About Seven of Eleven'APPEARANCE':
'BOONS':
Dataphiles Champion (Faction Boon): This Faction boon allows the character to gain Reputation with the Dataphiles faction. A character with this boon slotted at the end of a successfully completed scenario gains Reputation as detailed in the primary and secondary success conditions of that scenario Abysshead Download (Slotless Boon): A digtial copy of the drow albim Abysshead made its way onto one or more of your technological storage devices. When downloaded, the album infects every digital device you have. While seeminglyharmless, the album plays from devices at inopportune moments and displays random unwanted advertisements for the band. Futurescenarios will detail exactly how this may affect you. Gun Runner (Ally Boon; Limited Use): Your involvement in reacquiring the Society's stolden drow weapons hasn't gone unnoticed. As a result, you've forged strong relationshipswith the Starfinders responsible for distributing new weapons. While this boon is slotted, you can purchase grenades at 10% discount. Alteratively, at the end of a scenario when you have this boon slotted, you can permanently cross it off this Chronicle sheet to gain a one-time 20% discount on a single weapon purchase. Half-Orc Admittance (Personal Boon; Limited Use): The half-orc mercenaries of Apostse know of your successful foray aganist Villyth Zeizerer. During this venture, you killed or incapacitated many half-orcs to retrieve the Society's stolden goods. The half-orcs of Apostse not only fear your reputation, but also seek to fallow in your footsteps. You can apply this boon in one of two ways. Select one of the following uses, and cross the other off this Chronicle sheet.
Star Monster Slayer (Starship Boon): You defeated a spacefaring monster known as a Besmaran whelp. Since this
Diabolical Hitchhiker (Ally) You picked up an unexpected passenger on your journey back to Absalom Station.
'RACIAL BENEFITS':
For effects targeting creatures by type, androids count as both humanoids and constructs (whichever effect is worse). Androids receive a +2 racial bonus to saving throws against disease, mind-affecting effects, poison, and sleep, unless those effects
Androids have low-light vision and darkvision. As a result, they can see in dim light as if it were normal light, and they can see with
Androids find emotions confusing and keep them bottled up. They take a –2 penalty to Sense Motive checks, but the DCs of Sense Motive checks attempted against them increase by 2. Androids have a single armor upgrade slot in their bodies. Regardless of whether androids are wearing physical armor, they can use this slot to install any one armor upgrade that could be installed into light armor.
THEME:
OUTLAW THEME KNOWLEDGE (1ST)
'CLASS ABILITIES':
ARTIFICIAL INTELLIGENCE (EX) 1st Level, Exocortex You begin play with an exocortex, an artificial processor that interacts with and augments your biological brain’s cognitive functions, which can aid you in a variety of tasks, from combat to digital infiltration. Your exocortex is implanted within your physical body or brain, similar to a piece of cybernetic hardware, allowing your AI to access your mind and feed you information. As you gain levels, your exocortex advances in sophistication and processing power—see Exocortex on page 79. Only you can access or interact with your exocortex. BYPASS (EX) 1st Level
