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Silver Dragon

Selvaxri's page

Pathfinder Tales Subscriber. FullStarFullStarFullStar Pathfinder Society GM. 993 posts. No reviews. No lists. No wishlists. 18 Organized Play characters. 1 alias.


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Grand Lodge

Pathfinder Tales Subscriber
Slim Jim wrote:
Quote:
Lastly, i've been eyeing the Tortured Crusader for a possible build, and having Shizuru as his patron deity for Katana proficiency.
OK, so you're dipping cleric (BAB-1) after electing to be a halfling (STR-2 behind a non-small race strength build). That's -3, adjusted to -2 (small race +1 to hit) so far, and hold that thought.

And why am i dipping into Cleric for a Paladin build?

The Vambraces cost 8,000. A belt of Dex is 4. At 6th level, i'd have other priorities than some armbands.

Lastly- i don't care for "PFS Rules of Optimization." I understand building to the races strengths, but that doesn't exclude going counter.

Why can't i play a str-based Halfling Paladin, or a Ratfolk Barbarian?
Making dex builds takes a lot of working the system and time to come on line.

Everyone is too focused on a dex build. why not explore other options?

Grand Lodge

Pathfinder Tales Subscriber
Gray Warden wrote:

Proficiency is not correlated to the weapon size. The problem with oversized weapons is their effective "handedness".

To offset the -2 penalty you can use an Effortless Lace or a pair of Irongrip Gauntlet (either or both might be banned in PFS though).

Another option is simply use a Small-sized Butchering Axe, which deals already 2d6 damage, although it's not a sword.

Neither the Lace or Gauntlets are legal, nor is the Butchering Axe which defeats the purpose of the "katana halfling" idea.

As interesting as the samurai idea is- i don't really see it becoming anything interesting.
Challenge is a woefully underwhelming, underutilized class ability.
The Sword Saint's "quick draw" technique is a full-round that a> requires the sword be in the sheath- when necessitates the oft overlooked Quick Stow feat; b> makes a possible Spring Attack build impossible.

I'm honestly more invested in a possible Tortured Crusader build than a Sword Saint.

Grand Lodge

Pathfinder Tales Subscriber

I'd honestly rather not multiclass.

Still, no one's answered the previous question- Is it possible to gain proficiency with large weapons, as a small character? Not going into Titan Mauler...

Grand Lodge

Pathfinder Tales Subscriber

IMO- there's too much conflict with that idea:

Logic Train!:
Katanas are slashing weapons.
Swashbuckler's Finesse only applies to piercing weapons.
Slashing Grace looks for Weapon Finesse to enable Dex-to-DMG (and the other interactions).

Swashbuckler's Finesse won't count towards Finesse that Slashing Grace needs to be active.

I could A- invest in Weapon Finesse straight, and retrain when dipping into Swashbuckler; or B> use a Wakizashi, which is a piercing weapon- but Wakizashi is not a katana. :(

I could be wrong; the wording can be interpreted any number of ways.
But i've already gone through the debates of "Dex-based slashing grace vs str-based Power Attack" on small creature builds with my Ratfolk Barbarian.

IMHO- it'd be easier just to go with a Strength build to avoid tiresome feat-chains.

@MageHunter- the Sword Saint archetype looses the Mount for additional damage with a convoluted "technique". Besides, in PFS mounts are rarely used.

Random- is there a way to be proficient in weapons sized for medium creatures, as a small creature? I was thinking a Halfling Samurai with the "Childlike" trait, carrying a medium sized sword.

Grand Lodge

Pathfinder Tales Subscriber

I once had a dream of making a Halfling Katana-Wielding Ranger. That idea got pushed back amongst my numerous characters.

Now, i want to contemplating getting a katana wielding halfling.
Samurai's are, imo, weak classes- with not much support for the class itself... but the Sword Saint archetype can get some decent damage with the katana and doesn't have to invest in Exotic Weapon Proficiency.

Lastly, i've been eyeing the Tortured Crusader for a possible build, and having Shizuru as his patron deity for Katana proficiency.

my dilemma is- actually figuring out how to build either. Slashing Grace is a definite option, but is feat intensive and don't know if Katanas are finesseable; versus a 13-Str/Power attack build.

For the Paladin build, i was leaning toward 15/12/14/12/14/12 [Tortured Crusaders are wis-based.]

So, any build ideas for either a Halfling Sword Saint or Tortured Crusader?

Grand Lodge ***

Pathfinder Tales Subscriber

You're forgetting the most important thing...
ENTHUSIASM!

