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Pathfinder Society Member. 14,316 posts (18,394 including aliases). 1 review. 2 lists. 1 wishlist. 2 Pathfinder Society characters. 79 aliases.


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Scarab Sages

baron arem heshvaun wrote:
Kilgrave puts his life in danger, by having his father administer a full (possibly lethal) dose, because he remains a powerful man with the smallest of ambitions.

That's kind of cool, in that Kilgrave is like Jones and Cage, in that respect. All of them are 'sub optimal' in the exploitation of their abilities potential, either being more or less unwilling heroes, or a kind of half-assed supervillain who'se more interested in getting fed and laid, than in becoming a multi-billionaire and moving into the White House.

Kilgrave has abilities that give him potential that leaves someone like Jeri Hogarth supremely frustrated, because they aren't doing the sort of crazy things *she* would be doing with them.

Of course, having that power available, seems to have robbed him of any real lasting satisfaction from the things he can take, and left him obsessed with the one thing he *can't* just take, love and affection, freely given, from a woman he isn't mind-controlling.

Scarab Sages

Bjørn Røyrvik wrote:
First CA is the better of the two. WS was good, but I just loved the feel of TFA, stupid ending aside.

Ditto. I didn't like the ending of Cap 1, because it put a nail in my dreams of there being an Invaders movie.

Otherwise, I loved it, particularly that they avoided the desire to have Cap be quippy and gave the funnier lines to other characters (particularly Tommy Lee Jones' Colonel), instead. Instead of saying, 'Oh hey, making Stark a snark machine totally worked, let's make *all* of our characters snark machines!' they avoided chaining everyone to a single tone or feel that worked for them the first time, and allowed Cap to be Cap, a kind of serious boy scout and not Veronica Mars.

Winter Soldier was also good, with some amazing fight choreography. I can watch that first fight on the boat over and over. So awesome.

Really, the only beef I have with either of the Cap movies is that the Avengers movies constantly feel the need to put him in uglier costumes than the ones he has in his solo pictures, and he looks bad by comparison. I blame Joss for that.

Scarab Sages

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CBDunkerson wrote:


Frozen? Gay?
Yep... circle of Hell I had no knowledge of, until now. Humans are stupid.

This is a thread about a cinematic universe where Norse gods are an immortal alien race, someone can wear a suit of armor that's tougher than pretty much our entire military arsenal, magic hammers can control the weather, etc. There's no place for something as unrealistic and silly as what conspiratorial mumbo-jumbo people believe in the real world. :)

Scarab Sages

Current random (non AP) things I want to see;

Blood of the Sea (aquatic elves, gillfolk, merfolk, with some discussion of where they can be found, perhaps some underwater gear, spells, fighting styles, etc.)

We've had Goblins, Kobolds and Orcs of Golarion, so perhaps a few other of the more common 'bad-guy' races, like Gnolls of Golarion or Ogres of Golarion or Ghouls of Golarion. (There *might* be enough going on with them to warrant a Hobgoblins of Golarion or Boggards of Golarion or Cyclopes of Golarion as well, but some other races, like Lizardfolk and Bugbears and Derro and Duergar and Centaurs, really haven't gotten as much development yet, IMO.)

Scarab Sages

John Kretzer wrote:
There were Fantastic Four movies? Are you referring to the made in the 80's that was never released?

I actually liked the first one with Evans and Chikilis and those other people. The second one, and the reboot, not so much.

Scarab Sages

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Cool breastplate, very traditional and bulky, not the form-fitting stuff with sculpted abs that shows up occasionally in fantasy art. Love the pentacle-shaped buckler as well.

Cleric of Asmodeus is pretty much the number one with a bullet character anticipated for this AP (along with Hellknight), so it's probably best to get that out of the way, before we see anything less predictable, like a Kuthite Monk or Druid or Illusionist/Shadowcaster, or a Molthuni Ranger, or a Chelish Summoner, or a Bekyar Ranger or Rogue (from Sargava).

Scarab Sages

Rynjin wrote:

Ehhhh, I'm willing to say part of the reason the MCU and other Marvel properties have turned out so well is BECAUSE they couldn't fall back on their "staple" properties like Spiderman and X-Men.

Would we have ever seen Guardians of the Galaxy or Ant-Man even CONSIDERED as options?

Total agreement. We hit the jackpot, and got to see some great Marvel movies based on characters we would have never seen and *still* got to see some Spider-Man movies, X-Men movies and Fantastic Four movies, some of which were pretty good, and some of which, eh, not so much.

Scarab Sages

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Bjørn Røyrvik wrote:
It has a sharp edge when they need it to cut but is dull as a rubber ball when they need it to be. Quite useful.

Yeah, that shield's always been selectively useful, bouncing or absorbing force as necessary for the cool stunt of the moment.

When it gets hit by Thor's hammer, it absorbs all impact, so that the dude holding it isn't smashed into jelly by the shield getting rammed halfway into the core of the earth.

When he flings it at a wall, it magically no longer absorbs impact, and instead bounces around like a superball (maybe the front of the shield is vibranium and the edges are made out of Tigger-hide, for extra bouncy, flouncy, trouncy funfunfun?).

