Winter Witch

Sereinái's page

115 posts. Alias of Nicklas Cederquist.




Does the regular "within 5 ft of you" definition of adjacent ever change?
Wondering since tiny and smaller creatures loose their threaten area due to size but do they also stop counting the space 5 ft around them as adjacent?

Mainly wondering because the Bodyguard feat and the Mouser deed Underfoot Assault.


I'm about to start a Jade Regent campaign and have gotten my players characters. A barbarian, a magus, a witch and an alchemist. A fifth player has mentioned being interested but since he asked to join yesterday he hasn't had the time to make a character yet.
Of the four known players three don't have much need for weapon loot though. The magus is picking the black blade archetype so weapons will become less interesting as far as loot goes once he gets that if I understand the archetype, the alchemist is going for natural weapons with claws and a bite once he gets the feral discovery and will use regular claws out of mutagen time, the witch would have little use for them most of the time in regular play but is playing a white witch so he'll likely default to ray of frost as a default filler attack making them even less interesting.

So with a group where weapon use is the exception to the norm I feel I might want to replace some of the weapon loot with some other goodies. What sort of goodies would be good replacements for at least a few of the less important weapons?


Combat Patrol is the feat in question.

Since it doesn't have any stated rules for use while riding I want advice for a good set of houserules to pose to my GM.

I would pose that it works if the rider and the mount both posses the feat. With no mounted version of the feat that I can find I would call that a fair restriction. Enough or should there be an extra feat on top to make it more fair?

I would think the maximum distance should be based on the mount regardless of how far the rider has traveled. I would also say that once the mount cannot take another AoO it can't move and the rider is "stranded" and left with regular Attacks of Opportunities if there are any left.
I think that would follow the regular mounted rules the closest.

The tricky part is in the threatened area difference due to BAB and possibly reach weapons.
The mount and rider will end up with different threated areas.
Would the mount be able to move so the rider can strike when only the rider threatens?
Would the mount be able to move so the rider can strike if it stays within it's own Combat Patrol range even if it can't attack?
Moving within the mounts threatened area at least is something I hope to be able to though it might be stretching it without an extra feat cost or other restriction.

What restrictions and costs would make a good ruleset to pose to my GM and in case it still gets a no, what are the options for a similar effect; large area control/denial?


4 people marked this as FAQ candidate.

Can I be in any way subtle when casting or do you have to go all out with movement and vocals for each spell? (Wizard and cleric schools must have some spectacular cheerleader competitions if that is the case)

Can a vocal component be delivered like a regular spoken sentence? If I have the spells vocal component as part as a password or other sentence can I then cast a spell without anyone noticing the vocal part?
Can I use surrounding sounds to mask vocal components, can I sit in a bar full of loud people and cast on someone the other side of the room without them noticing me?
Is it possible to hide somatic components? If possible in what ways? Up your sleeves, behind your cloak, as part of some other movement such as a dance etc?

Still and Silent spells are still the best ways for the job but there has to be some more mundane ways to do it even if they are not as surefire.
Sleight of hands to hide somatic components?
Can I mumble my magic words or just speak very softly?
Can I whisper the vocal components into a targets ear?

Also on a somewhat unrelated note, what skill would be used to sound like someone else, be it a specific person or just not yourself?


You should be able to buy furniture somehow.

So I want to make a character who has a wagon as a home that I plan on bringing along. We're playing Kingmaker and I plan to use it to expand the room we have at our disposal (with more players on the way the shed won't be enough) and maybe as a forward base for exploration.
So far I've encountered two problems in making this home.
1. While there are a lot of things to put on the shelves and cupboards of a home I cannot find any prices for furniture. I can buy a bedroll but not a bed. While I will want small furniture to fit into my cozy wagon I don't think I'm the only one to want to make a home for my character and a home is not much without anything in it (rooms full of loot do not a home make less ye be a dragon). Where should I look for furniture costs?
The second problem is I can't find a base wagon to use. There are a lot of wagons to use and I was really happy with the basic "Heavy wagon" until I noticed the lack of any real walls or roof. This might be solved by a price multiplier but someone might know of some other resource with something similar I can look for.

Do anyone know of any resources for furniture and/or wagons. Anyone had a similar situation and how did you deal with it?
While I could just ask my GM to make up some numbers I would prefer to have a working proposal to present so the wagon doesn't eat up to much extra time during the creation process and can simply be approved at the end since some of the other players are new to the system and will need help.


The beast rider Exotic mount feature states the following:
"In addition, a 7th-level or higher Medium beast rider can select any creature whose natural size is Large or Huge, provided that creature is normally available as a Medium-sized animal companion at 7th level (like a bear). " (source: PRG)
Yet I can't find any druid companions that are huge let alone ones that begin as medium and no rule for how to bump them up to huge size like you can with medium to large. What am I missing here?

I'm a bit saddened that I can't use the majority of mounts unlocked at level 4 as medium sized character until level 7 due to medium to large growth happening later than small to medium but as how are you supposed to deal with the part about huge mounts?
Should one apply the Large conversion onto a large animal and if so can I do that on a creature unlocked at level 4 (7) that has a superior level 7 advancement naturally?

I don't think the part about it being able to be huge is a mistake as it earlier is stated that medium characters need a mount of size large or huge in order to ride