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Sara Marie

Sara Marie's page

Customer Carebear. Pathfinder Society Member. 2,514 posts (2,566 including aliases). 3 reviews. 2 lists. 4 wishlists. 2 Pathfinder Society characters. 4 aliases.


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Paizo Employee (Master of Coin)

Robot Chris: I COULD HAVE MADE A BETTER BURGER WITH MY HANDS CHOPPED OFF

Ross: Please do not make a burger out of your hands

Robot Chris: THAT IS THE SECRET INGREDIENT

Paizo Employee (Digital Products Assistant)

Ross Quiche is what happens when a pie crust and a frittata love each other very much.

Paizo Employee (Digital Products Assistant)

Gary OOOH JET POWERED SHARKS

Paizo Employee (Digital Products Assistant)

Stephen If that's your car in the parking lot, your hobo escaped.

Paizo Employee (Webstore Gninja Minion)

Robot Chris: Today, my mind is like a jellyfish—it's all wobbly and FULL OF STINGERS!

Paizo Employee (Technical Director)

Jason: I'm scared. I'm getting under the table.

James Jacobs: Heh heh.

Jason: You put work under here!

Paizo Employee (Webstore Gninja Minion)

Cosmo: *IS* there a legos store around here?
Robot Chris: Yes. It's in Bellevue, and it's like Christmas wrapped in a birthday.

Paizo Employee (Customer Service Happiness-Inducement Imp)

From the "I bet he can't wait until Sara comes back" files...

Erik the Algorithm: No... No.. That joke is just... No! Ugh... G~*@$+mit, Cosmo. No.

Paizo Employee (Assistant Software Developer)

This thread is locked. These kinds of threads are enough trouble when they're not created purely to stir the pot.


Justin Franklin wrote:
Or does he have future plans for the change in css?

I'd say that, as he moves closer and closer to openly declaring himself as the acknowledged ruler of all humanity, the PMG is probably testing different ways in which he'll control and monitor our communications.

All hail the DIGITAL OVERLORD.

Paizo Employee (Assistant Software Developer)

If you cannot respond to something civilly, then don't respond. Flag it and move on.


Robot Chris: and then boom!

Robot Chris: human interferance!

Robot Chris: but he's all "NUUU POPCOOOORN I LUVS UUU"

Paizo Employee (Webstore Gninja Minion)

PMG: "Can you just file that under 'knives?'"

Paizo Employee (PostMonster General)

Cosmo wrote:

It lies in wait for the unsuspecting once again...

Soda Machine

XP 9,600

NE Large construct
Init –5; Senses darkvision 60 ft., low-light vision; Perception +2
Aura fear aura (5 ft., DC 10), frightful presence (5 ft., DC 25),
Defense
AC 26, touch 6, flat-footed 26 (+20 armor, +2 deflection, –5 Dex, –1 size)
hp 130 (+30)
Fort +13, Ref +9, Will +12
; Immune acid, cold, electricity, fire, poison, sonic, construct traits
Offense
Speed 0 ft.
Melee fall 24 (3d20+4/18–20)
Space 10 ft.; Reach 0 ft.
Special Attacks Dispense Soda, poison, rock throwing (0 ft.)
Tactics
Before Combat
Once filled, the Soda Machione lies in wait for unsuspecting Paizo employees
During Combat
Soda Machine uses its Dispense Soda attack whenever a Paizo employee puts a quarter in the slot and presses a button.
Morale
When bereft of all soda, Soda Machine will stop using its Dispense Soda attack.
Statistics
Str 16, Dex 1, Con 18, Int 1, Wis 14, Cha 1
Base Atk +0; CMB +4; CMD 11 (can't be tripped)
SQ compression, no breath
Special Abilities
Poison (Ex) Soda; save Fort DC 14; frequency 1/round for 6 rounds; effect 1d4 Con; cure 2 consecutive saves.

Jason wrote:

I am done with my development pass....

