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Seldriss's page
Pathfinder Society Member. 1,595 posts. 1 review. No lists. 2 wishlists. 1 alias.
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1 person marked this as a favorite.
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Just call them Nagas.
There was an issue of Dragon Magazine, #286.
Edit: Ninjaed by Herbo :/
Well, for enemies with SR, a Magus can use a weapon, right?
Congratz!
But now, the question is:
After showing your skills at reviewing other people's products, when are you going to submit your own stuff, Endzeitgeist?
I don't see where is the problem with taking 20 in that situation.
That could grant success to a strong character, which makes sense, but not all characters would succeed.
All the GM and player have to do is to give to the attempt enough suspense , as if the character was pushing his strength to break free.
Which is what he would be doing anyway, but in a "take 20" action instead of rolling again and again as a player.
DM Bacon wrote: In Dragon #325 (November 2004) there's a Lupin race for DND 3.5.
You could also use the Shifters from Eberron, I bet
But neither the Lupin or Shifter are Pathfinder races.
Jeven wrote: darkwarriorkarg wrote: Hound Archon :-) A dog-headed Aasimar with a Hound Archon for a parent would be playable. You could make an interesting character background as well - how did Holy-Dog-Boy get on growing up amongst humans? You know, that's very interesting, because that's actually one of the options I considered...
3.5 Loyalist wrote: A few friends of mine use "dog-man" to refer to the most dodgy, untrustworthy individuals we have encountered. Asking for a dog man race thus causes lols. Well... I never said my character would be trustworthy ;)
Coridan wrote: I just wanna pop in and point out that Paizo encourages you to use third party material! They use it themselves whenever the need arises! That's true.
So I consider looking for official Pathfinder or third party.
But I don't want a homebrewed one, I prefer something from a published source, for reference.
KingmanHighborn wrote: I think they are called Adlets but they are anthro Winter Wolves. You can use the ARG to work them into a pc. But failing that the ARG in general can make a canine race. And it has the gnoll as a PC in it as well. Yes, thanks, I saw them, but they are not technically presented as a PC race.
And as a player, I want something official, not to bother my GM.
If I was the GM myself, I wouldn't ask this, as I already have a few canine races.
ThatWeirdGeckoGuy wrote: I am currently writing up a "Dog-man" race for Fat Goblin Games, in their Racial Ecologies line. I'm about 75% done with the text. Interesting. I will probably check that when it comes out.
However, as much as I know there are quite a few dog races from third party sources, and many might be good, I am actually looking for an official Paizo race.
Ah, but I was asking for PC races, not animals...
Something like the catfolk, but like a dogfolk or wolffolk.
I thought you were talking about the Lupines, the D&D race from Mystara, which was revised in Dragon magazine. But to my knowledge they cannot officially be used in Pathfinder.
Lupines are in Pathfinder? In what source?
Hello folks,
Is there any official dog or canine race in Pathfinder?
I know there is the kitsune, but is there anything more doglike or wolflike?
And was there ever a conversion of the gnoll as a PC race?
I think you might see stereotypes as set in stone when they are not really.
Sure they are stereotypes, but they are not absolute limitations, merely generalizations.
Most of the orcs are evil, but it doesn't mean they all are or need to be.
Some species might have deeper reasons to be good or evil than just cultural ones, but there can always be exceptions.
In short, the alignments in the Bestiary are guidelines for general moral and ethic tendencies.
And in the end, consider that alignment is not a programming.
The game is open. The alignment system is a tool, not a limitation.
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1 person marked this as a favorite.
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Set wrote:
Ah, alt-itis.
As someone who had over a hundred City of Heroes / Villains characters, I salute a fellow sufferer of that condition!
Sigh. I subscribe to that, being under the same curse.
Maybe that's a form of schyzophrenia, with multiple personae...
Okay, I saw that there are two paizonian guilds on World of Warcraft on Borean Tundra (see the relevant thread).
These days I am more playing Star Wars The Old Republic, so I am wondering if there are also some paizonian guilds in that game, and if so, on what server.
I am personally playing on Ebon Hawk and I saw a Pathfinder guild on the Republic side. Is that a coincidence or are these actual Pathfinders/Paizonians?
Damn, now I am going to be tempted to go back to WoW. Damn.
I just saw a message from the NYC Dept of Education saying schools will be closed tomorrow too.
My little gnome is happy :)
Brooklyn here, not far from Coney island, but still in zone B.
So far nothing too bad.
But nerf druids anyway...
Thanks to all for the suggestions and offers, but actually what I am looking for is a actual supplement, online, printed or on PDF, that I could keep handy for my players.
Not just made by players (no offense), something more official for the players to be more confident.
As for the classes, I think the core ones would suffice.
