paizo.com Recent Posts by Sgmendezpaizo.com Recent Posts by Sgmendez2022-07-23T22:45:01Z2022-07-23T22:45:01ZRe: Forums: Customer Service: Ranger Class Deck Missing CardsSgmendezhttps://paizo.com/threads/rzs2v5kt?Ranger-Class-Deck-Missing-Cards#32018-05-24T19:45:37Z2018-05-24T19:45:37Z<p>I received the shipping notice today. Thank you for the assistance.</p>I received the shipping notice today. Thank you for the assistance.Sgmendez2018-05-24T19:45:37ZForums: Customer Service: Ranger Class Deck Missing CardsSgmendezhttps://paizo.com/threads/rzs2v5kt?Ranger-Class-Deck-Missing-Cards#12018-05-21T01:44:48Z2018-05-21T01:43:52Z<p>I recently purchased a Ranger Class Deck and it is missing the following cards:</p>
<p>Character: Harsk (Role and Token are present)
<br />
Weapon: Humanbane Gladius +2
<br />
Spell: Forest Walk</p>I recently purchased a Ranger Class Deck and it is missing the following cards:
Character: Harsk (Role and Token are present)
Weapon: Humanbane Gladius +2
Spell: Forest WalkSgmendez2018-05-21T01:43:52ZRe: Forums: Customer Service: Order 4416633Sgmendezhttps://paizo.com/threads/rzs2v2l9?Order-4416633#42018-05-11T17:15:57Z2018-05-11T17:15:57Z<p>It has been almost a month since I posted this and there still hasn't been any updates on the status of this order. Is there any way I can get an update?</p>It has been almost a month since I posted this and there still hasn't been any updates on the status of this order. Is there any way I can get an update?Sgmendez2018-05-11T17:15:57ZRe: Forums: Customer Service: Order 4416633Sgmendezhttps://paizo.com/threads/rzs2v2l9?Order-4416633#32018-04-19T21:06:49Z2018-04-19T21:06:49Z<div class="messageboard-quotee">Diego Valdez wrote:</div><blockquote><p> Hello Sgmendez,</p>
<p>The other 2 are on a pick list right now, which means they are part of the batch of orders the warehouse is currently working on. So they will be on their way any time now. </blockquote><p>Thank you for the update.Diego Valdez wrote:Hello Sgmendez,
The other 2 are on a pick list right now, which means they are part of the batch of orders the warehouse is currently working on. So they will be on their way any time now.
Thank you for the update.Sgmendez2018-04-19T21:06:49ZForums: Customer Service: Order 4416633Sgmendezhttps://paizo.com/threads/rzs2v2l9?Order-4416633#12018-04-18T18:26:50Z2018-04-18T16:09:29Z<p>Hello, I am wondering what the status of an order and the expected shipping date will be?</p>
<p>I ordered all three of the PACG bundles together and have already received the Skull & Shackles bundle, but the Wrath and Mummy bundles still say pending. They both state that they should ship within 1 to 7 days of the order and it has been over 2 weeks since then.</p>
<p>I am just wondering when I should expect them.</p>Hello, I am wondering what the status of an order and the expected shipping date will be?
I ordered all three of the PACG bundles together and have already received the Skull & Shackles bundle, but the Wrath and Mummy bundles still say pending. They both state that they should ship within 1 to 7 days of the order and it has been over 2 weeks since then.
I am just wondering when I should expect them.Sgmendez2018-04-18T16:09:29ZRe: Forums: Product Discussion: Save Doctor LuckySgmendezhttps://paizo.com/products/btpy8g74/discuss?Save-Doctor-Lucky#222013-12-05T02:20:09Z2013-12-05T02:20:09Z<div class="messageboard-quotee">Sara Marie wrote:</div><blockquote> <div class="messageboard-quotee">Sgmendez wrote:</div><blockquote> I just bought the game from my local game store and it came with a second copy of C Deck in place of D Deck. Who do I need to contact about a replacement? </blockquote>You'll want to get a refund or exchange for you game from the retailer you purchased it from. They should have a system in place with their distributor for this kind of issue. If they are unable or unwilling to assist, please let us know at customer.service@paizo.com.</blockquote><p>Thank you. The business is closing and they are not taking refunds or exchanges, so I will just send an email your guys way.Sara Marie wrote:Sgmendez wrote: I just bought the game from my local game store and it came with a second copy of C Deck in place of D Deck. Who do I need to contact about a replacement?
You'll want to get a refund or exchange for you game from the retailer you purchased it from. They should have a system in place with their distributor for this kind of issue. If they are unable or unwilling to assist, please let us know at customer.service@paizo.com.Thank you. The business is closing and...Sgmendez2013-12-05T02:20:09ZRe: Forums: Product Discussion: Save Doctor LuckySgmendezhttps://paizo.com/products/btpy8g74/discuss?Save-Doctor-Lucky#202013-12-04T12:53:43Z2013-12-03T23:25:14Z<p>I just bought the game from my local game store and it came with a second copy of C Deck in place of D Deck. Who do I need to contact about a replacement?</p>I just bought the game from my local game store and it came with a second copy of C Deck in place of D Deck. Who do I need to contact about a replacement?Sgmendez2013-12-03T23:25:14ZRe: Forums: Rules Questions: Sniper goggles, greater: Is melee an "any" range?Sgmendezhttps://paizo.com/threads/rzs2pqgf?Sniper-goggles-greater-Is-melee-an-any-range#62013-05-05T05:17:50Z2013-05-05T05:17:50Z<p>"<b>These goggles function as sniper goggles</b>, but the wearer gains the +2 circumstance bonus on each sneak attack when making a sneak attack at any range."</p>
<p>Emphasis mine. Since they function as Sniper Goggles, and Sniper Goggles only modify ranged sneak attacks. They only modify ranged sneak attacks. The only change is that they gain the +2 bonus on each sneak attack at any range as opposed to 30 ft. Now, I may be wrong, but melee is not range. Now there is a range for spells called touch, but the only time that ever appears is in spells, and really has no precedence on any other area of the game.</p>"These goggles function as sniper goggles, but the wearer gains the +2 circumstance bonus on each sneak attack when making a sneak attack at any range."
Emphasis mine. Since they function as Sniper Goggles, and Sniper Goggles only modify ranged sneak attacks. They only modify ranged sneak attacks. The only change is that they gain the +2 bonus on each sneak attack at any range as opposed to 30 ft. Now, I may be wrong, but melee is not range. Now there is a range for spells called touch, but...Sgmendez2013-05-05T05:17:50ZRe: Forums: Game Space: Paizo Blog: More About Paizo Game SpaceSgmendezhttps://paizo.com/community/blog/v5748dyo5ldzj?More-About-Paizo-Game-Space#222012-10-18T18:20:12Z2012-10-18T18:20:12Z<p>It says in the blog that those that bought tickets get access, but what about if I bought a ticket and gave it to another cause I couldn't make it? Does this give me access or the person that I gave the ticket to access?</p>It says in the blog that those that bought tickets get access, but what about if I bought a ticket and gave it to another cause I couldn't make it? Does this give me access or the person that I gave the ticket to access?Sgmendez2012-10-18T18:20:12ZRe: Forums: Product Discussion: [Abandoned Arts] PDF Giveaway!Sgmendezhttps://paizo.com/threads/rzs2osbw?Abandoned-Arts-PDF-Giveaway#502012-09-02T03:37:04Z2012-09-02T03:37:04Z<p>I personally would like to see "houserules" that are really well thought out and easy to implement, like the Spell Point system that SGG has done. Other than that I would like to see more Bard Masterpieces and more support for Words of Power.</p>
<p>Interested in: Rangers or Wizards (I will let you pick)</p>I personally would like to see "houserules" that are really well thought out and easy to implement, like the Spell Point system that SGG has done. Other than that I would like to see more Bard Masterpieces and more support for Words of Power.
Interested in: Rangers or Wizards (I will let you pick)Sgmendez2012-09-02T03:37:04ZRe: Forums: Play-by-Post Discussion: DM_MadGoat presents Burnt Offerings - discussion threadCalkin "Wildwind" Milliciny (alias of Sgmendez)https://paizo.com/campaigns/v5748p75hohk5/discussion&page=6#2742012-08-29T23:25:04Z2012-08-29T23:25:04Z<p>That is my main problem, this is the only AP I don't own yet (Saving to get the Anniversary Edition). Other than that I am one of the only local DMs so I don't get to game very much myself, so if I can I would like to stay as a player.</p>That is my main problem, this is the only AP I don't own yet (Saving to get the Anniversary Edition). Other than that I am one of the only local DMs so I don't get to game very much myself, so if I can I would like to stay as a player.Calkin "Wildwind" Milliciny (alias of Sgmendez)2012-08-29T23:25:04ZRe: Forums: Play-by-Post Discussion: DM_MadGoat presents Burnt Offerings - discussion threadCalkin "Wildwind" Milliciny (alias of Sgmendez)https://paizo.com/campaigns/v5748p75hohk5/discussion&page=6#2722012-08-29T17:34:12Z2012-08-29T17:34:12Z<p>So I am thinking that this game died. If we can find someone to take over being GM then we can continue, if not then good luck to each of you in finding another game.</p>So I am thinking that this game died. If we can find someone to take over being GM then we can continue, if not then good luck to each of you in finding another game.Calkin "Wildwind" Milliciny (alias of Sgmendez)2012-08-29T17:34:12ZRe: Forums: Rules Questions: If you succeed on a Melee Touch attack, can you activate an item you know the command-word for?Sgmendezhttps://paizo.com/threads/rzs2oqzy?If-you-succeed-on-a-Melee-Touch-attack-can#92012-08-27T15:54:10Z2012-08-27T15:54:10Z<div class="messageboard-quotee">Bobson wrote:</div><blockquote> <div class="messageboard-quotee">Diego Rossi wrote:</div><blockquote> <div class="messageboard-quotee">Bobson wrote:</div><blockquote> It's also a standard action to use a wand (assuming you're able to in the first place) and a standard action to activate any command word items that don't specifically say they're free actions. Why? No idea. </blockquote><p>Command word: Flame strike from wing of fire elemental command plus Shooting stars from a ring of shooting stars plus searing light from a Crown of blasting, plus teleport away with the boot of teleportation. If they were free action after doing all that I wouldn't have used any of my actions.
<p>I see perfectly why activating most magic items is a standard action.
<br />
</blockquote>I totally understand it from a mechanical/game balance perspective, I just don't get it from an in-character perspective. If it's just a word, and speaking is a free action, why does it take the better part of six seconds to say? Especially since you can theoretically trigger it by accident if the command word is a common word? </blockquote><p>I have always believed that things such as wands required somatic components as well. So you have to wave the wand around and utter the command word, then point it at the target. But that could just be because that is how wands are all handled in most media.Bobson wrote:Diego Rossi wrote: Bobson wrote: It's also a standard action to use a wand (assuming you're able to in the first place) and a standard action to activate any command word items that don't specifically say they're free actions. Why? No idea.
Command word: Flame strike from wing of fire elemental command plus Shooting stars from a ring of shooting stars plus searing light from a Crown of blasting, plus teleport away with the boot of teleportation. If they were free action after...Sgmendez2012-08-27T15:54:10ZRe: Forums: Play-by-Post Discussion: DM_MadGoat presents Burnt Offerings - discussion threadCalkin "Wildwind" Milliciny (alias of Sgmendez)https://paizo.com/campaigns/v5748p75hohk5/discussion&page=6#2672012-08-25T20:41:20Z2012-08-25T20:41:20Z<p>So, it has been about a week since any news from the DM. Who is still around?</p>So, it has been about a week since any news from the DM. Who is still around?Calkin "Wildwind" Milliciny (alias of Sgmendez)2012-08-25T20:41:20ZRe: Forums: Play-by-Post Discussion: DM_MadGoat presents Burnt Offerings - discussion threadCalkin "Wildwind" Milliciny (alias of Sgmendez)https://paizo.com/campaigns/v5748p75hohk5/discussion&page=6#2662012-08-22T23:27:27Z2012-08-22T23:27:27Z<p>The last time he popped in, he said that there was some kind of health scare with his child. So hopefully things didn't get worse, as a parent myself that would kill me.</p>The last time he popped in, he said that there was some kind of health scare with his child. So hopefully things didn't get worse, as a parent myself that would kill me.Calkin "Wildwind" Milliciny (alias of Sgmendez)2012-08-22T23:27:27ZRe: Forums: Play-by-Post Discussion: DM_MadGoat presents Burnt Offerings - discussion threadCalkin "Wildwind" Milliciny (alias of Sgmendez)https://paizo.com/campaigns/v5748p75hohk5/discussion&page=6#2632012-08-20T16:07:05Z2012-08-20T16:07:05Z<p>Or want it. But yeah, the general idea is that the party comes first and you come second.</p>Or want it. But yeah, the general idea is that the party comes first and you come second.Calkin "Wildwind" Milliciny (alias of Sgmendez)2012-08-20T16:07:05ZRe: Forums: Play-by-Post: DM_MadGoat presents: Burnt Offerings - gameplay threadCalkin "Wildwind" Milliciny (alias of Sgmendez)https://paizo.com/campaigns/v5748p75hohk5/gameplay#392012-08-20T06:12:44Z2012-08-20T06:12:44Z<p>Calkin wanders around the festival viewing all of the different forms of entertainment. The dancing, the singing, the fighting, everything interests him and his wanderlust, seeing what the world has brought for this glorious day.</p>Calkin wanders around the festival viewing all of the different forms of entertainment. The dancing, the singing, the fighting, everything interests him and his wanderlust, seeing what the world has brought for this glorious day.Calkin "Wildwind" Milliciny (alias of Sgmendez)2012-08-20T06:12:44ZRe: Forums: Play-by-Post Discussion: DM_MadGoat presents Burnt Offerings - discussion threadCalkin "Wildwind" Milliciny (alias of Sgmendez)https://paizo.com/campaigns/v5748p75hohk5/discussion&page=6#2612012-08-20T05:52:36Z2012-08-20T05:52:36Z<p>Don't forget that you can use wands of your own class spell list without using UMD. That means that with wands you can prepare more combat oriented spells rather than healing (both HP and ailments).</p>
<p>Other than that I am all for any kind of art/gem/misc objects we find that no one immediately wants should go towards the party fund. This is beyond any percentage we decide to have.</p>
<p>Another option that I just thought about is that we can have all the gold be in the party fund with everyone "withdrawing" when they need it. It is similar to something one of my past groups used to do.</p>Don't forget that you can use wands of your own class spell list without using UMD. That means that with wands you can prepare more combat oriented spells rather than healing (both HP and ailments).
Other than that I am all for any kind of art/gem/misc objects we find that no one immediately wants should go towards the party fund. This is beyond any percentage we decide to have.
Another option that I just thought about is that we can have all the gold be in the party fund with everyone...Calkin "Wildwind" Milliciny (alias of Sgmendez)2012-08-20T05:52:36ZRe: Forums: Rules Questions: Holding a 2H weapon in one hand, was PFS Magus questionSgmendezhttps://paizo.com/threads/rzs2op1u?Holding-a-2H-weapon-in-one-hand-was-PFS-Magus#52012-08-19T06:00:44Z2012-08-19T06:00:44Z<div class="messageboard-quotee">Fredrik wrote:</div><blockquote><p> Gobo Horde, I'm guessing that a discussion in one of the PFS forums devolved (or evolved, if you prefer) into a rules question, so he took it here.</p>
<p>Starglim, I don't think it works at all. My understanding is that in order to get the extra attack, you have to actually be wielding another weapon in your off hand while taking the full attack action — and you have to be holding it to wield it.</p>
<p>Think about every movie you've ever watched. This is a story-telling game, so rules are written in light of tropes, and can only be interpreted correctly in the same light. Drawing ammo for iterative ranged attacks is a free action in a sequential process; however, when fighting with two melee weapons (or throwing a weapon from each hand), you're doing it all at the same time, which is why you get an extra attack without being a better combatant.</p>
<div class="messageboard-quotee">Two-Weapon Fighting, pg. 202 wrote:</div><blockquote>If you wield a second weapon in your off hand, you can get one extra attack per round with that weapon. You suffer a -6 penalty with your regular attack or attacks with your primary hand and a -10 penalty to the attack with your off hand when you fight this way.</blockquote><div class="messageboard-quotee">Full Attack, pg. 187 wrote:</div><blockquote>If you get more than one attack per round because your base attack bonus is high enough (see Base Attack Bonus in Chapter 3), because you fight with two weapons or a double weapon, or for some special reason, you must use a full-round action to get your additional attacks.</blockquote></blockquote><p>Then it would work if your off hand is an unarmed attack or a gauntlet type weapon right?Fredrik wrote:Gobo Horde, I'm guessing that a discussion in one of the PFS forums devolved (or evolved, if you prefer) into a rules question, so he took it here.
Starglim, I don't think it works at all. My understanding is that in order to get the extra attack, you have to actually be wielding another weapon in your off hand while taking the full attack action -- and you have to be holding it to wield it.
Think about every movie you've ever watched. This is a story-telling game, so rules...Sgmendez2012-08-19T06:00:44ZRe: Forums: Product Discussion: Mythic AdventuresSgmendezhttps://paizo.com/threads/rzs2oohs&page=5?Mythic-Adventures#2012012-08-18T05:58:26Z2012-08-18T05:58:26Z<div class="messageboard-quotee">JohnF wrote:</div><blockquote> <div class="messageboard-quotee">Erik Mona wrote:</div><blockquote> That said, Hercules IS in the Avengers, so you may have a point... ;) </blockquote><p>Heresy! The (real) Avengers are John Steed and either Cathy Gale or Emma Peel (or Venus Smith, if you insist - I try to forget Tara King).
</p>
I'll allow the New Avengers, but that's because I've always rather liked Joanna Lumley. (My wife feels much the same way about Gareth Hunt).</p>
<p>I must admit that when I noticed the sword cane in Ultimate Equipment the first image that came to mind was Steed's umbrella-work in the title sequence of the Avengers. </blockquote><p>Your mixing your <a href="http://en.wikipedia.org/wiki/The_Avengers_(TV_series)" target="_blank" rel="nofollow">British TV</a> with my <a href="http://en.wikipedia.org/wiki/Avengers_(comics)" target="_blank" rel="nofollow">American Comics</a>. How dare you. LOL :)JohnF wrote:Erik Mona wrote: That said, Hercules IS in the Avengers, so you may have a point... ;)
Heresy! The (real) Avengers are John Steed and either Cathy Gale or Emma Peel (or Venus Smith, if you insist - I try to forget Tara King).
I'll allow the New Avengers, but that's because I've always rather liked Joanna Lumley. (My wife feels much the same way about Gareth Hunt).I must admit that when I noticed the sword cane in Ultimate Equipment the first image that came to mind was Steed's...Sgmendez2012-08-18T05:58:26ZRe: Forums: Play-by-Post Discussion: DM_MadGoat presents Burnt Offerings - discussion threadCalkin "Wildwind" Milliciny (alias of Sgmendez)https://paizo.com/campaigns/v5748p75hohk5/discussion&page=5#2412012-08-17T20:19:57Z2012-08-17T20:19:57Z<p>Hope things get better for you</p>Hope things get better for youCalkin "Wildwind" Milliciny (alias of Sgmendez)2012-08-17T20:19:57ZRe: Forums: Play-by-Post: DM_MadGoat presents: Burnt Offerings - gameplay threadCalkin "Wildwind" Milliciny (alias of Sgmendez)https://paizo.com/campaigns/v5748p75hohk5/gameplay#232012-08-16T19:44:11Z2012-08-16T19:44:11Z<p>Calkin finishes a joke he was telling one of the children attending the festival, about a horse, a priest, and a goblin, just as the mayor reaches the podium. <b>"Enough jokes for now, lets listen to what has to be said"</b> Calkin then grabs a piece of fancy food and takes a bite out of it.</p>
<p>Realizing that his short nature makes it difficult for him to see the mayor from here he attempts to move closer by ducking and maneuvering through the crowd.</p>Calkin finishes a joke he was telling one of the children attending the festival, about a horse, a priest, and a goblin, just as the mayor reaches the podium. "Enough jokes for now, lets listen to what has to be said" Calkin then grabs a piece of fancy food and takes a bite out of it.
Realizing that his short nature makes it difficult for him to see the mayor from here he attempts to move closer by ducking and maneuvering through the crowd.Calkin "Wildwind" Milliciny (alias of Sgmendez)2012-08-16T19:44:11ZRe: Forums: Play-by-Post: DM_MadGoat presents: Burnt Offerings - gameplay threadCalkin "Wildwind" Milliciny (alias of Sgmendez)https://paizo.com/campaigns/v5748p75hohk5/gameplay#72012-08-15T03:45:35Z2012-08-15T03:45:35Z<p><b>"So wait. Your not all just characters within my dreams of adventuring?"</b> Calkin asks curiously, <b>"Well I guess it wouldn't be the strangest thing this world has ever seen."</b></p>
<p>Calkin then gleefully moves towards the festivities hoping to get himself some food, as he is starving after his first fight with something more than sewer rats.</p>"So wait. Your not all just characters within my dreams of adventuring?" Calkin asks curiously, "Well I guess it wouldn't be the strangest thing this world has ever seen."
Calkin then gleefully moves towards the festivities hoping to get himself some food, as he is starving after his first fight with something more than sewer rats.Calkin "Wildwind" Milliciny (alias of Sgmendez)2012-08-15T03:45:35ZRe: Forums: Play-by-Post Discussion: DM_MadGoat presents Burnt Offerings - discussion threadCalkin "Wildwind" Milliciny (alias of Sgmendez)https://paizo.com/campaigns/v5748p75hohk5/discussion&page=5#2262012-08-14T03:15:58Z2012-08-14T03:15:58Z<p><span class=messageboard-ooc>I think everything went well. And personally like that you, the DM, take control of the character if things get slow/behind. That way if I/anyone can't jump on when everyone else is on it speeds things up.</span></p>I think everything went well. And personally like that you, the DM, take control of the character if things get slow/behind. That way if I/anyone can't jump on when everyone else is on it speeds things up.Calkin "Wildwind" Milliciny (alias of Sgmendez)2012-08-14T03:15:58ZRe: Forums: Play-by-Post Discussion: DM_MadGoat presents Burnt Offerings - discussion threadCalkin "Wildwind" Milliciny (alias of Sgmendez)https://paizo.com/campaigns/v5748p75hohk5/discussion&page=5#2062012-08-13T19:52:02Z2012-08-13T19:52:02Z<p>Calkin turns his head to Goat C and screams, <b>"Erya Göt Öskra!"</b>.
<br />
[Spoiler omitted]
<br />
<span class=messageboard-ooc>Calkin cast Ear-Piercing Scream against Goat C.</span>
<br />
[Spoiler omitted]</p>Calkin turns his head to Goat C and screams, "Erya Göt Öskra!".
[Spoiler omitted]
Calkin cast Ear-Piercing Scream against Goat C.
[Spoiler omitted]Calkin "Wildwind" Milliciny (alias of Sgmendez)2012-08-13T19:52:02ZRe: Forums: Play-by-Post Discussion: DM_MadGoat presents Burnt Offerings - discussion threadCalkin "Wildwind" Milliciny (alias of Sgmendez)https://paizo.com/campaigns/v5748p75hohk5/discussion&page=4#1572012-08-12T22:34:43Z2012-08-12T22:34:43Z<p><b>"Goats, of all things. It had to be goats."</b> Calkin raises his hands high into the air, <b>"Vindur Brynja"!</b>
<br />
<span class=messageboard-ooc>Calkin cast Mage Armor upon himself as he ducts behind a pillar.</span></p>
<p>[Spoiler omitted]</p>"Goats, of all things. It had to be goats." Calkin raises his hands high into the air, "Vindur Brynja"!
Calkin cast Mage Armor upon himself as he ducts behind a pillar.
