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Contract Devil

Sebastian Hirsch's page

Goblin Squad Member. RPG Superstar 8 Season Star Voter. Pathfinder Adventure Path, Companion, Maps Subscriber. FullStarFullStarFullStarFullStar Venture-Lieutenant, Germany—Aschaffenburg-Würzburg. 2,709 posts (3,083 including aliases). 2 reviews. No lists. No wishlists. 28 Pathfinder Society characters. 2 aliases.


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Silver Crusade **** Venture-Lieutenant, Germany—Aschaffenburg-Würzburg

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Checking a box is more kid friendly than asking them to do math.... I wish I was just thinking about kids ^^

Silver Crusade **** Venture-Lieutenant, Germany—Aschaffenburg-Würzburg

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Paul Jackson wrote:
Wei Ji the Learner wrote:


I think I'll be investing in Hats of Disguise because they are awesome.

Watches around warily for a nerfbat

The Greater Hat Of Disguise is even more awesone. And from a sufficiently obscure source that it will never get errata'd

I really find the mindset of "it's from an obscure source so I am errata immune" troublesome, and we learned from Ultimate Intrigue, that Paizo is willing to reprint.

Not that the hat seems be a problem...


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HP 11/11 | AC 18 T 14 FF 14 I | CMD 16 | F +4 R +4 W +2 | Init + 4 I Perception +6 I Speed 30 Ft I

Eldira, looks appreciatively back at Snowflake before shooting her arrow at the yellow goblin, and while the dwarf is a low target, the goblin is fortunately even smaller.

"Don't move too much Rodrak, and everything should be fine."

Bow: 1d20 + 7 ⇒ (12) + 7 = 191d8 + 3 ⇒ (3) + 3 = 6

Silver Crusade **** Venture-Lieutenant, Germany—Aschaffenburg-Würzburg

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Kurald Galain wrote:

The designers should realize that often the best way to fix an item is to change the price.

Do you feel the Jingasa is overpowered or overused? Fine, change its price to 8000 gp or 12000 gp. Don't change an item that protects you from crits into an item that doesn't protect you from crits.

I think I have to sell the Jingasa on 5-6 characters now, and bluntly while I am not thrilled and would have preferred a different solution, at least that gives me the option to try a couple of other head slot items (the Jingasa really was such a survivability staple that it seemed mandatory, I have a character who owns two of them...).

I can safely say that even at 12000 every character above level 7 would have rebought the item.

If you want to defend yourself against critical hits there are some options :

BUFFERING CAP wrote:

BUFFERING CAP

Price2,000 gp; Aura faint conjuration; CL 1st; Weight 1 lb.
This cloth hat is floppy and shapeless. It offers its wearer an unusual amount of protection against particularly devastating blows. Once per day when struck by a critical hit, the wearer can spend an immediate action to convert the bonus damage of the critical hit into nonlethal damage. The cap has no effect if the wearer is immune to nonlethal damage.
CONSTRUCTION REQUIREMENTS
Cost 1,000 gp
Craft Wondrous Item, shield
Fortification: wrote:

Fortification: This suit of armor or shield produces a magical force that protects vital areas of the wearer more effectively. When a critical hit or sneak attack is scored on the wearer, there is a chance that the critical hit or sneak attack is negated and damage is instead rolled normally.

Fortification Type Chance for Normal Damage Base Price Modifier
Light 25% +1 bonus
Moderate 50% +3 bonus
Heavy 75% +5 bonus
Strong abjuration; CL 13th; Craft Magic Arms and Armor, limited wish or miracle; Price varies (see above).

Someone said wrote:

Shield Specialization (Combat)

You have mastered the use of one type of shield.

Prerequisites: Proficiency with selected shield, Shield Focus, fighter level 4th.
Benefit: Choose one type of shield (buckler, light, heavy, or tower shield). With the selected shield, you gain a +2 bonus to your Armor Class against critical hit confirmation rolls. In addition, you may add your base shield bonus (including the bonus from Shield Focus but not including enhancement bonuses) to your CMD.
Special: You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new type of shield.


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HP 11/11 | AC 18 T 14 FF 14 I | CMD 16 | F +4 R +4 W +2 | Init + 4 I Perception +6 I Speed 30 Ft I

"I'll try to assist you all in the goblin hunting expedition" Eldira looks longingly at the archery contest in the distance, "Something tells me that I could use the training."

Looking around, the town square a lot of her arrows are stuck in the ground or lay splintered under market stalls.


