Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Priest of Desna

Sevrin's page

64 posts. Alias of areed.

Full Name

Sevrin Withers




Witch 1











Strength 10
Dexterity 14
Constitution 14
Intelligence 18
Wisdom 10
Charisma 10

About Sevrin

Human Male Witch 1
Neutral, Medium
Init +6; Perception +0;


Sevrin Withers does not yet understand that he is a witch. The son of a woodcutter and a hunter, born and raised in Kassen he spent his youth exploring the local wilds, foraging for useful and edible plants. He always seemed a little wild and strange, but not so unusual that he ever failed to find the love and acceptance of his familly and community. Things began to change for Sevrin as he entered his early teens, he began to feel the attention of something he could not see or name as he began to wander increasingly far from home. It was not malevolent and it did not frighten him, but it led him to spend more time further away from home. He became more moody and mercurial, but it was nothing his friends and family saw as unusual in a teenager.

In time he began to notice a small brightly colored creature haunting his perpherial vision. The creature proved elusive, flying away every time Sevrin turned to face it. Eventually he tracked the creature to a secluded grove, where it proved to be a tiny flying lizard. The creature locked eyes with Sevrin and in a sudden rush a deep understanding established itself between the two, and his familiar began to show him things he could not imagine.

Now 17 Sevrin has been initiatied into mysteries he cannot begin to grasp the depth of. His patron remains a remote, seemingly amused force. His mood swings have cleared up, he has begun to spend more time in town, always hepful, always thoughtful. Nobody yet knows that this behavior is masking a growing coldness in his heart as the teachings of his patron have begun to influence him in strange ways, encouraging him to see the people he has known all his life in a more removed and clinical fashion. He is not evil or cruel at heart, and he still loves his home but he feels more apart than ever.

Sevrin knows he's different, he knows he is a magician, but he has not connected what he is with dark tales of witches who can hunt children by smell and consume the flesh of their bretheren. Thus far he has concealed his differences from everyone in town, except one family. The Vardigans are not fooled, they know something is up with this odd young man and his little companion.


Ac 12, touch 12, flat-footed 10
hp 9 (d6 +2 + 1 Favored Class)
Fort +2; Ref +2; Will +4


Speed 30 ft
Bab +0 CMB +0 CMD +12
Dagger: +0 1d4; +2 Thrown
Quarterstaff: +0 1d6
Light Crossbow: +2 1d6


Extra Hex, Combat Casting


Reactionary, Desperate Focus;


Heal+4; Knowledge (History) +8; Knowledge (Nature) +8; Knowledge (Planes) +8; Profession (herbalist) +4; Spellcraft +8; Use Magic Device +4

Special Abilities:

Familiar: Rhamphorhynchus (+2 initiative)
Patron: Trickery
Hexes: Evil Eye, Misfortune


Combat: Dagger, Quarterstaff, Light Crossbow, Bolts x 10;
Other; Masterwork Backpack, Spell Component Pouch, Belt Pouch,
Traveler's Outfit, Trail Rations x 3, Waterskin.
encumbrance 31.5


1st Bungle, Identify; Ill Omen; Enlarge Person; Mage Armor; Sleep; Summon Monster 1

Detect Magic, Dancing Lights, Light.
Sleep, Summon Monster 1

©2002-2017 Paizo Inc.® | Privacy Policy | Contact Us
Need help? Email or call 425-250-0800 during our business hours, Monday through Friday, 10:00 AM to 5:00 PM Pacific time.

Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, Starfinder, the Starfinder logo, GameMastery, and Planet Stories are registered trademarks of Paizo Inc. The Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Legends, Pathfinder Online, Starfinder Adventure Path, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.