When an annoyed Peggy Carter shoots it multiple times in a sealed underground bunker, the bullets lose all velocity and drop harmlessly to the ground (as they would if it absorbed all impact), instead of ricocheting around and killing everyone.

When Iron Man shoots it with a repulsor, it reflects around and shoots people, and when Thor smacks it with his hammer, a massive shockwave flies out from it's surface (or, if he hits it edge on, it flies around and smashes a bunch of robots).

Eh. It's the same in the comics. Remender had Havok shoot it with a plasma blast to boost Cap up into the air a few years back, which would have looked kind of hilarious if the shield actually absorbed impact (as it usually does) since Cap would have just plotzed on the ground, and then said, 'Uh, Havok? Just shoot the bad-guy and he'll fall down to me, 'kay? Don't try anything clever, we all know that's your brother's job.'

Scarab Sages

Purple Dragon Knight wrote:
Not sure why Scarlet Witch's power worked. It didn't work for Loki, and I thought both Loki and her used magic.

Did it not work for Loki? I don't recall him trying to mind control the Hulk, just starting to say something and then getting beaten like a rented mule...

And both of their mind control abilities are less 'magic' and more based on the Mind Stone, which is what Loki was explicitly using, and what directly empowered Wanda. I'd imagine it would have worked on the Hulk, had Loki managed to zap him. (It did fizzle on Stark, but that seemed to be more an issue of the stone's mind-mojo failing to conduct through a palladium-arc-reactor-McGuffin to Stark's brain.)

As for Kilgrave's power, it will or will not work on people based on the plot. Captain America's super-soldier serum supposedly protects him from getting sick, so that *might* make him immune (it sure didn't in the comics). Iron Man's suit is *probably* environmentally sealed, so that might work, but, again, rarely does in the comics. Vision's got cells filled with vibranium, but is still a living breathing organic humanoid, so who even knows. Thor's an Asgardian, not a human, and we don't know if Kilgrave can affect dogs and cats, let alone Asgardians, Inhumans, Kree, Groots, etc. The Hulk, in the Cinematic Universe, might not even have a healing factor (since he's not comic-book-Hulk), so, again, crapshoot.

IMO, mind-controlled Avengers fighting other Avengers have gotten stale (having been a feature in 2 out of 2 Avengers movies), 'though, so I'd rather not see Kilgrave vs. Avengers anytime soon.

Scarab Sages

We got to see a fair amount of Luke Cage in this outing, so I wonder if Luke's series will have an equal amount of Jessica Jones in it as well.

Love all the interconnectivity with the rest of the MCU, even if it was kept off-screen (offhand references to the Hulk and Captain America, similar to the mentions of Thor and Iron Man in Daredevil, emotional fallout / consequences from 'the battle of New York,' etc.).

The actors all impressed me, since I was unfamiliar with them and didn't have anything really to go on. I'm not a fan of Jessica Jones, but Ritter did her justice, and Colter was an excellent Luke Cage. Ditto Rachael Taylor as 'Patsy' Walker, who was much more engaging to me than the comic book Hellcat ever was.

The overall arc perhaps fit the tone, but it ended up in a pretty dark place.

Scarab Sages

188. The 'planet' is the bodies of hundreds of thousands of space whales, gathered together into an enormous ball, an 'elephant's graveyard' of oma, who feel compelled at the end of their lives to travel to this place and lie down with hundreds of generations of their ancestors. The outer layers are fresher, but towards the center, where the intense pressure of those who came later have fused the fossilized millennia old remains into a substance similar to diamond, ancient memories and psychic energies coil and dance from layer to layer, playing out surreal and alien scenes from a rich galactic history unknown to most planet-bound sentiences.

189. This small world is roughly cylindrical, and it's irregular surface is composed of thousands of stone asteroids that have been drawn to it's location by powerful elemental forces. Deep within it's core, a humanoid earth elemental entity serves as a 'world seed,' drawing other loose bodies of stone to itself with an unnatural attraction, so that they slowly join the ever-growing moon-sized sarcophagus that enshrouds it. The entity itself dreams as it continues it's ten thousand year purpose, to be the center of a newly forming world, and any attempt to contact it raises it's ire, as it reacts violently to any force that it perceives as attempting to disturb it's holy purpose and 'free' it from the rocky shell it has so painstakingly gathered.

Scarab Sages

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The Scarred Lands had a wemic-like race called 'The Proud,' although they are very different stat-wise. It's OGL, 'though, and they fit the bill of being a lion-man 'centaur.'

Scarab Sages

321. Tempest-Tossed The celestial forces that have touched your bloodline are tied to the elements of the storm. When you move quickly or decisively, the air moves with you, so that when you strike or land abruptly, dust swirls with your passage and wind snaps and howls. Static electricity also manifests in harmless but visible displays when you make a full attack, or take the charge or run actions.

Scarab Sages

Aelryinth wrote:
At the same time, I really, strongly feel that someone who emphasizes marriage so much should have a known divine marriage and family himself to emphasize that he lives what he believes.