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HP 11/11 | AC 18 T 14 FF 14 I | CMD 16 | F +4 R +4 W +2 | Init + 4 I Perception +6 I Speed 30 Ft I

Time to attack the arrow repellant goblins again... the laws of probability suggest that I will hit at some point.... or run out of arrows.

Moving into position and ...

bow attack: 1d20 + 6 ⇒ (1) + 6 = 71d8 + 3 ⇒ (8) + 3 = 11

I might have to rethink my career in archery


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HP 11/11 | AC 18 T 14 FF 14 I | CMD 16 | F +4 R +4 W +2 | Init + 4 I Perception +6 I Speed 30 Ft I

Moving into position and attacking the red goblin. Luckily the Dwarf is large enough, so I can shoot between his legs.

Very lucky shot: 1d20 + 6 ⇒ (4) + 6 = 101d8 + 3 ⇒ (5) + 3 = 8

yay


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HP 11/11 | AC 18 T 14 FF 14 I | CMD 16 | F +4 R +4 W +2 | Init + 4 I Perception +6 I Speed 30 Ft I

Eldira moves to get into an even better position and shoots.

"Out of the way people, the goblin menace will be dealt with according to precedent. Don't panic, grab the neared large object/child and use it to hit them/save them.

Attacking the green goblin

Attack: 1d20 + 6 ⇒ (2) + 6 = 81d8 + 3 ⇒ (7) + 3 = 10

Silver Crusade **** Venture-Lieutenant, Germany—Aschaffenburg-Würzburg

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A separate thread cover this issue would have been an alternative that would not force people to read two pages of mostly unrelated posts.


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HP 11/11 | AC 18 T 14 FF 14 I | CMD 16 | F +4 R +4 W +2 | Init + 4 I Perception +6 I Speed 30 Ft I

Looking at this display of familiarity seems to confuse Eldira on some level, not really due to the furry, smoking and tien participants those things are just facts.She was confused by the rush of confliction emotions displayed by the group.

Of course, that touching display really has no place in a food line. Other involuntary servers might enjoy the break, or consider the other waiting eaters... such consideration, were rather far from her mind though. Someone had disrupted her assembly line, just when it was running at peak efficiency.

Shoving a bowl of curry in her customer's face, she said:

"Please relocate your touching display of familial introductions by 180 degrees around the food cart. The efficiency of this food distribution line is already in a steady decline. Further delay will inevitably reduce in the unintentional biodegradation of the food items present, which will in turn lessen the impact of this event, which in turn risks the continued profitable existence of the rusty dragons, which in turn would force me to seek a new venue, which if unsuccessful might result in me starving to death.... within several weeks.

Thank you for your cooperation, your compliance is appreciated. "

At this point, while everyone involved in the touching reunion.. and random bystanders, take the time to retune their brains.. Eldira is considering more efficient ways to deliver the curry... a process that will inevitably result in "projectile deliver" which is functionally indistinguishable from carpet bombing with curry.

"I Eldira... I am not in any relationship with anyone present, biological or otherwiese.... just to reassure you..... ... why are you looking at me like that? Is there more than the expected amount of curry on my face ?

Silver Crusade **** Venture-Lieutenant, Germany—Aschaffenburg-Würzburg

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James Risner wrote:
Sebastian Hirsch wrote:

Generic Figher

Elf fighter 5
AC 31
Melee +1 rapier +10 (1d6+4/18-20)

Our versions of generic are a little different. I'd go with Tower Shield and Bastard Sword.

How about a slightly optimized build:
Human Fighter 5 (Tower Shield Specialist)
17,965 gp spent (AoNA+1, RoP+1, CoP+1, +2 HKPlate, +2 DTShield, +1 bastard sword)
Dodge, EWP, WF/WS, DotS trait, Covering Shield, SF, PA.
The Bastard Sword would be +10 1d10+12 (Needs 8 to hit CR 5 AC 18)

** spoiler omitted **...

Nice Fighter, I assume that the dex variant would catch up with a little bit more money, since there are a couple of cheaper upgrades left, but yeah that is some impressive AC.

Burning an action at the start of combat can be unpleasant (though I usually view it as a good investment compared to a single attack) but with so many charges, the ring allows the user to activate it just in case.. which isn't great.

My usual metric to view these items is usually in the context of specific builds that take advantage of them (you might call that worst case scenarios) and yeah in the case of many dex based characters (mostly monks, and other natural attack fighters), the ring is at that price and with that many charges.. is clearly a no-brainer. The item is so good, that not taking it seems like intentionally crippling yourself.

