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Contract Devil

Sebastian Hirsch's page

Goblin Squad Member. RPG Superstar 2015 Star Voter. Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber. Pathfinder Society Member. 2,045 posts (2,395 including aliases). 2 reviews. No lists. No wishlists. 12 Pathfinder Society characters. 2 aliases.


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Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

There are quite a number of kinds of wizards, there are those who only want to see the world burn, those who desire to control everything around them and those that seek to master their own shape and form.

Soooo give us more details please.

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
Matthew Morris wrote:

Ok I read it differently. I've not had anyone use it yet, I was looking at it for my bard and slayer.

I read it as if the spell is cast in 60' it pings. Not where or what, but it pings.

So it won't find healing potions. (Already existing, not cast) or that guy who is already invisible (ditto). If the invisible guy casts a conjuration spell it pings, but doesn't say "configuration spell coming from that square." just "conjuration spell going off in 60'"

Well you can kinda get both, you can use the detect magic effect to detect that single school, and it is always one at a time even with several tatoos, and you get the ping, however that might not be that usefull, since it says nothing about the effective level.

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

Oh I don't know, I have argued with some lovely PFS players about which Dr. Who action is the best one....

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
roll4initiative wrote:
Sebastian Hirsch wrote:
roll4initiative wrote:
personwholives wrote:
Are these legal for core characters?
I never saw an answer (unless I overlooked it). So, are these legal for Core?
It seems to be the case, they are effectively like chronicle sheets in that regard (allowing limited access to non-core sources).

Thank you for the response.

Yeah, it does seem like all the rewards are pretty generic. +1 to Acrobatics or a knowledge skill, -1 PP for item purchase, etc...

I really like these and printed out one of each. I'm sticking only one of each faction card to a PC. A little extra fun while playing that PC. Nice.

Remember a character can only hold one faction card, and only as long as she has the correct faction.

I think, that they offer a nice little incentive to actually remember your faction (and not just take it for the mechanical benefits).

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

From the

Guide to Organized play page 28 wrote:

When a timeworn technological item is first in
a scenario, there’s a 50% chance that it will glitch.
Additionally, when using an item in a way that would drain
its last charge, there’s a 50% chance it will glitch. If an item
requires a d20 roll (such as a skill check or an attack roll) to
activate or use, it automatically glitches on a natural 1.

The glitch table is on the same page.

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
UndeadMitch wrote:
Sebastian Hirsch wrote:
Demos Titus wrote:
Glad to see venture captains welcoming players to the message boards. I have stayed away due to them being generally unnavigable, now I have another reason. As a relative newbie, one of my biggest issues with the society is being able to find answers, especially in the message boards. Looks like I was right. High horse thanks for the constructive response.
Actually high horse was actually constructive (after the mandadory sarcasm and public flogging for the thread necro), historically once they decide to auction a boon for charity, it is quite unlikely, that the option will be opened up to the general public any time soon.

I don't think Demos was being sarcastic there, which is surprising, given the fact that this is the PFS boards (well, the internet) and all.

Additionally, while I think that Kelly should have done a better job representing Paizo as a Venture Officer, I don't think that the responsibilty ends with VO's. Look at Nefreet's post, where he applauds the public beratement of a newbie. When we, as GM's, start to accumulate those purple doodads next to our name, we start to represent PFS and Paizo, whether we mean to or not. So, let's try to do a better job, we don't have to be perfect, but we can be better than that.

I was just referencing your sarcasm, I never though that Demos showed any.

We should all be nicer, but frankly if you have no way of knowing that someone is a Newbie... in essense Kelle wrote "that is not a good idea, and that thread necromancy wasn't particularly constructive)" and Nefreet agreed with that (and frankly I could not could the number of times where Nefree has given the "sorry, but this is the wrong forum for this question, I'll go ahead and flag it to be moved, but here is a sensible suggestion".. talk.

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
roll4initiative wrote:
personwholives wrote:
Are these legal for core characters?
I never saw an answer (unless I overlooked it). So, are these legal for Core?

It seems to be the case, they are effectively like chronicle sheets in that regard (allowing limited access to non-core sources).

Silver Crusade

1 person marked this as a favorite.
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Mystic Lemur wrote:
kinevon wrote:
You could have hit his triggers.

