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in my current game the players have not reached space yet. They are on a mining station on a backwater planet, but they do have a lot of fluff that they asked for. Its a mix of concepts that I lifted from Distant Worlds, Aethera, and Hypercorps 2099. There are thousands of different governments but they pool together into 4 different factions. Throughout them there are corporations that handle most aspects of space life from waste management, Hypernet (an internet dimension) and technology development. The corporations don't have their own armed forces but do hire agents that to do very dirty work.
The players are currently exploring a crashed Grey ship that is emitting tachyon particles that is disrupting faster than light travel around the area and are finding escaped experiments and specimen that came out of the ship. They are working for the Ghowld Mining Company as general muscle and we plan for them to play the corporate sabotage game as they stop evil CEOs from gathering resources to do something terrible.
As far as future campaigns go there is a surprising amount. I have the first book from Legendary planet and the second one came out recently. LJP Games will put out a Galactus-like storyline that can be adapted. There's the unfinished Santiago AP.
D-... daggummit. Now... now I... I have to...
You... you fools... you... you've made me... you monsters~!
*begins thinking about Pathfinder X-Com, while sob-laughing*
Wow. I am playing XCOM 2 right now. I would like a Pathfinder X-Com. ~thinks~ Why am I wearing a red shirt? And why am I the first one out of the shuttle?