That's usually a sign that something went wrong at some point.

(since the multiclass abomination has a fighter level DotS would also be an option).


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HP 11/11 | AC 18 T 14 FF 14 I | CMD 16 | F +4 R +4 W +2 | Init + 4 I Perception +6 I Speed 30 Ft I

After a couple of couple of festival visitor leave the cart with a "measured" helping of curry-spiced salmon, Eldira notices the fact, that this kind of enterprise is usually accompanied by some sort of verbal announcement. In a rare (glitch?) spurt of initiative she yells to the festival visitors (half full ladle in hand naturally):

"Come and get our (soon to be yours) curry-spiced salmon people. Our prices will not surprise you (since it is free), but it would be illogical to bring subpar goods (for obvious reasons). Come and get it while the temperature is steadily declining at a rate that is within established parameters!" (she really says all those things in brackets, but it's slightly off tone)

She was already handing out free food, so people still keep coming even though most of them needed a couple of seconds to translate. Of course, since she accompanied her commercial announcement with adequate "somatic components" other festival participants go the opportunity to try the curry... it even ended up on a plate or two.

The monotone work of handing out food doesn't seem to bother her in the slightest, after a couple of bowls the hand/eye coordination is as optimized as possible, and hungry festival goers get served with optimal efficiency.

Silver Crusade **** Venture-Lieutenant, Germany—Aschaffenburg-Würzburg

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BigNorseWolf wrote:


In order to make the bluebird useful, you have to take other more expensive options. Dex based build, amulet of mighty fists, monk, ring of eloquence... doubling the damage output of an option doing 50% damage is not a bug its a feature.

Reversing that argument, the ring just happens to be a perfect item and too cheap upgrade for those characters. Dex based monks are already pretty great (once they can afford the amulet, but that's just how dex to damage works these days), and even the mouser works quite well without the ring.

It's just that the relatively cheap ring makes those options that much better (the AC increase is a pretty relevant part).

Even adding the cost of the ring of eloquence (which is still quite optional, chances are slim that you want to leave your bird form in combat unless the circumstances force you to do so), the effect of the ring (removing the +1 ring of protection price) should be at least 5000-7000 in my opinion.

If I wasn't so annoyed by the various builds that abuse the item, I would even consider it for my hunter (who can get beastspeak, and might be able to get more natural weapons in bird form... ), but yeah, this is the current situation. The item can be perfectly fine for a lot of characters, but in the "right" hands, it severely underpriced and should be adressed. Of course your experiences might differ.


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HP 11/11 | AC 18 T 14 FF 14 I | CMD 16 | F +4 R +4 W +2 | Init + 4 I Perception +6 I Speed 30 Ft I
Hawkshaw wrote:
If only we could find an archer...

Archer in transit, please standby for geosynchronous deliver ^^

And pie appreciation will happen at some point, there is something to be said about a meal with 360 degrees of satisfaction.

Silver Crusade **** Venture-Lieutenant, Germany—Aschaffenburg-Würzburg

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I also had the pleasure of running a scenario for a player with a build like this, first unbuffed (and without Piranha Strike - apparently there is a discussion of this works without a manufactured weapon but ignoring that for the moment, and excluding traits)