There's nothing worse than being a shut-in forced out into the wilds of social interaction. Go and enjoy your first game and some of the player's your bound to play with regularly.

Grand Lodge

Pathfinder Tales Subscriber

Croc's have the Grab ability and "Death Roll" which can knock enemies prone.
There's also the "Reposition" combat maneuver.

Be aware, your croc starts out small, so it won't be all that great at moving enemies off the ship. Also, you may not always be on a ship, so "dragging overboard"

What's your party composition looking like? It may be worthwhile for your allies to take Paired Opportunist teamwork feats to beat down on an enemy your croc managed to knock prone. It's something you an your croc should look into.

Grand Lodge

Pathfinder Tales Subscriber

With Elemental Shape 1, you turn into a SMALL creature- so you modify your stats as per the Polymorph stats for transitioning between Medium and Small sizes, then apply the bonuses of the spell.

With ES 3 and 4, you transition into a bigger body- so your stats change according to the polymorph chart, then the bonuses of hte spell.

Grand Lodge ***

1 person marked this as a favorite.
Pathfinder Tales Subscriber

Well- The Lead Golem wasn't as big as a threat as i originally thought it would; namely with the Shaman slapping a Flame Curse on it (and the following characters tosses Alchemist Fires at the Golem) and the two Grippli's both had Adamantine weapons. We also had a seventh player, playing the Warpriest pregen. [I told them afterwards, that they could have lured the Lead Golem onto the weakened bring and just drop him into the river.]

The Nyogoth fight went interesting, as it had the encounter in the smaller room of B8, and as per it's tactics filled the room with Acid Fog, then dimension door'd out of the room- just outside the room to B7 to bottle neck the party and whittle them down. it didn't count on the grippli's climb to get around the Nyogoth.
the Warpriest ended the Nyogoth with a well-deserved Crit.

The Shoggti was in the other room, watching... The casters of the group tried to sneak around while the melee went back through the once-fogged engulfed room- a "sneak attack" fireball from the arcanist only dealt 5 damage.
The fight didn't last as long as the Nyogoth- especially when the kineticist crit'ed with his blast.

I did, as a bit of roleplay, as Horus, inquire how much it would be to acquire the grippli's corpses. :)

Grand Lodge ***

Pathfinder Tales Subscriber
GM Lamplighter wrote:


Too late, but.... I would NOT suggest anyone use the lead golem against a party that is playing up! It is by far the most dangerous opponent on the list, and unless you have a couple of very well prepared damage dealers you will wipe the floor with them.

Thanks for the heads up. I'll give them the option of Hard Mode against the Golem vs an easier option. The party comp so far is an Arcanist, Shaman, Bard or Trip-Warpriest, and a pair of Grippli's tagteaming with sneak attack, and i think an out of tier kineticist... at first, i thought the Golem was immune to sneak attack damage, but just immune to magic shuts down half the party.

Also, how is the LEad Golem more difficult than Cr 10 and a Cr 8 in one fight? Nyogoth Qlippoth and Advanced Shoggti Qlippoth both have DR10/Lawful. We'll see how this one plays out.

Grand Lodge ***

Pathfinder Tales Subscriber

Short answer- the area was engulfed in necromantic magics.

Grand Lodge ***

Pathfinder Tales Subscriber

Running this again Saturday for my second table, with the scenario-

Spoiler:
Summoning Gone Wrong in Shining Deep; Lead Golem and Dark Naga, with Yellow Mold. Party playing up.

If they were playing down, they'd be in a shock with how much loot they aren't getting. All they'd be getting with the low tier reward- is a Lesser Extend MetaMagic Rod. That's it.
unless i'm reading it wrong...

Grand Lodge ***

Pathfinder Tales Subscriber

well, I was sorely disappointed- The party played up, and after having some fun with the Goblin Firestarter and Kobolds, the players went for the last challenge in the dungeon... I thought Chaos Beasts were Large creatures... reading the stat blocks for identification, i realized they were medium creatures. :( I replaced the Roper and Viper Vine mini's i had placed with the mini's i was going to use for the Myceloids- and the table breathed a collective sigh of relief.
The players used the Wand of Summon Monster to check for traps; which didn't stop the Frost Fangs Trap from hitting everyone in the hallway.

Grand Lodge ***

Pathfinder Tales Subscriber

One thing i will say about this scenario compared to Tome of Righteous Repose, is that the reward is rather lackluster compared to the challenge.

