Conjurer; CL 8th; concentration + 14; v. SR +10; Melee Touch +3/range touch +7
Acid Dart (9/day) 1d6 + 3
Prepared Spells:
Lvl 0 (at will) - Detect Magic , Light, Message, Read Magic
lvl 1 (7/day) – Enlarge Person (DC 17), Expeditious Retreat, Feather Fall, Mage Armor, Mage Armor, Shield
lvl 2 (6/day) – Blur , Glitterdust (DC 20) , Glitterdust (DC 20), Invisibility, See Invisibility, Summon Monster II
lvl 3 (5/day) – Fly, Haste , Haste, Summon Monster III, Spiked Pit (DC 21)
lvl 4 (4/day) – Confusion [DC20], Dimension Door, Greater Invisibility, Summon Monster IV
Spellbooks (Spells/Pages):
Lvl 0 (21/21) - Acid Splash, Arcane Mark, Bleed, Dancing Lights, Daze, Detect Magic, Detect Poison, Flare, Ghost Sound, Haunted Fey Aspect, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Scrivener's Chant, Spark
Lvl 1 (36/36) - Alarm, Alter Winds, Bungle, Burning Hands, Charm Person, Chill Touch, Color Spray, Comprehend Languages, Detect Secret Doors, Disguise Self, Endure Elements, Enlarge Person, Expeditious Retreat, Feather Fall, Floating Disk, Gravity Bow, Grease, Hold Portal, Identify, Jump, Mage Armor, Magic Missile, Magic Weapon, Memory Lapse, Mount, Obscuring Mist, Ray of Enfeeblement, Reduce Person, Shield, Shocking Grasp, Sleep, Summon Monster I, Touch of the Sea, True Strike, Unseen Servant, Vanish
Lvl 2 (29/58) - Acid Arrow, Bear's Endurance, Blindness/Deafness, Blur, Create Pit, Darkness, False Life, Flaming Sphere, Fog Cloud, Frigid Touch, Glitterdust, Invisibility, Knock, Levitate, Minor Image, Mirror Image, Molten Orb, Pyrotechnics, Resist Energy, Scorching Ray, See Invisibility, Shatter, Sonic Scream, Spider Climb, Spontaneous Immolation, Stone Call, Summon Monster II, Time Shudder, Web
Lvl 3 (23/69)- Aqueous Orb, Communal Darkvision, Daylight, Dispel Magic, Elemental Aura, Fireball, Fly, Force Punch, Haste, Hold Person, Invisibility Sphere, Lightning Bolt, Mad Monkeys, Protection from Energy, Rain of Frogs, Slow, Spiked Pit, Stinking Cloud, Summon Monster III, Tongues, Vampiric Touch, Water Breathing, Wind Wall
Lvl 4 (18/72)- Arcane Eye, Black Tentacles, Charm Monster, Confusion, Dimension Door, Dimensional Anchor, Dragon's Breath, Greater False Life, Fire Shield, Firefall, Greater Flaming Sphere, Lesser Globe of Invulnerability, Greater Infernal Healing, Greater Invisibility, Phantasmal Killer, Resilient Sphere, Stoneskin, Summon Monster IV
Lvl 5 (10/50)- Acidic Spray, Cloudkill, Cone of Cold, Dismissal, Hungry Pit, Lightning Arc, Overland Flight, Telekinesis, Teleport, Wall of Stone