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Thevanan Quain

Scribbling Rambler's page

Pathfinder Adventure Path, Card Game Subscriber. FullStarFullStarFullStar Pathfinder Society GM. 2,248 posts (3,263 including aliases). 15 reviews. No lists. No wishlists. 7 Pathfinder Society characters. 19 aliases.


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Grand Lodge ***

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doc the grey wrote:
But again I hope that all of my worries are entirely unfounded, that Core is an unmitigated success, and that even I'm playing a game or 2 here in a year. But the way that these worries have been addressed and worse how it feels fears have been dismissed rather than being assuaged by some of those most fervently championing has done nothing but increase my concern

However, your response to my anxiety about trying to return to the campaign is also quite dismissive.

The current rules hurdle for new or returning GM's is real and monolithic. I'm a GM with 35 years experience, a former VC, somebody who has been a Tier 1 GM at Gen Con multiple times (as well as a room captain in Season 1), and helped to run the first ever PFS session. Yet I find the onus of catching up to run a current scenario overly stressful and off-putting. If I were somebody who had never GM'ed it would be even worse.
While I may have to learn something new for a specific scenario (assuming I GM a scenario which has something new, many do not), at least it has been reduced to smaller portions. And more importantly, it is something I can learn as part of my preparation in advance, rather than after somebody shows up with a character I don't understand.
And once I have progressed on that slower learning curve, maybe I will feel ready to once again return to the primary campaign.

Is it a legitimate concern that there may be conflict between the campaigns, especially in less active regions?
Is it a legitimate concern that some players will drop out?
Is it a legitimate concern that store owners will move less product via the Core Campaign.
Yes to all.

However, this idea also will bring in new (and returning) players and get new (and returning) GM's to step up. It will help to re-invigorate the back library of scenarios. And, it allows limited replay for those folks who are running out of options.

Only time will tell if the concerns outweigh the positive opportunities. For now, we're only looking at opinions and speculation.

My opinion and speculation is that this is a great option which will eventually grow the Society as a whole.

Grand Lodge ***

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doc the grey wrote:
Mike Lindner wrote:

This is awesome. I think this will really help those who want to or at least may be willing to try GMing. I look forward to running core only games.

This is coming from "one of those" that uses every option under the sun.

Not really. As a Player it reduces the number of source books you have to know but as a GM you still have to know all the rules that whatever scenario you are using references. In other words even if you are running a core table their is still a high chance you are going to have to know how to use feats, skills, spells, or classes from other supplements if that module makes use of them.

I strongly disagree.

As a GM who has not run a Society session since 2011, the sheer volume of new classes, races, archetypes, feats, spells, etc etc has been far too steep a hill to climb to get back into running a PFS game. And that's with my being comfortable with the books which had come out to that point (APG, Ultimate Magic (Ultimate Combat was new and not an issue yet)).
On the other hand learning a new monster, or the abilities of a specific NPC, is just basic GM prep.
The problem is not the rules for the scenarios, it's all of the combinations of abilities of the unknown characters who may show up.

A Core campaign is not for everybody, and it may not be for you, but it requires far less homework on the part of a GM.

Grand Lodge

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Sara Marie wrote:
cosmo: so... I’m a reasonable intelligent simian.

Take your stinking paws off me, you damned dirty ape!!

Grand Lodge ***

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Jiggy wrote:
Scribbling Rambler wrote:
Undone wrote:

[

The real problem is GM's actually believe the bolded part of people who optimize.
What are they supposed to believe when somebody says they want to "break the game"?
Perhaps that that single individual might do something disruptive, rather than attributing that attitude to a whole category of people who have no interest in such a goal?

Mis-communicated.

As a GM, I don't believe that all optimizers wish to ruin a game. Almost all players optimize to some extent (including me).
However, I do believe that some optimizers do set out to spoil peoples fun. Which is what I quoted (EDIT: "people who optimize" not "everyone who optimizes").

Grand Lodge ***

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Undone wrote:

[

The real problem is GM's actually believe the bolded part of people who optimize.

What are they supposed to believe when somebody says they want to "break the game"?

Grand Lodge ***

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This is a very interesting development.

As somebody who was involved in Society play at the very beginning, it has been great to see how successful it has become.

However, as somebody who had to step back from it for a while, the thought of all of the extra classes, races, archetypes, etcetera that I would have to learn has made it overly daunting to try and run a table again.

While I'm not ready to leap back in yet, this makes it much more possible for that day to come.

Who knows? It might even make me want to run a table on the cusp of July and August...

Grand Lodge

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Erik Mona wrote:
Dance of Ruin wrote:


I am wondering if Paizo has any numbers on how large its European client base actually is, and whether that would not justify having a warehouse in the EU to avoid this sort of problem.

It's definitely something we've strongly considered. My sense is that we're not there yet, and we probably won't be there next year, but if the game keeps growing the way it has been and we keep making good decisions in other arenas, this idea is going to keep coming up until it happens.