Erastil, god of families, and Pharasma, goddess of birth and midwives, being childless and unmarried is one of the funky bits of the setting I'm not in love with. I prefer pantheons with more relationships, like the Greek, Norse, Egyptian, etc. pantheons (or some of the Greyhawk pantheons).

Even the gods who are related have gaps, like Shelyn and Dou-Bral/Zon-Kuthon, who have a father, but whose mother remains a mystery.

Still, that sort of stuff just creates a niche for a GM to introduce their own flavorful bits, like making Pharasma into an 'All-Mother' to Asmodeus, Abadar, Erastil, etc. or having Sivanah being the (intentionally) forgotten mother of Shelyn and Dou-Bral, in hiding from her son, so that she doesn't end up like their father, or Erastil's former life and hunting companion having been Cernunnos (and having been less lawful and more freedom-loving before Lamashtu devoured his friend).

Scarab Sages

Note that per Core p 552, it would only cost +50% (7500 gp) to add the abilities of a blinkback belt to one's girdle of whatever, which is still relatively cheap for an item that enables your build to come online.

Scarab Sages

CBDunkerson wrote:
Set wrote:
I wonder if Vegepygmies might A) be in it and B) get a new origin, now that the 'created by callous peeps to eat, and even after they turned out to be sentient, callous peeps kept eating them' origin has been poached by the Ghoran.
Yeah, I've seen several contradictory things on Golarion Vegepygmy history in different texts. Thus, some kind of 'official' cleanup on their back-story would be useful.

I could be making this up, but I *think* there might be vegepygmies on Castrovel (mentioned in Distant Worlds), which makes it possible that the Drow claiming to have created them have actually *re*created them, or summoned them, based on racial legends / memories of having encountered them on the old planet.

Scarab Sages

Crimlock NL wrote:

I'm investigating a ability to change into a tiger at will for my pc. I'm going to make my own race with this ability... I'm thinking of giving my PC the wild shape ability but an unlimited uses and only tiger shapes.

To balance this character I'm in doubt about when to allow this ability. At what level should I allow the shift into a tiger and when into a dire tiger? The druid gets a tiger at level 6 and a dire at level 8. Just use this?

All advice on balancing this skill is welcome also!

You could use the Big Cat statistics from the Druid Companion list, to try and balance it out for various levels (and so that it won't be overpowering at lower levels, and kind of meaningless at higher levels, as normal tiger stats might be).

It becomes something of an opportunity cost thing, since many class abilities don't really play well with being a furry quadruped unable to speak (or cast spells, in most cases), so the character would have to choose to be a halfway decent combatant, or use their actual class abilities.

Scarab Sages

Rynjin wrote:
I actually can't think of a whole ton of Marvel female superheroes I like. I just tried to think of examples I'd totally watch but then realized they're all DC (Captain Marvel, Wonder Woman, Zatanna).

Marvel kind of got shot in the foot by having some of their most iconic female heroes, Sue Richards/Invisible Woman, Ororo Monroe/Storm and Jean Grey/Phoenix, unavailable to them due to Sony or Fox having the movie rights to them.

Which left them with the Scarlet Witch, which they chose to hold off on, and the Wasp, who was trapped in non-existence due to the much-delayed Ant-Man project, of their original leading ladies, and stuck using Black Widow, who showed up *10 years* later as a 'founding' Avenger.

I'd be up for a hero with something more visually interesting as a power, such as Monica Rambeau (turns into energy) or even Jessica Drew / Spider-Woman (flight and energy blasts).

Scarab Sages

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In addition to tanglefoot bags and thunderstones, and sources of bleed damage (such as bleed arrows) or other continuing damage (such as alchemist's fire, or fireworks that can set someone on fire), there are a few exotic weapons with potential to mess up a spellcaster's day by entangling them, such as lassos (DC 10 + spell level to cast a spell), nets (DC 15 + spell level to cast a spell) and snag nets (DC 17 + spell level to cast a spell), as well as weapons that grapple (such as crank crossbows or grappling hooks).

The net and snag net benefit from also functioning as a ranged touch attack, so even a non-proficient user with a -4 to hit might not be *terrible* at using one.

The net is also pretty handy for slowing down an armored (non spellcasting) troublemaker, or just a very drunk berserker that nobody wants to get near...

Scarab Sages

I wonder if Vegepygmies might A) be in it and B) get a new origin, now that the 'created by callous peeps to eat, and even after they turned out to be sentient, callous peeps kept eating them' origin has been poached by the Ghoran.

Scarab Sages

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Wei Ji the Learner wrote:
What, he's not the Redneck God of 'Get back in the kitchen', anymore?

That's a fairly selective interpretation. Erastil is the god of *couples* settling down, but that's only 50% to do with women, and also 50% to do with men. He's not a fan of bachelors or adventurers or any of the sort of single shenanigans that Cayden's worshippers get up to, believing that *everyone*, regardless of gender, is better off settling down and contributing to the community, etc. (Erastil might think of Cayden as the patron God of Irresponsible Behavior...)

