Demon

Shadowwalker's page

2,173 posts. Alias of Abel JUan Guzman.


RSS

1 to 50 of 2,173 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

GAME OVER


Sorry guys things have not been going well on my end tried to keep posting but work and a few other things got in my way. Hate to see this go but thats how the pieces fell. thank you all for join this and sorry once again.


" You have entered to your deaths, I will recieve you into my grip"


you notice it comes deeper into the darkness ahead of you


He leads you deeper into the complex, the heavy scents of rotten flesh and rancid blood fill the air. At this point the unworked tunnel breaks into the sides to the north and south. A ten foot high ledge overlooks this naturally formed intersection. As the goblin makes a hand signal you notice, goblins moving away from the ledges. A cold breeze can be felt at the point as well. Suddenly a wailing moan echos the passage ways.


The goblin leads ypou all farther int the natural complex and points for you to go deeper "he is found going there I go no further"
go to current map and on the side click to map 2


One goblin with a limb walksup and

goblin says wrote:
I will lead you to the master if you allow the others to leave

and points the direction you must take


what are you doing


The goblins continue to look at around and you. As your words slowly sink in the goblins slowly lower their weapons and retreating back. One goblin says in rough common "We leave once Drakthar the dead that lives is dead we leave metal men can have passage."


those of you still posting take actions due to the new events


All of you notice the goblins stare at you as they appear to end the battle. they seem to confused as what to do.


My main plan as of right now is to clear this area and have the group discover what is happening deeper in the dungeon and deal with the greater threat.


As you all continue the endles waves of goblins, suddenly you hear a horrid howling that turns to a grating laughter echoing in this ancient hall. " You slay my childern you invade our home when you find me you bow to me and recieve my gift for the thirst"


i got lost to where and what has happened i will start the next chapter once you are out of this dungeon i am keeping up with you


go ahed and post your action and I will continue the battle


I am williung to take over if thats alright with you guys GM Rutseg has no problem with this, and will still be atound to assist me. If you guys seem okay with it I will take the riens on Monday. so i can catch up with whats happened so far


sorry guys for not being around but work took over suddenly and had not had time to do much


map


Lumen yours as well


Zevon and Daxur your actions please


Zevon attack 1d20 + 4 ⇒ (10) + 4 = 14 if a hit 1d4 ⇒ 4

Daxur attack 1d20 + 4 ⇒ (20) + 4 = 24 if a hit 1d4 ⇒ 1

Lumen attack 1d20 + 4 ⇒ (14) + 4 = 18 if a hit 1d4 ⇒ 2

Beaurgard attack 1d20 + 4 ⇒ (12) + 4 = 16 if a hit 1d4 ⇒ 4

#3 attack 1d20 + 4 ⇒ (3) + 4 = 7 if a hit 1d4 ⇒ 2

Daxur possilble crit. attack 1d20 + 4 ⇒ (2) + 4 = 6 if a hit 1d4 ⇒ 4 not a crit.


EVERYONE the goblins archers take aim and let loose their arrows


Sorry for your loss take the time you need


Daxur your bolt strikes the shield of the goblin as it curses at you


Zevon As your mace bashes into the skeletal worg the crunching of bone is heard , and the worg welps in pain as it the red pinpoints vanish from its eyes


Bearugard and #3 your actions please


Zevon the bear rips chunks of the worg with a claw and bite the worg still recovers


Lumen As you bring down your blade slices deeply and the worg stumbles, but recovers.


yes the undead goblin is dead and the undead worg lives


EVERYONE Zeovn Daxur Lumen your next actions


EVERYONE as the volley flies a whistling can be heard....

Zevon attack: 1d20 + 4 ⇒ (12) + 4 = 16 if a hit damage: 1d6 ⇒ 2

Daxur attack: 1d20 + 4 ⇒ (1) + 4 = 5 if a hit damage: 1d6 ⇒ 2

Lumen attack: 1d20 + 4 ⇒ (14) + 4 = 18 if a hit damage: 1d6 ⇒ 6

Beauregard attack: 1d20 + 4 ⇒ (10) + 4 = 14 if a hit damage: 1d6 ⇒ 4

#3 attack: 1d20 + 4 ⇒ (18) + 4 = 22 if it damage: 1d6 ⇒ 3


Beauregard your bolt misses as it bounces off the goblins shields


Beauregard and #3 your actions please


Daxur As you let you bolt loose, it bouonces off the readied shield and they all laugh


Zevon your ear charges into the fray, digging its claws and ripping the rotten dead flesh of the worg as the worg yelps i pain. As your sword slashes at the undead deformed goblin you rip the horrid creature in half. the sound of horror is heard fron the goblins from the other side of you


map


Give me your actions Zevon Daxur and Lumen


battle order is
Zevon
daxur
lumen
beauregard
#3
goblins


EVERYONE you can see the goblins bring up short bows and start to aim to let loose a volley and the deathknight goblin, as the deathknight slowly moves toward you.


Beauregard Jorasco wrote:

It's been so long...

My fault as much any others. Shadowwalker, did we come from area 8 or area 16a?

"My own talents are of minimal utility against this foe." Beauregard acknowledges bitterly. "Withdrawal would be the wisest course."
Nodding, he cautiously makes his way, crossbow at the ready...

If it's a new place...
[dice=Search]1d20 + 12

Beauregard you came in from area 16 where are you searching


Dax your action


I am back just waiting for your posts hope to hear from you


EVERYONE As the goblin warcries echo in the cavern passages. As the worg howls follow behind.
'


map

the map is updated correctly now all characters give your actions, and i will respond Monday evening sorry for being delayed


sorry all lately wrok has prevented me from getting on, changing back to my regular routine will catch up this week


yes sorry for your loss,take the time you need


yes it is and I will adjust the map


MAP


Congrats to you and yor wife Three


That is aweful hope everything is well

1 to 50 of 2,173 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>