As an aside, last year at Christmas I paid $175 in shipping for a Union Jack Dalek toy I could only find from Forbidden Planet UK. I paid the shipping fee without comment, as I realized what it was like to be on the other side of that particular equation.

So, I feel your pain. I hope we can work out a better solution to international shipping (particularly of large items) in the years to come.

If I retire next year, I could run the Canadian distribution centre out of my basement ;)

Grand Lodge

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I blame Cosmo for GenCon hotel booking.
Indianapolis seems to have an excess of gall.

Grand Lodge

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It's the game of the "Overheard" thread!!

Grand Lodge

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These all look great!

However, I confess to being a bit disappointed that the mystery sub-type was gnolls. I'm sure these will be an improvement on the ones from the past, and they definitely fill a niche for newcomers. I just hope we will see future representation for many of the creature types which were speculated on (qlippoths, daemons, oni, kytons, ...)

And although we've already seen the sasquatch and chupacabra, I'm greedy and hope to see more of the creatures which set Pathfinder apart from other games.

Grand Lodge

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Christopher Anthony wrote:
Cosmo is His Most Holiness. Your scale is miscalibrated.

For some reason this came to mind.

Grand Lodge

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I'm also like Steve Geddes - in the past I've found the dungeon dressing better in theory than in use. However, I'm certainly interested to see how they turn out. If it does turn out to be an ongoing thing, I hope the number is fluid, and/or that the dressing "slots" may also be used for things like mules.

That said, all of these renders look great.

However, I'm more excited at some of the things mentioned in the text: 51 figure set, lots of characters, loose theme...
And while it is not tied to a specific AP, it's interesting that there are "several dwarf figures" arriving around the completion of Giantslayer.

And Dire Corbies live in dungeons deep.

Grand Lodge

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I'm surreal, which is like real+

Isn't it?

Grand Lodge

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Marco Massoudi wrote:


If we eleminate the ones already made and the obscure, the following remain:

aeon, agathion, angel, archon, asura, azata, daemon, div,
great old one, inevitable, kami, kyton, oni, protean, psychopomp, qlippoth.

The beatific one is an asura, so one of those has also been done.

I would add robot to your list based on the Iron Gods AP.
However, I'd say daemon, qlippoth, kyton, oni or protean would be the leading suspects (and all very welcome).

Grand Lodge

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D'oh!!!

More research needed.

Grand Lodge

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Curmudgeonly wrote:
Quote:
As usual, this set will "flesh out" a couple of key monster types (including a major one people have been demanding from the start, but which we've not yet included in a single set).

I'm hoping this means fey!

Well... we've had at least two fey (redcap, faun) and a plant (vine choker), but I don't think there has been an ooze yet...

EDIT: Not that I'm arguing against more fey or plants.

Grand Lodge

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ooooOOOOoooooo!!!!

I will yell at my TV on your behalf the next time it is on, Gary. Hope you feel better soon.

Grand Lodge

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Barsoom

Grand Lodge

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Hawk requested the actual wording:

Jolly Roger wrote:
Display this card next to your ship. While displayed, add 1d6 to your checks to defeat ships.

We actually interpreted it as only working for the player of the card ("your checks"), but that it stays displayed for the game without counting against your hand.

Grand Lodge

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Sara Marie wrote:


cosmo: Unfortunately, my cloned flying monkey experiment still has hte status: “Overly Fighty”. They are not yet ready for public deployment.

ummmm.... Am I the only one who reads this and sees that Cosmo provided the genetic material for the flying monkeys??

Grand Lodge

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A Mighty Wind?? Who'da Guest???

Grand Lodge

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ErTick Mona wrote:
Soooooooooooooooon!

Grand Lodge

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Gothic Horror would be anything like the classic horror films: Frankenstein, the werewolf, Dracula,...

So you could make scenarios based on those types of monsters. Villains/Henchmen which come to mind would be Aron Ivy, the Skinsaw Man, The Scarecrow Golem...
And locations would be creepy places like tombs, castles, haunted mansions...

Hawk, I'd be glad to proofread/brainstorm anything if you want to PM me.

Grand Lodge

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I blame Cosmo for causing the cause which took the site down yesterday.

Grand Lodge

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Frencois wrote:
N.E.S.T. = Never Encountered Such Thing?... I guess you used Evasion to often, Hawk :-)

Because it's on the moon, I would think it's the Near-Earth Secret Terminal. Or possibly Tree-fort...

Grand Lodge

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Sara Marie wrote:

robot chris: still deciding whether I’m making maple cheesecake or an apple cake to go with apple pie

sara marie: why not both?

robot chris: you bring up a very solid point

I'll just leave this here.

Grand Lodge

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Overall, I'm extremely happy with this set.

I bought a case, and the distribution is pretty good - I got the set, and I'm pretty happy with which minis were duplicated.

My only serious problem was that 2 of my 3 leaping boggards had snapped "stems", and one Haughty Avenger was off its base.