Jason

Soda Machine CR 10
XP 9,600
NE Large construct
Init –5; Senses darkvision 60 ft., low-light vision; Perception +2
Aura frightful presence (5 ft., DC 25),
DEFENSE
AC 26, touch 6, flat-footed 26 (+20 armor, +2 deflection, –5 Dex, –1 size)
hp 101 (13d10+30)
Fort +4, Ref –1, Will +6
Immune acid, cold, electricity, poison, sonic, construct traits
OFFENSE
Speed 0 ft. (can't move)
Melee fall +20 (3d10+12 plus poison/x3)
Space 10 ft.; Reach 10 ft.
Special Attacks Dispense Soda, poison, soda throwing (20 ft., as rock throwing, but only soda)
TACTICS
Before Combat Once filled, the Soda Machione lies in wait for unsuspecting Paizo employees
During Combat Soda Machine uses its Dispense Soda attack whenever a Paizo employee puts a quarter in the slot and presses a button.
Morale When bereft of all soda, Soda Machine will stop using its Dispense Soda attack.
STATISTICS
Str 26, Dex 1, Con —, Int —, Wis 14, Cha 1
Base Atk +13; CMB +22; CMD 27 (can't be tripped)
SQ compression, no breath
SPECIAL ABILITIES
Poison (Ex) Soda; save Fort DC 14; frequency 1/round for 6 rounds; effect 1d4 Con; cure 2 consecutive saves.

DEVELOPER NOTES
- This stat block was really sloppy with numerous math and formatting errors. I am not even sure I caught them all in my brief pass.
- Send not to author asking what the intent was of the dispense soda special attack. As a note, I am not sure the compression ability is doing what the author intends. I mean, it has a compressor and all.. but thats not really the same thing.
- I do not recommend that we use this author again...


When I first started posting on the Paizo messageboards a Long Time Ago, one of the reasons that really pulled me in to the community was seeing the staff write-ups of their own game experiences. Now I'm returning the favor—enjoy! Also... SPOILERS AHOY!
The Usual Suspects
Not identifying the guilty, unless they choose to step forward. ;)


  • 'Tiny' Popolov: Recently from Ustalav, this half-orc ranger's moniker is a misnomer, as he's close to seven feet tall.
  • 'Blade' Popolov: Tiny's full-human brother, this rogue loves drinkin' and the ladies.
  • Ing Shieldbreaker: Cast out from his Ulfen homeland, this cleric of Gorum has found a reason to stick around the town of Sandpoint.
  • Keisos Ambrugal: Running from a past in Cheliax, this half-elf paladin is wondering which god he truly follows.
  • Kiorte: A human fighter with a sharp blade and a sturdy shield looking for some extra cash hunting goblins.
  • Paza Kifu: Always ready with a spell, this human sorcerer keeps her clawed hands hidden...most of the time.

1 Arodus, 4711 AR: Sandpoint and Brinestump Marsh, Varisia
Bright multicolored lights have been seen over Brinestump Marsh, and after hearing the generous bounty for goblin ears (or the head of Chief Gutwad of the Licktoad tribe) from Sheriff Belor Hemlock, the party decides to team up and head into the swamp. After some advice from Shalelu Andosana, they seek out Walthus Proudstump, the self-proclaimed "warden" of Brinestump. Tiny and Ing discover a trail leading into Brinestump, as well as a smoking, partially burnt goblin body with its head missing. Despite excellent tracking by Tiny, the three-toed tracks by the headless goblin body turns up nothing.

After encountering three giant leeches at a bridge crossing, the party finds the warden's shack, but something very curious is going on. Walthus does not appear to want visitors, which might be normal for a hermit, but there's something distinctly off about him. While Keisos, Ing, and Paza talk with the halfling, Blade decides to scout around back and enter in a window, only to find that he's entered into a literal snake pit. When Keisos, Ing, and Paza see Walthus's features ripple, Keisos grabs the halfling, but "Walthus" changes into a horrible creature with a long, rasping tongue. While Blade fights off the enormous snakes, the party engages "Walthus" in combat. Several snake bites and tongue gouges later, the party defeats "Walthus." Hidden in a nearby room, the real Walthus stumbles out, in bad shape but in good humor. He invites them to all stay overnight in his shack and enjoy a hot meal (it's the least he could do) while he compiles some information on how where the goblins live in Brinestump marsh.

XP earned: 400 each
Enemies encountered: giant leech, swamp viper, faceless stalker
NPCs met: Shalelu Andosana, Walthus Proudstump
Treasure found: cloak of resistance +1 (Kiorte), 3 antitoxin
Quote of the night: "He had his head {censored} off by a demon." —'Blade' Popolov, after finding a headless goblin corpse
Plot Twist: Hidden Asset (Keisos)
Plot Twist Flashback: Phobia (Tiny), Pivotal Moment (Blade)

Paizo Employee (PostMonster General)

Drejk wrote:
It's more likely that the young one is more of a master than his parents. He just started the sleep deprivation routine as a method of brainwashing them into his loyal minions. Look how much they do for him at his slightiest whim.

