Wild Elf

Sharmune, Radiant of the Night's page

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Full Name

Gnaew Buddhi

About Sharmune, Radiant of the Night

Darious, The Second:

Male Elf Ranger 6 | [Chaotic Neutral]
Description
Age 120
Looks Brown hair, Brown eyes
Height/Weight 5'4" tall, 145lbs. (Medium)
Homeland Darkwood
Deity Ioun
Campaign Night of Werewolf
Representing Sharmune

HP 40

Darious, The Second
Male Elf Ranger 6 | [Chaotic Good]

Description
Age 124
Looks Brown hair, Brown eyes
Height/Weight 5'4" tall, 125lbs. (Medium)
Homeland Direwood
Deity Ioun
Campaign Night of Werewolf
Representing Sharmune

Hit Points
HP 40
Current HP

Healing Surges 2 per day, 1d10 + 1 each

Strength

14 (+2)

Dexterity

19 (+4)

Constitution

12 (+1)

Intelligence

14 (+2)

Wisdom

10 (+0)

Charisma

8 (-1)

Initiative +8 = 4 [Dex] +4 [Improved Initiative]
Action Points (Lifetime) 10

Skills

SKILL Total + Ability Mod. + Ranks + Misc.

Acrobatics*

+4 = DEX 4+0+0

Appraise

+2 = INT 2+0+0

Bluff

-1 = CHA -1+0+0

Climb*

+2 = STR 2+0+0

Craft

+2 = INT 2+0+0

Craft

+2 = INT 2+0+0

Craft

+2 = INT 2+0+0

Diplomacy

-1 = CHA -1+0+0

Disable Device*†

+4 = DEX 4+0+0

Disguise

-1 = CHA -1+0+0

Escape Artist*

+4 = DEX 4+0+0

Fly*

+4 = DEX 4+0+0

Handle Animal†

-1 = CHA -1+0+0

Heal

+9 = WIS 0+6+3

Intimidate

-1 = CHA -1+0+0

K (Arcana)†

+2 = INT 2+0+0

K (Dungeoneering)†

+2 = INT 2+0+0

K (Engineering)†

+2 = INT 2+0+0

K (Geography)†

+2 = INT 2+0+0

K (History)†

+2 = INT 2+0+0

K (Local)†

+2 = INT 2+0+0

K (Nature)†

+2 = INT 2+0+0

K (Nobility)†

+2 = INT 2+0+0

K (Planes)†

+2 = INT 2+0+0

K (Religion)†

+2 = INT 2+0+0

Linguistics†

+2 = INT 2+0+0

Perception

+11 = WIS 0+6+3+2 [elf]

Perform

-1 = CHA -1+0+0

Perform

-1 = CHA -1+0+0

Profession†

+0 = WIS 0+0+0

Profession†

+0 = WIS 0+0+0

Ride

+13 = DEX 4+6+3

Sense Motive

+0 = WIS 0+0+0

Sleight of Hand*†

+4 = DEX 4+0+0

Spellcraft†

+11 = INT 2+6+3

Stealth*

+13 = DEX 4+6+3

Survival

+9 = WIS 0+6+3

Swim*

+11 = STR 2+6+3

Use Magic Device†

+5 = CHA -1+6+0

* Armor Check Penalty -1
† Trained Only

Equipment
x2 +1 Magic Rapier
+1 Chain Shirt
+1 Amulet Natural Armor
Greatbow

99x2 Arrows
2xW Trail Rations
2xW Water Canteen

Notes
Gravity Arrow LVL 1 (1)

Base Speed [ 30 (6 sq.) ]

AC [21] = 10 + 5 [+1 Chain Shirt] +4 [Dex] + 1 [TW Defense] + 1 [+1 Amulet of Natural Amror]
Touch AC [16] Flat-Footed [16]

Base Attack Bonus

+6

Basic Melee Attack +8
Basic Ranged Attack +10

Weapon

Attack Bonus

Critical

+1 Rapier

+11/+6

19-20x2

P

1d6+3

Type

Range

Ammo

Damage

Weapon

Attack Bonus

Critical

+1 Rapier

+11/+6

19-20x2

P

1d6+3

Type

Range

Ammo

Damage

Fortitude Save

+6

= 5 [base] +1 [Con]

Reflex Save

+9

= 5 [base] +4 [Dex]

Will Save

+2

= 2 [base] +0 [Wis]

CMB

+8

= 6 [BAB] +2 [Str] +0 [size]

CMD

+22

= 6 [BAB] +2 [Str] +4 [Dex] +0 [size] + 10

Feats
Improved Initiative
Two-Weapon Fighting
Two-Weapon Defense
Improved Two-Weapon Fighting
Weapon Focus (Rapier)

Traits
Fencer
Seeker of Brightness (Elf)

Carrying Capacity
Light Load: 58lbs.
Medium Load: 116lbs.
Heavy Load: 175lbs.
Lift Over Head: 175lbs.
Lift Off Ground: 350lbs.
Push or Drag: 875lbs.

Languages
Common
Elven
2 Bonus Languages (Int)

Ranger Spells Per Day
Level 1 1 + 0 [Wis]

Special Abilities
Elf
Low-Light Vision
Elven Immunities: Immune to magic sleep effects. +2 to saves vs. enchantment
Elven Magic: +2 to caster level checks vs. spell resistance. +2 to Spellcraft (magic item properties)
Keen Senses: +2 Perception
Weapon Familiarity: longbows, composite longbows, longswords, rapiers, shortbows, composite shortbows. Any weapon with 'elven' in its name is treated as a martial weapon.
Bonus Languages: Celestial, Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan

Ranger
Hunter's Bond
Endurance
1 Favored Terrains
2 Combat Style Feats
Track
Wild Empathy
2 Favored Enemies

Hit Points 40
10 [first lvl] +1 [Con]
+6 [Ranger lvl 2] +1 [Con]
+7 [Ranger lvl 3] +1 [Con]
+5 [Ranger lvl 4] +1 [Con]
+6 [Ranger lvl 5] +1 [Con]
+5 [Ranger lvl 6] +1 [Con]

Experience Points

0