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Shalkeshka

Shadowborn's page

RPG Superstar 2013 Marathon Voter, 2014 Marathon Voter. Pathfinder Society Member. 7,885 posts (9,421 including aliases). 10 reviews. No lists. No wishlists. 1 Pathfinder Society character. 14 aliases.


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Qadira

It's a domesticated animal usually used for its wool, so I'd go with the price of a sheep for equivalency.

Qadira

2 people marked this as a favorite.

The most logical answer would be to control the ratfolk population.

Qadira

Dwarves are underpowered, because they don't get a natural armor bonus from their beards.

Qadira

Less than a thousand to go before Servants of the White Ape is unlocked. I suppose it's time for a teaser.

Quote:
The great southern jungles are a powerful natural force. Their verdant growth has reclaimed the ancient ruins of lost nations, burying the remnants of lost civilizations beneath their green expanse. Within the vine-choked ruins are sometimes dark secrets best left forgotten. An ambitious foreigner from the north, eager to capitalize on the rich resources of the region, stumbled upon lost power of ages past, hidden in a moldering temple. Through intensive study, he harnessed a portion of that power. Now he has revived the old practices, spearheading an ancient evil's return. The White Ape and its followers again rise to trouble the region.

Unlock this stretch goal and put a little Heart of Darkness into your Southlands campaign.

Qadira

Liranys wrote:
Randarak wrote:
Don't you practice your alliteration on me!
It's a song by John Cheese (I think) lol

Tom Lehrer, actually.

Qadira

445. The hag is receiving her monthly exfoliation treatment, administered by her ogre servants.

Qadira

Voted. Took a while to choose one over the others.

Qadira

Thelemic_Noun wrote:
[A]n NPC in a published adventure dropping Samuel L. Jackson's trademark (regardless of part of speech) would completely take me out of it.

Even if that NPC were a criminal from the lower classes? I'd expect coarse and simple language from an uneducated ruffian. Now if he starts spouting "Curses! Hoisted by my own petard!" that's when I feel things have started to lose their verisimilitude.

Qadira

1 person marked this as a favorite.

Did you have any spellcasters in the party? Anyone with access to delay poison or neutralize poison? How about buying some antitoxin? A bard who can provide buffs to saves? A druid to cast a bear's endurance on you?

Qadira

motteditor wrote:


There were actually several creatures that appeared to be one type but were actually another. I don't think any of the judges detracted for such -- I thought they were generally well thought out -- but I thought it was an interesting phenomenon.

Glad to hear it. Being able to work within the rules, but outside of expected norms is a good creative gift. My biggest worry was doing the same creature as someone else, forcing a direct comparison.

Qadira

Drejk wrote:
What CR you gave it and how did you intpreted its type?

CR 6 and I went with monstrous humanoid. It is, after all, not undead, as it is a manifestation of a living humanoid's spirit, albeit one twisted by powerful, repressed emotions.

Qadira

Drejk wrote:

Congratulations top five.

Ok, now that the entries were revealed I can say that my submission was response to Mikaze's request for octopus-based celestial. During the (hasty) design process it moved from being agathion to azata (because there are already multiple aquatic agathions and it felt more like despite being octopus-shaped it didn't feel animalistic) thus being one of the two Chaotic Good submission, one of ten outsider submissions and one of three CR 10 monsters.

I went with the ikiryo. After researching the legends, it was a no-brainer. I like monsters that can be central to an adventure without needing much backup, and this thing is rich with possibility. I'll be looking forward to judges' feedback to see where I went wrong. I can spin enough variation on this thing that making a small product based on it wouldn't be much of a problem.

Qadira

Kryzbyn wrote:

Read the books.

The first one was great...

I'm sensing that someone wasn't fond of the rest of the series. You're not alone.

Qadira

DMR wrote:

Anyone else think this series is totally copying the Spawn of Kyuss (worm infected zombies that infect anyone they come in contact with, etc.) Isn't that copyrighted?

They're not zombies, they're vampires. No copyright infringement here. Besides, Del Toro is just using his leftover ideas from Blade 2.

Qadira

Hama wrote:
It was written before that. Long long before that.

Not even close. The first novel came out in 2009. The Sons of Kyuss were monsters in the original Fiend Folio for 1st edition AD&D released back in 1981.

Qadira

2 people marked this as a favorite.

New strip up.

Looks like Durkon's forming a plan...

Qadira

Curaigh wrote:
Shadowborn wrote:

Congratulations, finalists!

Mikko, you about killed me with the suspense there. Maybe a big reveal all at once next time around, huh?

I rather enjoyed it, but like I said the suspense ended after the first one :).

Well, he'd said he would post them in the order they were received. I didn't get my submission in until a couple days before the deadline, so...

Qadira

Congratulations, finalists!

Mikko, you about killed me with the suspense there. Maybe a big reveal all at once next time around, huh?

Qadira

The Evil Queen wrote:

Who ever wished for the Warpstar?

Anyway congrats you two.

I do remember several requests for more oozes on the thread. Not all requests were specific.