You know how mothers have this amnesia about just how bad labor was, because otherwise nobody would ever have more than one kid? My theory is that the amnesia also covers pregnancy. And the first three months of baby because seriously, they're cute but really demanding and boring. And the months of sleep deprivation are how the amnesia is actually created. It's a miracle of nature! (And brain-washing.)

Paizo Employee (Digital Products Assistant)

Cosmo I took a skill point so I can diplome the crap outta that pig.

Cosmo I have a +0 to diplome it now.

Paizo Employee (Customer Service Happiness-Inducement Imp)

Drejk wrote:
Admit it, you are trying to regain some ground and score some quotes while Sara Marie is gone from the office!

Actually, the goal is to keep it going so Sara Marie can read from home and still feel like she's overhearing things in the office.

:)

Paizo Employee (Digital Products Assistant)

Kelsey MacAilbert wrote:
Deadlinked.

I am quick like robo ninja. You will find this link now works.

Paizo Employee (PostMonster General)

Also, I will repost something I posted in the judges chambers:

I have coined a new term for Neil. Clark is a judging machine, but Neil is a judging juggernaut... a judgernaut!

Paizo Employee (PostMonster General)

I have considered removing Neil's ability to use the spoiler tag, because I think his walls of text do not deserve to be hidden. Philistines can scroll on by.

Paizo Employee (Production Assistant)

Jess Door wrote:

Seoni is annoying because she was the first major iconic image to get thrown around for Pathfinder, and the outfit and look doesn't fit her character sheet.

sure, sure, sorceress = high charima = super hot chick that can't wear armor so we can put her sex clothing!!! But Seoni has high intelligence (for a sorceror), and is serious and quiet. The outfit doesn't fit her character at all...she's not even underhanded and manipulative enough to use it purely to manipulate and control men. What's the point of dressing like that.

At least the oracle has the excuse she's nearly blind. :D

Paizo's always invested in lots of art, and works hard to keep the quality up. And Seelah and the inquisitor are awesome. Seoni and the witch and the oracle are a bit over the top sometimes, but like I said, I can usually deal. Seoni bothers me the most because she's quite well endowed and has no visible means of support. Bouncing around adventuring would be very painful like that.

::winces::

Somebody give that woman a good underwire!!!

Actually, as an anthropologist, a feminist, and a member of the Paizo art staff, I'm happy you brought up some of these issues. They've been on my mind a lot lately, as well.

Seoni dresses provactively. There's no denying that. Part of that is the same reason you mentioned: Sorcerer = high charisma, and the easiest way to convey that in a single illustration is making someone attractive and confidant. That being said, being confidant and attractive doesn't mean also being stupid, and being intelligent (as Seoni is) doesn't mean being an introvert or not caring about appearances. In-game, Seoni was raised in a very visceral culture that encourages music and dance and physical fitness. Out-of-game, her outfit was design primarily to show off the Varisian tattoos.

While Seoni's look was designed by a guy (The incomparable Wayne Reynolds), everything is created with input and feedback from our female art director, and even me on rare occasion (I'm quite proud of getting to add some input into Reiko and Lirianne's designs).

In the end, what Seoni wears is revealing, but her design was released alongside Meresiel and Kyra, a woman who is fully clothed but tight, and a woman who is bundled up like there was a fire sale at the scarf-and-chainmail-emporium. All three are awesome examples of womanhood in their own ways. Since then, Paizo's female iconic have run the gamut from badass warriors who won't take your s&$! (Seelah and Imrijka), to tough-and-hot adventurer chicks (like Lirrianne or Amiri), to eye-candy (Alhazra), to... other (Lini). Seoni's outfit on her own fits stereotypes of what women have been told they should be, but all our female iconics, taken as a group, provide an awesome cross-section of what it actually does mean to be a woman. To leave out women who like to look and feel hot would've bordered on slut-shaming.

As to the lack of support... yeah, that makes me wince, too. Thankfully, most of our other women are less endowed and better supported. Prestidigitation, perhaps?

Paizo Employee (PostMonster General)

Today we're introducing private messaging for paizo.com. This is a feature that's been requested a lot over the years and it's finally arrived at the top of the todo list. Here's the current FAQ for private messaging. (Note that I will not update this post if the FAQ changes, for the latest private messaging FAQ, see the actual FAQ.)

What are private messages?
Private messages are direct text-only messages between individual paizo.com members. You may format your messages using messageboards BBCode. You cannot edit messages after they have been sent. There is no delivery confirmation for private messages, and no guarantee that the recipient will ever see or reply to a message.

