pocket Pathfindershieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2jxhg?Pocket-Pathfinder#12012-11-15T22:13:02Z2009-09-04T16:52:44Z<p>Recently listened to a podcast <i>FTB</i> where they talked about doing pocket sized rulebooks for RPG's. (One that actually fits in your pocket.) Say 8"x4"x1"?</p>
<p>I would be all for this, especially since you are required to carry your rulebooks with you at conventions in order to use material from them for Pathfinder Society and RPGA. Would drastically cut down on the total weight of materials I would be carrying. And if done right, would be great even at home, where you could have a copy that floats around the table that doesn't take up your dice rolling or map space.</p>
<p>Take out the pictures and simplify tables. Could even break up rulebooks. For example, if you were to do the Pathfinder Core Rulebook, you could separate out the things needed for making a character. Pages 1-157. And then have a second one with additional rules, combat, spells, magic items, prestige classes and the like. The only problem I see right away is that that if you want to play a spellcaster, you would have to buy both books.</p>
<p>You could even do an annual Pathfinder Companion pocket book. Or Pathfinder Chronicles pocket book. Or how about a Bestiary pocket book?</p>
<p>I know that there are many costs to this, and people will bring out the negatives about it, but it is not something I would buy in place of the actual books, but rather something I would buy as a supplement to them.</p>
<p>Just my thought. I would buy them if they were done well.</p>Recently listened to a podcast FTB where they talked about doing pocket sized rulebooks for RPG's. (One that actually fits in your pocket.) Say 8"x4"x1"?
I would be all for this, especially since you are required to carry your rulebooks with you at conventions in order to use material from them for Pathfinder Society and RPGA. Would drastically cut down on the total weight of materials I would be carrying. And if done right, would be great even at home, where you could have a copy that...shieldknight01 (alias of Shieldknight)2009-09-04T16:52:44ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Gen Conshieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2ju1n&page=2?Gen-Con#1002009-08-17T13:40:09Z2009-08-17T13:40:09Z<p>Check out this web video of the line for the new book.</p>
<p>http://www.feartheboot.com/ftb/</p>
<p>You'll have to scroll down the page a bit. It was the first video posted. Called "Gen Con Exhibitor's Hall - Pathfinder & Paizo".</p>Check out this web video of the line for the new book.
http://www.feartheboot.com/ftb/
You'll have to scroll down the page a bit. It was the first video posted. Called "Gen Con Exhibitor's Hall - Pathfinder & Paizo".shieldknight01 (alias of Shieldknight)2009-08-17T13:40:09ZRe: Forums: Website Feedback: PDF sales effect on gaming store ownersshieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2ji2w?PDF-sales-effect-on-gaming-store-owners#372009-04-10T16:55:35Z2009-04-10T16:55:34Z<p>One thing everyone is forgetting with the taxes, is that technically, and legally you are supposed to pay your state and local taxes for things bought online. It would be something you have to submit seperately. If you think I'm kidding, I'm not. In my state, South Dakota, they are starting to crack down on this and looking into ways to enforce this, as a lot of people in my state live in a location where the only choice they have is to drive 100 miles or shop online. Legally you are still responsible for the taxes on items bought online. Just because the online store doesn't charge you for them, doesn't mean they aren't there. Even stuff bought from Paizo.com!</p>
<p>For example, on average I would guess that I spend about $1,200 in online purchases. If I was to pay my state sales tax, which is 4%, it would cost me an additional $48. Multiply this by the number of people in the state, 750,000 and you get about $36 million dollars that my state is missing out on. Now look at a bigger state like our neighbor, Minnesota, whith a population in the millions. There are a lot of states out there that would have a lot more money to spend on education and transportation if we all paid our online taxes. Not to mention the local communities. Mine has a 2% sales tax, add that into the mix and my local community is probably missing out on about $300,000 a year from internet sales tax.</p>
<p>Now, having said that, I will admit I have not yet paid any taxes for online purchases. I could go on with several suggestions on how the states could enforce this, but I digress.</p>One thing everyone is forgetting with the taxes, is that technically, and legally you are supposed to pay your state and local taxes for things bought online. It would be something you have to submit seperately. If you think I'm kidding, I'm not. In my state, South Dakota, they are starting to crack down on this and looking into ways to enforce this, as a lot of people in my state live in a location where the only choice they have is to drive 100 miles or shop online. Legally you are still...shieldknight01 (alias of Shieldknight)2009-04-10T16:55:34ZRe: Forums: Website Feedback: PDF sales effect on gaming store ownersshieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2ji2w?PDF-sales-effect-on-gaming-store-owners#302009-04-10T16:11:32Z2009-04-10T16:11:32Z<p>I know everyone is saying that it is Amazon and the like that are putting our FLGS out of business, but I would have to politely disagree. I would say it is our FLGS that are putting themselves out of business. My FLGS sells all gaming products at a <b>20%</b> discount off the MSRP <b>all the time</b>. It's not as great as the 30% that Amazon gives, but I also get to meet new gamers and play locally run games/tournaments at my FLGS. <i>Something that I can't do at Amazon.com.</i> As long as my FLGS keeps having game days, where I can play with people I haven't met before and continues to sell all of their gaming products at a 20% discount, I will continue to shop there instead of Amazon.com. Could I save some cash, yeah, but I wouldn't have the experience, and by supporting my local FLGS, I keeping 4 or 6 local people employed in this down economy. My FLGS even goes out of its way to support our local conventions and gaming groups by giving away free merchandise at conventions in exchange for some advertising.