Qadira

Only 16 more backers and the kickstarter reaches its first threshold goal! At that point, anyone that has pledged $9 or more can submit two original hazards for possible publication.

Qadira

Malwing wrote:

I have a dumb question; What is a Interface Zero?

Related: Why would I want a Interface Zero?

This is Interface Zero. It's a cyberpunk setting for the Savage Worlds game system. For purposes of the kickstarter, it would be a Pathfinder compatible revision.

Qadira

Jeffrey Palmer wrote:
Backed for 65 bucks, bring on the adventure! :-)

Final revisions to #0: Long Way Home are being done at this moment. Then I have to sketch out a map for the final encounter so the cartographer can take my preschool-ish attempt and turn it into something wonderful.

The art, people! The art that I've seen thus far for this AP is amazing. The cover art for my piece was so cool it inspired me to go back and tweak the encounter that inspired it so it was more like the art.

Qadira

1 person marked this as a favorite.
LMPjr007 wrote:
Shadowborn wrote:
I think what Insain Dragoon is saying is that if someone doesn't follow your video posts, they aren't getting that personal touch. You could always put a link to the Transparency Agenda on the Kickstarter page, so newcomers get a background on how this all got started.
Stop looking at my personal notes...

I'm not. Now how much does it scare you that we're starting to think alike?

Qadira

I think what Insain Dragoon is saying is that if someone doesn't follow your video posts, they aren't getting that personal touch. You could always put a link to the Transparency Agenda on the Kickstarter page, so newcomers get a background on how this all got started.

Qadira

Second episode was better than the first. A couple of scenes where you could tell they filmed in Spokane: the bridge they cross at the beginning, and the Banner Fuel truck from the latter half of the episode.

Trivia: The "oil" that the zombies were coated in was a mixture of livestock birthing lubricant and black dye.

Qadira

Four Horsemen—Famine wrote:
He's been on time and easy to work with.

Shh! You'll ruin my rep. I'll have to stop wearing my "Does Not Play Well With Others" shirt.

Qadira

2 people marked this as a favorite.

15 backers in the first couple of hours is a pretty good start. I'd really like to see this thing come to fruition. Not only is this my first published adventure, but I get to start a really incredible story arc written by some fine talent. We've got not one, but two RPG Superstar winners that have written volumes of this Adventure Path.

Qadira

I liked Spelljammer. It was Dark Sun I never really got into.

Qadira

Emmanuel Nouvellon-Pugh wrote:
Shadowborn wrote:
As the ring of invisibility is a legacy item from the early days of D&D, it's not unreasonable to assume it's meant to be a persistent effect. That's how the ring was played in 1st and 2nd edition. You put the ring on, and you disappeared. If you attacked, you were visible again, until your next turn, when the invisibility would reassert itself. Everyone I know carried the persistent effect into 3rd ed. You activate it, it stays on until you take an offensive action. Then you're visible until you activate the ring again. That's how my group has played it in Pathfinder.

^I think many rules questions would benefit if tradition could be used as an argument, but sadly RAW must be divined somewhere for anything to function. I would have a hierarchy of arguement support going:

1.RAW
2.Developer Comment
3.Tradition in degrees of edition similarity, the greatest 3.5e, the lowest Chain-mail.

But this is just because I hate 200 page rules question posts.

And I'm not saying that my interpretation is the right one for everyone. It's certainly the right one for me, however. I know what you mean about rules question posts. There's a reason I rarely go past the third page.

Qadira

2 people marked this as a favorite.

As the ring of invisibility is a legacy item from the early days of D&D, it's not unreasonable to assume it's meant to be a persistent effect. That's how the ring was played in 1st and 2nd edition. You put the ring on, and you disappeared. If you attacked, you were visible again, until your next turn, when the invisibility would reassert itself. Everyone I know carried the persistent effect into 3rd ed. You activate it, it stays on until you take an offensive action. Then you're visible until you activate the ring again. That's how my group has played it in Pathfinder.

Qadira

2 people marked this as a favorite.

Enjoyed the season opener. They did a classic Marvel villain justice. The bit in the park

Spoiler:
where he pulls that ball and chain from the railing to use as a weapon
was a nice nod to the comics. Also liked that it wasn't all revolving around Skye, like most of the last season.

Pretty sure they're setting up the LMDs with Agent Koenig.

Qadira

1 person marked this as a favorite.
RainyDayNinja wrote:
...and literally millions of cereal boxes in grocery stores across America.

It's too long. Have you considered changing it to Post?

Qadira

You'd think Jeff would be an easy one. Nope. John, James, Jerry...heck, my partner's grandma called me Greg for years, until she finally remembered my name. Then I was "Jeffrey-see-I-got-it-right!" until she died.

Kat's gram aside, I think it's that most people just don't bother to pay attention.

Qadira

Ginormous

Gigadiculous

Holy $#1& That's Big!

Qadira

Haladir wrote:
Shadowborn wrote:
I'm surprised no one has posted a link to this yet.
Um, I did, about seven posts above yours...

Sorry, missed it in the wake of the weird "back in the 80s D&D was bigger than the Beatles" argument. I'd like to know where this magical land was where playing D&D was the popular thing to do, because I certainly didn't live there.

