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Justin Franklin wrote: Or does he have future plans for the change in css? I'd say that, as he moves closer and closer to openly declaring himself as the acknowledged ruler of all humanity, the PMG is probably testing different ways in which he'll control and monitor our communications. All hail the DIGITAL OVERLORD. Cosmo wrote:
Jason wrote:
When I first started posting on the Paizo messageboards a Long Time Ago, one of the reasons that really pulled me in to the community was seeing the staff write-ups of their own game experiences. Now I'm returning the favor—enjoy! Also... SPOILERS AHOY!
1 Arodus, 4711 AR: Sandpoint and Brinestump Marsh, Varisia
After encountering three giant leeches at a bridge crossing, the party finds the warden's shack, but something very curious is going on. Walthus does not appear to want visitors, which might be normal for a hermit, but there's something distinctly off about him. While Keisos, Ing, and Paza talk with the halfling, Blade decides to scout around back and enter in a window, only to find that he's entered into a literal snake pit. When Keisos, Ing, and Paza see Walthus's features ripple, Keisos grabs the halfling, but "Walthus" changes into a horrible creature with a long, rasping tongue. While Blade fights off the enormous snakes, the party engages "Walthus" in combat. Several snake bites and tongue gouges later, the party defeats "Walthus." Hidden in a nearby room, the real Walthus stumbles out, in bad shape but in good humor. He invites them to all stay overnight in his shack and enjoy a hot meal (it's the least he could do) while he compiles some information on how where the goblins live in Brinestump marsh. XP earned: 400 each
Drejk wrote: It's more likely that the young one is more of a master than his parents. He just started the sleep deprivation routine as a method of brainwashing them into his loyal minions. Look how much they do for him at his slightiest whim. You know how mothers have this amnesia about just how bad labor was, because otherwise nobody would ever have more than one kid? My theory is that the amnesia also covers pregnancy. And the first three months of baby because seriously, they're cute but really demanding and boring. And the months of sleep deprivation are how the amnesia is actually created. It's a miracle of nature! (And brain-washing.) Jess Door wrote:
Actually, as an anthropologist, a feminist, and a member of the Paizo art staff, I'm happy you brought up some of these issues. They've been on my mind a lot lately, as well. Seoni dresses provactively. There's no denying that. Part of that is the same reason you mentioned: Sorcerer = high charisma, and the easiest way to convey that in a single illustration is making someone attractive and confidant. That being said, being confidant and attractive doesn't mean also being stupid, and being intelligent (as Seoni is) doesn't mean being an introvert or not caring about appearances. In-game, Seoni was raised in a very visceral culture that encourages music and dance and physical fitness. Out-of-game, her outfit was design primarily to show off the Varisian tattoos. While Seoni's look was designed by a guy (The incomparable Wayne Reynolds), everything is created with input and feedback from our female art director, and even me on rare occasion (I'm quite proud of getting to add some input into Reiko and Lirianne's designs). In the end, what Seoni wears is revealing, but her design was released alongside Meresiel and Kyra, a woman who is fully clothed but tight, and a woman who is bundled up like there was a fire sale at the scarf-and-chainmail-emporium. All three are awesome examples of womanhood in their own ways. Since then, Paizo's female iconic have run the gamut from badass warriors who won't take your s&$! (Seelah and Imrijka), to tough-and-hot adventurer chicks (like Lirrianne or Amiri), to eye-candy (Alhazra), to... other (Lini). Seoni's outfit on her own fits stereotypes of what women have been told they should be, but all our female iconics, taken as a group, provide an awesome cross-section of what it actually does mean to be a woman. To leave out women who like to look and feel hot would've bordered on slut-shaming. As to the lack of support... yeah, that makes me wince, too. Thankfully, most of our other women are less endowed and better supported. Prestidigitation, perhaps? Today we're introducing private messaging for paizo.com. This is a feature that's been requested a lot over the years and it's finally arrived at the top of the todo list. Here's the current FAQ for private messaging. (Note that I will not update this post if the FAQ changes, for the latest private messaging FAQ, see the actual FAQ.) What are private messages?
Where are my private messages?
How do I send someone a private message?
I don't want to receive private messages. How do I opt out?
Can I block someone from sending me private messages?
Should I use private messaging to contact Paizo staff?
Should I use private messaging for customer service questions?
Someone is harassing me via private messaging. What do I do?
Can I delete my private messages?
Can I search, sort or file my private messages or contacts into categories? Can I have incoming messages forwarded to my email?
Will Paizo staff read my private messages?
Additional stuff that's not in the FAQ
There's a saying that every software project expands until it eventually handles email, and I'd like to keep this one just shy of that point for now. This implementation of private messaging is deliberately bare-bones. So you can't sort your messages into categories or folders or tag them, or mark them as unread or flagged, or forward them to someone else, or include a CC or BCC list, or get an RSS feed of your messages, or include attachments, or send a message to groups of people, or organize your contacts into circles or friends or anything else fancy like that. If you need those features, use the private messaging system to ask someone for their email address and then use your email client for that. Please use this thread to report bugs in the private messaging system. (Feature requests should also go in this thread, but keep in mind the bare-bones design goal.) Edit: The privacy policy has been updated to include information about private messaging. Chris Self: We just need to make sure we have the credit card duck in its row. =) Chris Self: And that it goes sqwak when we poke it Dylan Green: Wow. Not to bend the metaphor too much out of shape or anything... Chris Self: Man...I have a creative writing degree. I can twist a metaphor like it's taffy. Dylan Green: Is that a meta-metaphor? Chris Self: ...maybe. Dylan Green: You make English cry... Crystal: All this talk of midwives has me wanting a frappuccino. Ross: ...