Bird Monk unbuffed:
Birdy
Halfling fighter (unarmed fighter) 1/monk (unchained) 1/paladin (iroran paladin) 2/swashbuckler (mouser) 1 (Pathfinder Campaign Setting: Inner Sea Combat, Pathfinder RPG Advanced Class Guide 56, 125, Pathfinder RPG Ultimate Combat 48, Pathfinder Unchained 14)
LG Small humanoid (halfling)
Init +6; Senses Perception +11
Aura aura of law
--------------------
Defense
--------------------
AC 22, touch 22, flat-footed 13 (+1 deflection, +8 Dex, +1 dodge, +1 size, +1 Wis)
hp 45 (5d10+11)
Fort +12, Ref +13, Will +7; +2 vs. fear
--------------------
Offense
--------------------
Speed 20 ft.
Melee unarmed strike +12/+12 (1d4+6)
Special Attacks deeds (derring-do, dodging panache), flurry of blows (unchained), panache (2), personal trial, stunning fist (2/day, DC 13)
--------------------
Statistics
--------------------
Str 6, Dex 22, Con 14, Int 10, Wis 12, Cha 14
Base Atk +5; CMB +2; CMD 21
Feats Dodge, Improved Unarmed Strike, Mobility, Piranha Strike, Snake Style[UC], Stunning Fist, Weapon Finesse
Skills Acrobatics +15 (+11 to jump), Climb +0, Perception +11, Sense Motive +3, Stealth +18; Racial Modifiers +2 Acrobatics, +2 Climb, +2 Perception
Languages Common, Halfling
SQ confident defense +2, lay on hands 3/day (1d6), sense perfection, swashbuckler finesse
Other Gear agile amulet of mighty fists, belt of incredible dexterity +2, ring of seven lovely colors, 150 gp
--------------------
Special Abilities
--------------------
Aura of Law (Su) The paladin has an Aura of Law with power equal to her class level.
Confident Defense +2 When lightly armored with no shield add Cha to AC.
Deeds
Fearless +2 racial bonus on all saving throws against fear. This bonus stacks with the bonus granted by halfling luck.
Flurry of Blows (Unchained) (Ex) As full-rd action, gain extra attacks with unarmed strike/monk weapons.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Lay on Hands (1d6 hit points, 3/day) (Su) As a standard action (swift on self), touch channels positive energy and applies mercies.
Mobility +4 to AC vs. AoO provoked by moving out of or through a threatened area.
Panache (Ex) Gain a pool of points that are spent to fuel deeds, regained on light/piercing crit/killing blow.
Personal Trial (1/day) (Su) +1 insight bonus to hit, damage, saves, and AC vs. target.
Piranha Strike -2/+4 You can subtract from your attack roll to add to your damage with light weapons.
Sense Perfection (Su) At will, you can detect if a creature has a ki pool.
Snake Style Gain +2 on Sense Motive checks, and deal piercing damage with unarmed attacks
Stunning Fist (2/day, DC 13) You can stun an opponent with an unarmed attack.
Stunning Fist Helper This is a dummy ability to add an extra entry for the stunning fist feat in another section of the statblock (since it is shown with a different name in the two places, we can't use sbName).
Swashbuckler Finesse At 1st level, a swashbuckler gains the benefits of the Weapon Finesse feat with light or one-handed piercing melee weapons, and she can use her Charisma score in place of Intelligence as a prerequisite for combat feats. This ability counts as having

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AC 22 without using a wand or potion of mage armor or using a potion of reduce (which would be THE alternative to the ring).

Without using piranha strike we are looking at flurry of blows +12/+12 1d4+6 AC 22, Saves Fort +12 Ref +13 Will +7. That's already pretty good.
And please not the character has Snake style so the weapon finesse feat might not be relevant (snake style turns your unarmed strike into a piercing weapon, thus enabling swashbucklers finesse).

Now with the ring activated:

Bird Form:

Birdy
Halfling fighter (unarmed fighter) 1/monk (unchained) 1/paladin (iroran paladin) 2/swashbuckler (mouser) 1 (Pathfinder Campaign Setting: Inner Sea Combat, Pathfinder RPG Advanced Class Guide 56, 125, Pathfinder RPG Ultimate Combat 48, Pathfinder Unchained 14)
LG Tiny humanoid (halfling)
Init +8; Senses Perception +9
Aura aura of law
--------------------
Defense
--------------------
AC 26, touch 25, flat-footed 15 (+1 deflection, +10 Dex, +1 dodge, +1 natural, +2 size, +1 Wis)
hp 45 (5d10+11)
Fort +12, Ref +15, Will +7; +2 vs. fear
--------------------
Offense
--------------------
Speed 10 ft., fly 40 ft. (average)
Melee unarmed strike +15/+15 (1d3+8) or
. . bite +15 (1d3+12)
Space 2½ ft.; Reach 0 ft.
Special Attacks flurry of blows (unchained), panache (2), personal trial
--------------------
Statistics
--------------------
Str 4, Dex 26, Con 14, Int 10, Wis 12, Cha 14
Base Atk +5; CMB +11; CMD 21
Feats Dodge, Improved Unarmed Strike, Mobility, Piranha Strike, Snake Style[UC], Stunning Fist, Weapon Finesse
Skills Acrobatics +15 (+7 to jump), Perception +9, Sense Motive +3, Stealth +24
Languages Common, Halfling
SQ confident defense +2, lay on hands 3/day (1d6), sense perfection, swashbuckler finesse
Other Gear agile amulet of mighty fists, belt of incredible dexterity +2, ring of seven lovely colors, 150 gp
--------------------
Special Abilities
--------------------
Aura of Law (Su) The paladin has an Aura of Law with power equal to her class level.
Confident Defense +2 When lightly armored with no shield add Cha to AC.
Fearless +2 racial bonus on all saving throws against fear. This bonus stacks with the bonus granted by halfling luck.
Flight (40 feet, Average) You can fly!
Flurry of Blows (Unchained) (Ex) As full-rd action, gain extra attacks with unarmed strike/monk weapons.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Lay on Hands (1d6 hit points, 3/day) (Su) As a standard action (swift on self), touch channels positive energy and applies mercies.
Mobility +4 to AC vs. AoO provoked by moving out of or through a threatened area.
Panache (Ex) Gain a pool of points that are spent to fuel deeds, regained on light/piercing crit/killing blow.
Personal Trial (1/day) (Su) +1 insight bonus to hit, damage, saves, and AC vs. target.
Piranha Strike -2/+4 You can subtract from your attack roll to add to your damage with light weapons.
Sense Perfection (Su) At will, you can detect if a creature has a ki pool.
Snake Style Gain +2 on Sense Motive checks, and deal piercing damage with unarmed attacks
Stunning Fist (2/day, DC 13) You can stun an opponent with an unarmed attack.
Swashbuckler Finesse At 1st level, a swashbuckler gains the benefits of the Weapon Finesse feat with light or one-handed piercing melee weapons, and she can use her Charisma score in place of Intelligence as a prerequisite for combat feats. This ability counts as having

