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Thevanan Quain

Scribbling Rambler's page

Pathfinder Adventure Path, Card Game Subscriber. FullStarFullStarFullStar Pathfinder Society GM. 2,182 posts (3,196 including aliases). 13 reviews. No lists. No wishlists. 7 Pathfinder Society characters. 20 aliases.


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Grand Lodge

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panpear wrote:


Another question related to replay - the guide mentions you can only gain the reward for a character once. Does that mean a second character could also gain the reward for playing again?

For example: Character 1001 plays ScenarioA twice, takes the scenario reward once as per the rules. Then Character 1002 plays ScenarioA. Can that character take the reward?

I'm asking for clarification because this is different than regular PFS and I want to be sure.

If you are able to take a reward again on a different character, does this mean rewards that grant benefits outside the card game (such as boons for regular PFS character) could be earned again or would their be a classification of 'once per player' for certain reward types?

[disclaimer]My understanding[/disclaimer]

Yes, you may earn the reward for each character. It's different from PFS, because learning the scenario does not provide you with as great an advantage for replay (some, sure, but it's not like you learn where all of the traps are).

So far, I have not seen Scenario/Adventure rewards outside the Card game. There were participation rewards at GenCon which gave PFS boons, but you could earn those regardless of your character.

Note that there are some rewards that will not duplicate (EX unlocking Jirelle for play).

Grand Lodge

Pathfinder Adventure Path, Card Game Subscriber

Unfortunately, I cannot definitively commit to being there, so it's unfair for me to sign up to run anything.

Grand Lodge

Pathfinder Adventure Path, Card Game Subscriber

Thanks for the info. I will contact Xath in a couple of days.

Grand Lodge

2 people marked this as a favorite.
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Feros wrote:
Sara Marie wrote:
robot chris: I would dive into tires on fire over a course of mud for a [Liz Courts] brownie.
Leaving one to wonder what exactly Liz puts in her brownies...

She fills them with Awesome.

Ditto for her Awesome chip cookies.

Grand Lodge

Pathfinder Adventure Path, Card Game Subscriber
Ashram316 wrote:
From a player's perspective, I can't see why you'd Augury for "villains" or "henchman." Now, if I could search for "bane" or "boon," that would open up an extra layer of flexibility.

If you're down to the last few cards in the Blessing Deck, and have to close locations fast, I can see using Augury to bring those Henchmen up.

Grand Lodge

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I'm thinking about dropping by U-Con in November (Ypsilanti, MI), and I was wondering... is anybody running Guild play, or PACG demos there?

Grand Lodge

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No problem, Orbis.

I had not seen the previous thread and ruling from the devs.

My reading of

Rulebook on Loot cards wrote:


Also, loot cards list a type, such as “weapon”; apart from the way loot cards are acquired, they behave just like other boons of that type and count as cards of that type.

(bold mine) was that Loot was not the "Type" of the card, but only what is under the nice little graphic which says "Type" is.

I have no problem with the ruling, but for clarity the rules could say "additionally" or "as well".

Grand Lodge

Pathfinder Adventure Path, Card Game Subscriber

Yeah, double-checking the rulebook Loot cards count as the Type on the card, as do Villains and Henchmen.
So I don't think you can Augury for Loot, Villain, or Henchmen, as their Type is replaced by the specifics of the card.
EDIT: And Lem cannot replace one Loot with another, unless they are both Items or whatever.

Grand Lodge

Pathfinder Adventure Path, Card Game Subscriber

Hmmm... I didn't think Loot, Villain, or Henchman were "card types". I thought "type" only referred to whatever was on the card under Type.

Grand Lodge

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Erosthenes wrote:
Stuff I agree with.

He may be a doppelganger, but at least he is a well-spoken one ;)

Grand Lodge

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There is another section of the boards for other miniatures.

Grand Lodge

Pathfinder Adventure Path, Card Game Subscriber

From discussions with the developers at GenCon, it would be reasonable to expect that further classes will become available when the next base set comes out, sales permitting.
And those decks would mesh thematically with the Wrath of the Righteous story.

Grand Lodge

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We don't need no stinking badgers!!

(Okay, maybe we do)

Grand Lodge

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Liz Courts wrote:
Pan wrote:
I want Pannekoeken!
I want aebelskivers.