[Spoiler omitted]Calkin "Wildwind" Milliciny (alias of Sgmendez)2012-08-12T22:34:43ZRe: Forums: Play-by-Post Discussion: DM_MadGoat presents Burnt Offerings - discussion threadCalkin "Wildwind" Milliciny (alias of Sgmendez)https://paizo.com/campaigns/v5748p75hohk5/discussion&page=3#1412012-08-12T18:13:06Z2012-08-12T18:13:06Z<p>Good news, so far the power hasn't gone out. Bad news, the fire hasn't gotten any better. I just hope that all the firefighters stay safe out there.</p>Good news, so far the power hasn't gone out. Bad news, the fire hasn't gotten any better. I just hope that all the firefighters stay safe out there.Calkin "Wildwind" Milliciny (alias of Sgmendez)2012-08-12T18:13:06ZRe: Forums: Play-by-Post Discussion: DM_MadGoat presents Burnt Offerings - discussion threadCalkin "Wildwind" Milliciny (alias of Sgmendez)https://paizo.com/campaigns/v5748p75hohk5/discussion&page=3#1222012-08-11T21:34:58Z2012-08-11T21:34:58Z<p>Just wanted to let everyone know that I may be in and out over the next few days. I am located in Northern California and we are having a major fire in the area. PG&E will be turning power off at times to accommodate the fire crews working near power lines. Hopefully things get better and I should be 100% within a few days.</p>Just wanted to let everyone know that I may be in and out over the next few days. I am located in Northern California and we are having a major fire in the area. PG&E will be turning power off at times to accommodate the fire crews working near power lines. Hopefully things get better and I should be 100% within a few days.Calkin "Wildwind" Milliciny (alias of Sgmendez)2012-08-11T21:34:58ZRe: Forums: Recruitment: Rise of the Runelords - Burnt Offerings recruitmentCalkin "Wildwind" Milliciny (alias of Sgmendez)https://paizo.com/campaigns/v5748p75hohk5/recruiting&page=3#1472012-08-11T19:10:19Z2012-08-11T19:10:19Z<p>Glad to be a member. And congrats to everyone else who made it.</p>Glad to be a member. And congrats to everyone else who made it.Calkin "Wildwind" Milliciny (alias of Sgmendez)2012-08-11T19:10:19ZRe: Forums: Recruitment: Rise of the Runelords - Burnt Offerings recruitmentCalkin "Wildwind" Milliciny (alias of Sgmendez)https://paizo.com/campaigns/v5748p75hohk5/recruiting&page=3#1272012-08-11T05:49:29Z2012-08-11T05:49:29Z<p>Here is Calkin Wildwind</p>Here is Calkin WildwindCalkin "Wildwind" Milliciny (alias of Sgmendez)2012-08-11T05:49:29ZRe: Forums: Recruitment: Rise of the Runelords - Burnt Offerings recruitmentSgmendezhttps://paizo.com/campaigns/v5748p75hohk5/recruiting&page=3#1252012-08-11T05:06:51Z2012-08-11T05:06:51Z<p>I know it is to late to submit a character, but to help cover the arcane department I am submitting a second character.</p>
<p>He is a male halfing sorcerer with the Stormborn bloodline. I will get him up in a little bit with a background.</p>I know it is to late to submit a character, but to help cover the arcane department I am submitting a second character.
He is a male halfing sorcerer with the Stormborn bloodline. I will get him up in a little bit with a background.Sgmendez2012-08-11T05:06:51ZRe: Forums: Recruitment: Rise of the Runelords - Burnt Offerings recruitmentDr. Masuta "The Doc" Hakase (alias of Sgmendez)https://paizo.com/campaigns/v5748p75hohk5/recruiting&page=3#1092012-08-10T18:58:42Z2012-08-10T18:58:42Z<p>With my mutagen I can do a decent amount of damage, at 1d8+6. And if I use enlarge person as well that will increase to 2d6+7.</p>With my mutagen I can do a decent amount of damage, at 1d8+6. And if I use enlarge person as well that will increase to 2d6+7.Dr. Masuta "The Doc" Hakase (alias of Sgmendez)2012-08-10T18:58:42ZRe: Forums: Recruitment: Rise of the Runelords - Burnt Offerings recruitmentDr. Masuta "The Doc" Hakase (alias of Sgmendez)https://paizo.com/campaigns/v5748p75hohk5/recruiting&page=2#1002012-08-10T05:01:13Z2012-08-10T05:01:13Z<p>I am still here. It is just local Fair time and I have been taking my kid to the fair to see the animals and have fun. So not a lot of time spent on the computer.</p>I am still here. It is just local Fair time and I have been taking my kid to the fair to see the animals and have fun. So not a lot of time spent on the computer.Dr. Masuta "The Doc" Hakase (alias of Sgmendez)2012-08-10T05:01:13ZRe: Forums: Product Discussion: Ultimate EquipmentSgmendezhttps://paizo.com/threads/rzs2om10&page=2?Ultimate-Equipment#742012-08-07T08:57:19Z2012-08-07T08:57:19Z<div class="messageboard-quotee">Tels wrote:</div><blockquote> <div class="messageboard-quotee">Cheapy wrote:</div><blockquote> Uhhh, you're forgetting that the monk's bab = his class level when flurrying and that Paizo has stressed that they will <b>NOT</b> specifically invalidate core options. It's meant to emulate enhance one weapon. You want to enhance all your attacks? Well there's an item for that. </blockquote><p>I dunno, the spell <a href="http://www.d20pfsrd.com/magic/all-spells/c/constricting-coils" target="_blank" rel="nofollow">Constricting Coils</a> invalidates the spell Hold Monster because it's gained at the exact same level, and has the exact same effect, same duration, same range, plus it also does outright damage.
<p>Hold Monster is a worthless spell since Constricting Coils was been released.</p>
<p>True, it's the only thing I know of that invalidates a core option, but it still has happened. </blockquote><p>The only class that it invalidates is the Sor/Wiz, none of the other 4 classes that get Hold Monster get Constricting Coils.
<p>So yes it makes the Sor/Wiz's Hold Monster a poor choice, but for Bards, Inquisitors, Summoners, and Witches it is still a valid choice.</p>Tels wrote:Cheapy wrote: Uhhh, you're forgetting that the monk's bab = his class level when flurrying and that Paizo has stressed that they will NOT specifically invalidate core options. It's meant to emulate enhance one weapon. You want to enhance all your attacks? Well there's an item for that.
I dunno, the spell Constricting Coils invalidates the spell Hold Monster because it's gained at the exact same level, and has the exact same effect, same duration, same range, plus it also does...Sgmendez2012-08-07T08:57:19ZRe: Forums: Recruitment: Rise of the Runelords - Burnt Offerings recruitmentDr. Masuta "The Doc" Hakase (alias of Sgmendez)https://paizo.com/campaigns/v5748p75hohk5/recruiting&page=2#562012-08-06T20:12:49Z2012-08-06T20:12:49Z<p><b>"Justice, love, vengeance. They are all useless emotions. Nothing but logical examination and execution is needed for any situation."</b> The Doc says with a very stern and emotionless face.</p>
<p>@Brevyre The Chymist is the plan.</p>
<p>I have decided to make the character very much like a Vulcan from Star Trek when he is not in his mutagen form. Once he takes the Chymist PrC his psyche will have broken and his mutagen form will be his Mr. Hyde.</p>"Justice, love, vengeance. They are all useless emotions. Nothing but logical examination and execution is needed for any situation." The Doc says with a very stern and emotionless face.
@Brevyre The Chymist is the plan.
I have decided to make the character very much like a Vulcan from Star Trek when he is not in his mutagen form. Once he takes the Chymist PrC his psyche will have broken and his mutagen form will be his Mr. Hyde.Dr. Masuta "The Doc" Hakase (alias of Sgmendez)2012-08-06T20:12:49ZRe: Forums: Recruitment: Rise of the Runelords - Burnt Offerings recruitmentDr. Masuta "The Doc" Hakase (alias of Sgmendez)https://paizo.com/campaigns/v5748p75hohk5/recruiting#282012-08-06T04:28:01Z2012-08-06T04:28:01Z<p>Dr. Masuta Hakase at your service. I am an up and coming alchemical doctor who specializes in physical enhancement and prowess, as well as restoration.</p>
<p>The Doc is a brute with his mutagen and a backup healer/support with his extracts. Think of him as a Dr. Jekyll, Mr. Hyde kind of person. I will get his appearance and background up soon after I finish reading all the info in the RotR players guide. But so far I am thinking he will be from a family of Tian immigrants that moved to Varisia some time in the past and he still shows interest in the ways of his families homeland in addition to the "western" way of life.</p>Dr. Masuta Hakase at your service. I am an up and coming alchemical doctor who specializes in physical enhancement and prowess, as well as restoration.
The Doc is a brute with his mutagen and a backup healer/support with his extracts. Think of him as a Dr. Jekyll, Mr. Hyde kind of person. I will get his appearance and background up soon after I finish reading all the info in the RotR players guide. But so far I am thinking he will be from a family of Tian immigrants that moved to Varisia...Dr. Masuta "The Doc" Hakase (alias of Sgmendez)2012-08-06T04:28:01ZForums: Homebrew and House Rules: Advanced Race Guide LevelingSgmendezhttps://paizo.com/threads/rzs2olg7?Advanced-Race-Guide-Leveling#12012-08-04T07:11:14Z2012-08-04T07:11:14Z<p>So I was wondering if anyone has given any thought to using the race creation guide to create a monster leveling system.</p>
<p>The idea is that instead of gaining a level in a class you gain RP and can spend it on choices from the builder, you would also gain HD/BAB/etc. based off of your racial type. Ideally this would be used for creatures built with the race builder that are not necessarily humanoid or that don't lend themselves to traditional classes well.</p>
<p>What do you think would be a good amount of RP per level and what other rules would you think should be implemented with this kind of system?</p>So I was wondering if anyone has given any thought to using the race creation guide to create a monster leveling system.
The idea is that instead of gaining a level in a class you gain RP and can spend it on choices from the builder, you would also gain HD/BAB/etc. based off of your racial type. Ideally this would be used for creatures built with the race builder that are not necessarily humanoid or that don't lend themselves to traditional classes well.
What do you think would be a good...Sgmendez2012-08-04T07:11:14ZRe: Forums/Gamer Life: General Discussion: Things you don't want to (but often do) hear the Dungeon Master say:Sgmendezhttps://paizo.com/threads/rzs2ol23?Things-you-dont-want-to-hear-the-Dungeon#102012-08-02T18:31:18Z2012-08-02T18:31:18Z<p>18/19/20. "Roll a (Fort/Ref/Will) Saving Throw" and you don't know why.</p>18/19/20. "Roll a (Fort/Ref/Will) Saving Throw" and you don't know why.Sgmendez2012-08-02T18:31:18ZRe: Forums: Product Discussion: [d20pfsrd.com] Win free books! Woot!Sgmendezhttps://paizo.com/threads/rzs2oge5?d20pfsrdcom-Win-free-books-Woot#162012-07-22T17:52:22Z2012-07-22T17:52:22Z<p>Does it matter if the flyer is in color or b&w? My printer is monochrome so no color for me.</p>Does it matter if the flyer is in color or b&w? My printer is monochrome so no color for me.Sgmendez2012-07-22T17:52:22ZRe: Forums: Pathfinder Tales: Paizo Blog: Where to Next?Sgmendezhttps://paizo.com/community/blog/v5748dyo5ldg8?Where-to-Next#52012-05-17T17:20:28Z2012-05-17T17:20:28Z<p>Alkenstar, all the way. Whether it be a continuing of the web story or a completely new story.</p>Alkenstar, all the way. Whether it be a continuing of the web story or a completely new story.Sgmendez2012-05-17T17:20:28ZRe: Forums/PaizoCon: General Discussion: Meet and Eat in Redmond: Choices?Sgmendezhttps://paizo.com/threads/rzs2nu8d?Meet-and-Eat-in-Redmond-Choices#142012-03-29T18:04:55Z2012-03-29T18:04:55Z<p>I would love to go to Haiku but Claimjumpers might be the better choice for size reasons. But if we can get Haiku, that is where my vote is.</p>I would love to go to Haiku but Claimjumpers might be the better choice for size reasons. But if we can get Haiku, that is where my vote is.Sgmendez2012-03-29T18:04:55ZRe: Forums/Pathfinder First Edition: General Discussion: Weight restrictions make no sense?Sgmendezhttps://paizo.com/threads/rzs2nttt?Weight-restrictions-make-no-sense#32012-03-23T21:53:56Z2012-03-23T21:53:56Z<p>This is why I have thrown encumbrance rules out the window and just rule that you can carry stuff within reason. Clothing, wealth, and basic mundane equipment (Think the Pathfinder Kit) usually brings most characters into the Med range.</p>
<p>So NO, you can not carry that statue.</p>This is why I have thrown encumbrance rules out the window and just rule that you can carry stuff within reason. Clothing, wealth, and basic mundane equipment (Think the Pathfinder Kit) usually brings most characters into the Med range.
So NO, you can not carry that statue.Sgmendez2012-03-23T21:53:56ZRe: Forums/Pathfinder First Edition: General Discussion: Paizo Blog: Advanced Race Guide is Away!Sgmendezhttps://paizo.com/community/blog/v5748dyo5ld8j?Advanced-Race-Guide-is-Away#172012-03-13T18:07:15Z2012-03-13T17:59:30Z<p>"Time for Dinner"</p>"Time for Dinner"Sgmendez2012-03-13T17:59:30ZRe: Forums/PaizoCon: General Discussion: Sightseeing Meet UpSgmendezhttps://paizo.com/threads/rzs2nrdf?Sightseeing-Meet-Up#32012-03-10T21:37:44Z2012-03-10T21:37:44Z<p>That would be great. I don't get to travel much so I want to make this occasion a fun one, besides PaizoCon of course.</p>That would be great. I don't get to travel much so I want to make this occasion a fun one, besides PaizoCon of course.Sgmendez2012-03-10T21:37:44ZRe: Forums/PaizoCon: General Discussion: What is PaizoConSgmendezhttps://paizo.com/threads/rzs2nrde?What-is-PaizoCon#52012-03-10T00:03:21Z2012-03-10T00:03:21Z<p>OK, thanks for the info. I plan on being in Seattle at least Wednesday, if not sooner, so I will really want to attend the greet and eat. And I already have my Banquet Ticket.</p>OK, thanks for the info. I plan on being in Seattle at least Wednesday, if not sooner, so I will really want to attend the greet and eat. And I already have my Banquet Ticket.Sgmendez2012-03-10T00:03:21ZRe: Forums/PaizoCon: General Discussion: What is PaizoConSgmendezhttps://paizo.com/threads/rzs2nrde?What-is-PaizoCon#32012-03-09T23:59:32Z2012-03-09T23:59:32Z<div class="messageboard-quotee">Michael Brock wrote:</div><blockquote> <div class="messageboard-quotee">Sgmendez wrote:</div><blockquote><br />
<br />
My big question is, what exactly happens at PaizoCon besides PFS games? </blockquote>Pffttt....Is there anything else???? </blockquote><p>I only ask cause I am curious. I will be spending almost all my time GMing there, working my 5 slots to the max.Michael Brock wrote:Sgmendez wrote:
My big question is, what exactly happens at PaizoCon besides PFS games?
Pffttt....Is there anything else???? I only ask cause I am curious. I will be spending almost all my time GMing there, working my 5 slots to the max.Sgmendez2012-03-09T23:59:32ZForums/PaizoCon: General Discussion: Sightseeing Meet UpSgmendezhttps://paizo.com/threads/rzs2nrdf?Sightseeing-Meet-Up#12012-03-09T23:49:35Z2012-03-09T23:49:35Z<p>So I am planning on arriving in the Seattle area at least on the Wednesday before the Con and would like to go sight seeing, exploring, and have a great time. I have tried to convince a hand full of locals to attend the Con with me, but most are poor, busy, or to unreliable to go.</p>
<p>So I was wondering if anyone else on the boards is interested in a gathering of gamers who plan on arriving early or locals? A sort of meet and greet to explore the city and have fun while waiting for the Con to start on Friday.</p>
<p>Personally I want to go to Card Kingdom and Cafe Mox (At least on the 5th cause it looks like they are closed on the 4th) and probably will want to go to a few other places, like the Space Needle, Pike Place Market, and the Underground Tour.</p>So I am planning on arriving in the Seattle area at least on the Wednesday before the Con and would like to go sight seeing, exploring, and have a great time. I have tried to convince a hand full of locals to attend the Con with me, but most are poor, busy, or to unreliable to go.
So I was wondering if anyone else on the boards is interested in a gathering of gamers who plan on arriving early or locals? A sort of meet and greet to explore the city and have fun while waiting for the Con to...Sgmendez2012-03-09T23:49:35ZForums/PaizoCon: General Discussion: What is PaizoConSgmendezhttps://paizo.com/threads/rzs2nrde?What-is-PaizoCon#12012-03-09T23:40:49Z2012-03-09T23:40:49Z<p>So I have never been to PaizoCon, or any other Con for that matter. But I will be attending this year.</p>
<p>My big question is, what exactly happens at PaizoCon besides PFS games? What kinds of booths, events, etc.?</p>So I have never been to PaizoCon, or any other Con for that matter. But I will be attending this year.
My big question is, what exactly happens at PaizoCon besides PFS games? What kinds of booths, events, etc.?Sgmendez2012-03-09T23:40:49ZRe: Forums/Pathfinder First Edition: General Discussion: You Know You Are Playing Pathfinder Too Much When...Sgmendezhttps://paizo.com/threads/rzs2npod&page=2?You-Know-You-Are-Playing-Pathfinder-Too-Much#722012-07-27T15:50:21Z2012-03-09T00:23:38Z<div class="messageboard-quotee">fictionfan wrote:</div><blockquote> <div class="messageboard-quotee">Fromper wrote:</div><blockquote> <div class="messageboard-quotee">Gnomezrule wrote:</div><blockquote> 55. At church when someone says that "Jesus Saves" you wonder if he took half damage. </blockquote><p>Of course not! Everyone knows Jesus has evasion!
</p>
</blockquote>Jesus was a rouge or barbarian? That explains a lot. </blockquote><p>Nope, monk.fictionfan wrote:Fromper wrote: Gnomezrule wrote: 55. At church when someone says that "Jesus Saves" you wonder if he took half damage.
Of course not! Everyone knows Jesus has evasion!
Jesus was a rouge or barbarian? That explains a lot. Nope, monk.Sgmendez2012-03-09T00:23:38ZRe: Forums: Play-by-Post Discussion: GM Sgmendez's SteamFu Adventures DiscussionSgmendezhttps://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheTNgShWIsh/discussion&page=2#592012-03-08T21:28:06Z2012-03-08T21:28:06Z<p>OK, this is something I do not want to do, but I think I have to. I am doing a disservice to each of you making you wait on me to play this game, so I have decided that I am going to put the game on hiatus till I have more time to dedicate to it.</p>
<p>Now this doesn't mean the game is over, just that I don't think I can dedicate the time needed to the game at this point. I do have each of your email accounts so I can email each of you at a later date to continue the game if you wish to rejoin at that time.</p>
<p>Sorry for making you all wait.</p>OK, this is something I do not want to do, but I think I have to. I am doing a disservice to each of you making you wait on me to play this game, so I have decided that I am going to put the game on hiatus till I have more time to dedicate to it.
Now this doesn't mean the game is over, just that I don't think I can dedicate the time needed to the game at this point. I do have each of your email accounts so I can email each of you at a later date to continue the game if you wish to rejoin at...Sgmendez2012-03-08T21:28:06ZRe: Forums: Play-by-Post Discussion: GM Sgmendez's SteamFu Adventures - The YeohaengjaSgmendezhttps://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheYeohaengja/discussion&page=2#772012-03-08T21:28:03Z2012-03-08T21:28:03Z<p>OK, this is something I do not want to do, but I think I have to. I am doing a disservice to each of you making you wait on me to play this game, so I have decided that I am going to put the game on hiatus till I have more time to dedicate to it.</p>
<p>Now this doesn't mean the game is over, just that I don't think I can dedicate the time needed to the game at this point. I do have each of your email accounts so I can email each of you at a later date to continue the game if you wish to rejoin at that time.</p>
<p>Sorry for making you all wait.</p>OK, this is something I do not want to do, but I think I have to. I am doing a disservice to each of you making you wait on me to play this game, so I have decided that I am going to put the game on hiatus till I have more time to dedicate to it.
Now this doesn't mean the game is over, just that I don't think I can dedicate the time needed to the game at this point. I do have each of your email accounts so I can email each of you at a later date to continue the game if you wish to rejoin at...Sgmendez2012-03-08T21:28:03ZRe: Forums: Play-by-Post Discussion: Way of the Wicked DiscussionElis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/discussion&page=2#652012-03-08T16:27:08Z2012-03-08T16:27:08Z<p>I will be dropping out as well. Not that I wan't to, but since it really isn't moving forward and I have to prioritize things, this game has lowered on the totem pole of priorities.</p>
<p>Sorry. Maybe in the future when things get better for you Nostrus, I will join the game again.</p>I will be dropping out as well. Not that I wan't to, but since it really isn't moving forward and I have to prioritize things, this game has lowered on the totem pole of priorities.
Sorry. Maybe in the future when things get better for you Nostrus, I will join the game again.Elis, the Deceitful (alias of Sgmendez)2012-03-08T16:27:08ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Alkenstar book?Sgmendezhttps://paizo.com/threads/rzs2nq8v?Alkenstar-book#52012-03-04T19:37:41Z2012-03-04T19:37:41Z<div class="messageboard-quotee">Thomas LeBlanc wrote:</div><blockquote> <div class="messageboard-quotee">Cheapy wrote:</div><blockquote> Alkenstar has clockwork stuff? </blockquote>According to the 3.5 Campaign Setting book it does. </blockquote><p>It does indeed. I haven't read the 3.5 one in a while.Thomas LeBlanc wrote:Cheapy wrote: Alkenstar has clockwork stuff?
According to the 3.5 Campaign Setting book it does. It does indeed. I haven't read the 3.5 one in a while.Sgmendez2012-03-04T19:37:41ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Alkenstar book?Sgmendezhttps://paizo.com/threads/rzs2nq8v?Alkenstar-book#32012-03-04T04:18:10Z2012-03-04T04:18:10Z<p>I don't actually think it says that Alkenstar has clockwork stuff. But I believe it could be safe to assume that since they are the "steampunk" setting within Golarion that they would. It does mention somewhere that they have advanced technology and since magic doesn't really work there, clockwork could be a safe assumption.</p>I don't actually think it says that Alkenstar has clockwork stuff. But I believe it could be safe to assume that since they are the "steampunk" setting within Golarion that they would. It does mention somewhere that they have advanced technology and since magic doesn't really work there, clockwork could be a safe assumption.Sgmendez2012-03-04T04:18:10ZRe: Forums: Homebrew and House Rules: Zodiac RPG (working title)Sgmendezhttps://paizo.com/threads/rzs2njid?Zodiac-RPG#142012-03-03T05:40:02Z2012-03-03T05:40:02Z<p>Just wanted to stop by and mention that there is already an RPG out there with the name <a href="http://zodiac-ffrpg.wikidot.com/start" target="_blank" rel="nofollow">Zodiac</a>. It is much different than your concept (being that it is a Final Fantasy RPG) but I thought you should know so that there isn't confusion by the names.</p>Just wanted to stop by and mention that there is already an RPG out there with the name Zodiac. It is much different than your concept (being that it is a Final Fantasy RPG) but I thought you should know so that there isn't confusion by the names.Sgmendez2012-03-03T05:40:02ZRe: Forums: Homebrew and House Rules: How do you handle plot twist cards?Sgmendezhttps://paizo.com/threads/rzs2nq2i?How-do-you-handle-plot-twist-cards#22012-03-03T05:36:23Z2012-03-03T05:36:23Z<p>What I do is have each player draw 1 card at first level and each time they level up. They can use them at anytime by giving me a description of what they card does and giving me the card.</p>
<p>This way they feel special and allows them to have a direct effect on the outcome of some parts of the story, but in a very limited way.</p>What I do is have each player draw 1 card at first level and each time they level up. They can use them at anytime by giving me a description of what they card does and giving me the card.
This way they feel special and allows them to have a direct effect on the outcome of some parts of the story, but in a very limited way.Sgmendez2012-03-03T05:36:23ZRe: Forums: Play-by-Post: Chapter 1: A Journey to Start a StoryThe Divine Master (alias of Sgmendez)https://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheYeohaengja/gameplay#422012-02-29T16:29:26Z2012-02-29T16:29:26Z<p><span class=messageboard-ooc>I will say no bluff needed. Your not so much lying as you are omitting.</span></p>I will say no bluff needed. Your not so much lying as you are omitting.The Divine Master (alias of Sgmendez)2012-02-29T16:29:26ZRe: Forums: Play-by-Post Discussion: GM Sgmendez's SteamFu Adventures - The YeohaengjaSgmendezhttps://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheYeohaengja/discussion&page=2#742012-02-29T16:27:14Z2012-02-29T16:27:14Z<p>Yeah, I already have an idea of where the game is going for some time now. It is just writing it out and posting it that gets me sometimes.</p>
<p>Also a friend, and the owner of my local gaming store, was moving his shop to a new location last week and I was helping out. It kind of took a lot of my time and I didn't get as much as I would like done, but at least I got to help out a friend.</p>Yeah, I already have an idea of where the game is going for some time now. It is just writing it out and posting it that gets me sometimes.
Also a friend, and the owner of my local gaming store, was moving his shop to a new location last week and I was helping out. It kind of took a lot of my time and I didn't get as much as I would like done, but at least I got to help out a friend.Sgmendez2012-02-29T16:27:14ZRe: Forums: Play-by-Post: Chapter 1: A Journey to Start a StoryThe Divine Master (alias of Sgmendez)https://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheYeohaengja/gameplay#402012-02-29T07:38:54Z2012-02-29T07:38:54Z<p>A large plump man struts out of the station behind the ticket booth. The expression on his face when he sees the grim scene shows that this man has known no violence.</p>
<p><b>"What has transpired here?"</b> He asks looking around to each of you that remain within the area. <b>"What horrible things have caused something like this to happen?"</b></p>
<p>Before anyone has a chance to answer the man sirens start to sound just around the corner, and soon enough the local law enforcement arrives. Three steam powered cars park just off the sidewalk and a mix of male and female officers step out of the vehicles, and start walking towards the frantic plump man.</p>
<p><b>"Sir, calm down."</b> One of the officers says to the man, <b>"Sir, can you calm down and please tell me what has happened here?"</b></p>
<p>The rest of the officers start controlling the outlining crowds and a few approach each of you and ask, <b>"Can you please tell me what happened here? Where you involved?"</b></p>A large plump man struts out of the station behind the ticket booth. The expression on his face when he sees the grim scene shows that this man has known no violence.
