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Sevien the Black's page
221 posts. Alias of terok.
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Once Plugg and Scourge are gone, the rest would fall into line quickly or end up as corpses...to be used as crew members at a later time. Remember we need enough of a crew to sail this...barge.
No one goes to waste going forward, I can take care of it so there is no smell...their bones shall make up part of our crew in the future...
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Though tempted to just start the mutiny at that moment, Sevien swallows his pride for one more day...
I can bind a couple of the wounds but you know Plugg will be trying to keep us like this until he can get rid of one or more of us. Maybe we should have Scourge disappear tonight? I can turn into Plugg and summon him to one of the more remote areas on the ship and we can finish him?
Or even the reverse, pretend I am scourge and lure him to us? If we can get him alone we should be able to finish him!
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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skill PS 1d20 + 5 ⇒ (2) + 5 = 7
Con Check 1d20 + 2 ⇒ (15) + 2 = 17
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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I believe we rested/partied last night so you should have your compliment of spells back. Even passed out from being drunk counts :]
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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They outnumber us and we don't know how powerful they really are. If the entire crew ends up dead fighting each other and leaves us alive we are still dead since we won't have enough people to sail the ship.
My point is we would have to fight them without their cronies...I am guessing they may be thinking of getting rid of us at the first opportunity as well so everyone will be on their guard. I do want to kill them but it seems like a fairly even fight at this point.
Hmmmm I do have disguise self, I could order the other crew members below so we can deal with just the two of them...what do you think? I am pretty good at bluff as well.
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Sevien smiles back at her, Grok, good luck to you. May the wind always be at your back and the gold always flowing into your purse!
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Does grok have any divine scrolls or a wand of cure light wounds?
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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The pace is fine although at least one post per day would be good, understand totally about breaks though for RL.
As long as we can keep the 4 characters we have now I am fine not adding anyone else unless we just have one person who really wants to join? The AP is based on a 4 person party so this works fine.
I think Dan is slammed atm as well so hopefully things will pick up in the next week for both him and Xantrius as RL calms down.
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Can Sevien liberate a suit of leather from one of the dead sailors?He would also visit Gok to buy a little of his gear back.
So our time soon nears...just a little longer...he smiles to their group.
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Sevien's eyes tighten at the mention of "our friends" and starts to look around for their allies to see if anyone is missing...
He puts the amulet over his head.
Scourge probably used this opportunity to rid himself of some of our allies...we may need to take things into our own hands if that is the case.
Regarding the treasure, You three should take the potions, I have healing from my magic. As far as the other potion I am not sure who it would serve best. Someone should probably hold onto it and then use it as needed. The amulet may serve a better purpose for our goals but for now I will wear it.
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Sevien does as he is ordered and helps put the prisoners in the hold.
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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If Sevien sees the captain or an officer around he shows the prisoners to him/her.
Prisoners Sir! I believe this one may be an officer or someone of import. pointing to the women.
We have tended to her to make sure she lives. Do you wish me and Sandara to check the other prisoners for life and stop them from dying or let them go?
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Sevien takes a 10 on the heal check and stops the bleeding on both, if not he calls Sandara over to channel on them. I hope she was worth the trouble, maybe she is worth something to the captain!
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Sevien is about to drop in the water and start negative channeling if you don't get out...that should drive them off...
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Strength check to assist Mata
1d20 - 1 ⇒ (18) - 1 = 17 Mata gets +2 to his roll.
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Yeah the Firebolt probably misses or my chance of actually making the caster level check is almost none anyways so I would probably just help pull him up then.
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Sevien will change his firebolt attack to the shark for the moment using the roll above if it is in range. If you want me to re-roll let me know.
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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I won't fire her if Nakon knocks her out.
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Fine witch, eat my fire!
Firebolt touch atk 1d20 + 2 ⇒ (15) + 2 = 17 dam 1d6 + 1 ⇒ (5) + 1 = 6 she may have some cover from the water though...
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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I am hoping she will fail so you will both get the AOO as well...
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Sevien stops waiting and makes his way to the edge of the ship where he hears his friends. He points to the women in the water and smiles, finally able to bring his talents to bear...
Cast command on the women, Come to me!
DC 13 Willpower Save. The command is approach.
Approach: On its turn, the subject moves toward you as quickly and directly as possible for 1 round. The creature may do nothing but move during its turn, and it provokes attacks of opportunity for this movement as normal.
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Sevien brings out some snack crackers and waits for any screams to be heard :]. He just wishes he could watch the feeding...
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Sevien yells out, Let me know if you need my help, I am making sure things are in order up here. he turns to the sailor
So what cargo were you carrying?
[ooc]Until he is needed you can assume Sevien stays put, he does still hold the flaming sphere in his hand in case another sailor appears to try and attack him.[/b]
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Pick up the women and follow me. he says to the sailor. He then waits for him to comply and heads to the wheel and stays there with the sailor until further notice.
At the top...
You are a lucky man to be one of the survivors. If you continue your cooperation and obediance if will make sure you live through this...do you understand?
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Sevien readies an action to flame bolt any enemy sailors that try to attack him.
Firebolt touch atk 1d20 + 2 ⇒ (13) + 2 = 15 dam 1d6 + 1 ⇒ (2) + 1 = 3
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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If there is just one injured sailor left Sevien will leave you and Mata to take care of the situation and follow his current action.
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Sevien will be camping with the family Friday afternoon through Sunday afternoon so posting will most likely not occur from noon EST to Sunday dinner. Thanks!