You make em, I'll eat em!!

Grand Lodge

Pathfinder Adventure Path, Card Game Subscriber

I was fortunate enough to see several of these costumes at GenCon, and as great as these pictures are, they are even more awesome in person.

Great job, all!

Grand Lodge

19 people marked this as a favorite.
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Mark's post on negative conditioning has implications well beyond the FAQ.

For example, when I see a particular community member who posts negative comments on every single AP, it is much harder to recognize any valid criticsms they may have. So my eyes tend to slide past their posts.

And that is for me as a casual observer - imagine what it must be like for somebody who is directly involved in the creation of the product.

Valid criticism is important, and the folks at Paizo are very good at taking it and responding when appropriate. However, when it becomes apparent that a poster will never be pleased, there's not much point in changing things to please them.

Grand Lodge

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Liz Courts wrote:
Sara Marie wrote:
Agradeleous wrote:

I hope it doesn't cause too many gray hairs.):

They are coming in silver/white to be honest, not grey.
*looks at her own temples* Shiny silver highlights.

Celestial Template!

Grand Lodge

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One thing that is not on Vic's info: he is as approachable in person as he is on the messageboards.

Grand Lodge

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Set wrote:
Ambrosia Slaad wrote:
So I bent down and picked her up, only to discover she is the newest incarnation of Graviton; she increased her gravitational attraction by at least an order of magnitude, wrenching my back.

Clearly the cat was Jormungandr, which means Cosmo is Utgard-Loki!

Or, at least, we've discovered one of Cosmo's 66 secret names...

Loki, Raven, Coyote, Whiskey-Jack, Anansi, Brer Rabbit, Bugs Bunny, ...

7 down, 59 to go.
Sorry, those were all of the Trickster Gods I could come up with without going down the internet rabbit-hole.

Grand Lodge

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Mechalibur wrote:
And a reminder: this isn't just theory-crafting; I've played Seltyiel through all of the S&S scenarios, and his abilities and stats just don't cut it. While Oloch has a number of problems, he's always been a decent asset to the rest of the party, while Seltyiel ends up draining the party's resources trying to get him through a number of non-combat checks.

And I forgot to mention that I have seen Seltyiel played in both a group game and a solo/2 character game, and he holds up his end well. Actually that group game includes Lem, Alahazra, Jirelle, and Lirianne, and he definitely keeps up. It is often the others who drain resources because of all of those d4's.

Bottom line, YMMV.
Which is probably a sign of good design.

Grand Lodge

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I also disagree with the anti-Seltiel feeling - I'm not saying he is one of the best, but is IMO a much more playable character than Oloch (Favoured Armour and 4 cards, yuck).

His primary power is much more usable than some seem to think, largely because he can keep recharging those attack spells with his other power.

And honestly, I find his stats actually provide him with greater versatility than many of the other characters, because while he is lacking a big die in non-combat situations, at least he only has one d4 stat. I have found that he is often a good alternate choice for closing locations. And after all....

Joshua Birk wrote:
PACG as a general rule, does not reward you for high die rolls, it punishes you for low die rolls. What matters is the percentage chance that you beat a threshold and how many resources you spend, not how high you roll.

... so having many dice that are capable of beating multiple checks is sometimes better than having one or two dice which can easily beat a check.

Finally, I have noticed a lot of Intelligence checks in the game. While Seltiel (d8) is definitely behind Damiel (d10) and Feiya (d12), he is better here than 3/4 of the characters.

So far, I rate Jirelle, Lem, and Alahazra as the best characters, but I haven't yet seen the Add-On characters in play except Oloch.

Grand Lodge

Pathfinder Adventure Path, Card Game Subscriber

I'm sorry if I'm being obtuse here, but I'm having problems wrapping my head around this scenario.

Here is my understanding, but I appreciate correction for anything I'm misunderstanding...

1/There is only 1 location regardless of # of players: the Fogbank (this may seem obvious, but there is a Guild scenario which uses multiple Shark Islands)

2/ When setting up, you build the deck as normal, then add 5 Barriers, the Villain, and all of the listed Henchmen (less 1 which goes into the Bane pile) regardless of the number of players.

3/ Any defeated Banes go into the Bane pile, regardless of card text.

4/ You win the Scenario by defeating the Villain after you have defeated all of the Henchmen.