"What has transpired here?" He asks looking around to each of you that remain within the area. "What horrible things have caused something like this to happen?"
Before anyone has a chance to answer the man sirens start to sound just around the corner, and soon enough the local law enforcement arrives. Three steam powered cars...The Divine Master (alias of Sgmendez)2012-02-29T07:38:54ZRe: Forums: Play-by-Post Discussion: GM Sgmendez's SteamFu Adventures - The YeohaengjaSgmendezhttps://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheYeohaengja/discussion&page=2#722012-02-29T06:21:49Z2012-02-29T06:21:49Z<p>Sorry, I have a post ready to go up. Just need to get on my laptop and post it. Sorry for the delay.</p>Sorry, I have a post ready to go up. Just need to get on my laptop and post it. Sorry for the delay.Sgmendez2012-02-29T06:21:49ZRe: Forums: Play-by-Post Discussion: Way of the Wicked DiscussionElis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/discussion&page=2#592012-02-28T05:53:30Z2012-02-28T05:53:30Z<p>It has only been a few days, so personally I don't think it is time to start building the fallout shelters. I know from experience running games that sometimes things get in the way of all the fun stuff of life.</p>It has only been a few days, so personally I don't think it is time to start building the fallout shelters. I know from experience running games that sometimes things get in the way of all the fun stuff of life.Elis, the Deceitful (alias of Sgmendez)2012-02-28T05:53:30ZRe: Forums: Play-by-Post: Chapter 1: An Unexpected DeliveryThe Divine Master (alias of Sgmendez)https://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheTNgShWIsh/gameplay#252012-02-27T16:33:17Z2012-02-27T16:33:17Z<p>You take your leave from the hall of the Tong Shi Weishi headquarters, and the night quickly passes as you prepare for tomorrow's journey. The morning comes quickly, you waking just in time to eat some food (or equivalent for Tenpenny) before you leave from civilization for a few days.</p>
<p>As you leave your home behind you whisper a farewell, unknowing that this may be your last time you see it, but enough of that. You head to the meeting place where the buggy and trailer are supposed to be.</p>
<p>The captain is there waiting for you as you approach. <b>"Welcome. Are you ready for this <i>adventure</i>?"</b> He says with laugh. <b>"You leave in an hour, so pack up your stuff and get ready to depart."</b></p>
<p>Besides the captain there is a few others here. There is a tall and wiry man wearing a clockworker's apron and glasses, with a pack full of tools, there is also what looks like two mechanics working on the buggy to make sure it is in perfect, or at least as close as they can get, condition.</p>You take your leave from the hall of the Tong Shi Weishi headquarters, and the night quickly passes as you prepare for tomorrow's journey. The morning comes quickly, you waking just in time to eat some food (or equivalent for Tenpenny) before you leave from civilization for a few days.
As you leave your home behind you whisper a farewell, unknowing that this may be your last time you see it, but enough of that. You head to the meeting place where the buggy and trailer are supposed to be.
...The Divine Master (alias of Sgmendez)2012-02-27T16:33:17ZRe: Forums: Play-by-Post: Chapter 1: An Unexpected DeliveryThe Divine Master (alias of Sgmendez)https://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheTNgShWIsh/gameplay#232012-02-24T00:39:00Z2012-02-24T00:39:00Z<p><b>"Ah, I had almost forgotten. You will be given a caravan of sorts, a buggy and trailer, that should assist you in your travels. It should be able to carry any cargo that you need and allow each of you to sit comfortably and accommodate the convoy once you rendezvous with them."</b> The captain starts in response to the questions presented to him, <b>"As for a mechanic for you Sir Tenpenny, I can see about arranging a clockworker to accompany you on this journey. And if any more information is made available to myself I will give it you as well."</b> He finishes up.</p>
<p><span class=messageboard-ooc>The buggy looks like <a href="http://media.cakecentral.com/gallery/713380/600-1273041430.jpg" target="_blank" rel="nofollow">this</a>, but seats 6 and has a trailer that is about 10 ft. wide and 20 ft. long. And yes, the horses are clockwork horses.</span></p>
<p>[Spoiler omitted]</p>"Ah, I had almost forgotten. You will be given a caravan of sorts, a buggy and trailer, that should assist you in your travels. It should be able to carry any cargo that you need and allow each of you to sit comfortably and accommodate the convoy once you rendezvous with them." The captain starts in response to the questions presented to him, "As for a mechanic for you Sir Tenpenny, I can see about arranging a clockworker to accompany you on this journey. And if any more information is made...The Divine Master (alias of Sgmendez)2012-02-24T00:39:00ZRe: Forums: Play-by-Post Discussion: GM Sgmendez's SteamFu Adventures - The YeohaengjaSgmendezhttps://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheYeohaengja/discussion&page=2#702012-02-22T17:12:46Z2012-02-22T17:12:46Z<p>Yes, you are correct. They can be found <a href="http://www.d20pfsrd.com/bestiary/monster-listings/humanoids/vishkanya" target="_blank" rel="nofollow">HERE</a>.</p>Yes, you are correct. They can be found HERE.Sgmendez2012-02-22T17:12:46ZRe: Forums: Play-by-Post: Chapter 1: A Journey to Start a StoryThe Divine Master (alias of Sgmendez)https://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheYeohaengja/gameplay#342012-02-22T05:29:08Z2012-02-22T05:29:08Z<p><span class=messageboard-ooc>Those that got above a 15 on Ref (Xiao, Xiongmao, Xao) shielded their eyes successfully, those that failed the Ref but got above a 15 on Fort (Nobasa, Yulai) are Dazzled for 5 rounds (1/2 min), and those that failed both (none) are blinded for 10 rounds (1 min)</span></p>
<p><span class=messageboard-ooc>Yulai you may switch back to human form without anyone taking notice, due to the bright light, if you wish.</span></p>
<p><span class=messageboard-ooc>Xiao & Xiongmao, you two may flee the scene if you so wish.</span></p>Those that got above a 15 on Ref (Xiao, Xiongmao, Xao) shielded their eyes successfully, those that failed the Ref but got above a 15 on Fort (Nobasa, Yulai) are Dazzled for 5 rounds (1/2 min), and those that failed both (none) are blinded for 10 rounds (1 min)
Yulai you may switch back to human form without anyone taking notice, due to the bright light, if you wish.
Xiao & Xiongmao, you two may flee the scene if you so wish.The Divine Master (alias of Sgmendez)2012-02-22T05:29:08ZRe: Forums: Play-by-Post Discussion: GM Sgmendez's SteamFu Adventures - The YeohaengjaSgmendezhttps://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheYeohaengja/discussion&page=2#682012-02-22T03:52:53Z2012-02-22T03:52:53Z<p>If you would like to work on Erufu you can work with Cassian Vespertine, who has also shown interest in the area. As for the Ron Kingdom, it is primarily a jungle kingdom run by the Nagaji with the other major population being Wayang and Vishkanya, with a lesser number of Tengu and some wild elfs.</p>If you would like to work on Erufu you can work with Cassian Vespertine, who has also shown interest in the area. As for the Ron Kingdom, it is primarily a jungle kingdom run by the Nagaji with the other major population being Wayang and Vishkanya, with a lesser number of Tengu and some wild elfs.Sgmendez2012-02-22T03:52:53ZRe: Forums: Play-by-Post Discussion: GM Sgmendez's SteamFu Adventures DiscussionSgmendezhttps://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheTNgShWIsh/discussion&page=2#552012-02-22T01:32:52Z2012-02-22T01:32:52Z<p>OK, take your time. I can describe things as the game goes forward and the player's need to know. I personally just like having world info to flesh out characters and to help give me a sense of global knowledge.</p>OK, take your time. I can describe things as the game goes forward and the player's need to know. I personally just like having world info to flesh out characters and to help give me a sense of global knowledge.Sgmendez2012-02-22T01:32:52ZRe: Forums: Play-by-Post Discussion: GM Sgmendez's SteamFu Adventures DiscussionSgmendezhttps://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheTNgShWIsh/discussion&page=2#532012-02-22T00:37:16Z2012-02-22T00:37:16Z<p>If you want to expand on the kingdom then be my guest, but I wasn't planning on writing a book on the areas, just enough to get a sense of what it was like and who lived there.</p>If you want to expand on the kingdom then be my guest, but I wasn't planning on writing a book on the areas, just enough to get a sense of what it was like and who lived there.Sgmendez2012-02-22T00:37:16ZRe: Forums: Play-by-Post Discussion: GM Sgmendez's SteamFu Adventures DiscussionSgmendezhttps://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheTNgShWIsh/discussion&page=2#522012-02-22T00:36:05Z2012-02-22T00:36:05Z<p>OK, don't know if you read the updated message I posted. Here it is again.</p>
<div class="messageboard-quotee">Sgmendez wrote:</div><blockquote><p>Do you want to do the Kingdom or the City?</p>
<p>Edit: Strike that, I already have some info on the Kingdom. So the city it is.</p>
<p>Think something like a cross between <a href="http://coolvibe.com/wp-content/uploads/2009/11/Asian_Urban_Flair_by_Hideyoshi.jpg" target="_blank" rel="nofollow">THIS</a> and <a href="http://image.shutterstock.com/display_pic_with_logo/292820/292820,1233902414,3/stock-photo-fantasy-d-city-form-past-to-future-24495166.jpg" target="_blank" rel="nofollow">THIS</a> with a more natural flair, it is located on the edge of a large forest and a large lake.</p>
<p>Being the capital city it has a large assortment of elven and kitsune goods (with the list of resources on the kingdom page being examples) as well as magical items that deal and interact with spirits.</p>
<p>Also to note is that being the largest city in the kingdom means that they also have a large airship dock and a train station that leads to the other two cities in the kingdom, Ling Do and Yui Ni.</p>
<p>So good luck.</blockquote><p>OK, don't know if you read the updated message I posted. Here it is again.
Sgmendez wrote:Do you want to do the Kingdom or the City?
Edit: Strike that, I already have some info on the Kingdom. So the city it is.
Think something like a cross between THIS and THIS with a more natural flair, it is located on the edge of a large forest and a large lake.
Being the capital city it has a large assortment of elven and kitsune goods (with the list of resources on the kingdom page being examples)...Sgmendez2012-02-22T00:36:05ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Opinions on Jade Regent and the Dragon Empire?Sgmendezhttps://paizo.com/threads/rzs2no05?Opinions-on-Jade-Regent-and-the-Dragon-Empire#52012-02-22T00:34:26Z2012-02-22T00:34:26Z<p>To my knowledge (and I haven't played or ran it, though do own all of it) its not that Ameiko is a DM PC, she is just a part of the caravan that the party is escorting. There are a few NPCs involved in the caravan and Jade Regent has rules for developing relationships with them (romantic, friendly, or rivalry) on your adventure over the Crown of the World and into the Dragon Empires.</p>
<p>So Jade Regent isn't so much an DE themed AP, more so a caravan traveling adventure path that deals with all sorts of encounters, mini plots, and themes. In the end the game focuses more on the events in the DE, where Ameiko could, key word could, take over the throne.</p>To my knowledge (and I haven't played or ran it, though do own all of it) its not that Ameiko is a DM PC, she is just a part of the caravan that the party is escorting. There are a few NPCs involved in the caravan and Jade Regent has rules for developing relationships with them (romantic, friendly, or rivalry) on your adventure over the Crown of the World and into the Dragon Empires.
So Jade Regent isn't so much an DE themed AP, more so a caravan traveling adventure path that deals with all...Sgmendez2012-02-22T00:34:26ZRe: Forums: Play-by-Post Discussion: GM Sgmendez's SteamFu Adventures DiscussionSgmendezhttps://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheTNgShWIsh/discussion#502012-02-22T00:07:53Z2012-02-22T00:07:53Z<p>Do you want to do the Kingdom or the City?</p>
<p>Edit: Strike that, I already have some info on the Kingdom. So the city it is.</p>
<p>Think something like a cross between <a href="http://coolvibe.com/wp-content/uploads/2009/11/Asian_Urban_Flair_by_Hideyoshi.jpg" target="_blank" rel="nofollow">THIS</a> and <a href="http://image.shutterstock.com/display_pic_with_logo/292820/292820,1233902414,3/stock-photo-fantasy-d-city-form-past-to-future-24495166.jpg" target="_blank" rel="nofollow">THIS</a> with a more natural flair, it is located on the edge of a large forest and a large lake.</p>
<p>Being the capital city it has a large assortment of elven and kitsune goods (with the list of resources on the kingdom page being examples) as well as magical items that deal and interact with spirits.</p>
<p>Also to note is that being the largest city in the kingdom means that they also have a large airship dock and a train station that leads to the other two cities in the kingdom, Ling Do and Yui Ni.</p>
<p>So good luck.</p>Do you want to do the Kingdom or the City?
Edit: Strike that, I already have some info on the Kingdom. So the city it is.
Think something like a cross between THIS and THIS with a more natural flair, it is located on the edge of a large forest and a large lake.
Being the capital city it has a large assortment of elven and kitsune goods (with the list of resources on the kingdom page being examples) as well as magical items that deal and interact with spirits.
Also to note is that being...Sgmendez2012-02-22T00:07:53ZRe: Forums: Homebrew and House Rules: Dice-less Skill ChecksSgmendezhttps://paizo.com/threads/rzs2nnx3?Diceless-Skill-Checks#132012-02-21T23:55:16Z2012-02-21T23:55:16Z<div class="messageboard-quotee">Mazra wrote:</div><blockquote> <div class="messageboard-quotee">st00ji wrote:</div><blockquote> i do happen to think search should be removed from perception, and should be based on int rather than wisdom. </blockquote><p>I think a lot of things should be removed from Perception. It is way too broad and covers too many issues that could be Wisdom, Intelligence or even Dexterity driven. I see your point about Search though. I think of Sherlock Holmes, was it Wisdom or Intelligence that gave him remarkable deductive powers? I would lean toward Intelligence. It was his great capacity to learn and use what he learned to help him solve crimes. Wisdom on the other hand is more the knowing right from wrong. Noticing a slight deviation in a book case that reveals a small switch underneath that happens to open a secret door has really nothing to do with right and wrong.
<p>Later,</p>
<p>Mazra </blockquote><p>First Perception is fine as is. Wether you are <b>looking</b> through someones pockets, <b>looking</b> looking at a wall for a trap, or <b>looking</b> down the river to see the boat coming, you are still looking. Perception is just 5 things:
</p>
Scent - Smelling Things
<br />
Sight - Seeing Things
<br />
Sound - Hearing Things
<br />
Taste - Tasting Things
<br />
Touch - Feeling Things
<br />
All which are the five major senses. Really non of which are based off of any form of ability score except maybe Constitution as that is your physical health. But for balance and the fact that Wisdom is supposed to be your mental health attribute (as seen with Will saves) I think that it works fine.</p>
<p>Now "Searching" as some may put it, is just Sight based perception along with Dexterity based manipulation and Intelligence based deduction, which can be represented with Sleight of Hand and Knowledge Skills, possibly even Appraise.</p>
<p>Sherlock Holmes would have had a large amount of his skills placed in Appraise, Knowledge Skills, Perception, and Sense Motive, with other skills being secondary skills. Those 4 (actually much more with the number of knowledge skills he had) would have made him the detective he was/is (since he didn't actually exist).</p>Mazra wrote:st00ji wrote: i do happen to think search should be removed from perception, and should be based on int rather than wisdom.
I think a lot of things should be removed from Perception. It is way too broad and covers too many issues that could be Wisdom, Intelligence or even Dexterity driven. I see your point about Search though. I think of Sherlock Holmes, was it Wisdom or Intelligence that gave him remarkable deductive powers? I would lean toward Intelligence. It was his great...Sgmendez2012-02-21T23:55:16ZRe: Forums: Play-by-Post: Chapter 1: A Journey to Start a StoryThe Divine Master (alias of Sgmendez)https://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheYeohaengja/gameplay#282012-02-21T23:15:41Z2012-02-21T23:15:41Z<p><a href="http://grooveshark.com/s/Shinra+Theme/32kROX?src=5" target="_blank" rel="nofollow"><span class=messageboard-ooc>Music that may help set the mood</span></a></p>
<p>The thug within the booth quickly becomes very rigid as if some kind of mystical binding has taken control over him. In a very deep gravely voice he says, <b>"Those foolish to stand in my way shall perish!"</b></p>
<p>The man then smashes the gem into the ground, causing a bright light to emanate from the impact. </p>
<p><span class=messageboard-ooc>Everyone must make a Reflex save and if that fails must make a Fortitude save. I would also like everyone to describe how their character would react in this event, a blindingly bright light that feels as if it is searing your eyes.</span></p>
<p>The man takes his pistol, moving it to point to his temple. <b>"This poor pawn has become useless!"</b>, the deep voice states. The man then pulls the trigger, firing a bullet through his skull, painting the wall of the booth with even more gore.</p>
<p><span class=messageboard-ooc>You have about 1 minute till authorities arrive, what will your character be doing in the meantime?</span></p>Music that may help set the mood
The thug within the booth quickly becomes very rigid as if some kind of mystical binding has taken control over him. In a very deep gravely voice he says, "Those foolish to stand in my way shall perish!"
The man then smashes the gem into the ground, causing a bright light to emanate from the impact.
Everyone must make a Reflex save and if that fails must make a Fortitude save. I would also like everyone to describe how their character would react in this...The Divine Master (alias of Sgmendez)2012-02-21T23:15:41ZRe: Forums: Play-by-Post Discussion: GM Sgmendez's SteamFu Adventures - The YeohaengjaSgmendezhttps://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheYeohaengja/discussion&page=2#662012-02-21T22:32:38Z2012-02-21T22:32:38Z<p>Just wanted to let everyone know that I have made the website open to viewing for everyone. I figured that there isn't really anything I need to hide on it for now, so this way others can read and get interest and maybe follow the story. And if anyone is interested in helping me flesh out the kingdoms and towns let me know.</p>Just wanted to let everyone know that I have made the website open to viewing for everyone. I figured that there isn't really anything I need to hide on it for now, so this way others can read and get interest and maybe follow the story. And if anyone is interested in helping me flesh out the kingdoms and towns let me know.Sgmendez2012-02-21T22:32:38ZRe: Forums: Play-by-Post Discussion: GM Sgmendez's SteamFu Adventures DiscussionSgmendezhttps://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheTNgShWIsh/discussion#482012-02-21T22:32:36Z2012-02-21T22:32:36Z<p>Just wanted to let everyone know that I have made the website open to viewing for everyone. I figured that there isn't really anything I need to hide on it for now, so this way others can read and get interest and maybe follow the story. And if anyone is interested in helping me flesh out the kingdoms and towns let me know.</p>Just wanted to let everyone know that I have made the website open to viewing for everyone. I figured that there isn't really anything I need to hide on it for now, so this way others can read and get interest and maybe follow the story. And if anyone is interested in helping me flesh out the kingdoms and towns let me know.Sgmendez2012-02-21T22:32:36ZRe: Forums: Play-by-Post Discussion: GM Sgmendez's SteamFu Adventures DiscussionSgmendezhttps://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheTNgShWIsh/discussion#472012-02-21T22:30:11Z2012-02-21T22:30:11Z<p>Probably, though they would look more at your performance rather than heritage. Since your not so much the King's Guard as you are the Kingdom Special Forces, think along the lines of a paramilitary group that acts for the country.</p>Probably, though they would look more at your performance rather than heritage. Since your not so much the King's Guard as you are the Kingdom Special Forces, think along the lines of a paramilitary group that acts for the country.Sgmendez2012-02-21T22:30:11ZRe: Forums/Pathfinder First Edition: General Discussion: Suggested Races/Classes/and Archetypes for Dragon EmpiresSgmendezhttps://paizo.com/threads/rzs2nnyn?Suggested-RacesClassesand-Archetypes-for#32012-02-21T22:27:55Z2012-02-21T22:27:55Z<p>For races you could also allow Hobgoblin since they are prevalent in the area. But as you stated maybe only as a special case since you want to focus on the 6 main.</p>
<p>Classes, even archetypes, really are just based off of character concept in my opinion. No matter what the archetype is called if the concept fits the Asian/DE theme you are going for then go for it.</p>
<p>I am coming from experience from a game (actually two groups) set in an Asian Steampunk world that I created. The two games can be found <a href="http://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheYeohaengja" target="_blank" rel="nofollow">here</a> and <a href="http://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheTNgShWIsh" target="_blank" rel="nofollow">here</a> if you want to see examples of characters and some story stuff, you can even check out the <a href="https://sites.google.com/site/steamfuadventures/" target="_blank" rel="nofollow">website</a> that I have created to showcase the world.</p>For races you could also allow Hobgoblin since they are prevalent in the area. But as you stated maybe only as a special case since you want to focus on the 6 main.
Classes, even archetypes, really are just based off of character concept in my opinion. No matter what the archetype is called if the concept fits the Asian/DE theme you are going for then go for it.
I am coming from experience from a game (actually two groups) set in an Asian Steampunk world that I created. The two games can be...Sgmendez2012-02-21T22:27:55ZRe: Forums: Play-by-Post Discussion: GM Sgmendez's SteamFu Adventures - The YeohaengjaSgmendezhttps://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheYeohaengja/discussion&page=2#652012-02-21T18:50:11Z2012-02-21T18:50:11Z<p>It may seem bad and odd, but I get most of my posting done at work. And I work today, so posts should be up later.</p>It may seem bad and odd, but I get most of my posting done at work. And I work today, so posts should be up later.Sgmendez2012-02-21T18:50:11ZRe: Forums: Play-by-Post: Chapter 1: A Journey to Start a StoryThe Divine Master (alias of Sgmendez)https://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheYeohaengja/gameplay#222012-02-18T03:57:16Z2012-02-18T03:57:16Z<p>Xao finishes off the thug in front of him, leaving no thread of life behind.</p>
<p>Xingmao ties up the remaining two thugs while they are distracted with the light show he produced.</p>
<p>You all peer into the booth and see the thugs boss as he raises his hand into the air, holding some kind of gem. <b>"I found it boys, lets move out!"</b> He then looks out of the booth to see all of his companions dead or missing. <b>"Oh crap, what happened now."</b></p>
<p><span class=messageboard-ooc>Combat has ended. The thugs boss is now trapped within the booth and is now starting to realize what is going on outside.</span></p>Xao finishes off the thug in front of him, leaving no thread of life behind.
Xingmao ties up the remaining two thugs while they are distracted with the light show he produced.
You all peer into the booth and see the thugs boss as he raises his hand into the air, holding some kind of gem. "I found it boys, lets move out!" He then looks out of the booth to see all of his companions dead or missing. "Oh crap, what happened now."
Combat has ended. The thugs boss is now trapped within the booth...The Divine Master (alias of Sgmendez)2012-02-18T03:57:16ZRe: Forums: Play-by-Post: Chapter 1: An Unexpected DeliveryThe Divine Master (alias of Sgmendez)https://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheTNgShWIsh/gameplay#182012-02-16T23:49:19Z2012-02-16T23:49:19Z<p><b>"I do not know many of the specifics, as I am only told what they believe I should know,"</b> the captain states referring to the senate that runs all the major political affairs, <b>"But do expect resistance, and I would not be to surprised if the Kakushi are planning an ambush. They are known to have spies among all the major nations, not to mention their ruthlessness in their piracy. And who knows what the other nations may be plotting."</b></p>
<p>He sits up in his chair looking across the room at a large rendition of the world and nations. <b>"As for what the package is,"</b> he gives out a sigh, <b>"That too, is information I do not have. I don't like it, but I have orders and they must be kept."</b></p>
<p><b>"As for you two,"</b> Looking at Saku and Seng, <b>"This alliance may be greater than even we know, it may bring peace to all the nations of Gia. If Tong Shi can regulate peace with Teichi, the rest of the world wouldn't dare make an attack against any others without fear of an attack from the Alliance."</b></p>
<p>[Spoiler omitted]</p>"I do not know many of the specifics, as I am only told what they believe I should know," the captain states referring to the senate that runs all the major political affairs, "But do expect resistance, and I would not be to surprised if the Kakushi are planning an ambush. They are known to have spies among all the major nations, not to mention their ruthlessness in their piracy. And who knows what the other nations may be plotting."
