Human

Scuttlebutt.'s page

194 posts. Organized Play character for JERRY WAYNE 073.


Classes/Levels

Human male Bard (Duettist) 4/Investigator (Questioner) 1 | HP 27 of 35 | AC 17 / T 12/ F 15 | Fort +2 / Reflex +8 / Will +5 | CMB +3 / CMD 15 |

Size

Med

Alignment

NG

Deity

Shelyn

About Scuttlebutt.

146251-10 Scuttlebutt
Human (Varisian) bard (duettist) 4/investigator (questioner) 1 (Pathfinder Player Companion: Familiar Folio 6, Pathfinder Player Companion: Magic Tactics Toolbox 26, Pathfinder RPG Advanced Class Guide 30)
NG Medium humanoid (human)
Init +2; Senses Perception +5
--------------------
Defense
--------------------
AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex)
hp 35 (5d8+7)
Fort +2, Ref +8, Will +5
--------------------
Offense
--------------------
Speed 30 ft.
Melee rapier +3 (1d6/18-20)
Ranged mwk hand crossbow +6 (1d4/19-20)
Special Attacks bardic performance 15 rounds/day (countersong, distraction, fascinate [DC 14], inspire competence +2, inspire courage +1)
Bard (Duettist) Spells Known (CL 4th; concentration +6)
2nd (2/day)—cure moderate wounds, glitterdust (DC 14)
1st (4/day)—cure light wounds, grease, silent image (DC 13), vanish[APG] (DC 13)
0 (at will)—ghost sound (DC 12), mage hand, mending, message, prestidigitation, scrivener's chant
Investigator (Questioner) Spells Known (CL 1st; concentration +5)
1st (2/day)—feather fall, saving finale[APG] (DC 15)
0 (at will)—create water, dancing lights, detect magic, read magic
--------------------
Statistics
--------------------
Str 10, Dex 14, Con 12, Int 18, Wis 9, Cha 15
Base Atk +3; CMB +3; CMD 15
Feats Extra Inspiration[ACG], Lingering Performance[APG], Scuttle, Skill Focus (Perform [sing])
Traits maestro of the society, two-world magic
Skills Climb +0, Diplomacy +9, Disable Device +13, Intimidate +8, Knowledge (arcana) +12, Knowledge (dungeoneering) +11, Knowledge (engineering) +11, Knowledge (geography) +11, Knowledge (history) +11, Knowledge (local) +11, Knowledge (nature) +11, Knowledge (nobility) +11, Knowledge (planes) +11, Knowledge (religion) +11, Linguistics +16, Perception +5, Perform (sing) +14, Spellcraft +10, Survival -1 (+1 on Survival checks to avoid becoming lost), Swim +0; Racial Modifiers +2 Knowledge (geography), +2 Knowledge (local)
Languages Abyssal, Ancient Osiriani, Aquan, Auran, Azlanti, Common, Draconic, Ghol-gan, Hallit, Infernal, Skald, Sylvan, Terran, Thassilonian, Tien, Varisian
SQ inspiration (7/day), inspiration for subterfuge, performing familiar, singing steel, trapfinding +1, versatile familiar, versatile performance (sing), wayfarer
Combat Gear smelling salts[APG]; Other Gear +1 sing stl. chain shirt, crossbow bolts (10), mwk hand crossbow, rapier, cracked deep red sphere ioun stone, cracked gold nodule ioun stone, cracked incandescent blue sphere ioun stone, cracked mossy disk ioun stone, cracked mossy disk ioun stone, cracked mossy disk ioun stone, cracked mossy disk ioun stone, cracked mossy disk ioun stone, cracked pale blue rhomboid ioun stone, cracked pale blue rhomboid ioun stone, cracked pink and green sphere ioun stone, cracked pink and green sphere ioun stone, cracked scarlet and blue sphere ioun stone, cracked scarlet and blue sphere ioun stone, cracked scarlet and blue sphere ioun stone, cracked scarlet and blue sphere ioun stone, cracked scarlet and blue sphere ioun stone, cracked scarlet and blue sphere ioun stone, ioun torch ioun stone[APG], cold weather outfit, masterwork thieves' tools, wrist sheath, spring loaded, 5,701 gp
--------------------
Special Abilities
--------------------
Bardic Performance (standard action, 15 rounds/day) Your performances can create magical effects.
Deliver Touch Spells Through Familiar (Su) Your familiar can deliver touch spells for you.
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Familiar Bonus: +3 to Linguistics checks You gain the Alertness feat while your familiar is within arm's reach.
Inspiration (+1d6, 7/day) (Ex) Use 1 point, +1d6 to trained skill or ability check. Use 2 points, to add to attack or save.
Inspiration for Subterfuge (Ex) A questioner can use inspiration on any Knowledge, Linguistics, or Stealth checks he attempts without expending a use of inspiration, provided he’s trained in that skill.

This ability alters inspiration.
Lingering Performance Bardic Performances last 2 rds after you stop concentrating.
Performing Familiar (Su) 2 bardic perf. rds: familiar may perform instead of you.
Scuttle Crawl at half speed and can take 5 ft. step while crawling. No AoO from crawl if foe is larger.
Share Spells with Familiar Can cast spells with a target of "You" on the familiar with a range of touch.
Singing Steel Strike to begin bardic performance quicker.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.
Versatile Familiar (Ex) Familiar benefits from your versatile performance.
Versatile Performance (Singing) +14 (Ex) You may substitute the final value of your Perform: Sing skill for Bluff or Sense Motive checks
Wayfarer +2 racial bonus on Survival checks to avoid becoming lost.

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.