I'm running this Thursday and rolled-

Spoiler:
Kobold Testing Ground in Sparklegrim Caverns.
Major Threat being a pair Myceloids in low tier and a pair of Chaos Beasts in high tier; with some goblins being the minor threat.
With fittingly, a Scythe Wall or Frost Fangs Trap as the environmental obstacle

With all the "loot" they could potentially get, only a third of them are on the chronicle sheet. Seriously-
Elixir of Firebreath, Circlet of Persuasion, Ring of Protection +1/+2, Cloak of Resistance +1/+2, and a Deck of Illusions.

Sure there are several potions and scrolls, but a fully charged Wand of Summon Monster I would be nice to have on the chronicle sheet.

This should be an interesting run though, as one player wants to play up- and I nearly lost my Monk to an Advanced Chaos Beast in <a previous scenario>- as the only frontliner, and a handful of failed fort saves.

Grand Lodge ***

Pathfinder Tales Subscriber
nosig wrote:

wow... I just had a concept...

Spend the PP to take a Vanity - say Porter. Gain a Porter that "looks like that Vigilante - The Porter"... so, whenever you need to be in full Vigilante Mode, the vanity porter disappears and the Vigilante takes the stage.

I have to give this some thought...

I was thinking about building a Multi-classed Faceless Enforcer with Armiger's Panopoly, and the porter carrying around the armor.

I think i disregarded that possible build as the archetype looses a lot of the available Talents for some not-so comparable abilities.

Grand Lodge

Pathfinder Tales Subscriber

Just to be clear- Blessings are NOT the same as Domains; they're lesser abilities granted the Domains.
So, yes- that is effectively TWO SEPARATE ABILITY POOLS.

Taking a level of Inquisitor gets you an effective "cleric level" to determine the power of the domain, minus the extra spells.

Quote:
The inquisitor uses her level as her effective cleric level when determining the power and effect of her domain powers.

So, if you did take the Travel Domain, your level-dip into Inquisitor would come a 10-ft movement boost and a secondary pool of "Agile Feet".

But if you were allowed to take a Sub-domain- which is entirely possible, if you ask your GM, it would have to match the major domains of the Warpriest and replaces various bonuses of the major domain.

Order of Levels don't matter- just your over all levels in each class. Warpriest won't get ANY Major Blessing abilities [u]UNTIL[/u] you have 8 levels of Warpriest; likewise, with your Inquisitor- you only get access to abilities that are allowed by your total Inquisitor levels.

tl:dr-
1- Sure, why not? Ask your gm, and make sure they align with your Warpriest blessings.
2- Yes.
3- Separate pools, as they are granted by two separate abilities.
4- Class levels determine what abilities are available, not total level.

Grand Lodge ***

Pathfinder Tales Subscriber

I'm GM'ing Beyond the Halflight Path twice this week, and playing in the Daughters of Fury Module this Monday.

Grand Lodge

Pathfinder Tales Subscriber

So, I'm running an adventure with a hallway full of Green Slimes. Is there a DC to notice them as the PC's traverse the hallway?
It's something i don't have much knowledge in employing these in complete party decimation.

Grand Lodge ***

Pathfinder Tales Subscriber

my last pfs game, was #9-01 Path of Enlightment- and that was before Xmas.
I'm playing a homegame of Iron Gods Saturday as my last game of the year.

Grand Lodge

Pathfinder Tales Subscriber

I got a Lizardfolk Warrior on a Wood Golem base...

Grand Lodge ***

Pathfinder Tales Subscriber

Greetings, so i'm running this scenario twice in a couple weeks. what are some good tips to keep in mind while running this scenario? are there any GM-Prep cheat sheets out there i could use?

Grand Lodge ***

1 person marked this as a favorite.
Pathfinder Tales Subscriber

I'm just waiting for Gnome to be useful language. Why speak gnome, when they all can speak Sylvan... eh?

Grand Lodge ***

Pathfinder Tales Subscriber

I don't know if the PFS-ACG had any restrictions

Grand Lodge

Pathfinder Tales Subscriber

Brawlers are proficient with "close weapons" of which Dan Bongs are classified as.

Be warned, i opened a can of worms with the "Strangler w/Strangler debate, and there are even more threads about that interaction.

The consensus i drew out of that entire thread is-
Strangler (archetype) just adds some bonus damage while grappling [with the specification of damage type when it's applicable], but IS NOT the Sneak Attack class feature.
Strangler (feat) just allows you to use any Sneak Attack damage during a grapple.

Mind you, that is how I choose to interpret how those features interact after reading the debate; and is not, by any means, an official ruling.

