Not going to go through a detailed response to each section, but seeing as we have 1 session left, I think I can weigh in. I was the GM for our campaign.
1) GM Ease of Play - 9
2) Synthesis of the Story - 4
3) Role-play Friendly - 3 for out of the box, 8 for potential
4) Combat Design - 7. There are a couple boss encounters that are pretty easy (Liebdaga). Overall, there are a decent mix of challenging and easy encounters.
5) Fun factor - 9. I heavily modified the campaign, mostly to improve on points 2 & 3. The fact that I enjoyed modifying the campaign and thought CoT was a great scaffold makes this score high. I think without heavy modifications, it would be more of a 5.