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More magic items? Not really. I think the limitations of 3 attuned magic items is a good idea to limit the excess.
- Bonus ability at creation: +1 to one ability score, or 1 skill proficiency, or 1 proficiency save, or 1 feat.
- In addition to the ability increase, characters gain 1 feat every 3 levels.
- Reduced HP recovery from resting: 1HP per level + Con mod for short rest, 1 HD (up to max 1 HD per proficiency bonus) + Con score for long rest.
- Adjusted AC from armors: 12/leather, 13/studded, 15/chainmail, etc. Basically the original armor values from 3.5/Pathfinder. I don't know why they lowered these.
- Flanking (as per D&D3.5 or Pathfinder).
- Inspirations: Up to 1 inspiration per proficiency bonus or Cha modifier, whichever higher.
- I am also considering increasing the ability score bonus from subraces to +2, instead of +1.
What do you think?
I made some research but so far I couldn't find character sheets for the Pathfinder Beginner Box without the reference markers (like B Ability scores, C traits, D skills etc).
Did Paizo make "clean" versions of these? Or any third party?
Thanks for the responses.
By the way, I gave Elder Scrolls Online another try, and I must say that I like it so far.
In any case, I am still on Star Wars the Old Eepublic.
In the always moving market of video games, and precisely MMORPGs, it is difficult to try everything. It takes too much time and money.
So I would be interested to know what MMORPGs you folks are playing.
For example, I tried the beta of The Elder Scrolls Online and wasn't impressed. But now that the game is free to play as ESO Tamriel Unlimited (after you buy the game), I would be interested to know if the game got any better, how is the RP community and all.
Thank you for your insight.
Do not use dice. Do not roll anything.
If your players want a slight advantage, give them the above average: 3/d4, 4/d6, 5/d8, 6/d10, 7/d12 and 11/d20.
You can give them a limited access of "Take 20", or maxed rolls, like once per encounter, once per day, once per Charisma mod or whatever...
This works also very well for online games, like on Skype, either because the GM cannot see the rolls or because he wants the game to run faster.
My 8 years old son is going to have a Halloween party in school, under the theme of Percy Jackson, the Lightning Thief. Yeah, I know...
For those not really familiar with either, it is a transposition of the myth of Perseus in modern times. Sort of.
Unfortunately, there are no official Percy Jackson costumes to be found in specialized stores, even online (ie Party City).
Do you guys have any ideas or links where to find something good?
- Seldriss (and his son)
Here in NYC the moronic chancellor announced that the schools would be open today YESTERDAY, before the snow started.
As a houserule, I personally grant a bonus number of hero points equal to the Cha bonus, which brings to a total maximum equal to 3 + Cha modifier.
Like DonDuckie, I also sometimes "refund" or grant hero points for exceptional actions or roleplaying (birthdays too).
Any other suggestions?
What about True20? As a lighter version of D20, that could work. I never actually tried it. How does it run?
Or Dragon Age? It's quite elegant as a system. I only tested it once.
Also, is there any other game with an OGL, which would make it easy access for the players (meaning free)?
A friend of mine is willing to start a campaign with his group.
I know a few others, like Castles and Crusades, which goes back to the roots of OD&D, or even the more recent Dragon Age which might reach the limit of the rules he is looking for.
Do you folks have any suggestions for fantasy light rules systems?
Thanks in advance.
I don't see where is the problem with taking 20 in that situation.
You know, that's very interesting, because that's actually one of the options I considered...
I just wanna pop in and point out that Paizo encourages you to use third party material! They use it themselves whenever the need arises!
That's true.So I consider looking for official Pathfinder or third party.
But I don't want a homebrewed one, I prefer something from a published source, for reference.
I think they are called Adlets but they are anthro Winter Wolves. You can use the ARG to work them into a pc. But failing that the ARG in general can make a canine race. And it has the gnoll as a PC in it as well.
Yes, thanks, I saw them, but they are not technically presented as a PC race.And as a player, I want something official, not to bother my GM.
If I was the GM myself, I wouldn't ask this, as I already have a few canine races.
I am currently writing up a "Dog-man" race for Fat Goblin Games, in their Racial Ecologies line. I'm about 75% done with the text.
Interesting. I will probably check that when it comes out.
However, as much as I know there are quite a few dog races from third party sources, and many might be good, I am actually looking for an official Paizo race.
I think you might see stereotypes as set in stone when they are not really.
Okay, I saw that there are two paizonian guilds on World of Warcraft on Borean Tundra (see the relevant thread).
These days I am more playing Star Wars The Old Republic, so I am wondering if there are also some paizonian guilds in that game, and if so, on what server.
Thanks to all for the suggestions and offers, but actually what I am looking for is a actual supplement, online, printed or on PDF, that I could keep handy for my players.
Not just made by players (no offense), something more official for the players to be more confident.
As for the classes, I think the core ones would suffice.
Some of my players sometimes have some trouble to create their characters, by lack of knowledge of the Pathfinder system or time.
What resources would you fellows advise for pregenerated characters?
Of course I already have the Pathfinder Society pregens, but they are only on four classes (Cleric, Fighter, Rogue and Wizard) and for 1st, 4th and 7th level.
I don't mind if it is official or third party, paper or pdf.
Thank you in advance.
- Seldriss -
I am running a Pathfinder campaign (not in Pathfinder Society as I am using many houserules).
1. What amount of character points do you allow at creation for abilities? [10, 15, 20, 25]
Thank you for your responses, that might help me to adjust my own game to fit better the expectations of players.