Look. I'm an a-hole and I make no (well, very little) apology for it. But I'm not a Venture Officer. I'm not the "face" of PFS. If I'm a jerk, everyone rolls their eyes and goes on about their business. When someone in a position of leadership is a jerk, it sours people on the Organized Play campaign. "Triggers" or not, Kelly was in the wrong.

Sebastian Hirsch wrote:
we generally do better, when new players make a new thread and ask specific questions.
No we don't. When we see the same question for the hundredth time, we complain about all the threads asking the same question. Doesn't matter that the new person has never seen the question asked before.

I think we have been doing pretty well when it comes to the area of new players or GMs asking for "directions". Even in the unfortunate cases of "My first PC just died", we tend to be quite positive and helpful.

Those are the important ones, a admit, that we don't do quite as well when it comes to things like "why is that one specific thing not PFS legal, obviously the campaign leadership is against the very concept of fun" or "why not just allow everything", but even then, this community is still far preferable to any kind of comments sections.

And regarding the topic of VCs and VLs and a position of leadership, I think in every volunteer organisation you will find people, who can deal with posting on the internet, and those who don't.
My VO barely reads these forums (to be honest, he is out there GMing PFS..) and my VL does read, but usually does not post, since apparently the little VL tag, makes everything he writes literally the worst thing ever...

Depending on your personal situation, your interactions with VCs and VLs can vary wildly, some may see them every week, but my PFS home group has never met any of them, and that is unlikely to change.

Just because they aren't helpful all the time, is no reason to hold them to an unreasonable standard.

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
sunbeam wrote:
Milo v3 wrote:


I'd rather play one over a wizard since I'd want an eidolon and wizards don't get eidolons?

Apparently Summoners don't get eidolons anymore either, with the nerfs. They get a handicapped version, to go along with a really nerfed spell list.

But I'll repeat my point: Why?

They weren't Tier One for the most part. Sure they made melees look bad, but what caster doesn't?

I think the more valid complaints about Summers were the Synthesist's ability to ignore physical scores mostly, the bookkeeping associated with the eidolon, and above all the impact on the game of having so many summoned creatures in play so often.

But in general they were not playing in the same league as wizards and clerics.

I think the problem was not just the fact, that they are spellcasters, but that the Eidolons could outclass a lot of melee characters.

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
Quadstriker wrote:
Sebastian Hirsch wrote:


I would not mind giving someone like bards haste as a second level spell (or maybe just a personal version), but yeah.

Allegro is kinda sorta...

http://www.d20pfsrd.com/magic/all-spells/a/allegro

Nice ^^

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
9mm wrote:

honestly, the summoner absolutely got smashed in the face with a nerf battering ram. That said, the SLA summons are still there and still AMAZING.

Still find it weird they only summon monsters and don't get summon nature's ally though.

There is an existing summoner archetype, that exchanges summon monster for nature lover variant. No idea if it is still legal.

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
Alceste008 wrote:
Sebastian Hirsch wrote:

... after reading a couple of spoiler threads, I am pretty sure, that no matter what happens with the PFS ruling.. we are in for a fun couple of month of arguments.

Everything from "They have taken my will save away, now the class is ruined", to "My Eidolon can no longer pounce at level 1..therefore it is ruined" and "Rogues are no longer terrible, now I have to search for another class to bash... my afternoon is ruined!!!!1!!1!".

Fun for everybody^^

EDIT: And ready yourself for the occult classes, and plenty of GMs complaining about complexity (and players who do not understand their own class)... and Airbenders, and Metalbenders, and Bloodbenders ^^ (actually looking forward to that one).

I really like the new barbarian, rogue, and summoner. I do not ever play monks so no opinion on that one. However, I would rate the rogue as buff, barb as a little buff, and the summoner as a nerf. Still, I like the new summoner for the increased flavor of the eidolon with the templates. The new summoner spell list and evolutions also makes sense. Pounce should not be a 1 point evolution nor haste a second level spell.

I would not mind giving someone like bards haste as a second level spell (or maybe just a personal version), but yeah.