Grand Lodge

1 person marked this as a favorite.
Pathfinder Tales Subscriber
Bob Genghis wrote:
Synthesist Summoner like Iron Man?

The OP mentioned the GM's been burned by PC shenanigans... A Synthetist suummoner will make him kick you out of the group.

Alchemists can get Wings via Discovery, at 6th lvl.

Grand Lodge ***

Pathfinder Tales Subscriber

There is the Grey Paladin archetype...

Grand Lodge

Pathfinder Tales Subscriber
Quote:
At 4th level and every 4 levels thereafter, a swashbuckler gains a bonus feat in addition to those gained from normal advancement. These bonus feats must be selected from those listed as combat feats. Swashbuckler levels are considered fighter levels for the purpose of meeting combat feat prerequisites.

Swashbucklers only get the "considered fighter" Combat feat at 4th lvl. So, until you take a fourth level of either class, you don't qualify as a "fourth level Fighter"

you can't stack Fighter levels- because by all accounts, a Swashbuckler is not a Fighter. They can only take Fighter feats when they get a bonus feat.

Grand Lodge ***

Pathfinder Tales Subscriber

Didn't know that OVERNIGHT slot has opened up, I'll sign up for a few of those.

Grand Lodge ***

Pathfinder Tales Subscriber

Last years, I volunteered to run three tables, including the special- didn't much chance to play. This year, i'll probably sit out and enjoy playing a bit more.
Maybe if there's a volunteer call to run game between the blocks, or run one during the banquet...

Grand Lodge ***

1 person marked this as a favorite.
Pathfinder Tales Subscriber

#9-01 Cost of Enlightenment
My Inquisitor of Zon-Kuthon attended a Sarenrite holiday, and was constantly questioned about theology. During the final encounter, the other sarenrae players were up in arms against the BBEG- my Kuthite ended the encounter with a theological debate.

Grand Lodge

Pathfinder Tales Subscriber

Doubt there's a lvl-0 Paizo spell that does that, maybe third party?

Else, you have Stone Fist as a lvl-1 spell.

Grand Lodge ***

Pathfinder Tales Subscriber

mostly it comes down to thematics and balance. most of the 'evil' archetypes in Horror Adventures are banned because they don't lend well to a 'cooperative' community of the Society.

Other times, there are several feats and builds that have horrible balance issues. like the Synthesist Summoner being broke as hell, the Vivesectionist Alchemist being arguable better than the Rogue.
In the case of Bladed Brush, it bring up so many ruling conflicts. When you have feats like Dervish Dance/Slashing Grace and Fencer's Grace giving Dex-to-Dmg, Bladed Brush just added to the confusion of what could be done with the aforementioned feats could do if ran together.

Grand Lodge ***

Pathfinder Tales Subscriber

my Sylph PsychoKineticist would love to join the Concordance... if he weren't indoctrinated into the Dark Archives, maybe if he were to talk to the faction head...

Grand Lodge ***

Pathfinder Tales Subscriber
shaventalz wrote:
Selvaxri wrote:
atleast Yoon isn't like Amiri or the Monk... the case of Amiri, no "Raging Vitality" and the Monk has a flat 13 Wisdom through all his levels. Monks should have more than 13 Wisdom...
Amiri can't have Raging Vitality - that was introduced in the APG, and Amiri is built using only the Core Rulebook.

imo, some characters should be updated to the Unchained variants...heck, the summoner got a 'fixed' pregen.

Grand Lodge ***

Pathfinder Tales Subscriber

atleast Yoon isn't like Amiri or the Monk... the case of Amiri, no "Raging Vitality" and the Monk has a flat 13 Wisdom through all his levels. Monks should have more than 13 Wisdom...

Grand Lodge ***

Pathfinder Tales Subscriber

Below the Silver Tarn. go swimming in a demon lake... ;)

Grand Lodge

Pathfinder Tales Subscriber

So, i've been invited to join a local group's run at the Dead Suns AP, and there's a lenient race restriction with GM's permission. Flipping through the Alien Archives, i came across the Skittermander race and fell in love with their aloofness.
GM approved, knowing i'd play it well.

So, introducing- Sehs'do'Sas or as he's grown accustomed to "Damet'do-yajob." Skittermander [Xenoseeker] Solarian.
Str 10/Dex 14/Con 12/Int 12/Wis 10/Cha 15, the loyal cabin boy of our party. His little orbiting solar mote told him to accompany the first Vesk he saw to the stars.

I could drop his Int down to 10, as Solarians only have a 4+Int Skill points and i want Damet to [u]have ranks in all skills eventually[/u] so he can atleast try to do a job that he's been told to do.