CUSTOM RIG (EX) 1st Level
Combat Tracking (Ex) 1st Level
Memory Module (Ex) 1st Level
MECHANIC TRICK 2nd Level:Energy Shield (Ex)
OVERLOAD (EX) 3rd Level
WEAPON SPECIALIZATION (EX) 3rd Level
Light armor
'FEATS':
Light armor Heavy Armor Basic melee weapons, grenades, small arms Long Arms A. I., exocortex Bypass +1 Custom Rig, Arm Skill focus from Exocortex Skill Synergy - CULTURE, MYSTICISM Weapon Focus (Long arms) 'COMBAT STATS':
Stanama: 19 HP: 25 Speed 20' AC: ENERGY ARMOR CLASS 16
Init +2 Fort: +3
BAB: +2
Pulsecaster rifle +5 Dam 1d6E Non-lethal 50' 40 shots Semi-auto pistol, tactical +4 Dam 1d6P Crit: N/A 30' ammo 9 Hunting Rifle +5 Dam: 1d8 Per Crit: N/A 90' ammo 6 Survival Knife +2 Dam: 1d4 Slash Analog, operative
SKILLS:
2¨ ACROBATICS* (DEX)2 +RANKS 0 +CLASS BONUS 0 +MISC MOD 0 6¨ ATHLETICS* (STR)0 +RANKS 3 +CLASS BONUS 3 +MISC MOD 0 -1¨ BLUFF (CHA) -1 +RANKS 0 +CLASS BONUS 0 +MISC MOD 0 11¨ COMPUTERS (INT) 4 +RANKS 3 +CLASS BONUS 3 +MISC MOD 1 9¨ CULTURE (INT) 4 +RANKS 2 +CLASS BONUS 3 +MISC MOD 0 0¨ DIPLOMACY (CHA) -1 +RANKS 1 +CLASS BONUS 0 +MISC MOD 0 -1¨ DISGUISE (CHA) -1 +RANKS 0 +CLASS BONUS 0 +MISC MOD 0 11¨ ENGINEERING (INT) 4 +RANKS 3 +CLASS BONUS 3 +MISC MOD 1 -1¨ INTIMIDATE (CHA) -1 +RANKS 0 +CLASS BONUS 0 +MISC MOD 0 N/A¨ LIFE SCIENCE (INT) 4 +RANKS 0 +CLASS BONUS 0 +MISC MOD 0 8¨ MEDICINE (INT) 4 +RANKS 1 +CLASS BONUS 3 +MISC MOD 0 2¨ MYSTICISM (WIS) 1 +RANKS 1 +CLASS BONUS 0 +MISC MOD 0 7¨ PERCEPTION (WIS) 1 +RANKS 3 +CLASS BONUS 3 +MISC MOD 0 13¨ PHYSICAL SCIENCE (INT) 4 +RANKS 3 +CLASS BONUS 3 +MISC MOD+3 3¨ PILOTING (DEX) 2 +RANKS 1 +CLASS BONUS 0 +MISC MOD 0 9¨ PROFESSION Computer Programer(CHA, INT, OR WIS) 4 +RANKS 2 +CLASS BONUS 3 +MISC MOD 0 -1¨ SENSE MOTIVE (WIS) 1 +RANKS 0 +CLASS BONUS 0 +MISC MOD -2 ¨ SLEIGHT OF HAND* (DEX) 2 +RANKS +CLASS BONUS +MISC MOD 3¨ STEALTH* (DEX) 2 +RANKS 1 +CLASS BONUS 0 +MISC MOD 0 1¨ SURVIVAL (WIS) 1 +RANKS 0 +CLASS BONUS 0 +MISC MOD 0 'EQUIPMENT':
ITEM Thinplate, basic armor Hunting Rifle -18 Rounds, long arm Pulsecaster rifle -39 Shots Survival Knife Industrial Backpack Medpatch Personal Comm Unit- part of Exo-cortex Starstone Compass 2 Frag Grenade Semi-auto pistol, tactical -30 rounds,small arms Radiation Buffer- on Body armor slot Toolkit- Trapsmith's Professional’s clothing (+1 to PROFESSION) Professional’s kit (+4 to PROFESSION) 3 healing mk I Credits 1277
'SOCIETY SCENARIOS':
#2–15: The Infernal Gallery #1-09: Live Exploration Extreme! #1-20: Duskmire Accord 9 #1-05: The First Mandate #1-06: A Night in Nightarch #1-01 The Commencement #1–12: Ashes of Discovery SOCIETY LOG SHEET:
Society Number: 38898-702 Experance: 7 Fame: 14 Credits:1977 'CHEAT SHEET':
all { } you see, replace with [ ] Bold {b}Text Here {/b} Italicized {i}Text Here {/i} Faint blue text for out of character talk {ooc} Text Here {/ooc} Dice rolls {dice=Attack Roll} 1d20+4 {/dice} Attack Roll: 1d20 + 4 ⇒ (17) + 4 = 21 A spoiler box like this {spoiler=Text Here} secret message {/spoiler} Making text smaller {smaller} Text Here {/smaller} {quote=Someone said}Quoted material here....{/quote} {s}strikethrough{/s}. Go to {url=http://paizo.com}Paizo Inc.{/url}. Contact {email}customer.service@paizo.com{/email} {list}{*}one{*}two{/list} This is {bigger}bigger{/bigger}
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