But, because of that notion, that Erastil was somehow a misogynist for wanting *both* genders to settle down, he's been backed away from that anyway.

Scarab Sages

Nightterror wrote:
On the positive note, the Mngwa is really freaking awesome!

Ooh, very cool. The Mngwa is my favorite mythical beast/cryptid! I even played a superhero character based off of that critter!

Scarab Sages

Driver 325 yards wrote:

Got it. I was wondering why the charts had celestial and fiendish. Its for summon monster. So summon monster is strictly better than summon natures ally?

Is there any advantage that Summon Nature's Ally would have over Summon Monster?

The druid's summon nature's ally list appears to be weaker by design, as it's attached to a class that's already pretty buff with the wild shape and animal companion features.

Some giants and a few fey are on the list later (replacing the outsiders on the summon monster list), although the outsiders on the cleric/wizard through summon monster offer a lot more versatility. I thought that elementals arrived a bit sooner, and that there might be a few genies on the list, but I'm probably having 3.X flashbacks, as that does not appear to be the case :)

Scarab Sages

Since Iron Fist is my favorite of the four characters they've chosen to focus on, I'm a little disappointed by that. (Indeed, one of the things I'm looking forward to about Jessica Jones is how casually she's been showing off super-strength during the trailers. It's definitely long past time for a Marvel super-heroine whose super-powers are more super than 'good with guns' or 'has green skin and some undefined bionic enhancements.')

That said, Jessica Jones (or Carol Danvers, for that matter, since the 'Superman-lite' powerset always felt like it played better over at DC) would be way down on my list, after super-ladies like Monica Rambeau, Crystal, Songbird, Elsa Bloodstone, Moondragon, either of the Spider-Women, (or, for 'strong/tough' ones, Valkyrie, Sif or Molly Hayes) etc. but if she's what they want to go with, I'll take it.

K'un Lun and the dragon might be a bit out there by the standards of what we saw in Daredevil, where the 'super' hero had the amazing power of being less blind than most blind people, but it's set in a universe with Asgardians and dark elves and alien Chitauri and Infinity Stones and Inhumans and gamma-powered Hulks, and is on the verge of introducing Dr. Strange, so it's got plenty of room for mystical cities and giant fire-breathing lizards, IMO.

A more mystical edge to the Iron Fist story could tie in nicely to what's going to be introduced in Dr. Strange.

I still kind of want to see Misty Knight as well. :)

Scarab Sages

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Inspiration, mostly.

But also fleshing out of stuff that Paizo has not gotten around to yet.

3rd party can offer a more detailed description of an area, such as using Nyambe for ideas for the Mwangi Expanse, or Mindshadows / Naranjan for Vudra, or Hamunaptra for Osirion, or the Complete Book of Vikings (2nd edition AD&D, not exactly '3rd party') to get a 'feel' for the Lands of the Linnorm Kings.

It could be years, or never, before Paizo gets around to fleshing out some of these areas to that degree, and while their versions will undoubtedly be very different, the best ideas from those 3rd party products and temporarily fill in any gaps.

While Paizo can spare a few paragraphs to describe a 'Winter Witch' PrC or Archetype, SGG/RGG can put out a decent sized PDF with multiple ice and cold-themed caster archetypes (and not just witches), and thirty or so ice/cold spells, as well as a new monster template or two, and have it all together in one place, if a GM wants to run a game in Irrisen and go further than just the Winter Witch PrC/Archetype.

Lejendary Games has also run with this notion, of sort of 'plugging in the holes' or further developing niches that the AP of the season might not have room to go into. Whenever I pick up something and think, 'Gosh, I love this, but I wish they went more into X' (where X might be the Azlanti/ioun stone connection or the whacky druids of Zon-Kuthon) I find out soon enough that someone else already has gone more into X (in this case, Kobold Games, both in Sunken Empires and in Deep Magic, or Lejendary Games in Dark Druids).

Scarab Sages

ShinHakkaider wrote:
Bedis has gone on record many times saying that this simply isnt true.

I'm just going with what he said before, I'm sure he's changed the story multiple times, since he does that a lot.

In a 2005 interview,[2] Bendis claimed that "[o]riginally, Alias was going to star Jessica Drew, but it became something else entirely. Which is good, because had we used Jessica, it would have been off continuity and bad storytelling." Previously, Bendis commented "I was at one time toying with doing Jessica Drew [in Alias] because she has the best hair of any superhero in comics, but this book is entirely different than what that idea was to be."[3] Although both statements make clear that Drew was a part of Bendis' earliest conception of Alias, by the time he was actively developing the title, Jones was his central character, one with a distinct background and voice from Drew.[4]

Scarab Sages

Deep Magic, from Kobold Games, has an Iounmancer Wizard Archetype (p 338) that replaces scribe scroll, arcane bond and the wizard's bonus feats with the ability to summon up a 'star mantle' of ioun stones that absorb a few levels of spells per day, allow him to cast spells without expensive components as if he had Eschew Materials, and have the properties of selected ioun stones (each time he replaces a wizard bonus feat he gets another one, of increasing GP value, depending on the level acquired).