He sits up in his chair looking across the room at a large...The Divine Master (alias of Sgmendez)2012-02-16T23:49:19ZRe: Forums: Play-by-Post: Act One: Prison Break!Elis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/gameplay&page=3#1412012-02-16T22:47:50Z2012-02-16T22:47:50Z<p>Elis says in a quiet voice, <span class=tiny><b>"How many inept prisoners does it take to slaughter a guard."</b></span>, as she counts off the others on her fingers.</p>
<p><span class=messageboard-ooc>Elis is delaying her action.</span></p>Elis says in a quiet voice, "How many inept prisoners does it take to slaughter a guard.", as she counts off the others on her fingers.
Elis is delaying her action.Elis, the Deceitful (alias of Sgmendez)2012-02-16T22:47:50ZRe: Forums: Play-by-Post: Act One: Prison Break!Elis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/gameplay&page=3#1342012-02-14T16:57:58Z2012-02-14T16:57:58Z<p>Elis delights in the sight of two helpless men. She grabs a bit of wool from her old tattered garments, <span class=tiny><b>"infirmi animi nubem voluit"</b></span> Elis chants in what seems to be a whisper as she weaves arcane magic.</p>
<p><b>"Now be a dear Mr. Grumblejack, and smash these little men for there disservice to us."</b></p>
<p><span class=messageboard-ooc><b>Standard Action</b>: Casting <a href="http://www.d20pfsrd.com/magic/all-spells/d/daze" target="_blank" rel="nofollow">Daze</a> on one of the Guards, Will DC 14</span></p>Elis delights in the sight of two helpless men. She grabs a bit of wool from her old tattered garments, "infirmi animi nubem voluit" Elis chants in what seems to be a whisper as she weaves arcane magic.
"Now be a dear Mr. Grumblejack, and smash these little men for there disservice to us."
Standard Action: Casting Daze on one of the Guards, Will DC 14Elis, the Deceitful (alias of Sgmendez)2012-02-14T16:57:58ZRe: Forums: Play-by-Post: Act One: Prison Break!Elis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/gameplay&page=3#1322012-02-12T18:26:48Z2012-02-12T18:26:48Z<p><span class=messageboard-ooc>I am ready to move on.</span></p>I am ready to move on.Elis, the Deceitful (alias of Sgmendez)2012-02-12T18:26:48ZRe: Forums: Play-by-Post: Chapter 1: An Unexpected DeliveryThe Divine Master (alias of Sgmendez)https://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheTNgShWIsh/gameplay#122012-02-12T18:24:04Z2012-02-12T18:24:04Z<p><b>"And then there were four."</b> The captain states as Tenpenny sits in one of the chairs at the table. <b>"We are still short the numbers I was hoping for but, I guess we can get on with it."</b></p>
<p>Captain Ilban stands and starts walking around the table looking at each of you. <b>"We have some wondrous news, our neighboring kingdom, Teichi, has contacted us about an alliance."</b> A huge grin appears on his face. <b>"They are sending a convoy with a gift to show they are serious about this. And I am asking that you escort them from the boarder to here."</b></p>
<p>Ilban continues to wander around the room till he gets to a pull down map of the world. <b>"Well I lied. Not the boarder, but a town close to the boarder."</b> He points to a dot on the map nestled up against what appears to be a small series of mountains. <b>"The city of Lanh."</b></p>
<p>The captain returns to his seat. <b>"I can not stress how important that the package make it here along with the convoy. If our two kingdoms can unite in an alliance then nothing will threaten us again. Not even the Oni of the northern lands."</b></p>
<p><b>"You have till tomorrow morning to pack. You leave after breakfast."</b> He says with a stern face with his eyes focusing on Tenpenny. <b>"If you need anything for your journey, ask as we may be able to get you anything you need."</b> His face turns to a grin again. <b>"Within reason that is."</b></p>
<p><b>"You are dismissed!"</b> He says as he folds his hands and waits patiently.</p>"And then there were four." The captain states as Tenpenny sits in one of the chairs at the table. "We are still short the numbers I was hoping for but, I guess we can get on with it."
Captain Ilban stands and starts walking around the table looking at each of you. "We have some wondrous news, our neighboring kingdom, Teichi, has contacted us about an alliance." A huge grin appears on his face. "They are sending a convoy with a gift to show they are serious about this. And I am asking that...The Divine Master (alias of Sgmendez)2012-02-12T18:24:04ZRe: Forums: Play-by-Post: Chapter 1: A Journey to Start a StoryThe Divine Master (alias of Sgmendez)https://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheYeohaengja/gameplay#162012-02-12T18:09:04Z2012-02-12T18:09:04Z<p><b>Xao</b>'s blade slashes across the thugs chest <span class=messageboard-ooc>(Street Thug 5)</span>, the thug doubling over holding his wound.</p>
<p>The thug accosting the woman <span class=messageboard-ooc>(Street Thug 4)</span> continues to tug at her dress. He seems to have become lost in this endeavor as he doesn't notice the events transpiring around him.</p>
<p>The thugs boss <span class=messageboard-ooc>(Street Thug 6)</span> continues to rummage around within the ticket booth. He seems to be looking for something. <b>"Just keep them busy, I am almost done in here. I know it has to be here."</b>
<br />
<span class=messageboard-ooc>Anyone may attempt a Perception check to see if they notice what this man is looking for.</span></p>
<p>The words that <b>Nobasa</b> speaks seems to get to the remaining thugs <span class=messageboard-ooc>(Street Thugs 1, 2, 3, & 4)</span> though they heed not a word of it.</p>
<p><b>Xiao</b> charges forward, striking at one of the thugs <span class=messageboard-ooc>(Street Thug 2)</span> that has been fascinated by the lights that appeared only moments ago. Xiao's fist hits him hard, hard enough that everything else in the world seems to have disappeared and the thugs realized the bad situation he is in.</p>
<p><b>Yulai</b> appears out of thin air next to the rapist <span class=messageboard-ooc>(Street Thug 4)</span> and with all her might she strikes him down, causing the man to crumple onto the floor, bleeding from a wound that looks like it was formed with a hint of vengeance.</p>
<p><b>Xiongmao</b> continues to wave his hands in a rhythmic pattern and the colorful lights persist.[Spoiler omitted]</p>
<p>Two of the three thugs standing withing the pattern of lights <span class=messageboard-ooc>(Street Thugs 1 & 3)</span> continue to stare at them as if the world didn't exist.</p>
<p>The last street thug <span class=messageboard-ooc>(Street Thug 2)</span> quickly withdraws from the encounter, seemingly hoping to get away and spare his life. Though this hope is soon shattered when he turns a corner and a truck speeds out and hits him, causing his body to fold to the ground, lifeless.
<br />
[Spoiler omitted]<a href="http://i223.photobucket.com/albums/dd92/Santiago_Mendez/SteamFu%20Adventures/RailwayHeist-Rnd2.jpg" target="_blank" rel="nofollow">Round 2 Map</a></p>Xao's blade slashes across the thugs chest (Street Thug 5), the thug doubling over holding his wound.
The thug accosting the woman (Street Thug 4) continues to tug at her dress. He seems to have become lost in this endeavor as he doesn't notice the events transpiring around him.
The thugs boss (Street Thug 6) continues to rummage around within the ticket booth. He seems to be looking for something. "Just keep them busy, I am almost done in here. I know it has to be here."
Anyone may attempt...The Divine Master (alias of Sgmendez)2012-02-12T18:09:04ZRe: Forums: Play-by-Post: Chapter 1: An Unexpected DeliveryThe Divine Master (alias of Sgmendez)https://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheTNgShWIsh/gameplay#92012-02-09T17:07:35Z2012-02-09T17:07:35Z<p><span class=messageboard-bigger><b>Seng</b></span>
<br />
You quickly loses track of time performing your daily regime of forms and stances. The next thing you knows it is time to report to headquarters for the mission. As you move closer to the stairway leading up to the entrance of the large and magnificent building you see two others approaching as well. You recognize them as Cassian, the newest of recruits from the neighboring land of Erufu, and Sakurabana, the determined lady with a knack for poisons.</p>
<p><span class=messageboard-bigger><b>Cassian</b></span>
<br />
You take one last sip from your drink and pack up your reading material. You leave behind a tip for the services, as well as enough to cover the bill, and head out towards the headquarters. Being a new recruit you haven't gotten to know the other guards, or Agents as the seem to call themselves from time to time, but you do recognize two others as you make your way up the stairs into the building.</p>
<p><span class=messageboard-bigger><b>Sakurabana</b></span>
<br />
You spend the day as you do on most days, asking around for information about your brother. But like most days you get wind of no information, at least any that is useful. The time for the meeting quickly approaches and you figure it is best to get moving. The tall building of the headquarters towers over most of the city, with the capital building being the only larger building. You of your fellow Weishi approach as you do, you assume for the same reason as you do.</p>
<p><span class=messageboard-bigger><b>All</b></span>
<br />
All three of you enter the meeting chamber, the Captain Ilban waiting patiently for each of you to take a seat.</p>
<p><b>"You three are the only ones that responded to the letter?"</b> He says jokingly, though you can tell he is a little disappointed that so few have decided to take their responsibilities seriously, <b>"Well I guess we can wait a little longer to see if anyone else shows. But not to long as this is important and can change the nature of our very kingdom. Though I don't want to <i>spoil</i> to much at this moment."</b></p>
<p><a href="http://i223.photobucket.com/albums/dd92/Santiago_Mendez/SteamFu%20Adventures/TongShi.jpg" target="_blank" rel="nofollow">Tong Shi Representation</a>
<br />
<span class=messageboard-ooc>Except for not snowy and cold.</span></p>Seng
You quickly loses track of time performing your daily regime of forms and stances. The next thing you knows it is time to report to headquarters for the mission. As you move closer to the stairway leading up to the entrance of the large and magnificent building you see two others approaching as well. You recognize them as Cassian, the newest of recruits from the neighboring land of Erufu, and Sakurabana, the determined lady with a knack for poisons.
Cassian
You take one last sip from...The Divine Master (alias of Sgmendez)2012-02-09T17:07:35ZRe: Forums: Play-by-Post: Chapter 1: A Journey to Start a StoryThe Divine Master (alias of Sgmendez)https://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheYeohaengja/gameplay#102012-02-08T08:16:18Z2012-02-08T08:16:18Z<p><a href="http://i223.photobucket.com/albums/dd92/Santiago_Mendez/SteamFu%20Adventures/RailwayHeist-Rnd1.jpg" target="_blank" rel="nofollow">Round 1 Map</a>
<br />
[Spoiler omitted]Xao holds his place in line, at least what is left of it, as the majority of those that were in it scatter and run for cover.</p>
<p>One of the thugs <span class=messageboard-ooc>(Street Thug 4)</span> moves over to a woman that was trying to get away, grabbing her arm. <b>"Come here. I think I may just keep you as a prize."</b> He says as he pulls her into him.</p>
<p>Another thug <span class=messageboard-ooc>(Street Thug 6)</span> moves around the booth, entering from the door in the back wall. He starts rummaging through some boxes on the tables in the small room.</p>
<p>A thug <span class=messageboard-ooc>(Street Thug 5)</span> moves up to Xao <span class=messageboard-ooc>(You may take your readied action here)</span>. <b>"Move away from here, unless you want to get hurt!"</b> He says as he starts waving the gun in his hand in your direction.</p>
<p>Xiao stands, readying himself for a fight. His anger building, his energy lashing out almost like a living force of its own.</p>
<p>Yulai vanishes without a trace. Moves behind the man that is accosting one of the women <span class=messageboard-ooc>(Street Thug 4)</span>. She then readies herself for a strike to his vitals the moment he tries anything more.</p>
<p>Xiongmao quickly moves forward, pulling a small crystal rod from a pouch on his belt. Waving the rob in a rhythmic pattern and tossing in on the ground, a bright burst of colorful patterns appear in the center of a group of the thugs <span class=messageboard-ooc>(Street Thugs 1, 2, 3, & 5)</span>.
<br />
[Spoiler omitted]Three of the thugs <span class=messageboard-ooc>(Street Thugs 1, 3, & 5)</span> all stare into the light as if nothing else existed.</p>
<p>The last thug <span class=messageboard-ooc>(Street Thug 2)</span> sees that his two buddies next to him have become distracted, and starts to panic. <b>"Boss, hurry it up in there."</b> He shouts to the man inside the booth.<b>"Things are not going as smoothly as we planned, there seems to be some people here with some kind of magic."</b>
<br />
[Spoiler omitted]</p>Round 1 Map
[Spoiler omitted]Xao holds his place in line, at least what is left of it, as the majority of those that were in it scatter and run for cover.
One of the thugs (Street Thug 4) moves over to a woman that was trying to get away, grabbing her arm. "Come here. I think I may just keep you as a prize." He says as he pulls her into him.
Another thug (Street Thug 6) moves around the booth, entering from the door in the back wall. He starts rummaging through some boxes on the tables in...The Divine Master (alias of Sgmendez)2012-02-08T08:16:18ZRe: Forums: Play-by-Post: Act One: Prison Break!Elis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/gameplay&page=3#1182012-02-07T20:00:52Z2012-02-07T20:00:52Z<p><b>"You can leave all the manipulation of simple words to me, my dear."</b> Elis says as she listens to the others discuss a plan. <b>"Why should we limit ourselves to these simple plans, lets make this fun. I am sure I can <i>convince</i> a few of the guards to help us."</b></p>
<p>Elis looks at the veil and decides to take some of the clothing <span class=messageboard-ooc>(Preferably a dress or skirt)</span> as well as a dagger. <b>"If we get this right we may be able to convince the outer guards that we are escorting our big friend off the island on orders of the Sargent."</b></p>
<p><b>"What do you think there miss voyeur and others?"</b></p>"You can leave all the manipulation of simple words to me, my dear." Elis says as she listens to the others discuss a plan. "Why should we limit ourselves to these simple plans, lets make this fun. I am sure I can convince a few of the guards to help us."
Elis looks at the veil and decides to take some of the clothing (Preferably a dress or skirt) as well as a dagger. "If we get this right we may be able to convince the outer guards that we are escorting our big friend off the island on...Elis, the Deceitful (alias of Sgmendez)2012-02-07T20:00:52ZRe: Forums: Recruitment: Shadowrun 4e Gangland SportsDr. Masuta "The Doc" Hakase (alias of Sgmendez)https://paizo.com/campaigns/TheWreckingCrew/recruiting#362012-02-06T04:29:54Z2012-02-06T04:29:54Z<p>[Sgmendez Here]
<br />
Here is the profile to the character with all the stats and stuff. It is exported from Hero Labs, so if anything is missing let me know.</p>
<p>I have added the backstory to the page, here it is as well:
<br />
[Spoiler omitted]</p>[Sgmendez Here]
Here is the profile to the character with all the stats and stuff. It is exported from Hero Labs, so if anything is missing let me know.
I have added the backstory to the page, here it is as well:
[Spoiler omitted]Dr. Masuta "The Doc" Hakase (alias of Sgmendez)2012-02-06T04:29:54ZRe: Forums: Play-by-Post: Chapter 1: A Journey to Start a StoryThe Divine Master (alias of Sgmendez)https://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheYeohaengja/gameplay#82012-02-03T06:29:13Z2012-02-03T06:29:13Z<p><span class=messageboard-ooc>Yes, there will be maps as soon as I can draw one up and scan it. Thanks for being patient</span></p>
<p><span class=messageboard-ooc>Updated Initiative to be in proper order:</span>
<br />
<span class=messageboard-ooc>Xao Pa-Wu = 17
<br />
Chetna Kamala Udipti = 14
<br />
Street Thug 4,5,6 = 13
<br />
Xiao Feng = 10
<br />
Yulai = 9
<br />
Jiqi Ren Xiongmao = 7
<br />
Street Thug 1,2,3 = 4
<br />
</span></p>Yes, there will be maps as soon as I can draw one up and scan it. Thanks for being patient
Updated Initiative to be in proper order:
Xao Pa-Wu = 17
Chetna Kamala Udipti = 14
Street Thug 4,5,6 = 13
Xiao Feng = 10
Yulai = 9
Jiqi Ren Xiongmao = 7
Street Thug 1,2,3 = 4The Divine Master (alias of Sgmendez)2012-02-03T06:29:13ZRe: Forums: Play-by-Post: Chapter 1: An Unexpected DeliveryThe Divine Master (alias of Sgmendez)https://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheTNgShWIsh/gameplay#52012-02-01T01:01:49Z2012-02-01T01:01:49Z<p>The knock on your door abruptly wakes you from your deep sleep. Leaving the dream world behind you open your eyes, looking at the ceiling of your room. Your first thoughts, <i>What can it be this time?</i>, race across your mind as you shift to a sitting position on the edge of your bed.</p>
<p>The knock comes again, this time louder, <b>”Hold on a moment,”</b> you snap as you stand allowing your eyes to adjust to the light that is shining through the window, <b>”I’m coming, I’m coming.”</b></p>
<p>As you move towards the door you wonder, <i>Who could it be disturbing you on your day off? Of course it must be work, those guys really know how to treat their agents.</i> You reach you hand out and turn the nob, opening the door slowly, <i>Please be gone, please be gone</i>. Your heart sinks.</p>
<p>As you thought, its a message carrier, a young man who looks to have just joined the work force, no older than sixteen. <i>It has to be work</i>. <b>”What do you want?”</b>, you ask rhetorically, you know exactly why they are here. There would be no other reason.</p>
<p><b>”Hello,”</b> the young man says, <b>”I have this message for you.”</b> He hands you a sealed letter with a wax seal in the shape of a lion, the Tong Shi seal, <i>As I thought</i>.</p>
<p><b>”Thank you, sir.”</b> You say to the carrier as you hand him a silver coin, the delivery charge. <i>I really wish they would pay for these things themselves</i>, you think to yourself as the young man turns and leaves. <b>”Now lets see what it has to say this time.”</b> You say out loud, very unenthusiastically, <i>I really wish they would stop bothering me on my days off</i>, you shake your head, <i>but they would never do that, they don’t do that with anyone</i>.</p>
<p>You start to open the envelope, <i>If we could just get some fresh blood to join the few of us serving the Agency would be able to get some rest</i>, you slide the letter out of the paper envelope with ease.</p>
<div class="messageboard-quotee">Quote:</div><blockquote><p>Dear Sir/Madam,</p>
<p>We are asking that you come to headquarters today at a time no later than six o’clock in the evening. We have a special mission that is of importance that we can not discuss in further detail in this letter due to security concerns.</p>
<p>You may continue with your business as usual till this time.</p>
<p>Captain of the Tong Shi Weishi,
<br />
<a href="http://i223.photobucket.com/albums/dd92/Santiago_Mendez/SteamFu%20Adventures/AndoIlbanSignature.png" target="_blank" rel="nofollow">Signature</a>
<br />
Ando Ilban</blockquote><p>You sigh as you put the letter down, <i>I guess its time to get the uniform on and at least prepare for another day of unrest</i>, you start to assume the worst of this important mission, <i>but what the hell, I have at least most of the day to do something fun, right</i>, you try to convince yourself as you finish getting dressed.
<p><span class=messageboard-ooc>It is about mid day, 12:00 pm, so you have roughly 6 hours till you need to be at the headquarters of the Tong Shi Weishi. I am allowing some time for characters to express themselves with their leisure activities to help me get an idea of who they are.</span></p>
<p><span class=messageboard-ooc>Once you are done exploring and having “fun time” let me know and we can move on with the story.</span></p>The knock on your door abruptly wakes you from your deep sleep. Leaving the dream world behind you open your eyes, looking at the ceiling of your room. Your first thoughts, What can it be this time?, race across your mind as you shift to a sitting position on the edge of your bed.
The knock comes again, this time louder, ”Hold on a moment,” you snap as you stand allowing your eyes to adjust to the light that is shining through the window, ”I’m coming, I’m coming.”
As you move towards the...The Divine Master (alias of Sgmendez)2012-02-01T01:01:49ZRe: Forums: Play-by-Post: Chapter 1: A Journey to Start a StoryThe Divine Master (alias of Sgmendez)https://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheYeohaengja/gameplay#42012-01-31T23:06:57Z2012-01-31T23:06:57Z<p>As the northern wind blows down from the mountain pass you look upon the horizon. It is almost time to board the train. One hour to be exact. To help pass the time, as you walk down the street, you think back to the events that transpired earlier today, while you were purchasing the ticket to Momoko at the ticket booth.
<br />
<div class="messageboard-quotee">Quote:</div><blockquote><p>You look around as you wait in line, <i>Damn these lines</i>, you think to yourself. <i>Since the advent of the passenger airships you would think that the railways would free up</i>, you sigh as the line moves forward a step for the first time in minutes. <i>But of course, it is far too expensive to travel by air, and I definitely don’t have that kind of pocket change</i>, you put your hand in your pocket in the hope that some long forgotten coin will be there, but to your expectation, nothing is there. At least nothing that wasn’t there before, only enough to get this ticket.</p>
<p>The line moves forward another step. <i>Almost there</i>, you look forward towards the booth, <i>only another hour or so</i>, you laugh to yourself. As your little chuckle fades you hear something off to the side near the booth. It appears a tussle has started between two scruffy looking men, <i>Stupid mechanics</i>, you guess from what you can make out of their attire.</p>
<p>As you watch, one of the men pulls out a pistol and fires it at the other, the bullet hitting him dead in the chest. With that the man with the pistol yells, <b>”Come on boys, this station is ours!”</b></p>
<p>The station manager at the booth yelps as a bullet flies past his head sticking into the boards behind him. <b>”Someone help! Call the guards! Someone do something!”</b> He quickly becomes quiet as another bullet flies through the window into the center of his forehead.</p>
<p>This doesn’t look like a simple fight anymore. Something bigger is happening, something that doesn’t look pretty.</blockquote><p><span class=messageboard-ooc>There are six men, each holding a pistol and have a large wrench hanging on their belts, and they are robbing the ticket booth. Everyone around you, except for a few others, have moved away from the booth and are hiding in the nearby alley ways and behind vehicles.</span>
</p>
[Spoiler omitted]</p>As the northern wind blows down from the mountain pass you look upon the horizon. It is almost time to board the train. One hour to be exact. To help pass the time, as you walk down the street, you think back to the events that transpired earlier today, while you were purchasing the ticket to Momoko at the ticket booth.
Quote:You look around as you wait in line, Damn these lines, you think to yourself. Since the advent of the passenger airships you would think that the railways would free up,...The Divine Master (alias of Sgmendez)2012-01-31T23:06:57ZRe: Forums: Play-by-Post: Act One: Prison Break!Elis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/gameplay&page=3#1092012-01-29T04:38:56Z2012-01-29T04:38:56Z<p><b>"You need fire?"</b> Elis looks towards Cain, <b>"I have fire right here."</b> Elis points to the rag on the ground that was previously in her mouth, and give a quick little gesture of her hand.</p>
<p><span class=messageboard-ooc>Elis casts Spark on the rag.</span></p>"You need fire?" Elis looks towards Cain, "I have fire right here." Elis points to the rag on the ground that was previously in her mouth, and give a quick little gesture of her hand.
Elis casts Spark on the rag.Elis, the Deceitful (alias of Sgmendez)2012-01-29T04:38:56ZRe: Forums: Play-by-Post: Act One: Prison Break!Elis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/gameplay&page=3#1042012-01-26T23:21:59Z2012-01-26T23:21:59Z<p><b>"So big boy, your name is Grumblejack,"</b> She says to the ogre, <b>"I have a little plan that will let you smash some heads and get you your freedom from this horrid place. You interested."</b> Elis asks rhetorically.</p>
<p><b>"First thing we need to do is get you out of here and up the stairs. From there if you could be so kind and tear the little men that get in our way to pieces."</b> Elis points in the direction of the stairs in the other room. <b>"From there I am sure you can figure out what to do next."</b></p>
<p>As Gideon approaches the room, <b>"Hello there <i>my good friend</i>, this large man here is Grumblejack. He may be helping this poor lady, <i>and all of you</i>, get out of here in exchange for killing as many of the innocent souls upstairs as he can."</b></p>
<p>Elis looks to Grumblejack for his acceptance to her <i>plan</i>.</p>
<p><span class=messageboard-ooc>If this requires any kind of rolls let me know as I am not really bluffing or trying to persuade him I figured it was just role play, with no rolling needed.</span></p>
<p><span class=messageboard-ooc>Although it may be impossible, it would be cool if we could take the whole prison and turn it into a base of operations. Though like I said, probably impossible at this level.</span></p>"So big boy, your name is Grumblejack," She says to the ogre, "I have a little plan that will let you smash some heads and get you your freedom from this horrid place. You interested." Elis asks rhetorically.
"First thing we need to do is get you out of here and up the stairs. From there if you could be so kind and tear the little men that get in our way to pieces." Elis points in the direction of the stairs in the other room. "From there I am sure you can figure out what to do next."