Now I just want to get the book... I am sure there are some nice pictures inside. UM had the Quigong monk pic (love it), ACG hat the Antipaladin kicking a pig... let's just say that I am expecting some unchained people^^

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

To repeat some excellent suggestions:

-something to drink, you can only drink so much coffee/energy drinks until you need proper hydration.
- proper food, not just sugary snack. Maybe a sandwich or two, nuts, berries, maybe beef jerky really anything portable and energy rich.
- obviously your additional resources, and a current copy of the additional resources document
- reserve character and inventory tracking sheet
- writing implements (like dice it is not unknown for them to disappear at conventions), paper, maybe a notebook for contact details
- If you plan to play a ACG pregen, print it yourself and have it ready.
- hand sanitizer, maybe something to deal with a headache/flue symptoms, paper tissues (nothing worse than a runny nose), maybe some juice or a smoothie... essential plan for going hiking (excluding the survival knife)
- and empty foldable back for impulse purchases
- something to represent your character (any mini or pawn will do)

Without being familiar with the convention in question, that is pretty much all I have got.

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
Demos Titus wrote:
Glad to see venture captains welcoming players to the message boards. I have stayed away due to them being generally unnavigable, now I have another reason. As a relative newbie, one of my biggest issues with the society is being able to find answers, especially in the message boards. Looks like I was right. High horse thanks for the constructive response.

I think the threat necromancy was the reason for the rather unfriendly response, we generally do better, when new players make a new thread and ask specific questions.

The question of why and how PFS sanctions content is a rather complicated issue, and you are likely find that sometimes most of use have no idea why something is banned (and plenty of us have an archetype of two that we would love to see made pfs legal).

The argument made by Kelly Youngblood is a valid one, PFS already has quite a lot of special rules, and some of those rulings are pretty well hidden. And while this solution might work for this situation, if every corner case gets one, GMs will have to spend quite a lot of time researching those exceptions - and they are already quite busy.

---

Actually high horse was actually constructive (after the mandadory sarcasm and public flogging for the thread necro), historically once they decide to auction a boon for charity, it is quite unlikely, that the option will be opened up to the general public any time soon.

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
Lorewalker wrote:

As someone mentioned, I did mean improved familiar when I said imp familiar. Mine is an Azata. But, I thank you all for the input.

To sum up, I perfectly understand that there can be a need to adjust what flies in any particular game, but it just seems a bit extreme to completely shut down a rather expensive to enhance class feature with an, "it just doesn't work". Penalties I could understand. I mean, it is a tiny creature with wings(attractive and being associated with cayden cailean not withstanding). But some of the player races are quite odd as well.

In response to deusvult, some history of my character. He is designed to be a face wizard, who happens to have a familiar who is a better face than he. It's not a cha-dump shenanigans character, even though my cha is dumped... he put a feat and two traits into making cha skills into int skills, and also class skills(not to mentions spending skill points on filling out the skills, as well as gold cost in magic items to support the skills via circlet of persuasion). So I rightfully paid for the ability I was seeking to use. Which is why it hits so hard to have the character shut down like that.

Thank you for you answers on missplaying of spells, my specific situation had to do with a casting of weird. And he had missplayed it and it would have been my death. I was told off at the table for showing him the spell. So I was wondering if I had commited a faux pas, or if he was being touchy. It seems a little of both.

I think more GMs would have problems with the fact, that your familar is doing the diplomacy, not with your huge bonus (and even then how is your familar better than you, surely you have at least 18 INT).

Wizards or other INT based casters are rather common on our area, and while it does no end of damage to my paladins confidence in that area, the players of those characters often have to be the person who ends up making that Diplomacy roll so ....

In any case your GM actually has a leg to stand on, personally I don't think it applies when you have an improved familiar like yours, but ...

Someone said wrote:
Skills: For each skill in which either the master or the familiar has ranks, use either the normal skill ranks for an animal of that type or the master's skill ranks, whichever is better. In either case, the familiar uses its own ability modifiers. Regardless of a familiar's total skill modifiers, some skills may remain beyond the familiar's ability to use. Familiars treat Acrobatics, Climb, Fly, Perception, Stealth, and Swim as class skills.

Of course there might be a PFS specific FAQ or forum Post I am unaware of, but it is a tiny winged creature, the depending on the situation, that might very well count as unfavorable circumstances (but since we don't know the scenario in question).

Regarding your the death of your character, that spell (how the hell did you encounter something like this in PFS?) is pretty clear, but you might have faced a variant effect or something like that. (The spell requires two saves and has plenty of descriptors)

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

At this point, waiting a couple of days until the unchained barbarian has materialized might be a decent idea.