Yep, the NPC Codex would be great, but in the meantime I would like to have something.
Hello,
Some of my players sometimes have some trouble to create their characters, by lack of knowledge of the Pathfinder system or time.
What resources would you fellows advise for pregenerated characters?
The best would be a development along levels, like 1st, 3rd, 5th, 7th, 9th...
Of course I already have the Pathfinder Society pregens, but they are only on four classes (Cleric, Fighter, Rogue and Wizard) and for 1st, 4th and 7th level.
More classes would be good, like Druid, Ranger, Paladin, Sorcerer...
I don't mind if it is official or third party, paper or pdf.
Thank you in advance.
- Seldriss -
Alright, so far I see some consistency, like for the point buy (20 seems pretty common to many groups) and the XP (medium rate or even no XP).
Keep it coming, it is very interesting...
Hello folks,
I am running a Pathfinder campaign (not in Pathfinder Society as I am using many houserules).
I am curious about a few things in other GMs games...
1. What amount of character points do you allow at creation for abilities? [10, 15, 20, 25]
2. What rate of experience do you use? [Slow, Medium, Fast]
3. What supplements do you usually allow?
Thank you for your responses, that might help me to adjust my own game to fit better the expectations of players.
Instead of implementing a new system of points, why not using racial feats?
The players who would be interested into giving more racial traits to their characters would spend feats for that.
It would keep them balanced with the other charcaters.
From what I read, the unofficial EU RP server is Piken Square.
And as it has been said on this thread, the unofficial US RP server is Tarnished Coast.
I don't have the book in front of me now, what's the maximum of Hero Points a character can have?
One per level?
Or more from feats/spells?
The question is, on a RP server, would a "Pathfinder Society" guild fit the setting and the lore?
I would be interested to read the answers to this thread.
Until now I was using Action Points, as per Unearthed Arcana (with some modifications), and I was planning to switch to Hero Points, to use a more pathfinderish system.
Well, a few more days to wait until launch...
Incidently, I will be on Tarnished Coast too.
As the tile says, is there anybody into Guild Wars 2?
Anybody from the beta or waiting for the release date?
If so, do you have some comments on that game?
That's not from a feat, that's a half-elf racial trait:
Elf Blood: Half-elves count as both elves and humans for any effect related to race.
Well, cheers and prosperity to you and your company then! :)
Happler is right.
I thought the undead traits were not listed in the ghoul just to save space, but as Happler says, the other undead have the undead traits mentionned.
So it must be a omission for the ghoul (and spectre).
That should be in the errata.
Being of the Undead type, a Ghoul has all the undead traits listed at the end of the Bestiary, even if they are not listed in its own monster page.
That saves space but it is true that it can can also create some confusion as in a rush a GM might forget some abilities or immunities, especially if he doesn't have the actual book or pdf with him, but just the monster page.
(< from Brooklyn too)
Well, for hobby stores, you cannot skip The Compleat Strategist, near the Empire State Building.
For a geek overdose, there is Forbidden Planet, near Union Square.
The Toys R Us of Times Square is pretty awesome too.
Wolfgang Baur wrote: Seldriss wrote: Will this book come also in printed format or only in PDF? Seldriss, this is a PDF-only release. At 15 pages, it just doesn't work in print. Thank you.
Then on my way to order & download :)
Will this book come also in printed format or only in PDF?
If you mean some sort of camouflage, I don't see why not, even if it's just a cantrip.
After all, this is the kind of minor trick a cantrip should do.
I wouldn't go for the infrared or ultraviolet extremes, as I don't think a character would know about these concepts, but I would allow a bonus to the dissimulation of the object, like +5.
Woah.
I want this.
Although the nostalgia would have been even greater with the Basic game...
bump
Tonight, I saw on Lord Aldraas server (RP/PvE, US East) some folks on Tython from the "Pathfinder" guild.
Anybody here is one of them?
Interested and dotting for future checks...
Doppelganger Assassin.
What about a Doppelganger?
Dark Age of Camelot.
I know the game is still running online, but it got old and it is time for a DAoC II.
It was my absolute favorite game of all time, and I didn't even play in RvR.
The atmosphere, the cultural identity of each realm, this was incredible.
I never played a game, RPG or MMORPG, with so much immersion and roleplaying.
Mythic should stop wasting their time with Warhammer and bring us back Dark Age of Camelot...
I want more. I want to get back to Hibernia and Midgard (Albion not so much).
I am coming back to this, because I am still pondering and wondering about the skills.
One thing I liked with the x4 multiplier at 1st level was that it could reflect the background of the character, before his adventuring life.
I don't think the +3 from class skill can replace that, as it is linked to the class, therefore doesn't transcribe what the character was doing before taking the road to adventure.
What do you fellows think?
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