<br />
I do know of two other gaming stores within 70 miles of this one that while offering tournaments and game days, do not offer free merchandise for conventions and no discount on any products. I don't buy from either of them, even though one is closer. There are a lot of things B&M retailers can do to get my dollar.
<br />
Maybe its not the norm, and maybe I'm just lucky in the fact that my FLGS is great to work with and that they offer a wonderful service to the gamer community and a great discount. Either way, I'm glad their here, and I'll continue to support them.</p>
<p>BTW, I have to drive 72 miles to get to my FLGS. So I only get there about once a month. And I usually spend on average $120 a visit.</p>I know everyone is saying that it is Amazon and the like that are putting our FLGS out of business, but I would have to politely disagree. I would say it is our FLGS that are putting themselves out of business. My FLGS sells all gaming products at a 20% discount off the MSRP all the time. It's not as great as the 30% that Amazon gives, but I also get to meet new gamers and play locally run games/tournaments at my FLGS. Something that I can't do at Amazon.com. As long as my FLGS keeps having...shieldknight01 (alias of Shieldknight)2009-04-10T16:11:32ZRe: Forums: 4th Edition: 4e Artificersshieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2i9my?4e-Artificers#172008-09-15T13:29:45Z2008-09-15T13:29:44Z<p>The artificer is up on the DDI page under Dragon 365 (I think, but it might be 364). You can download the entire article for free right now. And WOTC made an announcement a week or so ago, saying that DDI would be $7.95/month or $4.95/month (if you pay for 12 months).</p>The artificer is up on the DDI page under Dragon 365 (I think, but it might be 364). You can download the entire article for free right now. And WOTC made an announcement a week or so ago, saying that DDI would be $7.95/month or $4.95/month (if you pay for 12 months).shieldknight01 (alias of Shieldknight)2008-09-15T13:29:44ZForums: 4th Edition: Tempest vs Rangershieldknight01 (alias of Shieldknight)https://paizo.com/threads/rzs2ird2?Tempest-vs-Ranger#12012-11-15T20:34:34Z2008-09-09T14:13:08Z<p>In "Fun with Pigs and Other Stuff", Bill Slavicsek mentions a new build for Fighters called the Tempest (which will come out with the Martial Powers book). Just wondering what other people think about this. Will this make a Two-Weapon Fighting Ranger pointless? Or will they add things to the Ranger so it doesn't just become a ranged weapon fighter?</p>
<p>Just wondering if this will eliminate the melee Ranger as a class option?</p>
<p>I know we don't have much info yet, but the preview given shows more advantages rather than disadvantages for taking the Fighter Tempest build over the Ranger 2-Wpn build. From what they are showing thus far, you will get more pluses to attack and damage, but you will be using lower damage weapons.</p>
<p>Also wondering if anyone has any more information on this. I wanted to play a two weapon fighter, but I may wait now, knowing that this is coming out.</p>In "Fun with Pigs and Other Stuff", Bill Slavicsek mentions a new build for Fighters called the Tempest (which will come out with the Martial Powers book). Just wondering what other people think about this. Will this make a Two-Weapon Fighting Ranger pointless? Or will they add things to the Ranger so it doesn't just become a ranged weapon fighter?
Just wondering if this will eliminate the melee Ranger as a class option?
I know we don't have much info yet, but the preview given shows more...shieldknight01 (alias of Shieldknight)2008-09-09T14:13:08Z