That said, the celestial and world serpent totems might serve you well.

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

At this point, all most of us have is second hand knowledge, and frankly without knowing what archetypes are still work with the new monk, any discussion about power is a bit premature.

Of course the unchained monk will not be able to make everbody happy.

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

Since the range is 60 ft. (same as detect magic) and detect magic is in the construction requirements, I am tempted to say, that anything that block line of effect blocks this.

Silver Crusade

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Andreas Forster wrote:
WiseWolfOfYoitsu wrote:
Spells with a range of personal cannot be made into potions.

Where do you get that from? As far as I see, that's not true.

CRB, on potions wrote:
It can duplicate the effect of a spell of up to 3rd level that has a casting time of less than 1 minute and targets one or more creatures or objects.
Spells with a range of personal target a creature. They target the caster. (Such spells always have the line "Target: You".)

It is well hidden in the magic item creation chapter:

Someone said wrote:

Creating Potions

The creator of a potion needs a level working surface and at least a few containers in which to mix liquids, as well as a source of heat to boil the brew. In addition, he needs ingredients. The costs for materials and ingredients are subsumed in the cost for brewing the potion: 25 gp × the level of the spell × the level of the caster.

All ingredients and materials used to brew a potion must be fresh and unused. The character must pay the full cost for brewing each potion. (Economies of scale do not apply.)

The imbiber of the potion is both the caster and the target. Spells with a range of personal cannot be made into potions.

The creator must have prepared the spell to be placed in the potion (or must know the spell, in the case of a sorcerer or bard) and must provide any material component or focus the spell requires.

Material components are consumed when he begins working, but a focus is not. (a focus used in brewing a potion can be reused.) The act of brewing triggers the prepared spell, making it unavailable for casting until the character has rested and regained spells. (That is, that spell slot is expended from the caster's currently prepared spells, just as if it had been cast.)

Time Required Brewing a potion requires 1 day.

Feat(s) Required: Brew Potion.

Skill(s) Required: Spellcraft or Craft (alchemy)

Table: Potion Base Costs By Brewer's Class
Spell Level Cleric, Druid, Wizard Sorcerer Bard Paladin, Ranger*
0 25 gp 25 gp 25 gp —
1st 50 gp 50 gp 50 gp 50 gp
2nd 300 gp 400 gp 400 gp 400 gp
3rd 750 gp 900 gp 1,050 gp 1,050 gp
* Caster level is equal to class level –3.
Prices assume that the potion was made at the minimum caster level. The cost to create a potion is half the base price.

.

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
DrParty06 wrote:
Sebastian Hirsch wrote:
Imps have hands, thus they can use wands. Other familiars like hawks, snakes, of centipedes just have to roll UMD. (though I haven't checked this recently with the release of the familar folio).

This is incorrect. There is a specific list of Improved Familiars that have hands that can use wands at all. See this forum post.

The fact that we have a FAQ regarding this issue, and a separate forum post is one of the bigger problems of PFS - especially since this means that a enemy creature can use UMD, but it doesn't work if it is a familiar or animal companion.

I realize why this is the case (action economy) but, I am not in love with allowing it for just a small selection of familiars.

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

There is a trait that reduces the penalty to deal nonlethal damage with weapons. Barbarians have a couple of nice totems (the rage power kind), that work well against evil outsiders.

Do you have a character concept in mind ?

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

Well no. 1 really depends on the scenario and the situation, it might warrant a rather substantial penalty, and what you want to accomplish.
-
Imps have hands, thus they can use wands. Other familiars like hawks, snakes, of centipedes just have to roll UMD. (though I haven't checked this recently with the release of the familar folio).
-
It really depends on the spell, the scenario might assume that the spell works a certain way, but depending on the situation, informing the GM after the scenario might be a good option. It really depends on the GM in question, I would personally like to hear thing like this ASAP, but the player of the dead character might not appreciate it.

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
Jayson MF Kip wrote:

So...are these PFS Legal? [/tounge-in-cheek]

Though "In Triplicate" is wesome enough to build towards. Ab'dar worshipping Time Shaman maybe?

We just have to ask in the PFS board, they have sanctioned material from the blogs before^^

... I just want to yell "In Triplicate!" the next time and enemy does something really stupid ^^

Silver Crusade

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"Hide behind the mount of dead pig farmers for cover!"

