Just saw the post and I can say I'm happy to be writing for KP again! Congratulations again to Sersa for a fierce first place entry, and to Eric, Mike, and Wendall for three great creatures, which will certainly be finding a place behind my GM screen in the future.
What terrible monstrosities we'll see?
No idea, but there are plenty lurking in the dark corners of my brain. I suppose we'll see once Wolfgang has laid out what he wants.
But yeah Jeff I read SKR's stuff on not just jumping to the calculation tables before using some common sense, first. I'll get there, this is just a lot to absorb.
I understand. Aside from my final nit-picky rereading and editing, pricing the item seems to be the most time-consuming portion of item creation for me.
Velcro Zipper wrote:
I prefer him in his more seminal television role.
Not according to the race-building guide in the ARG. Both Small and Medium size are 0 RP traits. However, it would be reasonable to lower the movement rate of a small human to 20 feet, which gives a bonus race point that could feasibly be spent elsewhere if you wanted to do so. Otherwise, you could just ignore it and go with the typical human but with the bonuses and penalties of Small size.
Chris Shaeffer wrote:
I remember that item. And may I say: Ew.
So for those that haven't been following, Kobold Press is holding its Monarch of the Monsters contest. The judges have chosen the Top 5 and now its up to the public to choose a winner. Voting ends Thursday, at noon I believe. All the entries are great, and four of them are by your fellow Paizonians. My entry, as well as those by Eric "Boxhead" Hindley, Mike "RPG Superstar" Welham, and Wendall Roy are all in the running against a lone entry using the 13th Age system. I think the polls could use a little more Pathfinder influence. So head over, check out the entries, and vote for your favorite. The winner gets a contract to write something for Kobold Press.
My dwarven skirmisher gets into arguments about his human companions' constant copulation. Our leader is now married with an infant daughter, but we're miles away doing the adventuring thing while his wife is home raising their child without him. He keeps telling them the dwarven way is best. You do your adventuring, mature, and then find yourself a mate and settle down for the rest of your days. Otherwise you're shirking your duty to your partner and children. They don't put much credence to his lectures. Then again, he's got a Charisma of 6, so that doesn't help.
Having dwarves as asexual creatures is an interesting slant on things, I'll give you that.
Magnus crosses through the mist into the cave beyond, finding it empty but with another passage leading out of it. Will save upon entering the cloud, please.
Stilgar knocks Barend across the side of the head with his hammer, sending blood from the woodsman's mouth. Before he can recover, Auric sends a quick thrust through his chest and the man falls.
The old man and his young companion reach the top of the ladder, with Kalaya and Whisperwing following close on their heels. They exit to the west of the waterway just before it tumbles over the cliffside into the pool thirty feet below. The old man gives a grunt and a scowl when he notes Kalaya following. He gives a pointed look at the boy, who interposes himself between the witch and his leader.
Watching the remaining opponents flee into the trees, Liam ceases his exhortations and stops next to Jon, who leans on his scythe and surveys the situation.
So for those that haven't been following, Kobold Press is holding its Monarch of the Monsters contest and my entry is in the top 5. Voting ends Thursday. More votes for my phlogistian faerie to close the huge gap between it and the first place entry would be greatly appreciated. If you feel compelled to vote for another monster, I understand. They're all great. (If you vote for the mask wight though, don't tell me. It's got enough votes as it is.)
Alden Graff provides each of you with papers identifying you as attaches of Senator Croy, the list of items you are to gather at the archive, and gives you directions to the building itself.
"Yes, herm, that should suffice. Will you be needing anything else before you, herm, leave?"
So for those that haven't been following, Kobold Press is holding its Monarch of the Monsters contest and my entry is in the top 5. Voting ends Thursday. More votes for my phlogistian faerie to close the huge gap between it and the first place entry would be greatly appreciated. If you feel compelled to vote for another monster, I understand. They're all great. (If you vote for the mask wight though, don't tell me. It has enough votes as it is.)
That was why I waffled a bit over the CR. Now, I stated that nonmagical efforts to stay warm won't work, but didn't specifically address magical methods. An endure elements could very well stave off the effects for its duration, but that's a temporary fix. One dispel magic and you're in trouble again.