Qadira

From what we were told, the speed of the zombies is dependent upon their "freshness." They start fast, and slow down as they decompose. Granted, they don't make that clear at all in the show. The baby thing was pretty stupid. Also, not much of a threat, even if it had a few baby teeth.

Qadira

Well, it is the same company that brought us Sharknado, so it would be silly to expect another Walking Dead. SyFy has a habit of doing campy, low-budget stuff.

That said, I got to film a couple of scenes as an extra in one of the later season 1 episodes, so I'm watching just for the "Oh! There I am!" moment. I was impressed that the zombies looked so good in post-production. The make-up was Halloween costume level in daylight.

They're still filming here, so I'm hoping to get called back again. Keeping my fingers crossed that one of these times I'll be able to actually get into the zombie makeup, or at least get killed by zombies.

Qadira

It's an interesting thought, and that would be funny to see, but the wording of the item doesn't seem to agree. If that were the case, then the boot would make one effectively immune to paralysis, as the wearer could simply slide around at a 10 ft. move. Those would have to be soemething different... boots of inertia, maybe.

Qadira

The boots don't get exhausted, the character does. The character's speed is X+10 ft. with the boots on. Exhausted means the character moves at 1/2(X+10) ft.

Qadira

The alternate damage system we're instituting is a mechanical change, yes, but it could apply to spell damage just as it does to weapon damage. You can also use the regular Pathfinder system damage rules for a less brutal option. The classes are all done in typical, 20 level progression, Pathfinder style, and most are riffs off of existing classes, with changes made where necessary. The only class pretty much built from the ground up was the hacker, and even there we've borrowed some mechanics from the sorcerer and wizard, since what the hacker does is the closest thing to magic in Interface Zero (well, except maybe for the cybermonk.)

At the risk of speaking for Dave and the rest of the team, this isn't about excluding magic. It's about taking the Interface Zero world and making it accessible to Pathfinder fans without making them learn a new system to play it. I can see turning it into a PF version of Pathfinder with very little trouble. In fact, I have an old D&D urban campaign that I was thinking of converting to a futuristic setting (with magic) when d20 Modern came out, but never got around to it because although it was d20, Modern was too far removed from D&D. With Interface Zero, it would be really easy.

Great, now I've just given myself another personal project to interfere with my work. Here comes Sahl Senara 2090...

Qadira

Well, if you wanted to create a Shadowrun style world, since this is all PF compatible, you could add in the fantasy races you want from the PF books, as well as the magical classes with little trouble.

Qadira

BigDTBone wrote:
Khelreddin wrote:
Shadowborn wrote:
I'm surprised no one has posted a link to this yet.
Funny, they seem to be playing without any dice on the table. Maybe RPG's were considered cool enough, but dice weren't.
Maybe I'm remembering incorrectly, but wasn't there a point when the DM did all the rolling?

Not unless that was some sort of a weird house rule.

Qadira

I'm surprised no one has posted a link to this yet.

Qadira

2 people marked this as a favorite.

Next stretch goal up: The Hand of Nakresh

Here's a preview.

Forty-Fingered Nakresh is the simian demon-god of wizards and thieves. His eight hands grasp all there is to take and hold. It is said he reserves his lowest left hand for the boldest and most daring of his thefts. Thus it is that this cult--a pentarchical assemblage of the region's most infamous scoundrels and their followers--revere their god by emulating this behavior. These five crime lords plot the most audacious and spectacular thefts in order to appease their god and outdo the other members of their organization.

The Five, leaders of the cult.

Lord Vermin: daring roachling rogue, mutant and crimelord.

Master Kiprak: kobold alchemist, steals anything to further his experiments.

Mognyr Dunestalker: gnoll ranger, a cunning and vicious bandit and expert ambusher.

Sister Starkfeather: this albino huginn (tengu) cleric currently holds the position of Exalted, leader of the cult, and has no plans to lose it to any of her layperson brethren

Zheita the Magicmonger: derro sorcerer, savant, specializing in theft of enchanted items. In order to outdo her fellow cultists, she has a mad plan: to steal the very essence of magic itself!

Qadira

Maybe just the word count info from the top 15 or top 10 then.

Qadira

Submission guidelines for the next issue are always found at the back of the current issue, plus there's always a thread posted here in the Pathfinder Campaign Setting forum when the call goes out for a new issue. Here's the one for issue #12.

Back on topic, I'd be interested in seeing what the average word count for the entries is, and perhaps highest/lowest word counts for entries.

Qadira

What Eric said. There's nothing in the submission guidelines that says you need to be a professional to submit to the magazine.

Qadira

Read the text of the spell.

"Increase its speed by 30 feet."

"Speed" is the term for how far you can move in a move action.

The exhausted condition says: "An exhausted character moves at half speed... ."

Therefore, since the character's speed is now 60, and the exhausted condition makes him move at half speed, then he can move at a speed of 30, his original number.

Qadira

3 people marked this as a favorite.

Some of them come up from the depths...thirty stories high...

Qadira

1 person marked this as a favorite.

This conversation seems to be working itself into a tight spot.

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