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Sean, Minister of KtSP's page
979 posts (1,489 including aliases). No reviews. Aliases: Sean, AoW PbP DM, The Narrator, Balabar Smenk, Filge, Old Bartender, Tirra, Anders Delymbir, Allustan, Loris Raknian, Celeste, a bard, Lashonna, Eligos, Shamus's Stand-In, Harlon's Stand-In, Dalzig's Stand-in, Kharid's Stand-in, Father Zantus, Torrick Vey, A Farmer, Kynni, Ameiko, Shalelu, Unknown Thing, Master Gandethus, Madam Mvashti, Sheriff Hemlock, Ven Vinder, Hoban Randir, Goblins, Nina Oakheart, Aldern Foxglove, Noble.
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Sean, Minister of KtSP:
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Cosmo wrote:
Sean, Minister of KtSP wrote:
Hey,
So over the weekend, I placed an order for a Gazetter, but then I remembered I already own one. Can somebody help me change that order into a pre-order for Gods and Magic? Or cancel it and I'll place a new order?
Thanks.
Unfortunately, the book shipped out before I had a chance to cancel or make any alterations on the order. It is now on it's way to you.
Please refuse delivery and return the package to sender, and I will refund you upon it's return.
Thanks,
cos
The UPS guy just came by, and the package is now on its way back to you, Cosmo. Thanks.
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Heath's Joker is hands down the most sublime thing I've ever seen put on film. It was not in any way an impersonation, which is what almost every superhero (or villain) performance is. He made the Joker a real person.
And while his Joker was appropriate a disturbed and broken person, every time he spoke, he made it very easy to understand why he was the way he was, even as he lied with every breath when he would explain how he got that way.
Heath easily conveyed that everything holding you back, annoying you, depressing you, and defeating you was fear of things that exist only in your head, and that all you need to do to liberate yourself is to just.... let it go.
Give up. Surrender. Let those things you fear happen. The worst that can happen is that you suffer terribly and die....
Why so serious?
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Hi GentleGiant!
Dramatis Personae wrote:
Aberzombie wrote:
...which is probably about as close as you can get to a true democracy.
America is as close as you can get to a true democracy? That's just not true.
-Kruelaid
Nobody wants a true democracy. I promise. Couldn't work with a group of 200 to 300 million people anyway.
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Coridan wrote:
I'm voting for McCain solely because National Healthcare doesn't work, it's failing everywhere it's being used and we shouldn't decide to jump on board.
McCain might want to go to war with Iran, but it'll never get through congress so I'm not worried about it.
Not only is it incorrect that "National Healthcare" is failing all over the world, wherever it's being used, more importantly, nobody is suggesting that the US adopt national healthcare.
And while you may not like National Healthcare, you should note that the only people getting screwed over by the US health system are the sick and injured.
You know the only people who ever actually need medical care.
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K wrote:
Timespike wrote:
K wrote:
Timespike wrote:
Something else to consider: Complete Warrior is CLOSED CONTENT. Paizo can't reference it, so holding them responsible for imbalances in it is the height of unfairness.
They are making their rules backwards-compatible with the old rules. They can't reprint things that aren't OGL, but can be held responsible for how their rules interact with the old ones.
No, they really can't, at least not fairly. They're by law not allowed to take anything that's closed content into consideration.
That's not true, and not the way that copyright law works. If it were, it'd be a breach of federal fair competition laws.
Copyright law won't let you reprint direct quotes. Thats its limit. It doesn't protect ideas. So you can't say "I have a game that uses Hit points" and copyright "hit points".
I'm quite sure your understanding of what Jason means by "backward compatible" is wrong. I sincerely doubt Jason's intention was to make things compatible with the 3.5 splatbooks. I think he only means to make PFRPG compatible with the base OGL.
This is not to mention that Jason has stated that backward compatibility is not the only, or even the primary design concern. In fact, I thought it was pretty clear that the game would backward compatible only where possible.
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Shipped 4/8.
Okay, I know. Not officially late yet, but still. I live in CA. Why does it always take this long? No other mail from the west coast takes this long. Pathfinder #7 didn't take this long, and it was shipped the same way.
Also? While we're on the subject, I've tried to change my subscription delivery method so many times it makes the Baby Jesus cry, and it never ever ever sticks, even when I make Gary (or is it Cosmo?) change it. It lasts for the one issue, then reverts back.
Gary, I know you're horribly overworked, but please fix this. Please?
You don't like making the Baby Jesus cry, do you?
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Andrew Turner wrote:
If the BBC produced it, it would be true to the source; when Hollywood finances something, it almost always has to have some promise of a greater return. Hellboy may not have been true to the source (I don't really know, because I never read the original material), but it had appeal to a wide audience, including my nongeek wife. CoC fans enjoyed the Delta Green references, and viewers who had never heard of any of the above were able to enjoy the action and effects.