I tend to approach monsters in a less "kill or be killed" kind of way when they're intelligent. With fey especially, they're usually chaotic and often mercurial emotionally. In the instance you describe, she may well await them to freeze to death, but if they were to humbly approach and attempt to make amends for whatever actions caused her to attack in the first place, then she might see her way to reversing it. (And, assuming they don't need to kill her, the PCs receive their XP for resolving the encounter.)
A misguided attempt to show just how ahead of the team Centipede and "the Clairvoyant" are. They knew that would be the best vantage point for a sniper and put the trucks there to block line of sight. Also,
since the trucks were bombs, they were prepared for the team to try a rescue attempt. And the bait-and-switch with the car and helicopter. (Though I'm not certain how they managed to get over the side of what was apparently a bridge, down to the chopper while carrying an unconscious individual, and getting the chopper started without anyone noticing, during the time it took for the explosions to die down.
Wendall makes some valid points.
I'll just be grabbing the other three PF monsters and ensuring they make my PCs' lives more interesting somewhere down the line. Perhaps while stopping the unlikely duo of demon and div from terrorizing a small logging village, they accidentally start a forest fire, drawing the ire of of a wicked druid and his strangler cohort, as well as a certain fey looking to dance amid the flames.
Or perhaps that might be a bit much, all at once.... Perhaps.
If I ever get the 13th Age ruleset and run a game, the mask wight could certainly provide for a fun scenario.
Dead? You might want to check your settings again. This is a thriving community, especially during RPG Superstar time.
Edit: I suppose I could be a bit more helpful. What are you seeing when you log into the website? I've got a huge forum full of people with several sections, each with multiple threads that are quite active.
Stilgar barrels across the way towards the wolf, his swing narrowly missing the beast's head hitting it just behind the shoulder and scraping down along its ribs, eliciting a yelp of pain from the beast as it turns to face its new opponent.
Magnus notes that the shadows within the fog seem to be just that, shadows, with nothing visible to cast them that he can see. Past the mists lies a cave, and he can see a faint light that seems to come from the somewhere across the cave from the cloud of mist.
Auric's blow catches Barend in the side and draws blood. The woodsman gives a grunt of pain and fights back in earnest, taking two vicious swings with his axes, the first going high to catch the paladin's left ear and the side of his head with a glancing blow, the second going low and grazing his right shin. 7 hp damage in total.
Distracted by Stilgar's attack, the wolf is felled by an overhanded swing of Jon's scythe that nearly removes its head.
Kalaya floats up alongside the ladder, coming within reach of the old man as he continues to hustle up the ladder after the young man. Overhead, an opening lets in daylight, presumably large enough for them to exit the ladder to the hillside somewhere above the waterfall.
Liam continues his exhortations. Meanwhile the two other cultists appear to have regained their vision, allowing them to retreat in earnest, heading for the cover of the trees at a run rather than returning to the camp.
"I would highly advise against killing anyone you meet in the archives, no matter how unhelpful they might be. They're likely employed by the Senate and that sort of mess is the type to which I won't have my name attached," says Croy, looking pointedly at Broderick. "That said, I'm certain you all collectively have the skills to handle any sort of strangeness that may ensue and solve whatever problem is keeping these documents out of my hands."
Kelsey MacAilbert wrote:
Ah, but is the desire for a flavor other than the straight flavor not why cocktails are so popular?
Considering that the origin of most mixed drinks is from the days of American Prohibition to cover up the nasty taste of bathtub gin, the answer to that question would be yes.
As for flavored rums, I'm partial to Redrum myself.
Notice that finalist entries are skewed toward middle CRs - 5, 5, 8, 10 and ~13/14 (as 13th Age level seven corresponds to that number in PF).
Good catch. Might have to do with that supposed "sweet spot" in levels. Looking at mine retrospectively, I think I could have gone CR9 or even 10, but hindsight and all that. And of course the first thing I did when I reread my entry was catch a grammatical error in the description.
Still, it's better than the winter-themed fey I had as my first concept, before I thought "Really? You're going to try to place with yet another cold-based fey? Try something different."