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Same stat line without (and remember without easy to get mage armor )

Without using piranha strike we are looking at flurry of blows +15/+15 1d3+8 AC 26, Saves Fort +12 Ref +15 Will +7.

Ok with the basics covered, how does that character work:

If possible go into bird form before combat, it will not be an option before every encounter, but often enough.

Once combat starts try to get close to your enemy (enter his square if possible with AC 26+ and mobility your chances to get hit are slim) but if it isn't possible, wait for your enemy to attack you, so you can use:

Underfoot Assault (Ex): wrote:
At 1st level, if a foe whose size is larger than the mouser's is adjacent to her and misses her with a melee attack, the mouser can as an immediate action spend 1 panache point to move 5 feet into an area of the attacker's space. This movement does not count against the mouser's movement the next round, and it doesn't provoke attacks of opportunity. While the mouser is within a foe's space, she is considered to occupy her square within that foe's space.

Once your are in your enemies square, attacking anyone but you because very unattractive, so the enemy has to try to deal with the bird (combat maneuvers might be an option, but the AOO is likely to make this difficult):

Someone said wrote:
While the mouser is within her foe's space, the foe takes a –4 penalty on all attack rolls and combat maneuver checks not made against the mouser, and all of the mouser's allies that are adjacent to both the foe and the mouser are considered to be flanking the foe. The mouser is considered to be flanking the foe whose space she is within if she is adjacent to an ally who is also adjacent to the foe. The mouser can move within her foe's space and leave the foe's space unhindered and without provoking attacks of opportunity, but if the foe attempts to move to a position where the mouser is no longer in its space, the movement provokes an attack of opportunity from the mouser. This deed replaces opportune parry and riposte.

The character has a couple of other class features, but the ring is really the factor here (and the ability to fly really helps to avoid enemies, so the bird can attack the casters), and we are talking about an effect that really only costs 2000 GP (or 4000 if you want to buy another ring of protection if it is that important, of course there are other cheapter options to increase your AC first).

I had this character in Faithless and Forgotten III, if he had been buffed all the time, I would have had to roll a 20 on pretty much every attack including any touch attacks (touch AC 25 in bird form).

Silver Crusade **** Venture-Lieutenant, Germany—Aschaffenburg-Würzburg

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Lyric the Singing Paladin wrote:
Lyric looks sadly at the pretty ring that's sitting in the Shelynite Temple gift shop window.

You could lobby for a campaign clarification, that says that the effects of the ring end whenever the casters makes a hostile action or casts a spell while using the ring.

Especially considering the paladin code of Shelyn, she really is not in favor of striking first.

Silver Crusade

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Pie is life, I have started baking them more and more and while I am not sure if meat pie or fruit pie is better both usually get eaten ^^

Of course, I am working on PFS themed pies for events, Zarta is either getting the salted chocolate caramel tart (not exactly sure how I want to apply the dark archive logo to it, maybe with differently coloured chocolate on top) or a dark archive pie with some some decadent filling ( strawberries and other berries, maybe with a touch of chocolate on top).

