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Armistril

Seraphiel's page

72 posts. Alias of Radavel.

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Armistril

As Rev has stated, I will be going on a soul-searching journey. Hopefully we shall meet again.


Armistril

Seraphiel stands up, and brandishes his staff in a menacing manner, a hungry smile painted on his face.

"Gods of the empyrean,
I beseech you,
extinguish this abomination,
deny him sight,
grant him death"

Searing Orb Attack(Fort) vs T1 1d20+9=20, Damage 1d8+6=11

If it hits T1 is blinded (SE) and dazed (up to end of Seraphiel's next round)


Armistril

ST for Unconsciousness 1d20=20, For Restraint 1d20=4
For Rev

Spoiler:
Dark Seraph will soon show up

The unconscious form of Seraphiel begins to stir, an aura of menace seems to radiate from him.


Armistril

A look of fascination flashes across Seraphiel's face as he looks at his surroundings, "This place is familiar," he whispers to no one in particular.


Armistril
Rev DM wrote:
Seraphiel - please roll me perception and history checks in your next post.

Perception 1d20+11=20, History 1d20+8=16

Shift to E4

Sunstrike Attack vs. T1 1d20+8=28

Critical Hit max damage =14

Slide T1 to D6


Armistril

the connection went kaput while I was typing my post rev. anyways

Move to F2; Attack T1 with Sunstrike; attack roll was 26, damage 14

Seraphiel raises his staff.

"Flee before the light, miscreant!"


Armistril

Rev, please roll for me Sun Strike vs. S3; 1d20+8; 1d8+6


Armistril

Seraphiel raises his hand and call the sun to shower S3 with its rays.

Sun Strike vs. S3; 1d20+8; 1d8+4; IC is down; Rev can you roll for me? If it hits slide S3 to F13.


Armistril

Move to G10

Chains of Carceri attack vs. R1 (Ref) 1d20+8=19, Damage 2d8+4=15

Chains of Carceri attack vs. V2 (Ref) 1d20+8=16

Oops, missed this.

If the attack hits, the target is slowed.


Armistril

Can't see where I am in the map. Anyways, let's say I start in E10

Sunstrike vs. S3 (Ref) 1d20+8=15, Damage 1d8+6=12



Armistril

Chains of Carceri Attack vs. P1 (Ref) 1d20+8=15, vs. P2 (Ref) 1d20+8=25

Damage 2d8+4=20

If hit the target is slowed.

"Your very presence is an affront to the gods!"


Armistril

Init 1d20+4=6

Please place me in the rear of the party like a good skaven


Armistril

Rev, am having problems accessing IC, please have Seraphiel attack S3 with Sun Strike


Armistril
Rev DM wrote:
Paging Seraphiel

I hear and obey.

Can't view the map.

Rev, can you center the attack where it can hit the most targets. Thanks

Attack vs. Ref 1d20+8=17, Chains of Carceri Damage 2d8+6=17

Memory of A 1K Lifetimes 1d8=4

Targets hit are slowed.


Armistril

Activate Second Wind Raise Hp to 30/39 and +2 to all defenses.

Move to C11


Armistril

Rev, I have an out of town hearing and my sister's getting married on Saturday; I might be out of touch until Sunday. Please DMNPC as necessary.


Armistril

"Thank you." Seraphiel examines the sigil to see if it is ready.


Armistril

Arcana 1d20+11=27

Perception 1d20+11=25

Seraphiel looks closely, "Perhaps this will help...." He moves his hands, making arcane gestures as he does so.


Armistril

Previous posts suggest that the DC is around 22.


Armistril

Thievery 1d20+2=21

Activate Memory of a Thousand Lifetimes.

1d8=3

Total Thievery roll 24

"What does this do?"


Armistril

"My past lives cannot tell me anything useful."

Very low modifiers to the skills relevant for Stage 2.



