|
|||||||||||||||||||||||
|
About SelenaInit: + 3
Saves: Fort + 1, Reflex + 4, Will + 4
Melee: + 4
Combat Gear: Chainshirt +1, Mstwk heavy crossbow, Mstwk dagger x2, Mstwk Light shield, Mstwk Shortspear. Attacks:
Shortspear, Masterwork, Two-Handed - Attacks: +5; Damage: 1d6+3 (Piercing); Critical: x2; Range: 20 ft. Shortspear, Masterwork, Thrown - Attacks: +6; Damage: 1d6+2 (Piercing); Critical: x2; Range: 20 ft. Crossbow, Heavy, Masterwork, Two-Handed - Attacks: +6; Damage: 1d10 (Piercing); Critical: 19-20/x2; Range: 120 ft. Dagger, Masterwork, One-Handed - Attacks: +5; Damage: 1d4+2 (Piercing Or Slashing); Critical: 19-20/x2; Range: 10 ft. Dagger, Masterwork, Thrown - Attacks: +6; Damage: 1d4+2 (Piercing Or Slashing); Critical: 19-20/x2; Range: 10 ft. Languages: Common, Elven, Goblin, Draconic, Orc, Gnoll Skills:
Feats: Spell Penetration, Improved Counterspell Class Features: Warmage Edge, Armored Mage, Advanced Learning Spells 0 DC 14: Acid Splash, Disrupt Dead, Light, Ray of Frost. 1 DC 15: Accuracy, Burning Hands, Chill Touch, Fist of Stone, Hail of Stone, Magic Missile, Lesser Orb of Acid, Lesser Orb of Cold, Lesser Orb of Electricity, Lesser Orb of Fire, Lesser Orb of Sound, Shocking Grasp, True Strike. 2 DC 16: Acid Arrow, Blade of Flame, Continual Flame, Fire Trap, Firebust, Flaming Sphere, Ice Knife, Pyrotechnics, Scorching Ray, Shatter, Whirling Blades. Equipment:
Belt pouch: Alchemist Fire x2, candle, flint & steel, Potion of Fox's Cunning, Potion of Cure Moderate Wounds x2, 6pp, 3 gp, 3 sp, 9cp. Backpack: Bedroll, Trail Rations x3, Sunrod x3, water skin, bottle of wine. Background: |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|