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Building this out. Here is what I got to simulate that character. A thing of note is there is no documentation of any race trait that gives +30 movement for ifrit.
Level 3 Ifrit Sorcerer(Elemental Fire)
20 point buy
Movement: 30 ft
Elemental Ray(as level 4 and +2 Cha):9/day; +5 attack, 1d6+2 damage
1st level spell slots: 5
Resist fire 10
Favored Class: +1/2 level for Elemental ray, taken 3 times (+1 level)
This is assuming Improved Initiative was taken. I assume he used the 3rd level slot for Quicken metamagic feat, which is totally useless by the rules at this level. That leaves this build with a single open feat slot.
There is nothing spectacular about this build, other than it will go first maybe half the time. Other than that, it is on par with most optimized builds for blasters.
Rule Problems/ Rule Misinterpretations/Made-up stuff
Racial trait adding +30 movement for a wisdom penalty, can find any trace of its existence.
Quicken using spell slots you don't have, just because you will gain a bonus slot once you do have them later.
The general thought that he has the following spell slots: 1st=5, 2nd=1, 3rd=1, 4th=1, 5th=1
Elemental ray doing 3d6 instead of 1d6+2