Of course, my character still needs to be convinced of the importance of pie ^^


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HP 11/11 | AC 18 T 14 FF 14 I | CMD 16 | F +4 R +4 W +2 | Init + 4 I Perception +6 I Speed 30 Ft I

Eldira started the day in the little stall she "rents" in the rusty dragon (the hostess doesn't actually accept money from her, seeing her work can fascinate her customers for hours and it is a definite draw) is really is just a stall in the worst corner of the Rusty Dragon Inn, but the bad lighting conditions never seem to bother her in the slightest.

Despite the fact, that she never really understood the need to advertise her services her "skin printing" (tattoos) services, word of mouth gives her a steady source of income, and enough time to work on her archery.

Her bow (a weirdly angular thing, that really should break whenever the string is drawn, but... it somehow never does) sits beside her, along with a well-stocked quiver. Eldira never really understood the need/desire for leisure clothes, it seemed extremely illogical to her.

On some level she knew, that some sort of festivity was planned for today, but she did not associate this with any sort of additional work.

She was quite wrong, as it turned out. For hours, she has been printing swallowtail butterflies on people. Usually, she only works on shades of black and grey, but the additional demand forced her to adapt her technique and add red into to render their wing patterns.

While her prints are good, her process is what really draws the crowds, the doesn't ink along any kind of pattern like you would draw a picture, but instead "prints" like a printer working from left to right, until the picture manifests on the person's skin.
Unfortunately sometimes her process causes some complaints, she usually holds her "canvas" in a vice like grip, and seems to lack the understanding that what she is doing can hurt, she only stops for clear verbal complaints. And for some reasons replicating the sometimes glowing tattoos on her body, is not an act she can perform.

After several hours of work, most of her customers walked away with fresh tattoos, and she decided to go and visit the archery contest. Her research in that area was anything but complete.

Having been made aware that the consumption of alcohol was somehow required for those events she stops at the bar and says:

"Ameiko Kaijitsu, I have the need to acquire a bottle of distilled spirits with a purity between 33.5 and 37.5 percent.
Assuming, that my presence here has had the required positive effect on your daily turnover rate, I will return tomorrow to reestablish services."

Silver Crusade **** Venture-Lieutenant, Germany—Aschaffenburg-Würzburg

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Nice idea to test the waters, ultimately allowing players to get access to animal companions etc. and items from other chronicles, that they have earned, could work with a prestige point cost.

That might help disappointed players who didn't read the chronicle ahead of time.

Silver Crusade **** Venture-Lieutenant, Germany—Aschaffenburg-Würzburg

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Jup she is pretty awesome, just pay attention to her equipment, what she has and what she hasn't.

Silver Crusade **** Venture-Lieutenant, Germany—Aschaffenburg-Würzburg

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Still hoping for Shax's house of pain... and that would really need a disclaimer that GMs can only run this, once they have played it.

Kinda like paying it forward ...

Silver Crusade **** Venture-Lieutenant, Germany—Aschaffenburg-Würzburg

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Nefreet wrote:

Awesome. Thanks! That is insane (which is probably why I needed clarification).

Done and done!

Yeah, it is insane at it is glorious, it didn't do much for my pdf collection but it made quite a number of my players quite happy ^^

BigNorseWolf wrote:
if it works like i think it did i should have a lot of spare weight for genericon...

I wonder, how many tons of encumbrance this humble bundle will save for PFS players who already own physical books. Might be entertaining to find out ^^

"Hello my name is Sebastian and my packpack just got x pounds lighter^^

Silver Crusade

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Pathfinder Adventure Path, Companion, Maps Subscriber

The region is quite popular with my players, a mid legal PFS legal module would be quite appreciated.

Silver Crusade **** Venture-Lieutenant, Germany—Aschaffenburg-Würzburg

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And this is why thread Necromancy is should be an evil act...

Silver Crusade **** Venture-Lieutenant, Germany—Aschaffenburg-Würzburg

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Some veils might also be involved ...

Silver Crusade **** Venture-Lieutenant, Germany—Aschaffenburg-Würzburg

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Jared Thaler wrote:

No. :)

Okay, more seriously, I would not have a problem with someone describing the cane as a parasol, but Expect Table Variation (TM). What you are doing falls under "Cool, but not technically legal"

Jared is correct, but just in case get a parasol and some string/glue and attach it to your sword cane.