As...Elis, the Deceitful (alias of Sgmendez)2012-01-26T23:21:59ZRe: Forums: Play-by-Post Discussion: Way of the Wicked DiscussionElis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/discussion&page=2#542012-01-26T23:10:57Z2012-01-26T23:10:57Z<p>I just wanted to apologize for the delay in my response (this time it is my fault), school and work just started up again and I am trying to get used to my new schedule. Things are slowing down now so I should be back up to 100% soon. Thank you for not booting me for delay of game.</p>I just wanted to apologize for the delay in my response (this time it is my fault), school and work just started up again and I am trying to get used to my new schedule. Things are slowing down now so I should be back up to 100% soon. Thank you for not booting me for delay of game.Elis, the Deceitful (alias of Sgmendez)2012-01-26T23:10:57ZRe: Forums: Product Discussion: [Good Gear Games] What is Your Social Class?Good-Gear-Games (alias of Sgmendez)https://paizo.com/threads/rzs2nhp9?Good-Gear-Games-What-is-Your-Social-Class#102012-01-24T23:32:03Z2012-01-24T23:32:03Z<p>Looking at the system, GUMSHOE, which is a system that I have been really interested in looking at, I think that this may be a good read to get some ideas and inspiration from. I know it is blasphemous to say this but Cthulhu has never really interested me, though I have never been disinterested in it.</p>
<p>I will check it out when I get a chance to purchase the core book. And thank you for pointing it out to me. The more inspiration I can get the better the final product will be.</p>Looking at the system, GUMSHOE, which is a system that I have been really interested in looking at, I think that this may be a good read to get some ideas and inspiration from. I know it is blasphemous to say this but Cthulhu has never really interested me, though I have never been disinterested in it.
I will check it out when I get a chance to purchase the core book. And thank you for pointing it out to me. The more inspiration I can get the better the final product will be.Good-Gear-Games (alias of Sgmendez)2012-01-24T23:32:03ZRe: Forums: Product Discussion: [Good Gear Games] What is Your Social Class?Good-Gear-Games (alias of Sgmendez)https://paizo.com/threads/rzs2nhp9?Good-Gear-Games-What-is-Your-Social-Class#82012-01-24T17:10:59Z2012-01-24T17:10:59Z<p>I am not familiar with CoC/ToC (This is Call of Cthulhu correct?) but I do get the idea and like it.</p>I am not familiar with CoC/ToC (This is Call of Cthulhu correct?) but I do get the idea and like it.Good-Gear-Games (alias of Sgmendez)2012-01-24T17:10:59ZRe: Forums: Product Discussion: [Good Gear Games] What is Your Social Class?Good-Gear-Games (alias of Sgmendez)https://paizo.com/threads/rzs2nhp9?Good-Gear-Games-What-is-Your-Social-Class#52012-01-22T20:07:50Z2012-01-22T20:07:50Z<p>OK, so far it sounds like making the Social Classes themselves be templates that provide a very minor effect while establishing a background. Then having some traits that have a Social Class requirement. This sounds like a great idea so far.</p>
<p>Thank you all for your feedback.</p>OK, so far it sounds like making the Social Classes themselves be templates that provide a very minor effect while establishing a background. Then having some traits that have a Social Class requirement. This sounds like a great idea so far.
Thank you all for your feedback.Good-Gear-Games (alias of Sgmendez)2012-01-22T20:07:50ZRe: Forums: Play-by-Post Discussion: Way of the Wicked DiscussionElis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/discussion&page=2#532012-01-22T16:39:27Z2012-01-22T16:39:27Z<p>You shouldn't be waiting on me, I have a post about making contact with Grumblejack and just waiting on a response. It is a few posts up, just after your last post, so maybe you might have missed it.</p>
<p>OK, it just gives me a funny image. Since material components are consumed in the casting I can just see my "rags" slowly disappearing every time I cast the spell. Who knows I may just be naked by the time we leave this place. LOL</p>You shouldn't be waiting on me, I have a post about making contact with Grumblejack and just waiting on a response. It is a few posts up, just after your last post, so maybe you might have missed it.
OK, it just gives me a funny image. Since material components are consumed in the casting I can just see my "rags" slowly disappearing every time I cast the spell. Who knows I may just be naked by the time we leave this place. LOLElis, the Deceitful (alias of Sgmendez)2012-01-22T16:39:27ZForums: Product Discussion: [Good Gear Games] What is Your Social Class?Good-Gear-Games (alias of Sgmendez)https://paizo.com/threads/rzs2nhp9?Good-Gear-Games-What-is-Your-Social-Class#12012-01-22T09:58:34Z2012-01-22T09:58:34Z<p>Hello again from Good Gear Games.</p>
<p>We at GG Games, which means me, have been working on getting the foundations for a Victorian Steampunk setting, for the PFRPG, laid out and are steadily coming along with everything. But there is an area that I want to make sure to get not only right, but I want to make it work.</p>
<p>Social classes were a large part of the Victorian era in real life and are a large part of many Steampunk stories and tales, with four main social classes existed during the time. The aristocracy, the middle class, the working class, and the underclass.</p>
<p>So my question to you, active board members and Steampunk enthusiasts, what are you looking for in a social class mechanic?
<br />
<li>Would you prefer them as feats, traits, templates, something completely different?
<br />
<li>Do you want them to have major mechanical effects on characters or just be background/story driven or something in between?</p>
<p>Let me know your opinions, concerns, questions, and feeling on the subject.</p>
<p>Thank you,
<br />
Santiago Mendez IV
<br />
Good Gear Games</p>Hello again from Good Gear Games.
We at GG Games, which means me, have been working on getting the foundations for a Victorian Steampunk setting, for the PFRPG, laid out and are steadily coming along with everything. But there is an area that I want to make sure to get not only right, but I want to make it work.
Social classes were a large part of the Victorian era in real life and are a large part of many Steampunk stories and tales, with four main social classes existed during the time....Good-Gear-Games (alias of Sgmendez)2012-01-22T09:58:34ZRe: Forums: Recruitment: The Academae Recruitment ThreadDr. Masuta "The Doc" Hakase (alias of Sgmendez)https://paizo.com/campaigns/TheAcademae/recruiting&page=2#602012-01-21T21:01:53Z2012-01-21T21:01:53Z<p>I am definitely interested in the Cyphermage.</p>I am definitely interested in the Cyphermage.Dr. Masuta "The Doc" Hakase (alias of Sgmendez)2012-01-21T21:01:53ZRe: Forums: Recruitment: The Academae Recruitment ThreadDr. Masuta "The Doc" Hakase (alias of Sgmendez)https://paizo.com/campaigns/TheAcademae/recruiting#192012-01-21T04:35:02Z2012-01-21T04:35:02Z<p>Aloysius Konrad is a Scrollmaster Wizard of the Conjuration (Teleportation) school</p>
<p>[Spoiler omitted]</p>
<p>For more information and his statistics check out the profile.</p>Aloysius Konrad is a Scrollmaster Wizard of the Conjuration (Teleportation) school
[Spoiler omitted]
For more information and his statistics check out the profile.Dr. Masuta "The Doc" Hakase (alias of Sgmendez)2012-01-21T04:35:02ZRe: Forums: Play-by-Post: Act One: Prison Break!Elis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/gameplay&page=2#902012-01-19T16:37:33Z2012-01-19T16:37:33Z<p><span class=messageboard-ooc>Yes, I am still going to attempt to "make friends" with the Ogre. Question though, do our character's know Grumblejack's name?</span></p>
<p>Elis takes the guards arm offered by Price as she approaches the large creature known as Grumblejack. Speaking in Giant, <b>"Hello big boy. I bring you a gift."</b> Elis tosses the arm to be just in reach of the ogre. Then continuing in Giant, <b>"I have an offer for you. Would you care to listen?"</b></p>
<p><span class=messageboard-ooc>I am using my Charm hex; Will DC 14</span>
<br />
<span class=messageboard-ooc>If he succeeds I am using it again with my feat, Accursed Hex</span></p>
<p><span class=messageboard-ooc>Is Grumblejack chained up? If say I do the following.</span></p>
<p>Elis then asks Bob the Guard, <b>"Do you have the keys to this poor ogre's chains?"</b></p>Yes, I am still going to attempt to "make friends" with the Ogre. Question though, do our character's know Grumblejack's name?
Elis takes the guards arm offered by Price as she approaches the large creature known as Grumblejack. Speaking in Giant, "Hello big boy. I bring you a gift." Elis tosses the arm to be just in reach of the ogre. Then continuing in Giant, "I have an offer for you. Would you care to listen?"
I am using my Charm hex; Will DC 14
If he succeeds I am using it again with my...Elis, the Deceitful (alias of Sgmendez)2012-01-19T16:37:33ZRe: Forums: Play-by-Post: Act One: Prison Break!Elis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/gameplay&page=2#812012-01-18T02:53:12Z2012-01-18T02:53:12Z<p><b>"Let me see what I can do about our big boy in the cell next to us."</b> Speaking of the Ogre locked up besides them.</p>
<p>Elis moves towards the cell that Grumblejack is located in.</p>
<p><span class=messageboard-ooc>Is there a way to look into the cell. The map isn't very clear about cell 19, is it walled off or is it something else.</span></p>"Let me see what I can do about our big boy in the cell next to us." Speaking of the Ogre locked up besides them.
Elis moves towards the cell that Grumblejack is located in.
Is there a way to look into the cell. The map isn't very clear about cell 19, is it walled off or is it something else.Elis, the Deceitful (alias of Sgmendez)2012-01-18T02:53:12ZRe: Forums: Play-by-Post Discussion: Way of the Wicked DiscussionElis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/discussion#502012-01-18T02:42:28Z2012-01-18T02:42:28Z<p>I have Daze prepared so as long as I can get some wool for the component I can cast it. I guess I should ask what are our clothes made out of? Would they suffice as my component for the spell?</p>I have Daze prepared so as long as I can get some wool for the component I can cast it. I guess I should ask what are our clothes made out of? Would they suffice as my component for the spell?Elis, the Deceitful (alias of Sgmendez)2012-01-18T02:42:28ZRe: Forums: Play-by-Post Discussion: Way of the Wicked DiscussionElis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/discussion#482012-01-18T01:58:50Z2012-01-18T01:58:50Z<p>Language shouldn't be a problem as I have giant, but beyond that I wouldn't be using a spell, I would be using my hex, which doesn't say anything about being language dependent. But it only improves his attitude by 1 step, which if we free him may be higher as is. Then I can use bluff if I need to to "promise" something good once we get out or something close to that.</p>Language shouldn't be a problem as I have giant, but beyond that I wouldn't be using a spell, I would be using my hex, which doesn't say anything about being language dependent. But it only improves his attitude by 1 step, which if we free him may be higher as is. Then I can use bluff if I need to to "promise" something good once we get out or something close to that.Elis, the Deceitful (alias of Sgmendez)2012-01-18T01:58:50ZRe: Forums: Play-by-Post Discussion: Way of the Wicked DiscussionElis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/discussion#452012-01-18T00:47:16Z2012-01-18T00:47:16Z<p>OK, it just seemed to jump really fast from we were freed to release the Ogre and use the Veils magical power to get out. I was like, uhhhhhh, wait, what?</p>
<p>I completely missed Grumblejack, but now that you point it out. Yeah, lets free him. I might be able to convince him to help us, if I get the chance.</p>
<p>I know it kind of sounded a little harsh when I said it, but I didn't mean it badly. I just wasn't sure if I missed something mentioned in the Recruitment thread or somewhere in the Game thread (which I did).</p>
<p>I am just kind of "new" to PbP games as all the ones I have ever attempted over the years have all been kind of drab or died really fast.</p>OK, it just seemed to jump really fast from we were freed to release the Ogre and use the Veils magical power to get out. I was like, uhhhhhh, wait, what?
I completely missed Grumblejack, but now that you point it out. Yeah, lets free him. I might be able to convince him to help us, if I get the chance.
I know it kind of sounded a little harsh when I said it, but I didn't mean it badly. I just wasn't sure if I missed something mentioned in the Recruitment thread or somewhere in the Game...Elis, the Deceitful (alias of Sgmendez)2012-01-18T00:47:16ZRe: Forums: Play-by-Post Discussion: Way of the Wicked DiscussionElis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/discussion#432012-01-17T23:30:53Z2012-01-17T23:30:53Z<p>Where did this Grumblejack come from? I don't remember reading anything about this since the game has started.</p>
<p>Also there shouldn't be a difference about if he is an Ogre or Half-Ogre as they are both Humanoids.</p>
<p>Also did we actually find out what the Veil did, cause I don't remember reading that either. Are you guys using a bunch of player knowledge or did I just miss something? I am kind of feeling really lost, is this a bunch of stuff that was discussed in the Recruitment thread before I joined?</p>Where did this Grumblejack come from? I don't remember reading anything about this since the game has started.
Also there shouldn't be a difference about if he is an Ogre or Half-Ogre as they are both Humanoids.
Also did we actually find out what the Veil did, cause I don't remember reading that either. Are you guys using a bunch of player knowledge or did I just miss something? I am kind of feeling really lost, is this a bunch of stuff that was discussed in the Recruitment thread before I...Elis, the Deceitful (alias of Sgmendez)2012-01-17T23:30:53ZRe: Forums: Play-by-Post: Act One: Prison Break!Elis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/gameplay&page=2#702012-01-17T15:52:09Z2012-01-17T15:52:09Z<p><b>"Now that is much better."</b> Elis stretches her arms and legs, as well as stretching her jaw now that that disgusting rag has been removed. <b>"As for the barbaric tools there,"</b> she points to the gear off of the guards, <b>"I am sure I will be fine without any of it."</b></p>"Now that is much better." Elis stretches her arms and legs, as well as stretching her jaw now that that disgusting rag has been removed. "As for the barbaric tools there," she points to the gear off of the guards, "I am sure I will be fine without any of it."Elis, the Deceitful (alias of Sgmendez)2012-01-17T15:52:09ZRe: Forums: Play-by-Post: Act One: Prison Break!Elis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/gameplay&page=2#602012-01-16T19:53:06Z2012-01-16T19:53:06Z<p>Elis excitedly perks up once the second guard throws his weapon down and surrenders. At starts to babble more till Price speaks of ungaging her. She looks to her left and gives a nod in agreement.</p>Elis excitedly perks up once the second guard throws his weapon down and surrenders. At starts to babble more till Price speaks of ungaging her. She looks to her left and gives a nod in agreement.Elis, the Deceitful (alias of Sgmendez)2012-01-16T19:53:06ZRe: Forums: Play-by-Post Discussion: Way of the Wicked DiscussionElis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/discussion#372012-01-15T17:59:52Z2012-01-15T17:59:52Z<p>To be honest I think it contains items. If you look at the symbols you have a spell component pouch, potion, two daggers/swords, holy symbol of Asmodeus, thieves tools, rope, lantern, and the other two look like a window and gold.</p>
<p>So maybe it is a Veil of Useful Items? Does an item like that exist, I know of the Robe but not a veil.</p>To be honest I think it contains items. If you look at the symbols you have a spell component pouch, potion, two daggers/swords, holy symbol of Asmodeus, thieves tools, rope, lantern, and the other two look like a window and gold.
So maybe it is a Veil of Useful Items? Does an item like that exist, I know of the Robe but not a veil.Elis, the Deceitful (alias of Sgmendez)2012-01-15T17:59:52ZRe: Forums: Play-by-Post Discussion: Way of the Wicked DiscussionElis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/discussion#352012-01-15T10:30:08Z2012-01-15T10:30:08Z<p>Yeah, I was checking Spark specifically cause it is either Somatic or Verbal but not both. But at the moment I can't cast it cause my mouth is full and my hands are tied. And it wouldn't really help anyways.</p>Yeah, I was checking Spark specifically cause it is either Somatic or Verbal but not both. But at the moment I can't cast it cause my mouth is full and my hands are tied. And it wouldn't really help anyways.Elis, the Deceitful (alias of Sgmendez)2012-01-15T10:30:08ZRe: Forums: Play-by-Post Discussion: Way of the Wicked DiscussionElis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/discussion#332012-01-15T04:50:54Z2012-01-15T04:50:54Z<p>Stupid Spark spell stating the object has to be flammable. I was thinking of using it to heat a link in the chain round after round till we could snap it. But unless the GM decides that metal chain links are flammable then I am out of luck.</p>Stupid Spark spell stating the object has to be flammable. I was thinking of using it to heat a link in the chain round after round till we could snap it. But unless the GM decides that metal chain links are flammable then I am out of luck.Elis, the Deceitful (alias of Sgmendez)2012-01-15T04:50:54ZForums: Play-by-Post: Chapter 1: A Journey to Start a StoryThe Divine Master (alias of Sgmendez)https://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheYeohaengja/gameplay#12012-01-13T22:05:48Z2012-01-13T22:05:48Z<p>I am opening the Gameplay thread so that you can dot it for keeping an easier eye on the game. We will be beginning once everyone is finished with their characters and posting them on the <a href="https://sites.google.com/site/steamfuadventures/" target="_blank" rel="nofollow">Website</a>.</p>I am opening the Gameplay thread so that you can dot it for keeping an easier eye on the game. We will be beginning once everyone is finished with their characters and posting them on the Website.The Divine Master (alias of Sgmendez)2012-01-13T22:05:48ZRe: Forums: Play-by-Post: Act One: Prison Break!Elis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/gameplay#442012-01-13T22:01:27Z2012-01-13T22:01:27Z<p><span class=messageboard-ooc>Distract from you, bring attention to me, and possibly get the guard to open the cell and let his guard down in case you do escape so that you can knock him over the head and ungag me.</span></p>Distract from you, bring attention to me, and possibly get the guard to open the cell and let his guard down in case you do escape so that you can knock him over the head and ungag me.Elis, the Deceitful (alias of Sgmendez)2012-01-13T22:01:27ZRe: Forums: Play-by-Post: Act One: Prison Break!Elis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/gameplay#422012-01-13T21:36:47Z2012-01-13T21:36:47Z<p>With her failed attempt of reaching out to assist her cell mate Elis lets out a muffled scream, as if something had frightened her into the afterlife, and her body slumps down as if it was nothing but dead meat hanging by a rusted chain.</p>
<p><span class=messageboard-ooc>Bluff to make the scream sound genuine <span class="messageboard-dice">1d20 + 14 ⇒ (4) + 14 = 18</span></span>
<br />
<span class=messageboard-ooc>Bluff to appear dead <span class="messageboard-dice">1d20 + 14 ⇒ (4) + 14 = 18</span></span>
<br />
<span class=messageboard-ooc>And I am assuming the +2 if he is attracted to me doesn't apply here.</span></p>With her failed attempt of reaching out to assist her cell mate Elis lets out a muffled scream, as if something had frightened her into the afterlife, and her body slumps down as if it was nothing but dead meat hanging by a rusted chain.
Bluff to make the scream sound genuine [dice]1d20+14[/dice]
Bluff to appear dead [dice]1d20+14[/dice]
And I am assuming the +2 if he is attracted to me doesn't apply here.Elis, the Deceitful (alias of Sgmendez)2012-01-13T21:36:47ZRe: Forums: Play-by-Post: Act One: Prison Break!Elis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/gameplay#402012-01-13T20:23:30Z2012-01-13T20:23:30Z<div class="messageboard-quotee">Lord Asmodeus, the Infernal DM wrote:</div><blockquote> <div class="messageboard-quotee">Elis, the Deceitful wrote:</div><blockquote><p> Ellis looks like she is attempting to remove the rag from her mouth.
</p>
<span class=messageboard-ooc>Would I be able to spit or push the rag out with my tongue?</span> </blockquote><span class=messageboard-ooc>Hmm, not really. The guards are a bit fearful of magic so they've tied it quite tightly. If someone else gets free, they could easily remove it for you though.</span> </blockquote><p><span class=messageboard-ooc>Just thought I would check, but I figured.</span>
<p>Elis looks around, very displeased that she could not get this stupid gag out of her mouth. But oh well, she brought it upon herself, she does hold a grudge and the guard will surly find out the feeling once she escapes, if she can.</p>
<p>When the burly man asks for her assistance she looks at him with a "really" kind of expression, but shrugs and attempts to help.</p>
<p><span class=messageboard-ooc>STR Check (AA to Cain) <span class="messageboard-dice">1d20 ⇒ 7</span></span></p>Lord Asmodeus, the Infernal DM wrote:Elis, the Deceitful wrote:Ellis looks like she is attempting to remove the rag from her mouth.
Would I be able to spit or push the rag out with my tongue?
Hmm, not really. The guards are a bit fearful of magic so they've tied it quite tightly. If someone else gets free, they could easily remove it for you though. Just thought I would check, but I figured. Elis looks around, very displeased that she could not get this stupid gag out of her mouth. But oh...Elis, the Deceitful (alias of Sgmendez)2012-01-13T20:23:30ZRe: Forums: Play-by-Post Discussion: Way of the Wicked DiscussionElis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/discussion#312012-01-13T09:58:14Z2012-01-13T09:58:14Z<p>You could always try and see what happens.</p>You could always try and see what happens.Elis, the Deceitful (alias of Sgmendez)2012-01-13T09:58:14ZRe: Forums: Play-by-Post: Act One: Prison Break!Elis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/gameplay#332012-01-13T02:24:46Z2012-01-13T02:24:46Z<p>Ellis looks like she is attempting to remove the rag from her mouth.
<br />
<span class=messageboard-ooc>Would I be able to spit or push the rag out with my tongue?</span></p>Ellis looks like she is attempting to remove the rag from her mouth.
Would I be able to spit or push the rag out with my tongue?Elis, the Deceitful (alias of Sgmendez)2012-01-13T02:24:46ZForums: Play-by-Post: Chapter 1: An Unexpected DeliveryThe Divine Master (alias of Sgmendez)https://paizo.com/campaigns/GMSgmendezsSteamFuAdventuresTheTNgShWIsh/gameplay#12012-01-13T00:39:49Z2012-01-13T00:39:49Z<p>I am opening the Gameplay thread so that you can dot it for keeping an easier eye on the game. We will be beginning once everyone is finished with their characters and posting them on the <a href="https://sites.google.com/site/steamfuadventures/" target="_blank" rel="nofollow">Website</a>.</p>I am opening the Gameplay thread so that you can dot it for keeping an easier eye on the game. We will be beginning once everyone is finished with their characters and posting them on the Website.The Divine Master (alias of Sgmendez)2012-01-13T00:39:49ZRe: Forums: Play-by-Post: Act One: Prison Break!Elis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/gameplay#272012-01-12T21:36:02Z2012-01-12T21:36:02Z<p><b>•Indistinguishable muffled babble directed towards Price•</b> With what you could guess is somewhat of a smile on her face. She then shrugs her shoulders, or what she can with the manacles. She then continues to babble under her breath.</p>*Indistinguishable muffled babble directed towards Price* With what you could guess is somewhat of a smile on her face. She then shrugs her shoulders, or what she can with the manacles. She then continues to babble under her breath.Elis, the Deceitful (alias of Sgmendez)2012-01-12T21:36:02ZRe: Forums: Play-by-Post Discussion: Way of the Wicked DiscussionElis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/discussion#212012-01-12T19:44:26Z2012-01-12T19:44:26Z<p>Thank you, I shall help you with it were ever you need. Here are links to the <a href="http://www.d20pfsrd.com/feats/general-feats/leadership—-final" target="_blank" rel="nofollow">Leadership Feat</a> and the rules for <a href="http://www.d20pfsrd.com/bestiary/rules-for-monsters/monster-cohorts" target="_blank" rel="nofollow">Monster Cohorts</a>.</p>
<p>The only problem I can see is that the cohort can't have an opposed alignment and since I am Lawful and most Hags are Chaotic by RAW I can only get a Night Hag, which is CR 9 which could end up being to high a level to get. So either I can become Neutral Evil or I can attract an odd Hag that is not Chaotic but Neutral.</p>
<p>But in the end it is your call and I respect all decisions you make. If I can't do it then I will just change around a couple of feats and hexes.</p>Thank you, I shall help you with it were ever you need. Here are links to the Leadership Feat and the rules for Monster Cohorts.
The only problem I can see is that the cohort can't have an opposed alignment and since I am Lawful and most Hags are Chaotic by RAW I can only get a Night Hag, which is CR 9 which could end up being to high a level to get. So either I can become Neutral Evil or I can attract an odd Hag that is not Chaotic but Neutral.
But in the end it is your call and I respect...Elis, the Deceitful (alias of Sgmendez)2012-01-12T19:44:26ZRe: Forums: Play-by-Post: Act One: Prison Break!Elis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/gameplay#242012-01-12T19:32:45Z2012-01-12T19:32:45Z<p><b>•Indistinguishable muffled talk, with angrier sounding muffled talk towards Alexite•</b></p>*Indistinguishable muffled talk, with angrier sounding muffled talk towards Alexite*Elis, the Deceitful (alias of Sgmendez)2012-01-12T19:32:45ZRe: Forums: Play-by-Post Discussion: Way of the Wicked DiscussionElis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/discussion#122012-01-12T02:23:54Z2012-01-12T02:23:54Z<p>Its all good. And who knows, maybe I was lying?</p>
<p>Anyways this is going to be an interesting game, not really sure where exactly I want to go with the character besides a lying manipulative <i>witch</i>, but that is mainly just the skills.</p>
<p>I have a selection of feats, hexes, skill plans, and spells that I am thinking of taking posted on the profile at the bottom. If anyone wants to give suggestions based off of the current party structure, maybe trade out some of them to help meet the needs of the party.</p>Its all good. And who knows, maybe I was lying?