Crystal: You would. Ross: Now I'm vaguely insulted and still don't see the connection. Chris Lambertz: Embrace the AWEOSME, Ross. You don't have to understand it. Ross: At this point, I'm just going to assume you wanted a frapaccino for no reason at all and just wanted to wedge that into the conversion somehow. Crystal: What? No! The frappuccino is integral to the birthing process. Chris Lambertz: Caffeine makes baby go ZOOM Crystal: It's the only way to get the child up and out of bed for the first time. Gary: Babies get up and out of bed? I may need to rethink our babyproofing efforts. Lissa: Not without coffee. see wrote:
My kitty's name is Shimmy! She's a delight! 'Twas brillig and the subscriptive toves
BEWARE the Shipping Fee my son!
I took my vorpal powers in hand:
And, in uffish thought I stood
One, TWO! One, TWO! And through and through
"And, hast thou slain the Shipping Fee, Cosmo?
'Twas brillig and the subscriptive toves
In other words...:
I have unsuspended your subscriptions, added the stuff to your pending order, and sent you a new confirmation email which should reflect the changes.
If you want to add items to the order, go ahead and order them as normal, then select "Ship with existing pending order" in the shipping options. Thanks,
Renraku wrote: Though it could be worse, I have a friend up in Issaquah without power. You all have emergency generators for writing/editing right? :) Printouts and flashlights are a lot like generators, right? <_< Our power's been flickering this morning, so I'm keeping my laptop charging as long as possible. If it goes out, I'll have to strap snowshoes on the cats before herding them onto the treadmill that serves as our backup power source. Our PostMonster General, who art in Redmond,
Guy Humual wrote: Yuck, this would make the chatroom stricter then Paizo forums. The chatroom isn't a democracy. I pay money for the domain, the hosting, the bandwidth, and put forth a portion of programming time for its custom features—I think following the short list of rules that I have is a pretty reasonable request for the chatroom's use. If people can't abide by them, then there's not much else to say. Oh, here's another rule: No link-sharing of illegal downloads of any sort. I hope I don't have to explain why. Good news, Superstar hopefuls! The judges have completed their initial pass through all the items in the submission folder. Everything is now sorted into its proper place...with a handful of promising items in the Keep pile and the others in the Reject pile. Now begins a process I like to term, "The Winnowing." The Winnowing:
Spoiler:
This basically boils down to the judges going back over the Keep pile to reaffirm their individual votes on each item. Those which garner a strong Keep vote from all the judges quickly find themselves placed in a unanimous grouping. These are almost always universally destined to make the Top 32. After that, we group those which get at least three Keep votes from the judges. Then, there's another grouping with only two Keep votes. And, lastly, there's a much smaller collection of any items a judge may have marked for possible "golden ticket" status even though they may be the only one championing it. Once we've got everyone on record, we'll double-check the Keep votes to see how many might be Weak Keeps...a term the judges use to denote something they weren't overly enthusiastic about, but deemed the item still worthy of consideration during review time. So, for example, if an item collected two strong Keep votes and two Weak Keep votes, that means it still might not be as strong as another item where three judges had strong Keep votes, but one judge voted to Reject it. It's all rather subjective. And that's really what "The Winnowing" process involves. There's a lot of hyper-analysis at this stage. We hold up a number of items to compare them one another. And, we do a lot of looking past just the item itself to try and determine what its design tells us about the designer. Because, honestly, we're not interested as much in the items. We're looking for designers here. There's no collection of wondrous items we're expecting to insert into Ultimate Equipment guide. Instead, we're looking for 32 designers (plus 4 alternates) which we can take through the paces of the actual contest, where--round by round--we'll be coaching them and watching to see how much they grow and learn. That's the real goal of the contest. And all of you who submitted have taken your shot at getting your foot in the door so you can take advantage of this opportunity. Where else can you get this kind of professional insight into your designs all in one multi-week crash course of tasks intended not just to test your skills, but hone them as well? Only in RPG Superstar, of course! So, buckle in and strap down people! The judges are about to get down to the serious business of assessing your items now. And, if you're one of the lucky few in the Keep folder, you can rest assured we'll be looking at all those elements which help it stand out. In other words, the elements which make it...Superstar!
Best of luck to everyone, --Neil Let me just say this: thank God for Neil. He is the man. Neil is an absolute machine. Except for last year, I've judged every year of the contest. That has been a ton of work. But I have NEVER seen a judge do what Neil has done--he has reviewed EVERY item with a detailed critique. I've never seen it. It is so impressive, I can't explain it. Now maybe it has something to do with the fact that he came up through the contest. But even so, his level of dedication to not only the process but also the contestant is truly astonishing. Neil, my hat is off to you, sir. You are a credit to this contest and an impressive person. Your creativity is amazing and your dedication and commitment is inspirational. Mark said "hidden" rather than "removed" because moderators can still see the posts that have been removed. I have spent a bunch of time today removing posts and would like to point out that in addition to the above observations about time spent cleaning stuff up, it turns out that if you tell everybody about every single post removal it tends to raise the grar level in general. If someone makes a "I'm getting popcorn because this thread just got nice and ugly" post and we remove it, there's really no reason to email that person about that. They knew the thread was going to get cleaned up and posted anyway, and that their post was going to get removed as part of the cleanup. Sending an email just provides another opportunity for a "Hey I just got silenced by the evil moderators" discussion that really doesn't help anybody and actively makes things worse than a simple removal and cleanup note posted in the thread.
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