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

I understand, that the reason, that they can't charge when we make the order and give us the PFS instantly, has something to do with credit card companies.

Some option to get the stuff right now, when the entire order is paid for by store credit (like mine, I really hate it when my credit cards company screws up) would sidestep the issue.

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
Rhedyn wrote:
Tels wrote:
Especially when Pathfinder Society and it's "NO HOUSE RULES!" policy is such a predominant force in the gaming community, it only further reinforces the idea that house rules are bad and that if you use them, you are bad too.

>implying that PFS isn't just organized house-rules.

Most of what PFS does wouldn't fly at a lot of tables.

I agree, PFS allows way more material and classes than the vast majority of home games.

Not allowing "house rules" and having to run the scenarios as written, is actually there to protect the players from killer GMs and to protect other players from getting marginalized or subjected to certain behaviors.

And I personally know of no PFS GM who doesn't have a home game with house rules.

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

... after reading a couple of spoiler threads, I am pretty sure, that no matter what happens with the PFS ruling.. we are in for a fun couple of month of arguments.

Everything from "They have taken my will save away, now the class is ruined", to "My Eidolon can no longer pounce at level 1..therefore it is ruined" and "Rogues are no longer terrible, now I have to search for another class to bash... my afternoon is ruined!!!!1!!1!".

Fun for everybody^^

EDIT: And ready yourself for the occult classes, and plenty of GMs complaining about complexity (and players who do not understand their own class)... and Airbenders, and Metalbenders, and Bloodbenders ^^ (actually looking forward to that one).

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

Good hope is legal, but as BartonOliver mentioned 1050 GP per potion.
Potion is Life Bubble is not legal (but frankly far more usefull as a scroll) since Druids have it on their spell list, but can't craft it into potions since it is a 4th level spell.

You can only brew potions from 1-3rd level spells (and even if some classes get it earlier, you always have to pay/check the Wizard/Cleric/Druid lists first).

This is particularly relevant since alchemical allocation exists.

iGood hope is a decent spell, but with iheroism you will get more bang for your buck (unless you need the bonus to weapon damage).

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

I have yet to do a real audit, but if I have the time I can usually offer a bit of advice when asked.

Of course in my experience, players often forget a bonus here or an ability there, so they artificially weaken themselves. And sometimes I just can't believe how some (perfectly legal) characters managed to survive to reach level 5+ .

It might be a regional thing.

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

Disclaimer: I made this translation in a hurry, it is far from perfect.
I read the orginial text to my players followed by the my translation, and the worked with the English pieces to solve the riddle (pro tip don't let the players actually read your translation) that part didn't went quite as well, recognizing Cought as a name isn't easy, one of my player said pretty much the same thing, as I did "It can't be Cought right?" when I played it.
They tried to solve the riddle, but were unable to do so in the end, the real answer.. didn't make them happy.

Bad translation into German wrote:

Möge der Gewinner Gold tragen, währen der Verlierer nen Besen frisst
Nichts wissend, außer dem, waß er schon wusste nicht zu wissen
------
Mürrisch!Mürrisch war die Eule mit dem Albatross
Dass dieser den Großteil der Fische gefangen hat
Also fischte die Eule tiefer und erwachte den Schläfer
Und er machte aus den beiden Gefederten ein Gericht.
-----------------
Wir haben’s gehört, dass der Wurm vom Vogel erwischt wurde,
Der ach so früh am Morgen auf steht,
Aber was wird aus dem Vogel der, verotten und vergraben
zum Essen für den Wurm der weiter wurmt wird?
----------------
“Ungenießbar! spuckte der fätte, am Fleisch gezogene Wurm
Als er sich an den Söhnen des Richters labte
Dann machte er aus dem Vater ein recht feine Sauce
Um dadurch zu zeigen, dass es am Ende nicht einmal Hass übrig bleibt.
------------------
Gormandelle, die gefräßige Dame,
Verlor ihre Zähne und nahm die ihrer Töchter,
Watete dann ins Wasser um Wasser zu lassen
Als dann Sir Krokodil angriff,
nutze Sie seine Zähne und Biss ihn zurück.
----------------------
Habt ihr gehört von dem Schwert der ein Koch ist für allerlei Fisch?
Habt Ihr gesehen wie seine Seebrasse ein jedes Gericht erhebt?
Wagst du dich seinen Aal zu stehlen oder aus der Pfanne die Fischroggen zu rauben?
Tragt ihm auf euch die Karte so schnell wie her kann zu bringen!
Aber duelliert euch nicht mit dem Schwert um feinstes Filet
Oder er serviert euch morgen kalt als Vorspeiße!
------------------------------------------------
Das Krokokodil
öffnet grinsend sein Maul
So dass die Vögelchen hinein fliegen und sich dort bedienen
an Fischeingeweiden und Krümel
und den Knochen Ihrer Kumpel,
die dort letzte Woche verschwunden sind.