Silver Crusade **** Venture-Lieutenant, Germany—Aschaffenburg-Würzburg

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Please not, that Tonya is talking about Character sheets and and similar items, you still need to bring your physical chronicle sheets, and ITs (you will need to be able to add and subtract items, and cross off boons).

Silver Crusade

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Pathfinder Adventure Path, Companion, Maps Subscriber
David knott 242 wrote:

What does the Extra Spontaneous Spell Mastery feat do?

Interacts with the Magaambyan arcanist prestige class and let's you use spontanous spell mastery more often.

Silver Crusade **** Venture-Lieutenant, Germany—Aschaffenburg-Würzburg

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A: Any species that uses the word "Wesa" deserves a lightsaber to the face.
B: I remember the name Pun Pun, from a dark and terrible place (wizards of the coast character optimization board) and he is in the wrong setting.

Silver Crusade **** Venture-Lieutenant, Germany—Aschaffenburg-Würzburg

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Andrew Christian wrote:
BigNorseWolf wrote:
If there is one way to read the rules so that something does nothing, doesn't work, or malfunctions and another way to read it so that it does what its supposed to do, go with the second.

This is generally true, yes. However not all options work 100% of the time. Indeed some things are written to only work with certain types of other things.

So it is completely valid to say that blood money may not work with certain spells.

I agree with Andrew, the power and WBL argument aside (and frankly I have stated my views on that point), this is very much an issue of table variation.

Just imagine a GM having to tell they your players, that their plan to raise all those fallen party members won't work. Suddenly that GM is in a very ugly situation, either he follows an interpretation of the rules (with all those other consequences the come from it) or he uses his best judgement... which might result in some very serious circumstances ...staying serious.

It gets worse when the same GM has already made a ruling on the very same unclear situation at a previous table, and now would have to rule differently.

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And regarding that James Jacobs post, I really like and respect his opinions on a variety of issues, but often mentions that his answers are just his personal view (I assume a big reason, is professional courtesy ie. not his primary department)

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Frankly the ban seems justified based on the power of the spell alone an the effect on WBL (there really is no way to farm money in PFS, and avoiding to spend money is quite similar), but the table variation bit is just as troublesome.

Best case scenario for some of in this thread, the spell becomes legal again, but is limited to work with a rather short list of spells.

And to add some more issues, can you use blood money while you are polymorphed ? Do oozes have blood ?

Actually if your BBEG manages to posses the party barbarian for a round (before the group uses their countermeasures) is there anything that prevents the cater from casting blood money to "waste" 24 points of strength damage ? ^^

Blood Money wrote:
For example, a sorcerer with the spell stoneskin prepared could cast blood money to create the 250 gp worth of diamond dust required by that spell, taking 1d6 points of damage and 1 point of Strength damage in the process.

How exactly does a sorcerer have stoneskin "prepaired"? Does he need wizard levels ?

If you are capable of receiving strength damage, but the actually damage is prevented by another effect, does the spell even work ?

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Some of those might be more unlikely than others, and frankly the possession trick is a rather nasty surprise, but yeah that is certainly the bad kind of table variation.

Silver Crusade **** Venture-Lieutenant, Germany—Aschaffenburg-Würzburg

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I am seeing a lot of areas, where we as a community could be better, either at communication or when it comes to events for new players.

Obviously some players are resistant to positive suggestions/criticism and for some PFS may be a rather bad fit. Nothing wrong with that, but PFS is what it is.

Silver Crusade

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Pathfinder Adventure Path, Companion, Maps Subscriber

Funny thing, that your buddy found my roll 20 avatar pic^^ (Pinterest es kind a evil in that regard, you start searching for a pawn picture, and before you know it 5 hours have passed you have downloaded 100+ pictures).

It should work, nothing in the class description ( or rather the sidebar) prevents weapons over medium size. Katana could work for that picture as well, since they are slightly curved too.

Silver Crusade **** Venture-Lieutenant, Germany—Aschaffenburg-Würzburg

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BigNorseWolf wrote:
joe kirner wrote:


That is a poor excuse.
No excuse for the vos in that area to shun their responsibility.

Not every area has venturecritters.

And some VOs cover a really big area, when your VO lives 2 hours away, there is relatively little he can do. Ideally the VO should get the chance to see those players as player and as GM several times. But circumstances often prevent that.

I am currently unaware in which VOs area this happened, but I would hesitate to criticize him/her since, even the OP mentioned that this is a tricky situation.