Other options, if you can make stuff up, would be ioun-stone-based Archetypes that tie them into chakra, allow one to Arcane Bond-Item to multiple Ioun Stones as levels accrue, or link them to planets in the system (the first stone added would spin fast and link to Aballon/Mercury, and grant a movement bonus, the second would have a green glow (regardless of it's actual color), link to Castrovel/Venus, and have powers related to plant growth / vitality, Akiton/Mars somethign to due with red and war, 'the ringed planet' ioun stone being able to actually equip a ring (giving the user a third ring slot), etc.).

Scarab Sages

Mark Hoover wrote:
So that's Spider Woman and Purple Man?

Jessica Jones is a new character. Her creator wanted to use Jessica Drew/Spider-Woman, but couldn't, for whatever reason, so he made up a new character named Jessica, with generic 'Superman-lite' powers of super-strength, toughness and flight, and presented her as a retired former super-hero (having gone under names like Jewel, Knightress and Power Woman?) running a detective agency.

She's since gone on to marry Luke Cage, and have a child, Danielle (who in at least alternate future is the super-strong Captain America of her world!), and been, unfortunately, kind of 'Luke's girlfriend' in later appearances. (I don't really like the character, but if she's going to be used at all, she should be treated better than that.)


They're really digging deep for TV stuff. I read Marvel for years, from 1980 - 2000 and even worked in a comic book store and I don't remember ANYTHING on these 2.

No wait, I do remember a couple things. I thought Spider Woman was a silly psychic version of Spider Man and she was de-powered and I thought Purple Man was a joke villain. Also I don't remember either of them being particularly dark.

Can anyone explain?

The 'silly psychic version' was the *second* Spider-Woman, Julia Carpenter, introduced during the first Secret Wars, able to generate psychic webs. She's unrelated to either the first Spider-Woman or this new character, and has been mostly abandoned and forgotten.

Purple Man started out kind of joke-y, but Bendis turned the joke dark in his run, with stuff that will likely be spoiler-y for the Netflix series. The character was used pretty well during the middle of the Thunderbolts run, but ever since, he's been pretty hard to use, much like DC's Dr. Light.

He's also got a daughter, Kara Kilgrave, the Purple Girl, who has been a third-tier Alpha Flight recruit and then member and then adversary. (Covering all the bases, apparently!)

Whether or not the Purple Man used his powers to rape people, such as Jessica Jones, was confirmed and then denied so many times that it's pretty much a bad joke, by this point. He does more recently do dark stuff like mind controlling people to jump off buildings as a distraction so that he can get away from whatever superhero is after him.

Scarab Sages

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DM_aka_Dudemeister wrote:

I've played and run games where "pay twice" feats are free for all characters at level 1.

Power Attack
Piranha Strike
Combat Expertise
Combat Accuracy (-2 damage/+1 to hit)

Are just things any character can do. Just declare at the beginning of your attack you're doing that.

Weapon Finesse and Dex to damage are just weapon properties and always apply to attacks with weapons with the Finesse property.

Back during Pathfinder Beta, I was rabble-rousing for Fighters to get those feats as a class ability at first level (-Atk for +Dam, -Dam for +Atk, -AC for +Atk, -Atk for +AC, etc.), along with the option to make a single attack adding extra damage for each iterative attack sacrificed (what PF introduced as the Vital Strike feat).

A lot of that stuff feels like it should be just basic options available to a Fighter, and then gated off as feats available to other characters (who would otherwise have to settle for more restrictive or less generous options like Charge or Fighting Defensively, to move numbers around between AC and Atk).

While I didn't think of the Finesse option at the time, I definitely agree that it should be a weapon property, and not a feat (or, if retained as a feat, allowing the user to use a weapon that *doesn't* have the Finesse property as if it were a finesse weapon).

Scarab Sages

I love what you did in Crooks, for Mutants & Masterminds. Any chance that Paizo will ever dip it's toes into the (admittedly tiny) superhero RPG market, or would that just be a bad idea and split the company's focus too much, from a financial standpoint?

Scarab Sages

In RotRL, my cleric had great hit points (Toughness, FC bonuses, good Con), so he cast shield other every day on the main fighter (who was a Ranger, IIRC). Only once in 8 or so levels did that become a problem (lots of AoE damage that fight), and I was forced to end the spell early. Otherwise it just halved the amount of channel healing I had to do, since I could heal both of us with one blast and optimize the utility of channel-healing.

If the fighter was willing to not be a bonehead, some useful tactics on his part, and some teamwork from the rest (controlling enemy positions with wall, pit, fog, grease, web, glitterdust type spells, or shutting them down for a round with sound burst, command, cause fear, hold person, or reducing the amount of attacks hitting him with effects like blur or displacement) could help as well, but it sounds like 90% of your problem is the fighter being dumb.

It sounds like he's playing like an MMO tank, getting right up in the enemy's face and assuming that the group has a dedicated healer who is going to just spam heal spells over and over to keep him alive. This game doesn't support that sort of thinking.

Scarab Sages

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Krensky wrote:

Catching up, I had to chuckle at the new Green Arrow intro.

