Tiefling (transmuter, enhancement subschool sin mage) wizard 1
N Medium humanoid (native outsider)
Init +3; Senses Perception +0
DEFENSE
AC 13, touch 13, flat-footed 10 (+3 Dex)
hp 8 (1d6+2)
Fort +2, Ref +3, Will +2
OFFENSE
Speed 30 ft.
Melee quarterstaff +0 (1d6)
Light Crossbow +3 (1d8+3/19-20x2)
Wizard Spells Prepared (CL 1st; concentration +4)
1st—Gravity Bow, Mage Armor, Enlarge Person (2)
0 (at will)—Detect Magic, Mage Hand, Message
STATISTICS
Str 10, Dex 16 (14+2), Con 14, Int 18 (16+2), Wis 10, Cha 8
Base Atk +0; CMB +0; CMD 13
Feats Spell Focus (transmutation)
Skills Knowledge (planes, religion) +8, Knowledge (arcana, history) 9+, spellcraft 8+, Use Magic Device 8+
Traits Scholar of the Ancients and Pragmatic Activator
Languages Common, Draconic, Infernal, Abyssal, Dwarven, Giant and Thassilion
equipment crossbow, light (35 gp), 50 bolts (5 gp), staff (0 gp), component pouch (2 gp)28 and gp.
spells known
cantrips, all
1st level spells Gravity Bow, Mage armor, Reduce Person, Expeditious Retreat, Enlarge Person, Blood Money and Burning Disarm
SQ arcane bond Gold Hand