The map didn't make things easier, and in combination with the effects of the bog, the fact that I had 7 players, didn't help them much.

And after my second attempt at drawing it, I began to realize that I would never be happy with my drawn version... so I printed it:

Picture of the map in the lodge in Frankfurt am Main

That said, my biggest problem with the scenario, would be the missing bird in the low tier (we ended up lowering the tier after... well never mind, but they fought the bird for a couple of rounds and then it magically never happened), a weaker version of the bird would have been appreciated. (And maybe a bigger chance to have a fight against the Swordfish).

PS: My players asked, an didn't have a great answer ... who is the judge ?

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
pauljathome wrote:

From the comments on the product page, it seems like there are many parts of the book that leave much to the interpretation of the GM. While this is absolutely the right way to go with a book of optional rules it would be highly problematic in PFS.

The variant multiclassing rules sound interesting but there are almost guaranteed to be significant balance issues (the combinations are so numerous that they can't possibly have all been play tested).

My guess is that the classes will be made legal and almost all of the rest of the book won't be. If the variant multiclassing is allowed I suspect the power creep will be quite significant over the next couple of months as new combinations are discovered.

I can't see the new summoner really coexisting with the old one. No idea how they'll handle that. I think the fairest solution would be to grandfather the old one but require new characters to use the new one.

It might even be possible to force the new spell list and the increased evolution costs on old summoners (from what I heard pounce seems to be a 3 point evolution that requires level 7 - instead of 1 point with no requirement. My level 7 hunter had her pet use pounce for the first time, and ... it is certainly very very strong), as long as players can maintain the appearance and general functionality of their Eidolon, it should be fine.

EDIT: From what I have learned about the new Rogue and Monk, I can't really see them coexisting.

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

I am currently expecting something like:

"Due to some rather complicated space time distortions in our warehouse - blame Cosmo - it is not unusual for us to start shipping a package several days, before it actually exits/exists in, our warehouse... also I am pretty sure that some of the goblins ate one or more of your scratch and dent items.. . "

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

Since I am going to GM at a convention, on Saturday, and those cards have already made my GM binder a little bit heavier (about 80 pages), do you think that those cards will increase new player retention rate?

Kinda like a some of those "get a free coffee with your tenth" purchase cards?

I am cautiously optimistic, at the very least it will motivate players to create "real" characters right there.

We will be offering First steps part 1, the confirmation and the wounded wisp... I am currently not quite sure if I should try to chose the enemies based on their chance to allow players a chance to check a box. (depending on the table I might even use the extra soft gloves).

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
pH unbalanced wrote:
andreww wrote:
Unchained is hitting the download page for subscribers and lots of spoilers are now out there. Is there an ETA on when we might know what will and will not be PFS legal?
It will be the Street Date for the book (April 29th) at the *earliest*.

And until that day we have the rare opportunity to argue about stuff we want to be PFS legal ^^

EDIT: Personally I am quite curious how this change will interact with some archetypes... I might even lobby for my darling primal companion summoner again ^^

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

It might become expensive, but a ranger can still use scrolls/wands of instant enemy if the situation warrants it, the corpse hunter does not give up that many class abilities.

--- just checked the level 5 ability of that archetype and I am pretty surprised to learn, that undead are not immune to ability damage to their mental ability scores.... just against 99% of ways to inflict them.

If you go for the archetype, and even if you do not, get some

[quote=Holy Weapon Balm

Source Advanced Class Guide

Price 30 gp; Weight 1/2 lb.