Ollie sound so.. Up beat and chipper compared to the early seasons.

In the latest episode, he actually smiles and laughs during a conversation (about relationship issues) with Diggle, and I had to pause and rewind, because it looked so strange. :)

And then I looked back later and he had his shirt off, for like, no reason at all, and I was like, 'Oh, WB, never change.'

Scarab Sages

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Of my favorites, Desna and Erastil are both pretty laid-back, in different ways, and seem less unpredictable and dangerous than, say, Gozreh or Nethys, who I'm also fond of, and not quite as violently jihadist as Sarenrae can be.

Since I'm not fond of what happens to atheists in Golarion, I'd probably go with Desna. Cayden's also great, but I hate beer. :)

Other than Desna, Calistria's got a pretty happening afterlife going on, although I'm not sure I'd want to be surrounded by fellow worshippers to whom 'petty and vindictive' is an actual tenet of faith.

Scarab Sages

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Irontruth wrote:

They're very, very similar. They often occupy the same space in the pass/fail spectrum, sometimes both are an option, or some systems use one but not the other. Some systems use partial success in one area and success at a cost in another.

Success at a cost - you do the thing you set out to do, but something bad happens also.

Partial success - you achieve part of the thing you set out to do.

It's a subtle difference. But all in all, it's still a piece of gaming tech that I think Pathfinder would benefit from exploring this or similar concepts.

I like the idea, which I've most recently seen in Mutants & Masterminds (although I'm sure it's in tons of games), of grades of success.

Instead of 'it totally works' or 'it totally fails,' such as with a charm person or disintegrate, which either 'wins' or does absolutely nothing and represents a wasted action, things go in stages.

Flesh to Stone only turns someone fully to stone on a great success. Otherwise it causes some surface stone formation that entangles or slows the target for a few rounds. Sleep only puts someone to sleep on a full success, otherwise it makes them drowsy and reduces their speed / initiative / whatever for a short time. Every condition ends up being like shaken / frightened or sickened / nauseated, coming in a couple of stages, so that if you fail to Dominate someone, you might still Daze them for a round or two, and not have completely wasted your action. (Conditions that currently lack a meaningful 'lower grade', such as Blindness, might gain one, like a version of Dazzled that includes the 20% miss chance given to someone benefiting from partial concealment, or the Petrified / slowed or entangled option mentioned above.)

But, until there's some meaningful way for melee classes to inflict minor conditions (without waiting for 10th level and buying into a feat chain that allows them to *maybe* inflict a condition if they happen to Critical, and therefore having no real control of when this happens), it would just be one more cool thing for casters, and therefore probably should be avoided.

That would be something I would like, but counts more as a rule that doesn't exist that I would like, a way for Fighters, etc. to sicken someone by slamming a morningstar into someone's junk, or dazzle/blind someone by opening a bleeding cut over their eye, starting at 1st level, for the weaker conditions, instead of waiting until Critical Focus / Stunning Critical, etc. come online, after PFS gameplay (and possibly the majority of home games?) has already ended anyway.

Scarab Sages

That is a beautiful Shen Dragon, there.

It does look like he risks getting all tangled up in himself, 'though...

"Uh, little help here?"

Scarab Sages

Brother Fen wrote:
I know this thread specifies monsters, but I want to know about the mystery SWORD on the cover of Ultimate Equipment and Mythic Adventures.

Ah yes, the Iconic Intelligent Magic Item, whose iconic backstory and (mis)adventures have yet to be posted to the Blog. Perhaps they'll work that up in the last days of March and post it the next day.

Scarab Sages

Kelly P wrote:
Set wrote:
I get that we live in the future now, where everyone is on MyFace or whatever, and gets instantaneous mass feedback from 20,000 'friends' whenever they Tweet their latest thought/meal/thing their cat did, but Wayfinder's a free product, a labor of love. Speaking for myself only, *I* don't need to know whether I got in or not (although the editors have been doing a great job of making contact these last few issues!), and my appreciation for the fanzine or excitement to read it will not be lessened by my name not being in it.
Well now I feel like a jerk for asking.... just trying to getg an idea of how it all works. (*looks sheepish and properly chastised*)

And that's why I didn't quote you, in my comment, so as to not seem like I was playing the internet bully or threadcop or singling you out (since your question would have been asked, probably sooner than later, by someone else). It's not my place to chastise anyone, and I just wanted to stress to *everyone* (self included) to have some patience and not expect the sort of immediate feedback that this world of social media has primed us to expect.

That said, I'm as much a victim of that, and cannot for the life of me imagine how I used to play Play-By-Mail games, in which a single 'turn' of the game could take a month to cycle around. Yeesh. Half the people I play with don't even the patience to wait for their turn to come around the table these days, before they are playing some other game or texting on their phones. :)

Scarab Sages

I don't remember his name, but there's someone in Kingmaker who spreads nasty rumors about the PCs to undermine their reputation among the locals. He made some of us not only want to kill him, but kill all of the common folk who fell for his crap. :)

Scarab Sages

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I vaguely recall that for the first few years, the only notification I got that an article had made it into the issue was when I got the issue and saw my name in the index of articles.

