To me it feels more like the clubhouse. We're all gamers, even the Paizo staff and we're all just hanging out, taking about and even playing games. Very relaxed. I certainly don't get that sense from WotC. There, it feels like the mods are behaving like camp counselors and the general public is the kids. If a real WotC employee posts something there, we're expected to be star struck. Paizo remembers they're gamers first. They're not the only company that does, but they get more of my respect because they're one of them.
I'm considering using Sean K. Reynolds' Step System to alleviate some of the granularity problem. I can give a different letter "sub-level" at 1/4 or even 1/2 xp for the chosen advancement track.
joela wrote: Question: Is there interest in a published Pathfinder E6 campaign setting? Yes there is. The style may not be to everyone's taste, but the fact that it is being discussed and played means interest. Interest means a potential market. It doesn't matter how many people say "no" to something if enough people say yes Every RPG needs a setting, and right now all the E6ers are home brewing and Modding. A published setting is just what is needed to alleviate the complexity loaded on the GM. Not only does power increase more slowly in E6, it develops differently. High feat E6 characters are deceptively powerful in ways that traditional characters can't be. I'd like to see such a setting to see how folks handle important NPCs without just making them 15th-20th level and being done with it.
Oh yes, Evil can love, and when someone hurts Evil's Love, Evil will Make! Them! Pay! On the other hand, evils acts in order to impress someone a little softer hearted, can be a turn off, and the relationship transforms from lover to stalker. In general, evil love is often selfish, obsessive, and possessive. |