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Were any orders given or implied regarding prisoners or had we heard of how prisoners have been treated in the past in talking with the crew? I don't want to assume we slaughter the entire crew every time we encounter a ship but Sevien wouldn't be opposed to it as long as we keep the bodies :)
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Do we appear to have removed all of the sailors next to the boats?If so...
Another duplicate of Sevien appears as he strides off into the fog. He walks back over to the sailor that surrendered to collect him. He stands above the man,
Come with me and follow my orders or expect a slow, hideous death.
He plans to bring him back to the others.
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Miss chance I forgot 1d100 ⇒ 46 Hit!
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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This damned mist has the Abyss written all over it! Without it I could kill them from here. Let's move to stop them.
Move up next to Xantrius and launch another flame bolt.
Firebolt touch atk 1d20 + 2 + 2 ⇒ (18) + 2 + 2 = 22 dam 1d6 + 1 + 2 ⇒ (5) + 1 + 2 = 8
Current Effects
Firebolt: 2/5
Copycat: 4/5
Channel Negative Energy: 7/7
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Move up onto the Sterncastle but in sight of Mata and the others.
What kind of armor are the sailors wearing?
He yells out to the main part of the ship, Dispel the mist, we need to see up here!
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Whispers back to Mata, Of course there will be no mercy, I am just hoping to get them to surrender.
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Seeing Nakon's success he gives the force of Asmodeus to him. Cast Guidance on Nakon.
Looking down at his wound, These fleshwounds will not stop us, you are doomed...surrendor now or there will be no mercy!
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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perception 1d20 + 2 ⇒ (9) + 2 = 11 Since I was delaying, I will act now.
Sevien directs his waiting flamebolt at the man sneaking up to the captain and speaks out, Captain, behind you!
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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This mist is quite annoying, I wonder who raised it?
If someone else steps into I,23 Sevien launches another Firebolt. If not he will delay but will act before the start of the next round.
When he acts he will aso create a duplicate of himself via copycat.
Firebolt atk Inspire Ranged Touch 1d20 + 2 + 1 ⇒ (20) + 2 + 1 = 23 dam 1d6 + 1 + 1 ⇒ (4) + 1 + 1 = 6 Miss Chance 1d100 ⇒ 21 whew!
Potential Crit:
Firebolt atk Inspire Ranged Touch 1d20 + 2 + 1 ⇒ (3) + 2 + 1 = 6 dam 1d6 + 1 + 1 ⇒ (6) + 1 + 1 = 8
Current Effects
Firebolt: 3/5
Copycat: 4/5
Channel Negative Energy: 7/7
Inpire: 1/X?
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Sevien stands up and readies an action to firebolt the next sailor he sees.
If one steps into I23 Firebolt atk 1d20 + 2 ⇒ (15) + 2 = 17 dam 1d6 + 1 ⇒ (1) + 1 = 2
If we can make our way to the top, I can start releasing my dark powers.
Tell me if you get hurt badly!
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Can you update the map with our positions on it when you get a chance? I will want to see relative positions of people when I start sending out the waves of death as well as who I can see :)
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Sevien checks to make sure the length on the rope is only about 20' so he won't drop into the water. He then rears back and attempts to leap over to the other side...calling upon his god to assist
Use Guidance. Jump vs. climb...if I can.
acrobatics 1d20 + 1 + 1 ⇒ (8) + 1 + 1 = 10
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Xantrius, I am coming across, can you help? Asking for the aid another action for next round...
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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I can see it fine.
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Since I can't see you guys I can't select you to exclude, unless you don't care about making the Willpower saves for damage for the next few rounds :)
You will just have to fight without me for the moment until I can figure out how to get over.
It would have been smarter for us to wait and for me to start channeling and forcing them to possibly even come over here as negative energy keeps pounding them...
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Hmmm, I can't see anything and I can't get to the other ship...
Sevien looks for a rope he can tie to himself and the ship to attempt a crossing...
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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There is no way I a making it across that! Someone want to carry me across?
DC 15 climb check with a -1...not ending up as shark chum.
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Sevien casts guidance on himself and grabs a rope near the boarding planks before attempting to cross. My standard and a move. The rope is to hang onto in case I fail the attempt and fall off the plank.
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Does Mata even have armor? Sevien doesn't. I guess he may have a mage armor though.
Sevien eyes Xantrius before responding, As you wish, in his weakened state though he won't be as effective.
My healing powers are fairly limited today as I wasn't expecting to be attacking another ship so do try not to get hit.
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Mata, stay near the back with me, you are in no shape to fight. The rest of you, keep the enemy off of me and I will use the powers of Asmodeus to strike down our enemies.
Just before we are about to board Sevien will cast Guidance on each of them, starting with Xantrius and Nakon.
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Sevien grits his teeth, barely able to let the pirate whip him one more time without turning him to ash...he swears this will be the last time...
Sevien spends the evening suring up Owlbears reliance on him by bringing him a crab or two if Xantrius has them or just some other snacks like some bread and spends some more time getting Owlbear to like him more by telling him how things will be when they run the ship.
diplomacy 1d20 + 9 ⇒ (13) + 9 = 22
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Sailor 1d20 + 6 ⇒ (3) + 6 = 9
Con focus 1d20 + 1 + 4 ⇒ (7) + 1 + 4 = 12
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Male Human Cleric 2 (FC) HP: 19/19 AC: 17
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Sevien heals Rosie that evening and works on getting her fully onto their side...My dear, I have felt the lash many times. I can help you through the pain if you wish? You know I have the powers to heal others.
Cast cure lights wounds 1d8 + 2 ⇒ (2) + 2 = 4
diplomacy 1d20 + 9 ⇒ (7) + 9 = 16 well maybe next time...
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