I get that we live in the future now, where everyone is on MyFace or whatever, and gets instantaneous mass feedback from 20,000 'friends' whenever they Tweet their latest thought/meal/thing their cat did, but Wayfinder's a free product, a labor of love. Speaking for myself only, *I* don't need to know whether I got in or not (although the editors have been doing a great job of making contact these last few issues!), and my appreciation for the fanzine or excitement to read it will not be lessened by my name not being in it.

Indeed, if I don't come up with a less deadly dull article than the submission I'm sitting on, this issue might be such a one. :)

Scarab Sages

Arakhor wrote:
I liked the themed casters near the end of the 3E cycle - the Dread Necromancer, Beguiler and the like. They would certainly fit the niche of "specialised casters".

The summoner makes a neat sort of conjuration super-specialist.

And the summoner chassis, for that matter, could be stripped and used as the base for a necromancer super-specialist (change the eidolon to an undead, and swap out the heavy conjuration focused spell list to be heavily necromancy focused) or an enchantment super-specialist (eidolon becomes a single 'perma-thrall' under your control, spells become heavily enchantment focused) or transmutation super-specialist (eidolon becomes an animated construct *or* you become a wild shaping shapechanger, spells become heavily transmutation focused) or illusion super-specialist (eidolon becomes a shadow creature, spells become illusion focused), etc.

But yeah, the beguiler and dread necromancer, in particular, were very cool. A few PrCs went in the direction of trying to make abjuration fun as well (abjurant champion, for instance), but there wasn't really a base class around that, IIRC.

Scarab Sages

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Sissyl wrote:

Jedi are control freaks who learn from a very early age to shut out everything that looks like feelings. Every feeling leads to the dark side. Dark side force users (loath to use Sith here) are ruled by their emotions and desires.

Anakin was supposed to bring balance to the force.

And he did. There were two or three Sith, and a hundred or so Jedi. When Anakin was done, there were two or three Sith, and two or three surviving Jedi. Ta da! Balance!

Probably not what Mace Windu was hoping for... :)

Further, he was the ONLY force user around, and it is reasonable to think he would build something which focused on a balanced person as a force user. Of course, if he goes down the dark side route and dies, this has to be further postponed...

It is interesting how Jedi kind of swing to the dark side on occasion in the movies.

In Phantom Menace, there's a fight between Qui-Gon and Darth Maul where they get separated by force fields during the fight, and Qui-Gon plotzes down and starts meditating, because he's all Light Side and focused on controlling his feelings, while Darth Maul is pacing and keeping his fury stoked, because his Dark Side power is centered around anger and rage and he can't afford to 'calm down,' as it will weaken him.

And then Obi-Wan gets into it, and he's totally berserk, and beats Darth Maul down *using his anger* over Qui-Gon's death, so that, even if Darth Maul pretty brutally lost that fight, it was because Obi-Wan totally gave in to the Dark Side. Which might have made him a poor choice to be Anakin's teacher, since he's already seen how surrendering to violent angry emotions can make one a stronger fighter...

I would kind of like if someday the Star Wars / Force notion evolved past the 'X emotions are good / Y emotions are bad' silliness. Hope can be bad, when it results in someone spending their rent money on lottery tickets. Fear can be good, when it results in someone behaving cautiously and *not* getting themselves and others killed through reckless action. Acceptance can be bad, when it leads an oppressed people to stay in an abusive or threatening situation. Anger can be good, when it moves people to take action against something (like, yanno, Hitler) who *needs* to have action taken against it.

Fear leads to anger. Anger leads to hate. Hate leads to the Dark Side. Maybe sometimes we need a little dark side, and it's not healthy or balanced to shut out perfectly good survival instincts, *or* to totally surrender to them, but better to find a balance between control and passion?

Scarab Sages

Gorbacz wrote:
Great! Is "Cloak Master Handbook" far behind, because I've been waiting for one for ages...

[tangent] There was an old fantasy book, The Burning Realm, which had a 'cloak fighter' character who was actually pretty cool, if about as realistically viable as a spiked chain or starknife. [/tangent]

Part of me wants a dual shield wielding option because it's cool. The evil(er) part of me wants a dual shield wielding option because of the whining that will ensue.

Some interesting new options for offensive use of armor and shields, such as armor spikes/shield spikes/spiked gauntlets/spiked helms/spiked holy water, could be interesting.

Ditto some sort of technique similar to that from Monte Cook's Arcana Unearthed in which someone can use specific types of armor or shield to improve AC even more when using Fighting Defensively or Total Defense (hiding behind a shield, or presenting the most heavily armored portions of one's body towards an attack, etc.) could be cool. Using such a technique, a more heavily armored / shielded individual might be able to 'turtle' for a round or two to give allies time to catch up on healing or whatever.

Scarab Sages

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I like the rumor, even if it's not true;

That Luke may have turned to the dark side, and be fated to die in this movie. Though I'm not 100% convinced that 'dark side' automatically means 'evil.' (Just as Jedi didn't always seem to be automatically good guys, it being sort of half-and-half between 'good guy / bad guy' and 'Law vs. Chaos / Vorlon vs. Shadow / authoritarian control-freaks vs. just want to watch the world burn.')