Armistril

"Gobi, if you deduce how far the effect of the rune is once it is activated, then we can devise a plan of handling the book without placing ourselves within range of the rune's power, don't you agree?"


Armistril

Seraphiel looks around for anyone who maybe paying attention to the party's dealings.

Perception 1d20+11=22




Armistril

Moves to the doorway - J2 in Map1

Sun Strike vs. N1 (Ref) 1d20+8=24, Damage 1d8+6=14


Armistril

Shift to K12

Sun Strike Attack vs. M3 (Ref) 1d20+8=27, Sun Strike Damage (Radiant) 1d8+6=14

Slide M3 to K13

Friends, Rad here, just to inform all of you that I'll be very busy this weekend until Wednesday next week.



Armistril

Copy that. It's gonna be a long day. Thanks.


Armistril

Rev, our daily powers have recharged right?


Armistril

Sun Strike vs. W2's Ref 1d20+8=24, Damage 1d8+6=10

if the attack hits, then shift W2 to J3


Armistril

Blades of Astral Fire Attack vs. M1 1d20+8=28, Damage 1d6+6=12

Blades of Astral Fire Attack vs. M3 1d20+8=9

+5 Bonus to AC for Arianwyn and Reason. Slide Reason to J2; +2 Bonus to AC for Seraphiel until end of his next Turn and moves to I1.

"Blades of the divine strike mine foes!"


Armistril

Chains of Carceri Attack vs. M1's Ref 1d20+8=20, vs. W1's 1d20+8=24, damage 2d8+6=15

If the attacks hit, target slowed; +2 to Seraphiel's AC.

"Heaven curse you
Hell rejects you
This is your burden."

Move to I2


Armistril

"Tempt me not, you abominations!"

Seraphiel signs an abjuring ward.


Armistril

Init 1d20+4=7

Place me at I1


Armistril

"You think towel clad people can hide much weapons under their garments?"


Armistril

For Rev

Spoiler:
Still quite busy. However, I'd like to learn how you make all those cool maps. Can you teach me how? Send me an e-mail if you have time. Thanks.


Armistril

Inside

Spoiler:
"The blessings be upon your house for your selfless charity."

Trying to get back to my usual posting rate.


Armistril

Hi, Rev, guys, everyone. I apologize for disappearing like that. Had to pull an allnighter last Monday, and we haven't stopped working since. But the pressure is manageable now. Lemme read through the stuff and I'll start updating in a few hours.


Armistril

Move to K7.

Sun Strike vs. S3 1d20+8=23, Radiant Damage 1d8+6=13

Sun Strike Music

Friends, will still be busy next couple of days; posting will be erratic.


Armistril

Just down -3'; Thanks Reason :D


Armistril

Bloodied here

On my turn

Spoiler:

"A ball of fire do I summon to wipe your wickedness from this earth!"

Searing Orb Attack vs. Fort S3 1d20+8=28, Searing Orb Attack vs. Fort S2 1d20+8=9, Searing Orb Attack vs. Fort S1 1d20+8=26, Fire Damage 1d8+6=13

Those hit are blinded (save ends) and dazed until the end of Seraphiel's next turn.

Those not hit still take half damage and are blinded until the end of Seraphiel's next turn.

Note that S3 takes max damage of 14

Seraphiel then moves to N6.


Armistril

Move to K8.

Seraphiel moves toward the open door.

"Foul creature bow before the light of truth!"

Sun Strike vs. S3 1d20+8=25, Radiant Damage 1d8+6=9

Slide S3 to E10


Armistril

K6 please; ooohhh! a professor :D

Init 1d20+5=24


Armistril

"I just remembered the messenger was carrying other books."


Armistril

"Let us continue our discussion in more private surroundings. Any further revelations here will only scare the people who might overhear us."


Armistril

"First, Kyleth sought to corrupt the land then this. What could she be planning?"


Armistril

"Evil again rears it ugly face."

1 to 50 of 72 << first < prev | 1 | 2 | next > last >>



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