Silver Crusade **** Venture-Lieutenant, Germany—Aschaffenburg-Würzburg

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Messy situation, especially considering the status (in the community) of the offending couple, I have had to deal with similar situations before, and it is not pretty. Of course my situation wasn't nearly as bad, the players wanted to learn and get better, even if he had problems applying himself and helping in the scenario.

In this case and from the posts of various players from that region, it seems there are a number of problems:

- GMs need to apply rules equally and fairly to all players, and should strife to be constistent in their application of the PFS and PF rules over a large number of tables. It is great to fix your mistakes once you become aware of them, but you can'T just softball because of a small selection of players. And obviously I players refuse to make required rolls.... there have to be consequences. Obviously there are is an another side of the story, be if I had been the GM in some of those instances, the couple might have received some unsatisfactory chronicle sheets.

- Players need to be vocal too, it is a nice start that they apparently talked to their GMs/Event Organizers/VO, but sometimes another player just has to ask "Why is your character here ? What does your character contribute to this mission? Your presence is making the scenario harder for the other characters, what is your character willing to offset this, in other words, what risk to you take ?"
Not something nice to say, and I had to say something a bit similar (but severely reduces) to a player as GM already.

Please not that I am basing a lot of that feedback on the comment, that they are always the first to run away, and do not risk their safety in combat.

- The event organizer really should have an honest talk with the two players. Just state the fact , that players expressed the wish not to be at the same table as them, and that some players openly stated, that they stopped attenting public events because of them.
Give them specific examples on what kind of actions are frowned upon, and what is expected of a player character of their level.

- I can see this situation turn very ugly once the other players are feed up with the situation. Ugly tactics like not including them as allies in your buffs (like bardic music), being better at running away, creating difficult terrain in the path of their retreat so the monsters can catch up.... etc. If really don't have to continue listing things that don't touch the "no PVP" rule... but can be covered under "don't be a jerk".
And frankly I would have trouble condemning players, who after the two players failed to contribute again, stand up state their intention to leave and ask the GM for a chronicle sheet that reflects the current status of the scenario.

This issue needs to be adressed sooner than later, and the event organizers, GMs and VO need to have a serious talk with the other players.

Silver Crusade **** Venture-Lieutenant, Germany—Aschaffenburg-Würzburg

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I am relatively curious about the gnoll example, something tells me, that the race might not have been the only thing that made the character illegal (point buy, starting wealth etc.)

Personally I would have explained the problem to the player and "fixed" the character by magically transforming it into a legal level 1 human character... or just give him a pregen.

If this is enough to stop a player from comming back, either I failed my diplomacy check, or organized play might not have been the right format for them (nothing wrong about that, some people just search for something decidedly different).

Regarding killing fresh level 1 characters, I did that recently do one of my regular players... it felt bad but at that point I had already rolled openly and the group let the unconscious character drown over 3 rounds....

I suggest reading GM 101 and 201 on this very side, when it comes to this subject.

GM resources

Silver Crusade **** Venture-Lieutenant, Germany—Aschaffenburg-Würzburg

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I second Walter's suggestion as well, chances are pretty good that if this happens, it comes from the generosity of other players. Sentiments like that seem worthy of support.

Silver Crusade

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Pathfinder Adventure Path, Companion, Maps Subscriber

Some of those assumptions are questionable at best, and archetypes like the grandier help with the action ecconomy issue.

Unfortunately this thread really has nothing to do with PFS and should be moved into the general RPG discussion.

Silver Crusade **** Venture-Lieutenant, Germany—Aschaffenburg-Würzburg

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I haven't properly started to read the scenario yet, just printing handouts and maps, but the chronicle sheet has a graphic error.
It has the scenario background, not the blank chronicle background on the bottom of the page.

Silver Crusade **** Venture-Lieutenant, Germany—Aschaffenburg-Würzburg

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kinevon wrote:

Just to throw a wolf amongst the chickens, there is a trap in a module that uses multiple alchemist's fires.

** spoiler omitted **

Sorry, but a a trap that drops alchemical fires is pretty irrelevant here, it doesn't even use an attack roll. And the damage is not consistent with using 12 of them.

Silver Crusade **** Venture-Lieutenant, Germany—Aschaffenburg-Würzburg

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Yeah nothing PFS specific about this one, but after reading it the only thing I can say with certainty is expect table variation. The item lack a clear limit, but GMs can make reasonable limits when an item or ability is missing that information.

In any case, if you want a PFS ruling, that prevents familiars from using weapons and armor ASAP, this thread is good way to accomplish that.

I advise against it, but consider that you can't war your cloak of protection while you wear this cloak.

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