Anyways this is going to be an interesting game, not really sure where exactly I want to go with the character besides a lying manipulative witch, but that is mainly just the skills.
I have a selection of feats, hexes, skill plans, and spells that I am thinking of taking posted on the profile at the bottom. If anyone wants to give suggestions based off of the current party structure, maybe trade out some of them to help meet the needs of the...Elis, the Deceitful (alias of Sgmendez)2012-01-12T02:23:54ZRe: Forums: Play-by-Post Discussion: Way of the Wicked DiscussionElis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/discussion#102012-01-12T01:38:34Z2012-01-12T01:38:34Z<p>Based off of the initial post:
<br />
<li>We are wearing rags
<br />
<li>Branded on the arm
<br />
<li>Chains connecting all of our feet into a chain gang and manacles holding our arms above our heads on the wall</p>
<p>As for the rest, I would like to know as well.</p>Based off of the initial post:
We are wearing rags
Branded on the arm
Chains connecting all of our feet into a chain gang and manacles holding our arms above our heads on the wall
As for the rest, I would like to know as well.Elis, the Deceitful (alias of Sgmendez)2012-01-12T01:38:34ZRe: Forums: Play-by-Post: Act One: Prison Break!Elis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/gameplay#112012-01-12T01:34:40Z2012-01-12T01:34:40Z<p><b>"What's wrong big boy?"</b> Elis asks the muscular man <span class=messageboard-ooc>(Cain)</span> across from her as he tugs on his shackles, <b>"The chains got you down." •snicker•</b></p>
<p>Seeing as Cain pays her no attention she looks at the rest of these poor, poor souls. To her right the frail half-elf <span class=messageboard-ooc>(Alexite)</span> who probably committed some kind of juvenile prank of robbing the wrong person, and to her left another muscular man <span class=messageboard-ooc>(Gideon)</span> who seems to heed no one else in the room as if he was above us.</p>
<p><b>"You look like you could use a little company."</b> she says to the man, <b>"Maybe I could show you a thing or two, if you help me out of these chains that is. They are ruining my pretty wrists."</b></p>
<p>The two others in the room, one a woman <span class=messageboard-ooc>(Price)</span>, sitting across from her, who seems to be a little to <i>bright</i> to be in here and seems to sulk to much. The other <span class=messageboard-ooc>(Haruk)</span> a wiry little guy with tattoos adorning his body, resting against the wall across from the cell gate.</p>
<p>The sound of the guards interrupted her train of thought, which she hated. But she knew that this could be an opportunity as the guards stationed here keep ignoring her, which she hated more.</p>
<p>As the guards step into the room she attempts to identify the one with the weakest will, the one that will succumb to her silver tongue. They call for a man, Haruk, the one with the tattoos, apparently he has a women to see him.</p>
<p>As the guards leave Ellis calls out to the one she believes to be her man. <b>"You young man, please help me. Can you loosen a poor maidens chains. I won't harm you, I was wrongly convicted for being in the wrong place at the wrong time. Please, young man, can you help me?"</b></p>
<p><span class=messageboard-ooc>I am using my Charm Hex (Will DC 14; Lasts 4 rounds) on one of the guards here as well as using Bluff to get him alone and to improve his attitude as much as I can, maybe leaving an opening for an escape.</span></p>
<p><span class=messageboard-ooc>Bluff: <span class="messageboard-dice">1d20 + 11 ⇒ (4) + 11 = 15</span> +2 if he is attracted to me, +3 if my familiar is within 1 mile of me.</span></p>
<p><span class=messageboard-ooc>If he succeeds on his save I will use my feat Accursed Hex to attempt it again.</span></p>"What's wrong big boy?" Elis asks the muscular man (Cain) across from her as he tugs on his shackles, "The chains got you down." *snicker*
Seeing as Cain pays her no attention she looks at the rest of these poor, poor souls. To her right the frail half-elf (Alexite) who probably committed some kind of juvenile prank of robbing the wrong person, and to her left another muscular man (Gideon) who seems to heed no one else in the room as if he was above us.
"You look like you could use a little...Elis, the Deceitful (alias of Sgmendez)2012-01-12T01:34:40ZRe: Forums: Play-by-Post Discussion: Way of the Wicked DiscussionElis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/discussion#82012-01-12T00:24:34Z2012-01-12T00:24:34Z<p>So I have a couple of questions that pertains to the future of my character.
<br />
<li>Do you allow the Leadership feat?
<br />
<li>Would you allow me to attract a Hag as a cohort at some point?
<br />
The reason I ask is that I was thinking of taking the Coven Hex and attracting a Hag cohort and a Witch follower.</p>
<p>The last thing is a question I asked that I believe got lost in the recruitment thread.
<br />
<li>Is it possible for my familiar to be within 1 mile of me outside of the prison?
<br />
This just determines the emphatic link and whether I get the +3 bonus to bluff.</p>
<p>But other than that, hello everyone.</p>So I have a couple of questions that pertains to the future of my character.
Do you allow the Leadership feat?
Would you allow me to attract a Hag as a cohort at some point?
The reason I ask is that I was thinking of taking the Coven Hex and attracting a Hag cohort and a Witch follower.
The last thing is a question I asked that I believe got lost in the recruitment thread.
Is it possible for my familiar to be within 1 mile of me outside of the prison?
This just determines the emphatic link...Elis, the Deceitful (alias of Sgmendez)2012-01-12T00:24:34ZRe: Forums: Recruitment: Recruitment - Way of the Wicked Adventure PathElis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/recruiting&page=4#1982012-01-11T19:35:46Z2012-01-11T19:35:46Z<p>You know I just had a thought. All the characters that didn't make it into the game are still prisoners within the prison. They just don't escape with the rest of us.</p>You know I just had a thought. All the characters that didn't make it into the game are still prisoners within the prison. They just don't escape with the rest of us.Elis, the Deceitful (alias of Sgmendez)2012-01-11T19:35:46ZRe: Forums: Recruitment: Recruitment - Way of the Wicked Adventure PathElis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/recruiting&page=4#1962012-01-11T18:44:20Z2012-01-11T18:44:20Z<p>I am assuming that I don't know any of you except maybe from chatter and whispers within the prison, and of course your constant rambling.
<br />
•snicker•</p>
<p>But yes, I do believe that we may be able to have a stereotypical lunch room talk about escape and sharpening sporks into shivs, for those of you that need material weapons.</p>I am assuming that I don't know any of you except maybe from chatter and whispers within the prison, and of course your constant rambling.
*snicker*
But yes, I do believe that we may be able to have a stereotypical lunch room talk about escape and sharpening sporks into shivs, for those of you that need material weapons.Elis, the Deceitful (alias of Sgmendez)2012-01-11T18:44:20ZRe: Forums: Recruitment: Recruitment - Way of the Wicked Adventure PathElis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/recruiting&page=4#1892012-01-11T05:47:11Z2012-01-11T05:47:11Z<p>I can't wait to start this. It is going to be deviously fun. And it doesn't help that I have the free preview and I am using all of my STR to not look in the adventure part of it. But I am reading through pretty much everything else.
<br />
.
<br />
.
<br />
.
<br />
.
<br />
.
<br />
Or am I? •snicker•</p>I can't wait to start this. It is going to be deviously fun. And it doesn't help that I have the free preview and I am using all of my STR to not look in the adventure part of it. But I am reading through pretty much everything else.
.
.
.
.
.
Or am I? *snicker*Elis, the Deceitful (alias of Sgmendez)2012-01-11T05:47:11ZRe: Forums: Recruitment: Recruitment - Way of the Wicked Adventure PathElis, the Deceitful (alias of Sgmendez)https://paizo.com/campaigns/WayOfTheWicked/recruiting&page=4#1682012-01-10T08:47:19Z2012-01-10T08:47:19Z<p>So here is my submission. It is a healing witch, that worships Asmodeus and is very deceitful. Go ahead and read her profile and check out her stats. I am hoping that this helps fill in the "healer" role that seems to be lacking in this group.</p>
<p><span class="messageboard-dice">1d10 + 7 ⇒ (7) + 7 = 14</span>
<br />
<span class="messageboard-dice">1d10 + 7 ⇒ (7) + 7 = 14</span>
<br />
<span class="messageboard-dice">1d10 + 7 ⇒ (4) + 7 = 11</span>
<br />
<span class="messageboard-dice">1d10 + 7 ⇒ (5) + 7 = 12</span></p>So here is my submission. It is a healing witch, that worships Asmodeus and is very deceitful. Go ahead and read her profile and check out her stats. I am hoping that this helps fill in the "healer" role that seems to be lacking in this group.
[dice]1d10+7[/dice]
[dice]1d10+7[/dice]
[dice]1d10+7[/dice]
[dice]1d10+7[/dice]Elis, the Deceitful (alias of Sgmendez)2012-01-10T08:47:19ZRe: Forums: Product Discussion: [Good Gear Games] Introductions & Steampunk PreferencesGood-Gear-Games (alias of Sgmendez)https://paizo.com/threads/rzs2nbhe?Good-Gear-Games-Introductions-Steampunk#112011-12-22T19:32:48Z2011-12-22T19:32:48Z<p>Oh, that is what I was meaning. Starting with the main city or nation and having the rest of the area unexplored. The city would be the focus of the setting but the area outside would be a great adventuring point.</p>
<p>The uncharted area could also act as the hiding places for things like cultists, airship pirates, and shamanistic societies.</p>
<p>Now for the classes, I was planning on creating one or two archetypes for each class that help to establish the Steampunk theme within each class. Expanding on more archetypes at a later time. So far I plan on making things like:</p>
<p>Feral Child (Barbarian)
<br />
Private Eye (Ranger)
<br />
Tomb Raider (Rogue)</p>
<p>Since Archaeologist and Detective are both Bard archetypes I didn't want to step on their toes, so I chose different names and their flavor will be a little different.</p>Oh, that is what I was meaning. Starting with the main city or nation and having the rest of the area unexplored. The city would be the focus of the setting but the area outside would be a great adventuring point.
The uncharted area could also act as the hiding places for things like cultists, airship pirates, and shamanistic societies.
Now for the classes, I was planning on creating one or two archetypes for each class that help to establish the Steampunk theme within each class. Expanding...Good-Gear-Games (alias of Sgmendez)2011-12-22T19:32:48ZRe: Forums: Product Discussion: [Good Gear Games] Introductions & Steampunk PreferencesGood-Gear-Games (alias of Sgmendez)https://paizo.com/threads/rzs2nbhe?Good-Gear-Games-Introductions-Steampunk#82011-12-22T17:42:05Z2011-12-22T17:42:05Z<p>DM your comments are very helpful. Everything you mentioned is what I hope to achieve, more or less. Glad to see that others wish to have a true Steampunk setting. And I really hope that I can provide one.</p>
<p>Another thing I think that needs to be mentioned is the concept of the unknown, unsettled lands. Like the Journey to the Center of the Earth, by Jules Verne, and Tarzan of the Apes, by Edgar Rice Burroughs. Civilization encroaching on the untamed.</p>
<p>So, with this mentioned, another question I have would be:
<br />
<li>Would you mind a setting that has only a "small" area of civilization and much unexplored regions?</p>
<p>By "small" I mean not the whole world but maybe a quarter or third of it.</p>DM your comments are very helpful. Everything you mentioned is what I hope to achieve, more or less. Glad to see that others wish to have a true Steampunk setting. And I really hope that I can provide one.
Another thing I think that needs to be mentioned is the concept of the unknown, unsettled lands. Like the Journey to the Center of the Earth, by Jules Verne, and Tarzan of the Apes, by Edgar Rice Burroughs. Civilization encroaching on the untamed.
So, with this mentioned, another question...Good-Gear-Games (alias of Sgmendez)2011-12-22T17:42:05ZRe: Forums: Product Discussion: [Good Gear Games] Introductions & Steampunk PreferencesGood-Gear-Games (alias of Sgmendez)https://paizo.com/threads/rzs2nbhe?Good-Gear-Games-Introductions-Steampunk#62011-12-22T16:35:19Z2011-12-22T16:35:19Z<p>Thank you for the feedback. I will keep those things in mind.</p>Thank you for the feedback. I will keep those things in mind.Good-Gear-Games (alias of Sgmendez)2011-12-22T16:35:19ZForums: Product Discussion: [Good Gear Games] Introductions & Steampunk PreferencesGood-Gear-Games (alias of Sgmendez)https://paizo.com/threads/rzs2nbhe?Good-Gear-Games-Introductions-Steampunk#12011-12-21T22:51:40Z2011-12-21T22:51:40Z<p>First I would like to say hello to everyone. To introduce myself, my name is Santiago Mendez aka Sgmendez on the forums here, and I am starting up a design and development company called Good Gear Games. GGG has aspirations to become great and provide inexpensive good quality products to each and everyone of you.</p>
<p>So my first question for everyone is:
<br />
<li>What do you want in your Steampunk games?
<br />
<li>What kind of races, classes, technology, spells, religion, society, etc.?
<br />
<li>What kind of mechanics, crunch, flavor, and fluff would you like to be included in a Steampunk setting?
<br />
<li>Deep down, what do you want your Steampunk games to encompass and include?</p>
<p>Thank you all for your feedback.</p>First I would like to say hello to everyone. To introduce myself, my name is Santiago Mendez aka Sgmendez on the forums here, and I am starting up a design and development company called Good Gear Games. GGG has aspirations to become great and provide inexpensive good quality products to each and everyone of you.
So my first question for everyone is:
What do you want in your Steampunk games?
What kind of races, classes, technology, spells, religion, society, etc.?
What kind of mechanics,...Good-Gear-Games (alias of Sgmendez)2011-12-21T22:51:40ZRe: Forums: Ninja Discussion: Round 1: Rogues should be able to take Ninja TricksSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2lrlt?Rogues-should-be-able-to-take-Ninja-Tricks#442011-01-29T01:40:36Z2011-01-29T01:40:36Z<p>Also remember everyone that this is just the playtest, who is to say that their wont be a way for the rogue to pick up ninja stuff in the actual book. The playtest is just supposed to give us an idea of what some of the core pieces of the book are going to be, in this case the three alternative classes, and isn't everything that is going to be within the actual product.</p>
<p>Remember that the APG playtest only gave us access to the six classes and didn't show us any of the variant class abilities, new feats, etc. that were in the rest of the book.</p>
<p>So in the end I am pretty sure that they will be giving the rogue more love in the book than in this playtest, including ways to make your rogue more ninja like and vise versa.</p>Also remember everyone that this is just the playtest, who is to say that their wont be a way for the rogue to pick up ninja stuff in the actual book. The playtest is just supposed to give us an idea of what some of the core pieces of the book are going to be, in this case the three alternative classes, and isn't everything that is going to be within the actual product.
Remember that the APG playtest only gave us access to the six classes and didn't show us any of the variant class...Santiago Mendez (alias of Sgmendez)2011-01-29T01:40:36ZForums: Product Discussion: Accidents of Birth: Deformities and Deformity Feats (d20) PDFSantiago Mendez (alias of Sgmendez)https://paizo.com/products/btpy80u1/discuss?Accidents-of-Birth-Deformities-and-Deformity-Feats#12012-11-15T23:01:16Z2010-12-18T04:03:50Z<p>Has anyone gotten this PDF? I am just wondering what exactly is in it, like examples and stuff. How does the system work? Etc?</p>Has anyone gotten this PDF? I am just wondering what exactly is in it, like examples and stuff. How does the system work? Etc?Santiago Mendez (alias of Sgmendez)2010-12-18T04:03:50ZRe: Forums: Product Discussion: Genius Guide—Volume 1: Adventurer's Handbook (PFRPG)Santiago Mendez (alias of Sgmendez)https://paizo.com/products/btpy8fn1/discuss&page=2?Genius-Guide-Volume-1-Adventurers-Handbook#632010-09-09T02:22:39Z2010-09-09T02:22:39Z<p>So I have a question about one of the spells in the book, Spectral Eye, it is missing its spells description.</p>So I have a question about one of the spells in the book, Spectral Eye, it is missing its spells description.Santiago Mendez (alias of Sgmendez)2010-09-09T02:22:39ZRe: Forums: Product Discussion: Genius Guide—Volume 1: Adventurer's Handbook (PFRPG)Santiago Mendez (alias of Sgmendez)https://paizo.com/products/btpy8fn1/discuss?Genius-Guide-Volume-1-Adventurers-Handbook#162010-06-05T00:45:39Z2010-04-09T08:45:20Z<div class="messageboard-quotee">HyrumOWC wrote:</div><blockquote> <div class="messageboard-quotee">Dark_Mistress wrote:</div><blockquote> So is this just a collection of the 4 stand alone PDF's you have done so far? </blockquote><p>It includes 4 of the base classes (Archon, Death Mage, Shadow Assassin, and War Master) plus the 3 books of feats (Subterfuge, Magic, Battle) and Ice and Earth Magic.
<p>You get everything in the PDF's plus expanded info for each base class and the types of magic.</p>
<p>Hyrum. </blockquote><p>When you say books of feats and list Magic, do you mean the book of Metamagic or book of Spellcasting, or both?HyrumOWC wrote:Dark_Mistress wrote: So is this just a collection of the 4 stand alone PDF's you have done so far?
It includes 4 of the base classes (Archon, Death Mage, Shadow Assassin, and War Master) plus the 3 books of feats (Subterfuge, Magic, Battle) and Ice and Earth Magic. You get everything in the PDF's plus expanded info for each base class and the types of magic.
Hyrum. When you say books of feats and list Magic, do you mean the book of Metamagic or book of Spellcasting, or both?Santiago Mendez (alias of Sgmendez)2010-04-09T08:45:20ZRe: Forums: Product Discussion: [Tabletop Armory] Upcoming Products and Writer CallSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kjf2?Tabletop-Armory-Upcoming-Products-and-Writer#92010-02-26T05:01:30Z2010-02-26T05:01:30Z<div class="messageboard-quotee">ArmoryDave wrote:</div><blockquote><p> So far I am really liking the positive response I have received from my request for proposals. </p>
<p>I really do like the PFRPG community. You guys rock. </p>
<p>Dave </blockquote><p>We like you tooArmoryDave wrote:So far I am really liking the positive response I have received from my request for proposals.
I really do like the PFRPG community. You guys rock.
Dave
We like you tooSantiago Mendez (alias of Sgmendez)2010-02-26T05:01:30ZRe: Forums: Product Discussion: Question About Tome of Secrets ArtificerSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kifv?Question-About-Tome-of-Secrets-Artificer#82010-02-25T08:22:45Z2010-02-25T08:22:45Z<div class="messageboard-quotee">Charles Tolliver wrote:</div><blockquote> <div class="messageboard-quotee">Legora wrote:</div><blockquote><br />
<br />
2. When it lists "Weird Science" infusions in the class chart, is that Weird Science infusions known or how many the artificer can memorize that day or ?
<br />
</blockquote><p><b>Gareth-Michael Skarka</b> answered this question on August 29, 2009 in the <i>Tome of Secrets: Errata and Questions</i> thread:
<div class="messageboard-quotee">Gareth-Michael Skarka wrote:</div><blockquote><p>The part where you're making the mistake is in thinking that the "spell list" on the table is per day — it isn't. That table entry is labeled Weird Science Inventions — which means that at any given time, an Artificer may only have inventions that total the number of spell effects listed.</p>
<p>For example: A 4th level artificer may only invent Weird Science that emulate the effects of 3 different 1st level spells, and 1 2nd level spell. Whether that is 4 different inventions, or fewer inventions combining spell effects — that's all they get. They cannot "swap out" spells — what they invent is all they have. They cannot "mass produce" items by cranking out Cure Light devices every 4 hours, for example. They make one, and that's it.</p>
<p>If a device becomes unusable, they can build another (replicating the same effect), or invent a new one (choosing a different spell effect).</p>
<p>They do not expend GP to do this.</blockquote><p>Seems pretty clear and "official" to me.
<p></blockquote><p>This is exactly how I read it and how I always used it in my games. Thank you for that clarification.Charles Tolliver wrote:Legora wrote:
2. When it lists "Weird Science" infusions in the class chart, is that Weird Science infusions known or how many the artificer can memorize that day or ?
Gareth-Michael Skarka answered this question on August 29, 2009 in the Tome of Secrets: Errata and Questions thread: Gareth-Michael Skarka wrote:The part where you're making the mistake is in thinking that the "spell list" on the table is per day -- it isn't. That table entry is labeled Weird Science...Santiago Mendez (alias of Sgmendez)2010-02-25T08:22:45ZRe: Forums/Pathfinder First Edition: General Discussion: New to Tabletops/Pathfinder -- A Clean SlateSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kjri?New-to-TabletopsPathfinder-A-Clean-Slate#62010-02-25T08:16:50Z2010-02-25T08:15:50Z<div class="messageboard-quotee">goodgoose wrote:</div><blockquote><p> Wow, thanks for the quick reply. :-) What I had in mind for a class was something pretty specialize... like... a mage support or something. Like the FFXI equivalent of refresh and spells that raise mage stats or cut down on spellcast time or something (based on the water element... the character is somewhat o a shaman). The problem is, I'm not sure if any of these translate well into the game. :S On top of being a mage support I would ideally be a light DD with maybe some water based damaging spells and melee capabilities with sword + kite shield (like FFXI PLD :P). I am not too worried about min-maxing (I was in FFXI) as much as I am just having a fun time with cool utility spells as well as having a unique role in the party that no one else can claim.</p>
<p>Oh and one more question I forgot to ask, do I make my character with my fellow players or do I make it on my own time and bring it along? Also, I have no one AT ALL to play with. None of my friends are too interesting in pen & paper RPGs, they are more about automatic gaming as opposed to manual gaming if you get my drift. I'm just looking for somehting refreshing and social. </p>
<p>I'm pretty young (19) and "hip", would it be hard to find a group of people that would play with someone like me? It doesn't matter to me who I play with, but they might care who I am haha.</p>
<p></blockquote><p>Class wise I would recommend a druid or cleric for buffs. The ability to use weapons and shield more so cleric. Spells that help increase the spellcasting ability of other spellcasters (or your own) would be spells that buff the mental stats, INT (for Wizards, Witches, and Alchemists), WIS (for Clerics, Druids, Rangers, Paladins, and Inquisitors), and CHA (for Sorcerers, Summoners, and Oracle), which are Fox's Cunning, Owl's Wisdom, and Eagle's Splendor respectively. They are higher level spells but they are nice ones for a little boost. There are other buff spells as well that are nice but don't really help with increasing spellcasting (besides those I already listed) or decrease spellcasting time.
<p>It really depends on the GM, some GMs have you make it right in front of them and others allow you to bring a character (as long as it doesn't look like you cheated). But different GMs are different so you might want to wait and "make" the character there, but that doesn't mean you can't plan your character out ahead of time. Make the character as you want it and modify it as needed when you actually make the character. This is also good cause some GMs have different house rules (rules that they made up or core rules that they changed) or different ways at making characters that you can't predict.</p>
<p>You shouldn't have to much trouble finding someone to play with. If you have a local gaming store it should be easy to find someone there that is looking for a new player or someone who could lead you to someone else. And even if you don't just ask around at schools or colleges and you are sure to find someone if not a group of people.</p>goodgoose wrote:Wow, thanks for the quick reply. :-) What I had in mind for a class was something pretty specialize... like... a mage support or something. Like the FFXI equivalent of refresh and spells that raise mage stats or cut down on spellcast time or something (based on the water element... the character is somewhat o a shaman). The problem is, I'm not sure if any of these translate well into the game. :S On top of being a mage support I would ideally be a light DD with maybe some...Santiago Mendez (alias of Sgmendez)2010-02-25T08:15:50ZRe: Forums/Pathfinder First Edition: General Discussion: New to Tabletops/Pathfinder -- A Clean SlateSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kjri?New-to-TabletopsPathfinder-A-Clean-Slate#52010-02-25T08:00:31Z2010-02-25T07:59:51Z<p>I agree completely with Baijin in all aspects.</p>
<p>If you let us know what you want to play we can help you figure out good combinations. The classes may seem a little one sided at first but once you start to play and gain experience as a player you will start to see all of the cool combos and different things you can do with a table top pen and paper game.</p>
<p>I 150% agree that pen and paper games have much more freedom and customization than any MMO or video game will ever have.</p>I agree completely with Baijin in all aspects.
If you let us know what you want to play we can help you figure out good combinations. The classes may seem a little one sided at first but once you start to play and gain experience as a player you will start to see all of the cool combos and different things you can do with a table top pen and paper game.