Scarab Sages

Ross Byers wrote:
Marvel cinematic universe has never been clear on how much of Thor's power is because he's Asgardian (so Loki and the Asgardian professor that has guest-starred on Agents of Shield a couple times would share) and how much are because he's Thor/wielder of Mjolnir.


Or even how (or if) Loki's abilities would compare to Thor's or an actual Asgardians, since Loki is a Frost Giant who has been made to look like an Asgardian (perhaps by Frigga's illusions, back in the day?) and raised as an Asgardian.

Cinematic Thor at least does seem to be a full-blooded Asgardian, and not half-Asgardian, like the comic book Thor.

Scarab Sages

Rynjin wrote:
And I believe it's the newest version of Supes that can flex really hard and produce a solar powered stronger-than-nuclear explosion that wipes out anything in range?

Yeah, it was post-nu-52 that they showed Supes holding up a weight equal to the weight of the earth for three days, and commenting that it was the first time he'd ever broken a sweat. He's back up to Silver Age 'let's kick the moon back into orbit' level, after being seriously downgraded after Crisis on Infinite Earths.

Even comic book Thor's toughness varies from 'has to spin hammer to deflect bullets / flesh and bone is three times as dense as human tissue' (which was the case for decades) to the more recent 'can fly through the sun' nonsense.

And movie Thor is totally unknown. Obviously he can take a punch from the Hulk, but he dodged the airplane wing Hulk tossed at him and there was the impression that it would have taken his head clean off. (I sure wouldn't waste time dodging attacks that couldn't hurt me...)

And in the first appearance in Avengers, Loki is apparently bulletproof, which comic book Loki never has been. Who knows.

Scarab Sages

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GreyWolfLord wrote:
Am I one of the people that actually liked Avatar as a movie (with or without the 3d?). I am hoping Avatar 2 takes 3d into space more though, and gives us an absolutely spectacular 3d space battle!

I was fond of it. But some successful things are super-trendy to dislike (like Linkin Park, which hit some strange critical mass of popularity that made everyone suddenly say they hated them, which I never understood. The same thing happened to Nickelback, which also puzzled me, since I always hated them, and the people who used to try to convince me they were awesome were now telling me how much they sucked...).

Some times I knee-jerkedly don't like what everyone else likes (Avengers 2, blech). Other times I equally perversely like what everyone else dislikes (Brussel sprouts, yum!). It's so hard being a special snowflake these days when everyone else is trying to be a unique non-conformist, too, just like the rest of us. :)

Scarab Sages

Kryzbyn wrote:

I thought that was a vampire not a hobgoblin, with all the undead/negative energy themed stuff in that archetype.

pointy ears, grey skin and fangs...don't judge a book, I guess.

Yeah, some sort of elven vampire or something. He doesn't really look like either of the Paizo hobgoblin looks.

Then again, perhaps like catfolk, hobgoblins don't all look alike... :)

Scarab Sages

1 person marked this as a favorite.
Ventnor wrote:
Inti: The God of the sun in Incan culture. Incan Emperors were said to be his direct descendents. So there could possibly be a Kingdom ruled by a celestial/aasimar royal family?

Or Ifrit. A 'test of royalty' that involved holding one's hand in a flame and 'proving' that one is made of incorruptible matter by withdrawing it unburnt could be a feature (and lead to cheating by using spells or potions of resist fire, and incorrect-but-encouraged-by-the-royals assumptions that 'incorruptible' refers to the supplicants morals, and not merely their racial resistance to fire...).

An aasimar-run society could have a similar test involving withdrawing a golden symbol of rule from a pool of aqua regia, the 'burning water of kings,' which burns anyone who *isn't* a king...

Scarab Sages

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My latest order from Paizo came in, and thanks to Cosmo, it was packaged in those foam peanuts, that, it being cold out, literally *fly* out of the box and in random directions (away from each other, or any attempt to pick them up) thanks to the seasonal static.

Even better, since they all have a charge, when you finally catch one and attempt to throw it into the trash, it clings to your hand, and when you finally shake it free, it leaps away from the trash and back onto the floor!

Cosmo! Why did you fill my living room with evil foam peanuts with enough Rogue levels to have Evasion? Why can you not harness this power (of staticky foam peanut ninja) for good?

On the cruel upside, the look of forlorn misery on the dog, to whom they fly across the room to stick, and refuse to dislodge no matter how she tried, so that she finally just lay down and whined, covered with foam peanuts, was funny.

Scarab Sages

Mutants & Mastermind (I prefer 2nd edition)
Vampire the Masquerade

One of those two. M&M is a better system, I think, and I prefer playing a superhero to playing a vampire, but it's not easy to find superhero RPG groups, it seems, and I've played a heck of a lot more Vampire and had some great times with that game.

If there was a great pulp-style game (that anyone played, which rules out fun stuff like Adventure!), it might be my number one, and Pathfinder would get bumped to my second favorite!

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