Is that correct? I left out the already clarified bit about hand size.

Grand Lodge

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TanRu wrote:
It's already changed in the 1.1 guide. The original sheets had one section per scenario. The new sheets let you write in the scenario in each section, allowing for replay. There's still only three lines for upgrades, but I can't think of a way you'd get more than three in a single play of a scenario.

I'm pretty sure you only ever get one upgrade per play (EDIT:confirmed in the Guide). I suspect the 3 boxes are for replay, but they don't foresee you playing a scenario with the same character more than 3 times... and if you do, I'm sure you could just add other upgrades in the "Notes" space.

Grand Lodge

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I didn't really feel that a gift was necessary, but this is greatly appreciated. Thanks folks!!

Grand Lodge

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I blame Cosmo for the delayed blast concrud.

Grand Lodge

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Yeah, as a veteran of many years of PFS at GenCon, it often takes a couple of months before all of the recording gets finished.

There may be more than one person entering things, but it is certainly only a few. And those people may have just been at PAX and/or DragonCon. And/or may be recovering from the con crud. And they still have to perform all of their other Paizo duties, like design the Wrath of the Righteous PACG, or come up with demos for stores, or future scenarios,...

It will get done, and for now we have our chronicles.

Grand Lodge

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Qwenlyn wrote:

A question about upgrading a character deck after replaying a scenario.

At Gen Con this seemed to be changing as play was progressing. In 1.1 of the PACG OP Guide on page 9, the Guide states that a player receives the deck upgrade for the character each time they complete a scenario.

I'd just like to confirm that this means that if Valeros-1001 plays through Organized Play Scenario 1 four times, each time successfully completing the scenario that the player's Valeros deck would be able to have been modified as follows after the fourth run through of Scenario 1:
- Scenario Reward = 1
- Deck Upgrade = 4

Many thanks for the clarification. The guide seems fairly clear, but as this is almost opposite of what was being ruled at Gen Con, just want to confirm. :)

I think that there was confusion at Gen Con, but the official ruling (ie from Tanis) was that you upgraded each time. I know that at least 1 GM was mistaken about it.

There are only 3 spaces on the Chronicle, however.

Grand Lodge

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spinningdice wrote:
You could always create a paizo account with a throw-away e-mail address.

However, that is against the Community Guidelines.

EDIT: assuming it is not your only account.

Grand Lodge

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Haldir wrote:

I understand the need for fully painted, fully assembled minis that you just can plop down onto the map & go but if you can't do a simple installation such as putting a post into a hole well.......

Great looking minis, thou I'm not sure why there was a need for Pazuzu. He is a great miniature but having something more in need would have been a better choice.

Unfortunately, the D&D minis I got did not assemble very well. I doubt they will hold up to even careful table use.

The detachable posts are a good idea, but need fine-tuning.

Grand Lodge

Pathfinder Adventure Path, Card Game Subscriber

Nope, you only need to have one player using a character who has the reward.
There are two Loots in the base set: Besmara's Tricorn (Item) and Vindictive Harpoon (Weapon).
Without access to the actual wording, my recollection is that you get to shuffle these cards into the deck of their respective type when you are setting up the locations.
Other than that, I think you have it correct.

Grand Lodge

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hfm wrote:


Never split the party. :) (Unless you're Merisiel)

Or unless you are moving to one of the many, many locations in S&S that does bad things at the start of your turn :)

Grand Lodge

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Just so you know, everytime you re-post your thread goes to the top of the page. So when CS starts scanning the threads from oldest up, yours has been bumped down the queue.

Grand Lodge

1 person marked this as a favorite.
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Kickstarter really only helps if money is the issue, and every indication is that the issue is just workload.
And before anyone says "hire more people", realize that there are open job postings.

Grand Lodge

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pluvia33 wrote:
Just to emphasize what Hawkmoon said about Loot in OP, when playing with the organized play system you do not play any of the base S&S scenarios so its Loot cards would never come into play. The only kind of Loot I can see as being made a reward in OP scenarios would be Support type cards that doesn't actually go into your deck and can easily be printed out from the scenario PDF.

Actually, Pluvia and Hawk, one of the scenario rewards in OP Adventure 1 is access to the "1" Loot cards.