On the positive side, most of the paint jobs were more than acceptable. Damiel, in particular, is incredible! And the sculpts are far better in hand than any of the photos show.

Definitely one of the better sets.

Grand Lodge

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Want.

Grand Lodge

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Mike Selinker wrote:


If I think you think I'm not aware of your trap, I will pick tails, because you believe I will pick heads, and thus I shouldn't.
If I think you think I am aware of your trap, I will pick heads, because you believe this is the moment that I think you should switch, and thus you won't.
If I think you think I am a complete and utter moron, I will pick heads, because you believe I will pick tails because "probability says it will even out."

Iocane powder. I'd stake my life on it!

Grand Lodge

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dwk, there is a game day tomorrow for Pathfinder Society Organized Play. That is a great way to get in on an occasional game, but it's also a good place to meet players and GM's.
The event is at Kessel Run games. You can find info on Warhorn.

Grand Lodge

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Yanzak, I'm pretty sure that The Shadow Shackleton (above) has a game day scheduled tomorrow. Even if your not really interested in Pathfinder Society Organized Play, you should contact him and go out. It would be a great place to meet GM's and players.
EDIT: The event is at Kessel Run games, and registration is on Warhorn.

Grand Lodge

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Hmmm... if I can get that $20 for 200+ lbs rate for shipping, I may be able to make PaizoCon next year!!

Grand Lodge

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Possibly not, if it's wrapped in bacon.

Grand Lodge

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Mike Selinker wrote:
Ilpalazo wrote:
So happy to see Liz and Tanis working on this game. Boardgames need more women and more varied representation in general both in playing and designing, so this is very welcome news!
We like hiring the best people, regardless of what kind of people they are.

As somebody who had the pleasure of meeting almost all of the Lone Sharks at GenCon (only one escaped me), I would say that they are the right kind of people: fun people.

Grand Lodge

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Personally, I quite like the blue dice. They're easy to read, which has become increasingly important to me, especially in org play situations.

Grand Lodge

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Pending, pending, pending
Cosmo stops it sending
While my heart is rending
Paizohhhh!!!

:)

Grand Lodge

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There is another Miniatures section further down, this one is for Paizo Licensed Products.

Lots of neat stuff on the page.

Grand Lodge

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Vic Wertz wrote:
Ashley Kaprielian wrote:
Jiggy wrote:
Does that mean you married Cosmo, or that Cosmo officiated your wedding?
He officiated.

Oh, man. Just because Cosmo says a thing is legal, it is not necessarily legal. I'm just saying this, you know, FYI.

This explains my detainment at the border after GenCon...

Grand Lodge

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Thanks for the clarifications, Tanis.
You are a just and merciful red-handed pirate queen.

Grand Lodge

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I thought it was past time that I posted on this thread.

That is all.

Grand Lodge

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I blame Causemo for 2-3 business days. Also for 10-14 business days.

Grand Lodge

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Mike Selinker wrote:
Hawkmoon269 wrote:
I was thinking of asking if there would still be a blog post today, as it would be the perfect opportunity to discuss cards with the Veteran trait.
Gah. Wish I'd thought of that any days ago.

To bad you weren't up here, because for us it's Remembrance Day ;)

Grand Lodge

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To be clear, I actually agree with Theryon here. I think it needs to be clarified in the OP Guide, just the same as ancillary products are in the PFS Guide. Not that I feel it shouldn't be allowed. I just wanted to make sure I hadn't missed it, and to bring it to Tanis & Vic's attention.

And I'm 90% sure that the rule will be that any mat works.

Grand Lodge

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I sort of hate to ask this, but...

Is the special rule of the play mats "official" for organized play?

I didn't notice anything about it in the Org Play Guide, and I'm sure it will come up to a co-ordinator some time.

Grand Lodge

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Myfly wrote:
Vic Wertz wrote:
They are on the web team's to-do list.

Great.

When do you expect that these will be online?

> 2 weeks?
> 4 weeks?
> I hope till at least christmas... Would be a cool free gift ;-)

Paizo Game Space is also on the web team's to-do list, and has been since July of 2012. And that feature would probably be far more useful to far more users than fixing a couple of images.

And this is not a complaint about the status of Game Space, it's just an indication of how busy the web team is.
Your priorities are not the same as everybody else's.

Grand Lodge

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Dave Gross wrote:
Singing telegram. Always singing telegram.

Or landshark.

Grand Lodge

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Thanks, Sara Marie!

Grand Lodge

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Grrr... I can never seem to combine things correctly. Internetting is hard!

Could this order please be held to ship with my next subscription?

Thanks for your help!

Grand Lodge

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Yup. I played through all of the Adventure 1 scenarios at GenCon. Then played Adventure 0 last week in Ontario with my new, unlocked character :)

Grand Lodge

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I interpreted the comment this way:
There is another location that does damage to the ship.
If you go there, your ship takes damage in spite of the fact it is anchored where you were.
If you don't want your ship to take damage, don't go to the damaging location.

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