I have always found when it comes to handing out treasure and how it is divided that the whole everyone just sells it when they get back to town and buys new stuff is ridiculous. First off, I've never allowed Magic Shops of any kind, they tend to be a silly idea IMO. Too much work goes into making magic items to be a viable business for selling them. What I will do is allow the PC's to pay wizards or clerics to enchant their gear. I always hated the way the world wide official games handle magic items. What we are doing in the Dragonlance game we are running right now is we sell Magic items to a Tower Wizard who buys them for 75% of their listed cost.
Paul Watson wrote:
Thanks Paul, that really helps
Fredrik wrote: No, it's +1 for every two levels that you chose that particular favored class option. Ok pardon me if I sound really stupid, but You only Get lay on hands once, so you cannot choose it again. So how does that work when you can only choose it once? Edit... nevermind I saw Dennis Baker's answer.
WhipShire wrote:
The Book of Exalted Deeds is a 3.0 book, not 3.5 and using Vow of Poverty in a game is broken as hell, do not use it. If you want to increase your AC boost the hell out of your Dex every chance you can, get Bracers of Armour, as high as you can, a ring of protection as high as you can and an Amulet of Natural Armour as high as you can. Fight with two weapons instead of one and take the Two Weapon Defense feats, My Elven Paladin I play has all of these and I wear ZERO armour because of my high dex and my AC is almost 35. Granted I am level 16 but at level 5 my AC was great from doing this.
Cheapy wrote:
So for example then it is as I said, +1 for every 2 hps healed or damage dealt? Just want to be sure.
W. Kristoph Nolen wrote:
Purple Drow are as silly as Black skinned Drow. Everyone knows true Drow are deep grey.
Can someone please explain how the text should read when it says something akin to this: Paladin: Add +1/2 hit points to the Paladin's lay on hands ability (whether using it to heal or harm) That example comes from the Favoured Class Options in the Elven chapter. It is a common usage that is not explained anywhere for other class features and such. Does it mean you add 1 for every 2 HP's you heal? So if you do a lay on hands for 30 points you would add another 15? What about under Magus it says: The Magus gains 1/6 of a new magus arcana. How do you interpret that? |