This violet balm comes in a small ceramic pot. When applied to a weapon as a standard action, it forms a transparent coating. Weapons coated in this balm deal an additional 2d4 points of damage to undead or evil outsiders. A creature affected by the balm must succeed at a DC 10 Reflex save or take an additional 1d4 points of damage the following round. Any non-magical weapon coated with the balm affects incorporeal undead or evil outsiders as if it were a magic weapon. Any magic weapon coated with the balm affects incorporeal undead or evil outsiders as if the weapon had the ghost touch special ability. The balm remains effective until you make a successful attack with the weapon or until 1 minute has passed, whichever is sooner. Each dose of balm can coat one weapon or 10 pieces of ammunition.

Nice to have against those early young shadows..

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
captnchuck67 wrote:

So I can basically redo my character for free as long as I am still just 1st Level?

How do I know what novels will give me the bonus in game stuff if I buy them?
Same with the online stuff?

Can I play both online and FTF with the same character as long as I do not duplicate the adventures?

How do I find online Games that are society legal?

Can I create a group of my friends and run society legal adventures at one of our houses?

Thanks,

Chuck

Yes, with some caveats regarding PP purchases.

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On Additional resources page right side, there are a couple of links under the Patfhinder Tales section. I can recommend everything written by Dave Gross.
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What online stuff, please clarify.
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Yes, you can play both online and using virtual tabletop software, but be aware, that your character can not start a new scenario/module, until the last one is over.
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Not my are of expertise, but there should be some under the event listing, and in the Grand lodge online play area on this part of the boards.
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Absolutely and I can recommend it.

If you have any more questions, don't hesitate to ask.

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
Barachiel Shina wrote:

So how many people here are giving the Fighter the boost it needs by doing the following:

Only Fighters can access Stamina Pool
Stamina Pool equals Fighter Level + Con modifier

Cause that's how I am gonna do it.

You might want to wait a little longer until more people actually have the book or their pdf, before suggestion house ruling the optional rules...

Also I am not sure that power is the prime Fighter problem ..

Silver Crusade

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NerdOfTheYear wrote:

As a Tax Officer in real life, I now have a burning desire to build a Accountomancer for a campaign. Suggestions for class/alignment? I'd like to think I'm lawful good, but I know a lot of people would disagree about Accountomancers :P

Also, echoing everyone else: that goblin is super adorbs.

The Law domain power should be your friend there, random numbers seem like a bad addition to accounting.

Public perception might actually change a bit - even the recent Last Week Tonight episode with John Oliver tried to show that the american IRS isn't evil, just under financed and in dire need of reform.

Last Week Tonight

Of course IRL I have spend more than 10 years of my life in business schools and I am a trained insurance salesman (or if you like funny German words Versicherungskaufman) and while I no longer pratice.... the evil of that particular profession is pretty much permanent. ^^

My profile pic was apparently well chosen^^.

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

Given the nature of campaign mode, there seems to be nothing wrong in just replaying the AP with you players, and as always, in campaign mode you can pretty much change anything (including giving the PCs 245 point by and 10 mythic tiers starting from level 1) .

When the group reches the boss of the first ABP, replace the fight with a trivia quiz about Battlestar galactica. Or maybe competitive drinking, doing a decent McGuiver impression, lock your players in a room with several liters of red bull, a used volkswagen van, a welding torch and a knight rider box set ... you get the gist.

Of maybe just run it as a kind of rematch, and give all the hard enemies a second chance at retribution.

I know that some people might call this cheating, but running the adventure again as written with your usual house rules, is completely legal, but pretty boring when your players metagame to the limit.

---

And for the record I have been an AP subscriber since Jade Regent, and have reported exactly zero AP sessions, and have years of AP sessions left to run. I am not saying that running the APs as soon as they come out was wrong, as I understand this (badly communicated ) rule as been in effect for quite some time.

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

Seems like a display error, but I thought it might be better to bring it to your attention.

The order status is pending, but the individual packages are listed as "Shipped Monday to .... Germany".

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

Well, I played Storming the Diamond Gate yesterday, and while 1 player was dissapointed by the value of a gem, it turned out well by the end.

I think every player was able to check something on their chronicle sheet.

EDIT: I just wrote the character names and PFS numbers on the top of every page, but having a proper space for it would be welcome, especially for those players who want to actually fold it.

Silver Crusade

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Happy Taxfest, and yeah that goblin is amazing... I might even go so far to say, that we can allow that one into the Pathfinder Society (should feel right at home among us freaks of nature/nurture) .