Yeah, Hollywood financing usually comes with a lot of strings, but Del Toro is mostly outside the Hollywood system. He's big enough that he can get distribution, but he doesn't necessarily have to turn to Hollywood studios for financing.
That being said, I have no idea what the production deal for Mountains of Madness is like.
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Due to a confluence of work, personal and health reasons, I'm afraid all my games are now indefinitely suspended. Which really means they are over, I think.
I'm sorry. You guys have every right to be mad at me for both the constant broken promises and the abrupt end. It's okay, I understand. I'd be upset too.
I really liked all the characters in all my games, and liked how the play was going. I think you're all great roleplayers, and the has been some of the best gaming I've ever played. I was really looking forward to where each of these campaigns was going.
I've got nothing else to offer, except my sincere apologies.
Please, everybody take care, be well, and good gaming. Each and every one of you brings a superior level of play to any game you play in. There's no hard feelings on my part, and I accept and understand if that's not necessarily the case in return.
I'm not leaving the boards or anything, but I doubt I'll be posting very much for a while.
Sorry gang. I'm really sorry.
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Due to a confluence of work, personal and health reasons, I'm afraid all my games are now indefinitely suspended. Which really means they are over, I think.
I'm sorry. You guys have every right to be mad at me for both the constant broken promises and the abrupt end. It's okay, I understand. I'd be upset too.
I really liked all the characters in all my games, and liked how the play was going. I think you're all great roleplayers, and the has been some of the best gaming I've ever played. I was really looking forward to where each of these campaigns was going.
I've got nothing else to offer, except my sincere apologies.
Please, everybody take care, be well, and good gaming. Each and every one of you brings a superior level of play to any game you play in. There's no hard feelings on my part, and I accept and understand if that's not necessarily the case in return.
I'm not leaving the boards or anything, but I doubt I'll be posting very much for a while.
Sorry gang. I'm really sorry.
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Due to a confluence of work, personal and health reasons, I'm afraid all my games are now indefinitely suspended. Which really means they are over, I think.
I'm sorry. You guys have every right to be mad at me for both the constant broken promises and the abrupt end. It's okay, I understand. I'd be upset too.
I really liked all the characters in all my games, and liked how the play was going. I think you're all great roleplayers, and the has been some of the best gaming I've ever played. I was really looking forward to where each of these campaigns was going.
I've got nothing else to offer, except my sincere apologies.
Please, everybody take care, be well, and good gaming. Each and every one of you brings a superior level of play to any game you play in. There's no hard feelings on my part, and I accept and understand if that's not necessarily the case in return.
I'm not leaving the boards or anything, but I doubt I'll be posting very much for a while.
Sorry gang. I'm really sorry.
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Due to a confluence of work, personal and health reasons, I'm afraid all my games are now indefinitely suspended. Which really means they are over, I think.
I'm sorry. You guys have every right to be mad at me for both the constant broken promises and the abrupt end. It's okay, I understand. I'd be upset too.
I really liked all the characters in all my games, and liked how the play was going. I think you're all great roleplayers, and the has been some of the best gaming I've ever played. I was really looking forward to where each of these campaigns was going.
I've got nothing else to offer, except my sincere apologies.
Please, everybody take care, be well, and good gaming. Each and every one of you brings a superior level of play to any game you play in. There's no hard feelings on my part, and I accept and understand if that's not necessarily the case in return.
I'm not leaving the boards or anything, but I doubt I'll be posting very much for a while.
Sorry gang. I'm really sorry.
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Yeah.
Due to a confluence of work, personal and health reasons, I'm afraid all games are now indefinitely suspended. Which really means they are over, I think.
I'm sorry. You guys have every right to be mad at me for both the constant broken promises and the abrupt end. It's okay, I understand. I'd be upset too.
I really liked all the characters in all my games, and liked how the play was going. I think you're all great roleplayers, and the has been some of the best gaming I've ever played. I was really looking forward to where each of these campaigns was going.
I've got nothing else to offer, except my sincere apologies.
Please, everybody take care, be well, and good gaming. Each and every one of you brings a superior level of play to any game you play in. There's no hard feelings on my part, and I accept and understand if that's not necessarily the case in return.
I'm not leaving the boards or anything, but I doubt I'll be posting very much for a while.
Sorry gang. I'm really sorry.
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Hi everyone. I needed to gather you all here to talk about my problems with absence.
I'm really sorry that this has become such a problem. I'm even more sorry that it looks like it's going to continue. I'm getting work calls almost every day. Work surely must slow down some time, but it's showing no signs of doing so any time soon.
It's frustrating. The two PbPs I'm running right now are hands down the two best games I've ever run, and that's almost entirely due to you, my players. Every single one of the characters you've all made are awesome.
But it's not fair to you all for me to keep promising more frequent updates, and then not deliver.