I 150% agree that pen and paper games have much more freedom and customization than any MMO or video game will ever have.Santiago Mendez (alias of Sgmendez)2010-02-25T07:59:51ZRe: Forums: Homebrew and House Rules: Making an Evil Campaign WorkSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kjj0?Making-an-Evil-Campaign-Work#192010-02-23T19:45:29Z2010-02-23T19:45:29Z<p>There is a really good book that could give you ideas for an "evil" campaign. It is titled <b><a href="http://en.wikipedia.org/wiki/Villains_by_Necessity" target="_blank" rel="nofollow">Villains by Necessity</a></b>, it is written by the author <b><a href="http://en.wikipedia.org/wiki/Eve_Forward" target="_blank" rel="nofollow">Eve Forward</a></b>. It is about a group of villains attempting to save the world by restoring evil to it after it has been overcome by the forces of good. It is a really good book (although rare to find) and I recommend it to anyone who like fantasy books.</p>There is a really good book that could give you ideas for an "evil" campaign. It is titled Villains by Necessity, it is written by the author Eve Forward. It is about a group of villains attempting to save the world by restoring evil to it after it has been overcome by the forces of good. It is a really good book (although rare to find) and I recommend it to anyone who like fantasy books.Santiago Mendez (alias of Sgmendez)2010-02-23T19:45:29ZRe: Forums: Rules Questions: At what points during a full-round action that provokes an AoO do enemies get an AoO?Santiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kjic?At-what-points-during-a-fullround-action-that#42010-02-23T11:36:54Z2010-02-23T11:36:54Z<div class="messageboard-quotee">far_wanderer wrote:</div><blockquote><p> Unless your GM is doing something non-standard with the way initiative functions, the answer to all of you examples is that nothing special happens because you already finished casting the spell at initiative count 10 on your first turn.
</p>
Compare it to a full attack: if someone makes a full attack against you, you don't get to dodge some of the attacks by moving away before their next turn. </blockquote><p>This would be true if Summon Monster had a casting time of a Full Round Action but it doesn't its casting time is 1 round, which means it takes the full round (everyone else acting) to cast it. This would provoke the AoO when starting to cast it and then you could need to make Concentration checks every time you took damage during the round to maintain concentration till you finish casting the spell.far_wanderer wrote:Unless your GM is doing something non-standard with the way initiative functions, the answer to all of you examples is that nothing special happens because you already finished casting the spell at initiative count 10 on your first turn.
Compare it to a full attack: if someone makes a full attack against you, you don't get to dodge some of the attacks by moving away before their next turn.
This would be true if Summon Monster had a casting time of a Full Round Action but...Santiago Mendez (alias of Sgmendez)2010-02-23T11:36:54ZRe: Forums/Pathfinder First Edition: General Discussion: Will we ever see subraces/racial variants in Pathfinder?Santiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kjf9?Will-we-ever-see-subracesracial-variants-in#112010-02-22T20:17:19Z2010-02-22T20:17:19Z<div class="messageboard-quotee">Ellington wrote:</div><blockquote> <div class="messageboard-quotee">DeathQuaker wrote:</div><blockquote>And certainly you can still fit them into other roles. No, an elf doesn't have a bonus to Wisdom but elves will still make excellent druids. You just need to focus on building that Wisdom another way (frex, just give the elf a low Int—it'll still be boosted by racial bonuses—and put those extra point buy points into Wisdom instead). I see the ability score adjustments as a help to making certain builds, but certainly seldom a great hindrance otherwise.</blockquote><p>It's still pretty hard to overlook as a player. It might not sound like a hindrance, but when you've got four races that can grant you the same wisdom score without pumping down every other stat, choosing the elf just sounds like gimping yourself to me.
<div class="messageboard-quotee">seekerofshadowlight wrote:</div><blockquote> I hope they do not. I have always hated the "But my elf lives on the coast land and his skin is not the same color as the core elves. So clearly I need different stats"</blockquote><p>I don't see what's wrong with elves and the others having a little bit of freedom for their mental stat bonus, it's not as if their physiology changes. It just gives you a little more space to fit in a concept you like.
<div class="messageboard-quotee">0gre wrote:</div><blockquote><p> FWIW the new search works quite well.</p>
<p>James made some <a href="http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/pathfinderRPG/products/paizo/archives/lackOfPCRaceVariantsInBestiary&page=1#13" target="_blank" rel="nofollow">comments on this</a> a while back. </blockquote>And that pretty much answers the thread topic. Thanks. </blockquote><p>You might as well just make it so that every race has a floating mental stat then. If at every corner you want a certain race to fit a certain class you will always want it changed. Now it is an elf druid, but next you will want the elf to have a bonus in charisma so you can play a bard. That completely nullifies the point of the races and having niches that they fill better than others. What you are asking sounds more like min/maxing rather than just character concept.Ellington wrote:DeathQuaker wrote:And certainly you can still fit them into other roles. No, an elf doesn't have a bonus to Wisdom but elves will still make excellent druids. You just need to focus on building that Wisdom another way (frex, just give the elf a low Int--it'll still be boosted by racial bonuses--and put those extra point buy points into Wisdom instead). I see the ability score adjustments as a help to making certain builds, but certainly seldom a great hindrance otherwise.
...Santiago Mendez (alias of Sgmendez)2010-02-22T20:17:19ZRe: Forums: Rules Questions: Starting Gold and Item Creation FeatsSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kje3?Starting-Gold-and-Item-Creation-Feats#72010-02-22T20:00:36Z2010-02-22T20:00:36Z<div class="messageboard-quotee">Noir le Lotus wrote:</div><blockquote><p> 2 things : </p>
<p>• On all level 1 characters, how many have reached 11th level ?? How many of them didn't lose all or a major part of their gear ??</p>
<p>• How many of your 11th level character have exactly the gear they want to have ?? </p>
<p>Magics Items and other stuff are a part of the game so at high levels, the Wealth vy Level is here to help players create new PCs with appropriate stuff for their level. </p>
<p>The new PCs are adventurers like any other PCs, they have known defeats, losses, wounds and sometimes death. They are not wealthy people who suddenly decide to visit the world with a sword in a hand and a spellbook in the other. They are not common people who won the lottery and want to change their way of life. </p>
<p>They are PCs, who have fought monsters, looted their lairs, had their favorite magoc items stolen by some nasty halfling thug. They may even have crafted some of their stuff. But they must stay in the GP limit given by the wealth by level table because that's the average amount of wealth a character of this level would have gained and because (nearly) doubling the wealth for some classes by just taking one (or two) feat(s) is obviously overpowered and an abuse.</p>
<p>When you have Item Creation Feats, you don't spend all your cash in creating magic items, because you don't have the feat at level 1 and must wait until to have it, and when you have it you are not sure to get the cash to craft, and because sometimes you loot magic items that fit you and you keep them.</p>
<p>You already have the advantage of having every magic item that you want to give to your character and can afford.</p>
<p>Wanting to use your Item Creation Feat to reduce the cost of your stuff for your new character is as much an abuse that saying that you new 11th level fighter doesn't have to include the cost of his magic longsword because they's always a magic longsword in any adventure and he would have certainly find it at no cost ...</p>
<p></blockquote><p>I have had a character go from 1st to 15th before the campaign stopped because of the DM becoming ill. During that time I never once lost any of my gear I only upgraded it and I only carried gear that I wanted. Why would you carry around something that you didn't want? Anything that I got that didn't fit my concept I sold.
<p>Besides that you are being completely contradictory to your self. You say that adventurers are not people who just get up and start because they won the lottery but you also say that they could not have created stuff during there adventuring or life before this point in time. That is just stupid. How would the person have leveled up if they didn't do anything until now?</p>
<p>Based on your statement if a wizard took a crafting feat, had the appropriate spells, and any other requirement needed he couldn't have made the item anytime during his 10 levels of advancement (which could have taken years to do). That is like saying that a person in real life who is a mechanic could never make/fix a car until you actively watch them, even if they are 50 years of age.</p>
<p>You also seem to state that you don't have the money on hand to craft during your adventures. So does that mean that the item creation feats are stupid and useless to have until your above 11th level, that is just stupid. In the past I have almost always had enough money on me to make an item I wanted (and if not I would sell something that I didn't want) no matter what level I was.</p>Noir le Lotus wrote:2 things :
* On all level 1 characters, how many have reached 11th level ?? How many of them didn't lose all or a major part of their gear ??
* How many of your 11th level character have exactly the gear they want to have ??
Magics Items and other stuff are a part of the game so at high levels, the Wealth vy Level is here to help players create new PCs with appropriate stuff for their level.
The new PCs are adventurers like any other PCs, they have known defeats,...Santiago Mendez (alias of Sgmendez)2010-02-22T20:00:36ZRe: Forums: Rules Questions: Experienced GM wanting clarification/backupSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kjd5?Experienced-GM-wanting-clarificationbackup#42010-02-22T09:05:36Z2010-02-22T09:05:35Z<p>All spells cast by a divine caster from their spell list (including domain spells) are divine spells no matter what the spell was originally, the same is for arcane casters. The bard is a perfect example, the bard has the Cure spells that no other arcane caster has and the norm is that it is a divine spell, but not for the bard, it is an arcane spell.</p>All spells cast by a divine caster from their spell list (including domain spells) are divine spells no matter what the spell was originally, the same is for arcane casters. The bard is a perfect example, the bard has the Cure spells that no other arcane caster has and the norm is that it is a divine spell, but not for the bard, it is an arcane spell.Santiago Mendez (alias of Sgmendez)2010-02-22T09:05:35ZRe: Forums: Rules Questions: Starting Gold and Item Creation FeatsSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kje3?Starting-Gold-and-Item-Creation-Feats#22012-11-15T22:30:56Z2010-02-22T08:57:37Z<p>This is really up to your GM. Since item creation requires die rolling to actually make them, with the possibility of failure.</p>
<p>There is no definitive rule but I don't think you should really be penalized for taking those feats, so I personally would, as a GM, rule yes you can.</p>This is really up to your GM. Since item creation requires die rolling to actually make them, with the possibility of failure.
There is no definitive rule but I don't think you should really be penalized for taking those feats, so I personally would, as a GM, rule yes you can.Santiago Mendez (alias of Sgmendez)2010-02-22T08:57:37ZRe: Forums: Conversions: Monk Variants and Control UndeadSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kj9o?Monk-Variants-and-Control-Undead#32010-02-21T21:00:27Z2010-02-21T21:00:26Z<div class="messageboard-quotee">Rockman4140 wrote:</div><blockquote><p> After looking at some interesting variants from old Dragon issues, I happened to stumble upon a monk that does not need to be lawful. It seems the Flurry of Blows works off of a strange mechanic, and I'm not quite sure if it would be balanced to use in game. Their FoB is roll 1d4 -1, that is how many extra attacks you get for taking a -2 on every attack roll made. It progresses as you gain levels of course, but since Pathfinder ruled that FoB now acts as a free Two Weapon Fighting for monks, I was wondering how to go about using this mechanic; my embodiment of chaos would love this.</p>
<p>Battledancer/Chaos Monk/Barbarian/Tempest</p>
<p>I figure TWF wouldn't stack with the new FoB. But I was also wondering, would a sane DM allow a monk to take Two Weapon Defense without monk weapons? While not quite realistic, I could see a monk slapping a greatsword away.</p>
<p>My second question was regarding the removal of turning/rebuking/destroying/controlling undead. I was hoping to see if someone has thought about adding it back into the system to see if it would throw off balance, a character I've used has had implications of being controlled by an evil cleric to do really bad things. </blockquote><p>1: I would have it work the same as the monk works now. Change the Flailing Strike (FoB) to allow for the 1d4-1 (improvements at later level) like normal. Change the alignment to any Chaotic. Change the abilities accordingly (not much really changed). And call it a Chaos Monk (or something else to that effect).
<p>2: Turning/Rebuking was not removed from the game. They are now feats that improve the channel ability. So all you have to do is spend a feat to gain the ability to use it again.</p>Rockman4140 wrote:After looking at some interesting variants from old Dragon issues, I happened to stumble upon a monk that does not need to be lawful. It seems the Flurry of Blows works off of a strange mechanic, and I'm not quite sure if it would be balanced to use in game. Their FoB is roll 1d4 -1, that is how many extra attacks you get for taking a -2 on every attack roll made. It progresses as you gain levels of course, but since Pathfinder ruled that FoB now acts as a free Two Weapon...Santiago Mendez (alias of Sgmendez)2010-02-21T21:00:26ZRe: Forums: Movies: The WolfmanSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2jvgs?The-Wolfman#412010-02-19T21:38:14Z2010-02-19T21:38:13Z<p>Interesting Post <a href="http://www.latinoreview.com/news/open-letter-to-universal-your-wolfman-ripped-off-twilight-9247" target="_blank" rel="nofollow">Wolfman & Twilight</a></p>Interesting Post Wolfman & TwilightSantiago Mendez (alias of Sgmendez)2010-02-19T21:38:13ZRe: Forums: Homebrew and House Rules: The Final Fantasy SummonerSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kiqm?The-Final-Fantasy-Summoner#152010-02-18T03:07:07Z2010-02-18T03:07:07Z<p>Thats true. I didn't really think that was a problem. I was just trying to give an option to allow for more eidolons while still allowing for the customization.</p>Thats true. I didn't really think that was a problem. I was just trying to give an option to allow for more eidolons while still allowing for the customization.Santiago Mendez (alias of Sgmendez)2010-02-18T03:07:07ZRe: Forums: Homebrew and House Rules: The Final Fantasy SummonerSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kiqm?The-Final-Fantasy-Summoner#132010-02-18T00:09:47Z2010-02-18T00:09:46Z<p>Instead of having them have set levels you could have something like this:</p>
<p>You gain an eidolon at 1st, 4rd, 7th, 10th, 13th, 16th, and 19th. (or something like that)</p>
<p>Each eidolon starts at a HD equal to 1/2 the level in which you get them (min 1) rounded down.</p>
<p>At each summoner level (except when you gain a new eidolon) you can increase the HD (max 15) of 1 of your summons. This way you choose which eidolon to increase the level of but you have a limited number of increases.</p>
<p>So as a summoner I could gain a lvl 1 Shiva and at 2nd level I can increase her lvl by 1, same with lvl 3. Now at lvl 4 I gain a lvl 2 Ramuh but don't get to increase any of my eidolons lvls.</p>Instead of having them have set levels you could have something like this:
You gain an eidolon at 1st, 4rd, 7th, 10th, 13th, 16th, and 19th. (or something like that)
Each eidolon starts at a HD equal to 1/2 the level in which you get them (min 1) rounded down.
At each summoner level (except when you gain a new eidolon) you can increase the HD (max 15) of 1 of your summons. This way you choose which eidolon to increase the level of but you have a limited number of increases.
So as a...Santiago Mendez (alias of Sgmendez)2010-02-18T00:09:46ZRe: Forums: Homebrew and House Rules: The Final Fantasy SummonerSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kiqm?The-Final-Fantasy-Summoner#112010-02-17T22:34:33Z2010-02-17T22:34:33Z<p>That way it makes them summon something and it is not the same as any other wizard/druid/etc that specializes in summoning. Make them more unique and more interesting. Give them all 9 LVLs of the summon spells as spells, but make them able to summon eidolons through a SLA and have multiple eidolons.</p>That way it makes them summon something and it is not the same as any other wizard/druid/etc that specializes in summoning. Make them more unique and more interesting. Give them all 9 LVLs of the summon spells as spells, but make them able to summon eidolons through a SLA and have multiple eidolons.Santiago Mendez (alias of Sgmendez)2010-02-17T22:34:33ZRe: Forums: Homebrew and House Rules: The Final Fantasy SummonerSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kiqm?The-Final-Fantasy-Summoner#92010-02-17T07:07:32Z2010-02-17T07:07:32Z<div class="messageboard-quotee">Zurai wrote:</div><blockquote> Summons in FFX were customizable, too. Not to the extent that Eidolons are, but you could raise their stats and give them extra abilities. </blockquote><p>Thats right, I forgot about X. I personally like the idea of having multiple eidolons rather than one. I say get completely rid of the summoning SLA and make it so the summoner can summon multiple eidolons.Zurai wrote:Summons in FFX were customizable, too. Not to the extent that Eidolons are, but you could raise their stats and give them extra abilities.
Thats right, I forgot about X. I personally like the idea of having multiple eidolons rather than one. I say get completely rid of the summoning SLA and make it so the summoner can summon multiple eidolons.Santiago Mendez (alias of Sgmendez)2010-02-17T07:07:32ZRe: Forums: Homebrew and House Rules: The Final Fantasy SummonerSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kiqm?The-Final-Fantasy-Summoner#62010-02-17T04:23:37Z2010-02-17T04:22:57Z<div class="messageboard-quotee">Goblins Eighty-Five wrote:</div><blockquote><p> I was think the Eidolons would be pre-stated out; the player gets no say in how the Eidolon's EP is spent (much the same way FF Summons are not customizable).</p>
<p>I figured that a 1st level summon would 'level up' so to speak for two levels, and then it never levels again.</p>
<p>But you are right, your bullet list is really the issues I want to deal with. </blockquote><p>Thats not completely true. The summons (GFs) from FF8 kind of had some customization. They were the ones that leveled and learned abilities that would be equipped to the characters that had them equipped. Kind of the same with the summons of FF6.Goblins Eighty-Five wrote:I was think the Eidolons would be pre-stated out; the player gets no say in how the Eidolon's EP is spent (much the same way FF Summons are not customizable).
I figured that a 1st level summon would 'level up' so to speak for two levels, and then it never levels again.
But you are right, your bullet list is really the issues I want to deal with.
Thats not completely true. The summons (GFs) from FF8 kind of had some customization. They were the ones that leveled...Santiago Mendez (alias of Sgmendez)2010-02-17T04:22:57ZRe: Forums: Product Discussion: Cinematic Adventures Campaign IdeaSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kipr?Cinematic-Adventures-Campaign-Idea#62010-02-17T04:13:35Z2010-02-17T04:13:34Z<div class="messageboard-quotee">Vic Wertz wrote:</div><blockquote> [note: I've changed references to "Pathfinder Modern" to the publisher's new working title "Cinematic Adventures," as the name "Pathfinder Modern" is not compliant with the Pathfinder RPG Compatibility License.] </blockquote><p>Thank you. I did not know of this change in title. I like the name. Cinematic Adventures, it has a nice ring to it.Vic Wertz wrote:[note: I've changed references to "Pathfinder Modern" to the publisher's new working title "Cinematic Adventures," as the name "Pathfinder Modern" is not compliant with the Pathfinder RPG Compatibility License.]
Thank you. I did not know of this change in title. I like the name. Cinematic Adventures, it has a nice ring to it.Santiago Mendez (alias of Sgmendez)2010-02-17T04:13:34ZRe: Forums: Product Discussion: Cinematic Adventures Campaign IdeaSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kipr?Cinematic-Adventures-Campaign-Idea#32010-02-16T21:31:55Z2010-02-16T21:31:55Z<p>Well they are all sci fi, but if you mean futuristic then the reason being that I am a fan of Star Wars and already have those rules, so I didn't really want to do anything to futuristic. But if someone has a good futuristic idea then I am all ears.</p>Well they are all sci fi, but if you mean futuristic then the reason being that I am a fan of Star Wars and already have those rules, so I didn't really want to do anything to futuristic. But if someone has a good futuristic idea then I am all ears.Santiago Mendez (alias of Sgmendez)2010-02-16T21:31:55ZForums: Product Discussion: Cinematic Adventures Campaign IdeaSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kipr?Cinematic-Adventures-Campaign-Idea#12012-11-15T22:30:39Z2010-02-16T20:35:46Z<p>I am going to be play testing <a href="http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/pathfinderRPG/products/licensees/battlefieldPressPathfinderModernReadyForPlaytest" target="_blank" rel="nofollow">these rules</a> with a group and am thinking about the setting, and I want some impute from those that find the modern setting interesting. Here are my ideas:</p>
<p>1 - Resident Evil: Zombies, zombies, zombies, and some other monsters. I was thinking of having the characters play through the mansion of the original RE game. This would include zombies (all three incarnations normal, spitters, and crimson heads), lickers, hunters, cerberus, snakes, spiders, bees, moths, plants, and of course the Tyrant.</p>
<p>2 - Bioshock: Splicers, Eve, Adam, Little Sisters, and Big Daddies. I was thinking of having the characters be citizens of Rapture and going through the civil war. With the new Bioshock 2 Multiplayer as kind of an example of what would be going on, except the players would be together going through the events leading up to the first game (at least my rendition of what happened).</p>
<p>3 - Men in Black: Aliens, secret agents, and black suits. This one is simple, the characters are members of a secret organization that deals with aliens and their going ons. This one would feature homebrew aliens (modeled after already created monsters and such) and probably a world threatening event.</p>
<p>4 - Heroes: People, super powers, and Sylar. This one would just be everyone being a special (or not, their choice) and having to deal with the events of Volume 4 Fugitives. The powers would probably just be spells from the core (modified if necessary) that are usable with a concentration check. The abilities would increase with level and would just be greater versions (or related) spells.</p>
<p>5 - Other: Suggestions, suggestions, suggestions. Give me a suggestion or idea for an interesting setting. This can really be anything, as long as it is set in a modernistic setting. I do want to use the Modern Beta rules.</p>
<p>Overall I am partial to choices 1 and 4, but am open to just about anything. I am just asking for help to make a decision, there are just so many, and want to know what people would like to play.</p>I am going to be play testing these rules with a group and am thinking about the setting, and I want some impute from those that find the modern setting interesting. Here are my ideas:
1 - Resident Evil: Zombies, zombies, zombies, and some other monsters. I was thinking of having the characters play through the mansion of the original RE game. This would include zombies (all three incarnations normal, spitters, and crimson heads), lickers, hunters, cerberus, snakes, spiders, bees, moths,...Santiago Mendez (alias of Sgmendez)2010-02-16T20:35:46ZRe: Forums/Advanced Player's Guide Playtest: General Discussion: Request for the APG: Firearm supportSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2k8k9?Request-for-the-APG-Firearm-support#422010-02-16T20:12:47Z2010-02-16T20:11:49Z<p>I personally am a fan of <a href="http://en.wikipedia.org/wiki/Steampunk" target="_blank" rel="nofollow">Steampunk</a> and love it in my D&D, Pathfinder, etc. games. I think it adds a lot more flavor to game and allows for things like pirates, mad scientists, and snipers. I just treat them like crossbows, for everything (including reload times) except that they have a 20 x3 critical and that they are all simple (exotic if in an area that really doesn't know what they are) weapons.
<br />
Hand Crossbow = Pistol
<br />
Light Crossbow = Musket
<br />
Heavy Crossbow = Rifle
<br />
I have never had an issue with them, no one has ever been more powerful than anyone else. I don't think firearms need to be something all powerful, people just want them so they can make swashbucklers, pirates, snipers, etc. not to become these great warrior of black powder.</p>
<p>I don't see why people have issues with firearms in any form of fantasy, even high fantasy. Why can't the guns just be magical by nature. Instead of this huge scientific thing that is really complex and hard to deal with, manufacture, and use have them just be crossbows that shoot sling bullets with magic.</p>
<p>I think people who try to over complicate something in a world were dragons and trolls exist are just silly. Why couldn't a gun exist when there are vials of napalm (Alchemist Fire), flamethrowers (burning hands), and missile launchers (magic missiles) floating around, among other things.</p>I personally am a fan of Steampunk and love it in my D&D, Pathfinder, etc. games. I think it adds a lot more flavor to game and allows for things like pirates, mad scientists, and snipers. I just treat them like crossbows, for everything (including reload times) except that they have a 20 x3 critical and that they are all simple (exotic if in an area that really doesn't know what they are) weapons.
Hand Crossbow = Pistol
Light Crossbow = Musket
Heavy Crossbow = Rifle
I have never had an issue...Santiago Mendez (alias of Sgmendez)2010-02-16T20:11:49ZRe: Forums: Product Discussion: Question About Tome of Secrets ArtificerSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kifv?Question-About-Tome-of-Secrets-Artificer#62010-02-16T01:42:15Z2010-02-16T01:42:15Z<p>Yeah, that is were we differ. I always see Artificers not as magic item crafter's, since they don't actually get spells, but as scientists who emulate spells through science and technology. They make flamethrowers that mimic Burning Hands, they make missile launcher shoulder pads that mimic Magic Missiles.</p>Yeah, that is were we differ. I always see Artificers not as magic item crafter's, since they don't actually get spells, but as scientists who emulate spells through science and technology. They make flamethrowers that mimic Burning Hands, they make missile launcher shoulder pads that mimic Magic Missiles.Santiago Mendez (alias of Sgmendez)2010-02-16T01:42:15ZRe: Forums: Council of Thieves: Is a Cleric important to have for Council of Thieves?Santiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kih4?Is-a-Cleric-important-to-have-for-Council-of#42010-02-16T17:11:53Z2010-02-15T06:46:54Z<div class="messageboard-quotee">TriOmegaZero wrote:</div><blockquote><p> I can't speak on the adventure path, but here is a general discussion on the 'need' for healing in D&D. Hope it helps you make your decision easier.</p>
<div class="messageboard-quotee">A Players Guide to Healing wrote:</div><blockquote>•SNIP•</blockquote>... </blockquote><p>The only issue is that most of this is not Pathfinder, so if the OP doesn't want to include any of the 3.5e supplements that myriad the post then just about everything you listed is null and void.