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
trollbill wrote:
John Compton wrote:
Michael Brock wrote:
DubiousYak wrote:
For Dark Archive, is it safe to assume that an artifact is any magic item we are assigned to procure but don't actually get to keep? This happens a lot in PFS Scenarios and I'm not sure which ones are actually artifacts.
Yes
To clarify this point further, it requires the recovery of an object that is actually an artifact-level magic item (i.e. A minor artifact or major artifact); just recovering a flashy magic item MacGuffin is not sufficient.
You mean like those two parts to the Sky Key my Dark Archives character just recovered...this last weekend...just before the faction cards were released? Sigh...how many parts are left?

Two parts ? Now I am confused.

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

However, since the book is slated to get a proper errata document (to be released once they start shipping the second printing) we just have to wait.

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

The archetype kinda depends, if you already have enough characters to chose your adventures based on the description, some do seem to have a higher chance to meet undead (anything with the word tomb in the description).

EDIT: I think most of the evergreen scenarios have a chance, to included undead, but your GM (or his dice) might decide against using them (even with an undead hunter in the party) since it teaching a couple of lessions early isn't a terrible idea.

Silver Crusade

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claudekennilol wrote:
Alex McGuire wrote:
claudekennilol wrote:
They already do not require one per the line "unless otherwise specified" and the fact that the book they come from specifies that they don't need one.

There was a pretty long thread on it a few weeks back where no conclusion was found (and yet everyone agreed that Shaman shouldn't need one) so putting an extra two words in the Guide wouldn't be a terrible idea. Remember that Druids, rangers and oracles are also pretty explicit in their class descriptions, yet are listed in the guide.

My idea:

I think we should add the web enhancement's traits to the guide, so that all available traits for Core mode are in one place (and maybe toss in some of the non-campaign traits from the APG that didn't make it in too).

There was a conclusion found. The guy that wrote it said "this is what these words mean." There were just other people that for some reason didn't want to believe him.

Sometimes changing a complicated document, is the preferable option, if it means, that we never have to have certain discussions ever again.

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

This might need its own topic, but can we get a list of cities with 5000 (2000) residents or more?

I have most of the relevant books (sometimes twice) but a new GM might not have ready access to that information, and might not be able to answers an Exchange character asking if "this city" has enough inhabitants.

Silver Crusade

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Walter Sheppard wrote:

I'd consider relocating (or replicating) the fame, day job, prestige rewards, spell casting, etc charts to a single sheet in the back that could be printed off and kept handy for game days.

Include all the traits needed for Core play as an addendum to the guide, so literally all anyone needs to play Core is the CRB and Guide.

Include a map of the Inner Sea with regions and capitals in the Guide for reference.

Repeating all the fame, day job etc. tables in a fancy looking page at the end would be a lovely idea.

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber
Nefreet wrote:
I have a couple practice wooden swords. They certainly don't deal piercing or slashing damage. I'd think a club would fit the bill quite nicely.

I do own a couple of wodden training swords (mostly bokken), in the Jade Regent adventure path, paizo actually mentions a character who has to use one shaped like a katana since his real sword is unavailable.

It deals damage like a club for his size, but does benefit from all his feats and class abilities that specify katana use (like weapon focus/weapon specialization).

It is burried in the AP text, but I would love to get it PFS legal.

Silver Crusade

Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

I proposed a change to the slow track / fast track rule a while ago, the discussion unfortunately devolved into arguing about boons, but I still stand by my suggestion:

Proposed change to the slow track / fast track rule

Other than that, the only thing that seems to annoy a lot of people is the differences in language regarding the use of pregens between the scenario use and the use in modules.

Oh and I don't know if I have just missed it in the guide, but a clickable link (in the PFS) to the Pathfinder Society FAQ page would be a nice idea.

And maybe mention the ability to create events/ print PFS numbers, I think the option is not quite as well known as it could be, and forcing players to register at paizo.com at/before their first time playing... is hardly ideal.

EDIT: I started PFS with season 6 and at the beginning some areas (such a applying a higher level chronicle to a level 1 character were quite confusing, but something like this might be an appropriate subject for something like a "You have just finished your first PFS game and received your PFS number, what now ? " handout. Of course ideally your GM should explain it to you, and I do so every time I introduce a new player.

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