I don't have access to the actual wording, but IIRC, you can substitute the Loot cards in for Boons of their type when a Scenario is set up. They can then be used if acquired for the duration of the Scenario, and used to grant an upgrade like any other card of that type coming out of the box.

Grand Lodge

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Are you speaking about a module, or a Pathfinder Society Scenario?

If the latter, the PFS section of the boards is just below this.

Grand Lodge ***

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Nice to see that Craig is still on there, even though he hasn't written anything since Season 1 :)

Grand Lodge

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Thanks Vic and Hawk. That is how I read it, but I wanted to confirm before I started to demo at the FLGS ;)

Grand Lodge

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Joshua Birk 898 wrote:

Arbitrary ruling of the day, Jirelle is eligible for Rogue votes.

That makes sense, because that is how she plays when you "unlock" her.

Grand Lodge

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I'm currently playing Arabundi (Ranger) and Siwar (Bard), so those are my votes.
Also Jirelle :)

Grand Lodge

Pathfinder Adventure Path, Card Game Subscriber

I never connected Goblin Snakes with Nagas before, don't know why.

The others are nice minis, but that large green is fantastic!

And the replacement program is mostly reasonable. I plan to get a case of Lost Coast anyway, so I will be okay. I just hope I won't get soaked on shipping a Feiya back and forth across the border.

Grand Lodge

Pathfinder Adventure Path, Card Game Subscriber

Card text:
"When you close a location, you may attempt to acquire any allies left in that location deck."
"When you acquire an ally, put it put it into an ally pile next to this scenario card."...

Does the second portion only refer to allies acquired via the first part, or all allies acquired during the scenario?

Does it only apply to allies acquired using a check to acquire, or also allies gained through other means (ex: add a card to your hand)?

My feeling is all in the scenario, and only through checks, but I thought I would confirm.

Grand Lodge

Pathfinder Adventure Path, Card Game Subscriber
Tanis O'Connor wrote:
Scribbling Rambler wrote:

Thanks, Tanis!

I greatly appreciated your hard work at GenCon, and that of all of the volunteers (especially the woman who did most of the mustering when you were elsewhere).

Her name's Kristin (Kristen?), and she's amaaaaaaaaazing.

Yes, that was her. Thanks Kristen!

Grand Lodge

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Thanks, Tanis!

I greatly appreciated your hard work at GenCon, and that of all of the volunteers (especially the woman who did most of the mustering when you were elsewhere).

Grand Lodge

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Thanks, Sharaya!

Grand Lodge

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I have the same issue.

Though it is also showing 2 copies of the Character Add-On Deck: one pending, and one shipping in September.

Grand Lodge

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Vic Wertz wrote:


ryric wrote:
...especially with the guild scenarios which can be more intricate due to having more space for text. Someone mentioned villains in the blessings deck and I'm not sure that he was joking.
I was not joking. That scenario was actually played at Gen Con...

Yup. It was a cool mechanic.

Without being too spoilery, it meant that you had a definite timeline as to when the villain would first appear, and knew what you had to accomplish before that.

Grand Lodge

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I registered the 2 characters that I played at GenCon.
How does one register Jirelle?

Grand Lodge

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On certain Space Station, Soviet Cosmo Sanitation Engineer blames you!!

Grand Lodge

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Hey TanRu, I also played Scenario 3 with you and your brother, as Arabundi the ranger. I seem to be pointing at you in the picture on the Paizo Blog. Good times :)

Grand Lodge

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The promotional stuff that Obsidian had at GenCon for the card game looked great. Beautiful artwork.

I got to play a demo of Pillars of Eternity there, and it was a lot of fun. And I got a hip flask for trying it ;) They were also showing demos of another CRPG based on Norse mythology which seemed interesting. Unfortunately the name escapes me, and it doesn't seem to be on their site.

The representatives were extremely coy about what was on the horizon, but I think it is reasonable to guess that the card game will be available in other formats (notably PC).

Personally, I understand the reluctance in announcing a Pathfinder CRPG. They have Wasteland 2, Pillars, and the other RPG all releasing this year, and some of them still funding. Don't steal the thunder away from the in-house product, and allow anticipation to build on the Pathfinder game.

I also feel that there is an AP that could be used which was highly regarded, would be relatively spoiler-light, and could have some non-traditional RPG mechanics built in: Kingmaker.

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