Having said all that, I now have to run out the door for work (again), but I needed to get this discussion started. Three games is definitely too much.
Again, I'm really sorry about all this. I know it sucks for you guys, but let's talk about solutions. I want you all to play in fun games. I want you to play in *my* games, but I don't know how feasible that is right now.
I have some ideas I'll post when I get home, but now I must away...
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Some alpha playtest guidelines to keep in mind:
1) Read everything through carefully at least twice. Being the GM, I'll be the final arbiter on rules calls, but making sure we all understand and are applying the rules correctly is a group effort, and as much as we're trying to test the rules, we're also testing the clarity of the rules.
2) Try and break things. If you see something in the new rules you don't like, put it through its paces and see if it's really broken, or if there's something workable in there. Conversely if you see something you like too much, try it out and see if it's too powerful.
3) When comparing and examining relative power levels with the new rules, keep in mind that if something seems overpowered compared to something in 3.5 that hasn't been updated to alpha rules yet, it will probably seem less unbalanced when the old information gets its first alpha update.
4) SRD+ALPHA ONLY! NO SPLATBOOK STUFF! Paizo can't use it. Neither can we.
5) No alternate rules (just yet) from the SRD, either. Main rules only, when not using alpha rules.
6) If any alpha release contains rules that affect your character to any degree (race, skills, class, anything, you may perform an instant rebuild to conform to the new rules, pending my approval (just so we're all on the same page about the new rules).
7) Have fun. Be creative. If, during the course of play, you have ideas for alternate rules or rules improvements, bring it up here in the discussion thread, and possibly over at the alpha playtest forums if you're so inclined. If we have wind up with some ideas that we think will work better, clearer, quicker or easier than what's presented in the alpha rules, we may wind up trying to test those ideas as well.
Now, having said that last part, the caveat is, of course, that with this adventure, we'll only be playtesting from 6th through maybe 9th levels. And even though I do try and update my games pretty regularly (through good periods, at least once a day) sometimes work eats me for a while, as you already know. I'll be striving very hard to post frequently with this game, as we want to do as much actually testing as possible during the time period it actually does anybody any good.
Anyway, more thoughts soon.
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Eled the Worm Tamer wrote:
I would love to see a decent, robust social resolution mechanic.
I'm an Aspergers sufferer, and very bad in Social situations. gaming is something of an escape for me, I like to play social characters. But theres a lot of smug, elitist types who would insist I Rp my way though situations that I physically don't get. This is patently unfair. No one has ever told me I need to show actual magical training to play a wizard, my religois views have no bearing on my power to play a cleric, no ones ever said I need to prove I can handle a sword but my Real world socal savy is made to stand for my charicters. So much for fantasy.
We need better social mechanisms because the current one roll easily capped out system in D&D not only leaves those like me high and dry, but, because of D&D's encounter based experience, makes non combat encounters hard to adjudicate.
QFT.
Not everybody can be an amazing role player (in the related-to-acting sense).
That's why I think completely ditching social encounters to any kind of single, discrete question (Diplomacy - Do you like me? Y/N) is a simple, backwards compatible solution. Using the skill is still involved, and allows people a mechanic to excel at social skills they do not themselves personally possess.
Turning social (and really all non-combat) encounters into a series of rolls evaluated on accumulated successes and failures is an easy fix for the problem.
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Dam'Sadar wrote:
Rambling Scribe wrote:
This has been my experience of extended play both as DM and player. It isn't a problem.
Then maybe its just me. And that can be house ruled easily enough.
It's just that as a DM, I've grinded my teeth on more than a few occasions when the party's paladin would use his at will detect evil and ferret-out all my villains who weren't smart (or rich/powerful) enough to have misdirection on at the time.
Every time I hear about paladins like this, I feel the need to bring up the expired "alignment is a guideline, not a straight jacket" equine.
Being evil, especially for some lowly minion, IS NOT A CRIME. The fact that the paladin has detected the evil portion of somebody's alignment (say, a neutral evil person), does not give the paladin any rights at all to do ANYTHING to the poor neutral evil sap. The paladin may not arrest him, attack him, or otherwise bother him in any way, unless that is the law of the land that the paladin is enforcing. At which point I suggest the problem is not with the paladin or the rules, but with the campaign world.
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Obviously, Jason has already said he plans on taking a run at the whole Polymorph subsystem, but I wanted to toss a couple of ideas in this bucket:
I think a general end to save or die effects is worth considering and probably will be.
As for some common spells, while they have good utility, Fly and Teleport as written, as common as they are expected to be, are two spells that have wide ranging implications on a campaign world. If it's at all common to fly or teleport, especially great distances, it becomes very hard to believe in a world that is stuck in some sort of feudal Europe mode. Those two abilities alone radically change the nature of warfare and politics, which are two of the bigger things that shape a campaign world.
See also: Raise Dead, Resurrection, etc...
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