<p>I do agree that a wand of CLW is worth more than any potions you get or really any other items that heal, but since wands require a DC 20 to anyone who doesn't have the spell on their list (1st LVL Cleric, Druid, and Bard, or 4th LVL Paladin and Ranger) at 1st level it could be a little more difficult. </p>
<p>Rogue and Sorcerer both have UMD as a class skill so they get the +3 but everyone else would only have a 1 + Cha Mod. So even with a 16 CHA the character would only have a +4 (+7 if Class Skill), that is a 20% (35% if Class Skill) chance of success, per Standard action that the person is using, to use the wand at 1st level. Since it takes the one using the wand to use it as a standard action you might as well have someone who has the spell on their list (or a good Cleric) which is 100% chance of success as well. Now a potion has a 100% chance of success no matter who uses it. </p>
<p>So until someone gets a higher UMD skill the wand isn't really a viable choice (Unless someone is a Cleric, Druid, or Bard [with CLW on his list]).</p>
<p>This is just my opinion on healing and by no means condone the use of a healer or lack there of. Anyone can really be a healer and no class is specific to that role, some are just better than others.</p>TriOmegaZero wrote:I can't speak on the adventure path, but here is a general discussion on the 'need' for healing in D&D. Hope it helps you make your decision easier.
A Players Guide to Healing wrote:*SNIP*
... The only issue is that most of this is not Pathfinder, so if the OP doesn't want to include any of the 3.5e supplements that myriad the post then just about everything you listed is null and void. I do agree that a wand of CLW is worth more than any potions you get or really any...Santiago Mendez (alias of Sgmendez)2010-02-15T06:46:54ZRe: Forums: Product Discussion: Question About Tome of Secrets ArtificerSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kifv?Question-About-Tome-of-Secrets-Artificer#42010-02-15T06:17:24Z2010-02-15T06:17:24Z<p>OK, so based off of that once they reach 5th level they can make Gauntlets, Wands, or Goggles of Fireball that work 4 times per day (plus more with a Use Magic Device check), and can make many of these items. That just doesn't seem right. Everyone in the party can just start letting off Fireballs with this method as if they were a Wizard of equal level and more often than a Wizard could.</p>
<p>I never stated that the Artificer was the only one who could use the items I just said that the table limits the number of items that the Artificer can have at any one time.</p>OK, so based off of that once they reach 5th level they can make Gauntlets, Wands, or Goggles of Fireball that work 4 times per day (plus more with a Use Magic Device check), and can make many of these items. That just doesn't seem right. Everyone in the party can just start letting off Fireballs with this method as if they were a Wizard of equal level and more often than a Wizard could.
I never stated that the Artificer was the only one who could use the items I just said that the table...Santiago Mendez (alias of Sgmendez)2010-02-15T06:17:24ZRe: Forums: Product Discussion: Question About Tome of Secrets ArtificerSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kifv?Question-About-Tome-of-Secrets-Artificer#22012-11-15T22:30:33Z2010-02-15T01:58:52Z<p>From what I have read the Artificer is Int based on all of its "spells" and the weird sciences are not prepared or known, they are items that the Artificer creates at the beginning of the day (kind of like preparing) and the number on the chart tells how many spells of what level those items can mimic.</p>
<p>So if the chart said 1 first level and 1 second level then the artificer can have one item that mimics a first level spell when activated and one item that mimics a second level spell when activated, or one item that when activated mimics the first and second level spell at the same time.</p>
<p>Example: 1st level spell could be Shoulder Pads of Magic Missile and 2nd level spell could be a Helm of Detect Thoughts. Or you could make Goggles of True Strike and See Invisibility, this item taking both the 1st and 2nd level spell slots.</p>
<p>The artificer can get a little confusing, but it really works like a wizard that can mimic spells through items.</p>From what I have read the Artificer is Int based on all of its "spells" and the weird sciences are not prepared or known, they are items that the Artificer creates at the beginning of the day (kind of like preparing) and the number on the chart tells how many spells of what level those items can mimic.
So if the chart said 1 first level and 1 second level then the artificer can have one item that mimics a first level spell when activated and one item that mimics a second level spell when...Santiago Mendez (alias of Sgmendez)2010-02-15T01:58:52ZRe: Forums/Pathfinder First Edition: General Discussion: Multi-Classing Fun: A Campaign Start IdeaSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2ki2v?MultiClassing-Fun-A-Campaign-Start-Idea#82010-02-12T10:00:55Z2010-02-12T10:00:55Z<p>So I did the math for the d8 + d10 method and here are the chances of each roll:</p>
<p>2 - 1/80 or 1% or .0125
<br />
3 - 2/80 or 2% or .025
<br />
4 - 3/80 or 4% or .0375
<br />
5 - 4/80 or 5% or .05
<br />
6 - 5/80 or 6% or .0625
<br />
7 - 6/80 or 8% or .075
<br />
8 - 7/80 or 9% or .0875
<br />
9 - 8/80 or 10% or .1
<br />
10 - 8/80 or 10% or .1
<br />
11 - 8/80 or 10% or .1
<br />
12 - 7/80 or 9% or .0875
<br />
13 - 6/80 or 8% or .075
<br />
14 - 5/80 or 6% or .0625
<br />
15 - 4/80 or 5% or .05
<br />
16 - 3/80 or 4% or .0375
<br />
17 - 2/80 or 2% or .025
<br />
18 - 1/80 or 1% or .0125</p>So I did the math for the d8 + d10 method and here are the chances of each roll:
2 - 1/80 or 1% or .0125
3 - 2/80 or 2% or .025
4 - 3/80 or 4% or .0375
5 - 4/80 or 5% or .05
6 - 5/80 or 6% or .0625
7 - 6/80 or 8% or .075
8 - 7/80 or 9% or .0875
9 - 8/80 or 10% or .1
10 - 8/80 or 10% or .1
11 - 8/80 or 10% or .1
12 - 7/80 or 9% or .0875
13 - 6/80 or 8% or .075
14 - 5/80 or 6% or .0625
15 - 4/80 or 5% or .05
16 - 3/80 or 4% or .0375
17 - 2/80 or 2% or .025
18 - 1/80 or 1% or .0125Santiago Mendez (alias of Sgmendez)2010-02-12T10:00:55ZRe: Forums/Pathfinder First Edition: General Discussion: Multi-Classing Fun: A Campaign Start IdeaSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2ki2v?MultiClassing-Fun-A-Campaign-Start-Idea#72010-02-12T09:34:18Z2010-02-12T09:34:18Z<p>Yeah, make it so that classes that are similar and don't work together really well at the ends, and the classes that work with everything in the middle.</p>Yeah, make it so that classes that are similar and don't work together really well at the ends, and the classes that work with everything in the middle.Santiago Mendez (alias of Sgmendez)2010-02-12T09:34:18ZRe: Forums/Pathfinder First Edition: General Discussion: Multi-Classing Fun: A Campaign Start IdeaSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2ki2v?MultiClassing-Fun-A-Campaign-Start-Idea#52010-02-12T07:31:00Z2010-02-12T07:30:59Z<p>You could always just roll a d8 and a d10 to determine the classes. This produces a number between 2-18 (This covers all of the classes) and allow for a single re-roll.</p>
<p>And maybe allow a player the choice of re-rolling all if a role is not filled by anyone</p>You could always just roll a d8 and a d10 to determine the classes. This produces a number between 2-18 (This covers all of the classes) and allow for a single re-roll.
And maybe allow a player the choice of re-rolling all if a role is not filled by anyoneSantiago Mendez (alias of Sgmendez)2010-02-12T07:30:59ZRe: Forums: Advanced Player's Guide Playtest: Final Playtest: Why can't I put rake on a quadruped eidolon?Santiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2khse?Why-cant-I-put-rake-on-a-quadruped-eidolon#112010-02-11T04:10:03Z2010-02-11T04:10:03Z<p>As I stated, it was not RAW or official, just how I thought about the base forms. I never said that what I said was the way it was, just how I see the base forms being applied with different evolutions.</p>
<p>Also Crocs and Alligators both can climb, though not commonly (since food comes to the water). They have been known to climb trees to get to food that tried to get away.</p>As I stated, it was not RAW or official, just how I thought about the base forms. I never said that what I said was the way it was, just how I see the base forms being applied with different evolutions.
Also Crocs and Alligators both can climb, though not commonly (since food comes to the water). They have been known to climb trees to get to food that tried to get away.Santiago Mendez (alias of Sgmendez)2010-02-11T04:10:03ZRe: Forums: Advanced Player's Guide Playtest: Final Playtest: Why can't I put rake on a quadruped eidolon?Santiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2khse?Why-cant-I-put-rake-on-a-quadruped-eidolon#22012-11-15T22:30:12Z2010-02-10T21:17:43Z<p>I know that this is not RAW or by no means official, but you could think about it this way.</p>
<p>If you start with a serpent and add legs they would be more like the legs of a salamander (the animal not magical creature) and could you see a salamander raking or pouncing? I can't really, they may have legs but they are shorter and not as strong as those of a dog or large cat, which is what I see the quadruped as.</p>
<p>Take this how you want but this is how I see it as.</p>I know that this is not RAW or by no means official, but you could think about it this way.
If you start with a serpent and add legs they would be more like the legs of a salamander (the animal not magical creature) and could you see a salamander raking or pouncing? I can't really, they may have legs but they are shorter and not as strong as those of a dog or large cat, which is what I see the quadruped as.
Take this how you want but this is how I see it as.Santiago Mendez (alias of Sgmendez)2010-02-10T21:17:43ZRe: Forums: Rules Questions: Vicious Weapon in the hands of an UndeadSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2khh2?Vicious-Weapon-in-the-hands-of-an-Undead#42010-02-08T22:51:43Z2010-02-08T22:51:43Z<p>I have always ruled it as some kind of force damage. I see it as creating a minor explosive force between the target and wielder of the weapon.</p>I have always ruled it as some kind of force damage. I see it as creating a minor explosive force between the target and wielder of the weapon.Santiago Mendez (alias of Sgmendez)2010-02-08T22:51:43ZRe: Forums: Homebrew and House Rules: Proposed Feat Tree - BattōjutsuSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2khhn?Proposed-Feat-Tree-Batt333jutsu#132010-02-08T22:34:35Z2010-02-08T22:33:17Z<div class="messageboard-quotee">Lokie wrote:</div><blockquote><p>By 5th level a wizard can throw a fireball that does 5d6 (5-30) damage to everything in a 20 foot blast.</p>
<p>I do not see the problem.
<br />
</blockquote><p>Actually Fireball is a 20 ft. radius which is a 40 ft. blast. Radius means that it extends that length on each side of the origin.
<p>Also cleave and vital strike work as standard actions (as part of the attack action) and spring attack just lets you move, make a standard action, and move again. (up to a total of your base land speed) I don't see a problem with using it as it was meant to be used.</p>Lokie wrote:By 5th level a wizard can throw a fireball that does 5d6 (5-30) damage to everything in a 20 foot blast.
I do not see the problem.
Actually Fireball is a 20 ft. radius which is a 40 ft. blast. Radius means that it extends that length on each side of the origin. Also cleave and vital strike work as standard actions (as part of the attack action) and spring attack just lets you move, make a standard action, and move again. (up to a total of your base land speed) I don't see a...Santiago Mendez (alias of Sgmendez)2010-02-08T22:33:17ZRe: Forums: Advanced Player's Guide Playtest: Final Playtest: Cackle and Evil Eye HexSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kh0p?Cackle-and-Evil-Eye-Hex#322010-02-08T22:12:22Z2010-02-08T22:12:22Z<p>It is a well known fact that bonuses and penalties of the same type do not stack. The Evil Eye hex from RAW can not target AC twice to double the penalty but if the duration is long enough it should be able to target AC once and Attacks once, and unless stated otherwise it should be fine to do this. Normal circumstances say that if they only wanted a target to only be effected once they would have stated: A target may only have a single Evil Eye active at any one time, or No more than one Evil Eye hex can affect a single target at any one time, and Any new Evil Eye hex supersedes any old ones and the new penalty and duration take precedence.</p>It is a well known fact that bonuses and penalties of the same type do not stack. The Evil Eye hex from RAW can not target AC twice to double the penalty but if the duration is long enough it should be able to target AC once and Attacks once, and unless stated otherwise it should be fine to do this. Normal circumstances say that if they only wanted a target to only be effected once they would have stated: A target may only have a single Evil Eye active at any one time, or No more than one...Santiago Mendez (alias of Sgmendez)2010-02-08T22:12:22ZRe: Forums: Advanced Player's Guide Playtest: Final Playtest: Cackle and Evil Eye HexSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kh0p?Cackle-and-Evil-Eye-Hex#282010-02-08T03:12:28Z2010-02-08T03:12:28Z<p>Cackle (Su): A witch can cackle madly as a move action.
<br />
<b>Any creature that is within 30 feet that is under the
<br />
effects of an agony hex, charm hex, evil eye hex, fortune
<br />
hex, misfortune hex, or ward hex caused by the witch has
<br />
the duration of that hex extended by 1 round</b>.</p>
<p>If this was meant to affect only one creature or only one hex it would say so, instead of any it would say any one or a single creature, and it would say withing 30 ft. that is under the effects of any one of the following.</p>
<p>This is very clear on what it does and how it works.</p>Cackle (Su): A witch can cackle madly as a move action.
Any creature that is within 30 feet that is under the
effects of an agony hex, charm hex, evil eye hex, fortune
hex, misfortune hex, or ward hex caused by the witch has
the duration of that hex extended by 1 round.
If this was meant to affect only one creature or only one hex it would say so, instead of any it would say any one or a single creature, and it would say withing 30 ft. that is under the effects of any one of the following.
...Santiago Mendez (alias of Sgmendez)2010-02-08T03:12:28ZRe: Forums: Advanced Player's Guide Playtest: Final Playtest: Witches and TransformationSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2khbz?Witches-and-Transformation#52010-02-07T13:49:56Z2010-02-07T13:49:55Z<div class="messageboard-quotee">slicertool wrote:</div><blockquote> Being able to turn someone into a newt is enough for me. (He got better.) </blockquote><p>I love this reference. BURN THE WITCHslicertool wrote:Being able to turn someone into a newt is enough for me. (He got better.)
I love this reference. BURN THE WITCHSantiago Mendez (alias of Sgmendez)2010-02-07T13:49:55ZRe: Forums: Advanced Player's Guide Playtest: Final Playtest: Cackle and Evil Eye HexSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kh0p?Cackle-and-Evil-Eye-Hex#112010-02-07T08:45:54Z2010-02-07T08:40:50Z<p>So this is how a Witch with Evil Eye and Cackle could do her thing:</p>
<p><b>Round 1:</b>
<br />
Standard - Evil Eye (Saving Throws)
<br />
Move - Cackle</p>
<p><b>Round 2:</b>
<br />
Standard - Evil Eye (Attacks)
<br />
Move - Cackle</p>
<p><b>Round 3:</b>
<br />
Standard - Evil Eye (AC)
<br />
Move - Cackle</p>
<p><b>Round 4:</b>
<br />
Standard - Evil Eye (Skill Checks)
<br />
Move - Cackle</p>
<p><b>Round 5:</b>
<br />
Standard - Evil Eye (Ability Checks)
<br />
Move - Cackle</p>
<p><b>Round 6+:</b>
<br />
Move - Cackle</p>
<p>From the beginning the target starts to take the -2 (-4 if 8th or higher) to Saving Throws for a minimum of 1 round which is extended to 2 rounds because of Cackle. (Note that if they pass the saving throw the target has the penalty till the Witch's next turn since that is one full round)</p>
<p>From here on out each of the stats are decreased and continue to remain decreased until they either move out of 30 ft. for long enough for the duration of each to expire or kill the Witch. (which is what having a fighter or other tank in front of you is for)</p>
<p>Then once all of the stats are decreased the Witch only needs to maintain it with a move action each round.</p>
<p>Overall this is a really nice use of the abilities but the penalties are not that big (compared to some spells) and they would take a while for them to get going (if you wanted to penalize everything instead of just a single stat or two) per opponent.</p>So this is how a Witch with Evil Eye and Cackle could do her thing:
Round 1:
Standard - Evil Eye (Saving Throws)
Move - Cackle
Round 2:
Standard - Evil Eye (Attacks)
Move - Cackle
Round 3:
Standard - Evil Eye (AC)
Move - Cackle
Round 4:
Standard - Evil Eye (Skill Checks)
Move - Cackle
Round 5:
Standard - Evil Eye (Ability Checks)
Move - Cackle
Round 6+:
Move - Cackle
From the beginning the target starts to take the -2 (-4 if 8th or higher) to Saving Throws for a minimum of 1 round...Santiago Mendez (alias of Sgmendez)2010-02-07T08:40:50ZRe: Forums: Rules Questions: Can Traits Stack?Santiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kh2a?Can-Traits-Stack#32010-02-06T20:02:13Z2010-02-05T12:31:44Z<p>I agree that they shouldn't stack, I don't think that a classes weakness should be almost completely negated without needing to expend any real resource. If you want a fighters will to be higher take Iron Will as a feat.</p>I agree that they shouldn't stack, I don't think that a classes weakness should be almost completely negated without needing to expend any real resource. If you want a fighters will to be higher take Iron Will as a feat.Santiago Mendez (alias of Sgmendez)2010-02-05T12:31:44ZRe: Forums: Advanced Player's Guide Playtest: Final Playtest: Inquisitor needs a "bring 'em back alive"-type abilitySantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kh1m?Inquisitor-needs-a-bring-em-back-alivetype#112010-02-05T12:19:31Z2010-02-05T12:19:31Z<p>Well the judgement that adds to attack rolls also adds to CMB since all combat maneuvers are attacks, and also it almost negates the negative for dealing nonlethal damage at low levels and at 10th negates it and still adds more to attack. (Of course this is after a couple of rounds but it still does it)</p>Well the judgement that adds to attack rolls also adds to CMB since all combat maneuvers are attacks, and also it almost negates the negative for dealing nonlethal damage at low levels and at 10th negates it and still adds more to attack. (Of course this is after a couple of rounds but it still does it)Santiago Mendez (alias of Sgmendez)2010-02-05T12:19:31ZRe: Forums: Rules Questions: Do melee touch attacks require the use of a hand?Santiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kh1p?Do-melee-touch-attacks-require-the-use-of-a-hand#32010-02-05T12:15:06Z2010-02-05T12:15:06Z<p>Well RAW just states that you have to touch them and as is the case of a monk's unarmed combat you can use any body part (within reason) to attack or touch the target. So if the caster wants to deliver the spell (or ability) through a kiss (or more "romantic" methods) or a kick I don't see why they shouldn't be allowed to, and who knows it could add more flavor to that caster if they started to deliver their spells in different ways than most people.</p>
<p>Say that every time the female elf cleric casts a cure spell they give a kiss on the cheek of the target to deliver the spell.</p>Well RAW just states that you have to touch them and as is the case of a monk's unarmed combat you can use any body part (within reason) to attack or touch the target. So if the caster wants to deliver the spell (or ability) through a kiss (or more "romantic" methods) or a kick I don't see why they shouldn't be allowed to, and who knows it could add more flavor to that caster if they started to deliver their spells in different ways than most people.
Say that every time the female elf cleric...Santiago Mendez (alias of Sgmendez)2010-02-05T12:15:06ZRe: Forums: Rules Questions: Touch AC, Dexterity, and Max Dex ACSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kgyu?Touch-AC-Dexterity-and-Max-Dex-AC#62010-02-05T00:23:08Z2010-02-05T00:23:08Z<p>If it to much of an issue switch to a lighter armor. Once your Dex overcomes the amount of armor that the armor provides armor is no longer useful in situations like that (other than FF AC)</p>If it to much of an issue switch to a lighter armor. Once your Dex overcomes the amount of armor that the armor provides armor is no longer useful in situations like that (other than FF AC)Santiago Mendez (alias of Sgmendez)2010-02-05T00:23:08ZRe: Forums: Advanced Player's Guide Playtest: Final Playtest: UPDATE - A few simple CorrectionsSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kgv8?UPDATE-A-few-simple-Corrections#322010-02-05T00:13:59Z2010-02-05T00:13:59Z<p>I am having the same problems. And I am using Adobe. The A in the class names are missing.</p>I am having the same problems. And I am using Adobe. The A in the class names are missing.Santiago Mendez (alias of Sgmendez)2010-02-05T00:13:59ZRe: Forums: Advanced Player's Guide Playtest: Final Playtest: Inquisitor should have Linguistics and my reasons why.Santiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kgtu?Inquisitor-should-have-Linguistics-and-my#52010-02-04T22:24:31Z2010-02-04T22:24:30Z<p>Don't get me wrong I think it should be a class skill as well. I was just saying that as is it is not unreachable.</p>Don't get me wrong I think it should be a class skill as well. I was just saying that as is it is not unreachable.Santiago Mendez (alias of Sgmendez)2010-02-04T22:24:30ZRe: Forums: Homebrew and House Rules: Natural ArmorSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kgw2?Natural-Armor#22012-11-15T22:28:50Z2010-02-04T08:44:23Z<p>Well you should also note that all creatures have a natural armor. Just those that don't have it mentioned have a +0 NA, like humans, elves, dwarves, etc. Spells like Barkskin show what I mean.</p>Well you should also note that all creatures have a natural armor. Just those that don't have it mentioned have a +0 NA, like humans, elves, dwarves, etc. Spells like Barkskin show what I mean.Santiago Mendez (alias of Sgmendez)2010-02-04T08:44:23ZRe: Forums: Advanced Player's Guide Playtest: Final Playtest: Inquisitor should have Linguistics and my reasons why.Santiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kgtu?Inquisitor-should-have-Linguistics-and-my#32010-02-03T21:28:31Z2010-02-03T21:28:31Z<p>Don't forget that in Pathfinder anyone can put ranks into any skill, it being a class skill just gives the +3 training bonus. I agree that it seems like a skill they would have training in but don't forget anyone can learn languages for just putting ranks into it even if it is not a class skill.</p>Don't forget that in Pathfinder anyone can put ranks into any skill, it being a class skill just gives the +3 training bonus. I agree that it seems like a skill they would have training in but don't forget anyone can learn languages for just putting ranks into it even if it is not a class skill.Santiago Mendez (alias of Sgmendez)2010-02-03T21:28:31ZRe: Forums: Advanced Player's Guide Playtest: Final Playtest: Give Summoner back SM 7, 8, and 9Santiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kgqs?Give-Summoner-back-SM-7-8-and-9#222010-02-03T21:24:03Z2010-02-03T21:24:03Z<div class="messageboard-quotee">Coriat wrote:</div><blockquote> <div class="messageboard-quotee">Xaaon of Korvosa wrote:</div><blockquote> <div class="messageboard-quotee">Santiago Mendez wrote:</div><blockquote> You know what I think, I think that the Summoner shouldn't gain any of the summon spells as spells. They should gain them only as Spell Like Abilities, have the summons have max HP and maybe gain improvements on them later like bonus Str, Dex, Con, AC, DR, Fast Healing, or something of the like. I just don't see why they need the spells and spell like abilities, when the spell like abilities are better and if you gave them some more improvements beyond the faster casting and longer duration it would make it unique and something that you would want to do. </blockquote>I agree, Have them as SLAs, then tack on bonuses to make them "THE" summoners" I like that. </blockquote>Take the Augment Summoning feat from PF Core. Voila. </blockquote><p>Yeah, I was thinking of going even farther possibly, with DR, Fast Healing, Energy Resistance or Immunity, etc. Just making it so that the Eidolon isn't the only summon that the summoner gets thats powerful or worth noting. As is stands SPA Summons are no more powerful than the Spell Summons just that they last longer, and I think that they should be differentiated more.Coriat wrote:Xaaon of Korvosa wrote: Santiago Mendez wrote: You know what I think, I think that the Summoner shouldn't gain any of the summon spells as spells. They should gain them only as Spell Like Abilities, have the summons have max HP and maybe gain improvements on them later like bonus Str, Dex, Con, AC, DR, Fast Healing, or something of the like. I just don't see why they need the spells and spell like abilities, when the spell like abilities are better and if you gave them some more...Santiago Mendez (alias of Sgmendez)2010-02-03T21:24:03ZRe: Forums: Rules Questions: Rangers & FirearmsSantiago Mendez (alias of Sgmendez)https://paizo.com/threads/rzs2kgpo?Rangers-Firearms#102010-02-03T21:10:54Z2010-02-03T21:10:54Z<p>Yeah, the Pathfinder Chronicles Campaign Setting has rules on firearms as well, then there are other d20 books that have rules on firearms like Legend and Lair's Sorcerery and Steam and the Iron Kingdom books are just examples. But Tome of Secrets and Pathfinder Chronicles Campaign Setting are more geared towards Pathfinder so those might be more of what you are looking for.</p>Yeah, the Pathfinder Chronicles Campaign Setting has rules on firearms as well, then there are other d20 books that have rules on firearms like Legend and Lair's Sorcerery and Steam and the Iron Kingdom books are just examples. But Tome of Secrets and Pathfinder Chronicles Campaign Setting are more geared towards Pathfinder so those might be more of what you are looking for.Santiago Mendez (alias of Sgmendez)2010-02-03T21:10:54Z