Current party composition is-
Vesk Soldier
Gnome Envoy
>player deciding between Envoy, Solarian, & Soldier<
A Mystic [unknown race]
and Ysoki Mechanic

I plan for this guy to be support/dex-based, mostly supporting his Vesk compatriot [unless told otherwise]. Using Black Hole eventually to pull enemies closer to his Vesk Soldier; or laughably SuperNova'ing something he's grappling.
Skittermanders only start with 2 HP, so he's squishy.

Looking for advice on feats or build tweaks, as we progress through the AP. i'm still trying to figure out the Stamina/HP/Resolve stuffs.
Keep this character "light-hearted" i don't see him as something that would go on a blood-thirsty rampage.

Grand Lodge

Pathfinder Tales Subscriber

I'm still debating on Mystic Past Life spells...
With cleric, i get-
Sun Metal (1), Path of Glory (2), Chains of Perdition (3), Blessing of Fervor (4)

With Druid, i get more spells variation.

Grand Lodge

Pathfinder Tales Subscriber

What does the Alchemist bring to the party? If you're running Ragechemist for the Mutagen, it may be better to go with the Mutagenic Mauler (Brawler ) for the free Brawler's Cunning, so you can get your dex up a bit.
You also won't take a hit from the 2 levels of [2d8+Con] hp.

What's your primary source of damage- are you going to be a weapon, or go barehanded/natural weapons?

Sadly, i don't know about the interactions between brutal maneuver and your other tactcs

Grand Lodge

Pathfinder Tales Subscriber

honestly, having an army of undead trailing after you- would be bad in the first book.

Grand Lodge

Pathfinder Tales Subscriber

Without spoiling too much-
Gravewalker won't be very effective- you're better just playing a standard witch or another archetype.
Take whichever hex you want.

Grand Lodge ***

Pathfinder Tales Subscriber

Greetings, I like playing the ACG during the down time at PaizoCon, and recently bought hte Pathfinder Tales character decks. Are they legal for sanctioned play?
Thanks. I like to try to play Radovan a few times.

Grand Lodge

Pathfinder Tales Subscriber

There are couple of archetypes in the Pathfinder: Worldscape comic series, that adds Cha to AC and such while unarmored and not too burdened- the Sword-Devil Ranger and Warlord Fighter.

Something to consider, since both of those classes tend to dump that stat.

Grand Lodge ***

Pathfinder Tales Subscriber

play/run the Honor's Echo quest... one of the [possible] rewards is being named a minor noble.

Grand Lodge

Pathfinder Tales Subscriber

Time for a little revitalization-
Since the Mystic Paste Life ability only "steals" spells from ONE LIST, which list would be better to steal from- Cleric or Druid?

I'd like to keep Path of Glory, but it's not necessarily vital, and it's only on the Bard/Skald & Cleric/Oracle list.

Cleric is more buff/support; while Druid has a modicum of offensive spells.

Grand Lodge ***

Pathfinder Tales Subscriber

oh.. another replayable #3-7? Nice. I guess my docket at PaizoCon will be replaying that all weekend. ;)

Grand Lodge ***

Pathfinder Tales Subscriber

Honestly- YES. At this point, I have 18 PFS characters- one Core, one Emerald Spire, and three "level 1's". There are builds i want to try out, but any more new classes just muddle what i could possibly do.

from here on, it'll be hard for Paizo Dev's to come up with new classes that don't already exist, or have an archetype equivalent; or could be considered a hybrid of two core/base classes.

I wish they'd make archetypes for the Samurai and Ninja... those two have been near forgotten since Ultimate Combat.

Grand Lodge

Pathfinder Tales Subscriber

so, unless people have other suggestions for a direction to go, i'm going ahead with this build.

Grand Lodge

Pathfinder Tales Subscriber

so, being an 7th lvl character her BAB would be +7/+2?

I think i forgot about her iterative attack during her entire 6th lvl...

Grand Lodge

Pathfinder Tales Subscriber

So, let's attempt to plan this character out-

Wayang Arcanist [Harrowed Society Student]
10 Str/14 Dex/12 Con/18 Int/12 Wis/13 Cha

ART: Shadow Speaker
Traits: Adopted- Harrow Chosen, [Volatile Conduit/Reactionary?]

1> Harrowed
2> -
3> Harrowed Summoning/Spell Penetration, Potent Magic [Exploit]
4> -
5> [Metamagic feat?], Elemental Metamagic [Exploit]
6> -
7> tbd

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