Where are my private messages?
Your private messages are on the "Private Messages" tab on your profile page, which you can access by clicking the envelope icon next to your name at the top of the page. If you have unread messages the icon will be highlighted and the number of new messages will be displayed next to it.

How do I send someone a private message?
Find that person's profile page, and click "Send Private Message." You may also click "Add to Address Book" to make it easier to find them later. If you do not see either of these links, that person has either opted out of private messaging or blocked messages from you.

I don't want to receive private messages. How do I opt out?
You can opt out of the private messaging system by unchecking the box labeled "Members of paizo.com may send me private messages" on your My Account page and clicking the "Submit Changes" button. If you opt out you cannot send or receive private messages.

Can I block someone from sending me private messages?
You can block the sender of any private message you receive by clicking "Block This Sender" on that message. Blocking a person prevents them from being able to send you new messages. Any existing messages to or from that person will remain in your inbox or sent messages until you delete those messages. You can unblock people on the Address Book tab of your private messages page.

Should I use private messaging to contact Paizo staff?
If you're asking a rules question, please post it on the messageboards instead. Paizo staff will not respond to rules questions via private messaging.

Should I use private messaging for customer service questions?
Please either post in the customer service forum or email customer.service@paizo.com if you have customer service issues. Paizo customer service may send you private messages to request additional information from you if that's the best way to resolve your issue.

Someone is harassing me via private messaging. What do I do?
If you no longer want to receive private messages from someone, block them. Please contact Paizo customer service to report abuse.

Can I delete my private messages?
Yes. Deleted messages will appear in the "deleted" tab on your private messages page. Clicking the "move to inbox" or "move to sent messages" link next to a message will move it back to your inbox or sent messages. If you click "empty trash" and confirm this action, your messages will be permanently removed from your deleted tab. If you delete a message you sent to someone else, that message will be deleted from your sent messages but will remain in their inbox. You cannot see if someone has deleted a message you sent.

Can I search, sort or file my private messages or contacts into categories? Can I have incoming messages forwarded to my email?
No.

Will Paizo staff read my private messages?
Your private messages are considered private, however messages may be reviewed by Paizo staff or disclosed to appropriate law enforcement agencies if required to do so by law, or in the good faith belief that such action is necessary to investigate abuse or ensure personal safety.

Additional stuff that's not in the FAQ
You can send private messages to and from an alias. There are dropdown menus on the compose message page if you or your intended recipient has any aliases. You can't block aliases or add aliases to your address book; blocking or adding an alias blocks or adds the actual person, not the alias.

There's a saying that every software project expands until it eventually handles email, and I'd like to keep this one just shy of that point for now. This implementation of private messaging is deliberately bare-bones. So you can't sort your messages into categories or folders or tag them, or mark them as unread or flagged, or forward them to someone else, or include a CC or BCC list, or get an RSS feed of your messages, or include attachments, or send a message to groups of people, or organize your contacts into circles or friends or anything else fancy like that. If you need those features, use the private messaging system to ask someone for their email address and then use your email client for that.

Please use this thread to report bugs in the private messaging system. (Feature requests should also go in this thread, but keep in mind the bare-bones design goal.)

Edit: The privacy policy has been updated to include information about private messaging.


Aberzombie wrote:
Chris Lambertz wrote:

Sara Marie thankfully 9 months of being pregnant means i have no more pride left

This sounds very familiar....

The little ones come for your pride first. Then they go to work on your sanity.


Chris Self: We just need to make sure we have the credit card duck in its row. =)

Chris Self: And that it goes sqwak when we poke it

Dylan Green: Wow. Not to bend the metaphor too much out of shape or anything...

Chris Self: Man...I have a creative writing degree. I can twist a metaphor like it's taffy.

Dylan Green: Is that a meta-metaphor?

Chris Self: ...maybe.

Dylan Green: You make English cry...

Paizo Employee (Production Assistant)

Crystal: All this talk of midwives has me wanting a frappuccino.

Ross: ...
Ross: I fail to see the connection

Crystal: You would.

Ross: Now I'm vaguely insulted and still don't see the connection.

Chris Lambertz: Embrace the AWEOSME, Ross. You don't have to understand it.

Ross: At this point, I'm just going to assume you wanted a frapaccino for no reason at all and just wanted to wedge that into the conversion somehow.

Crystal: What? No! The frappuccino is integral to the birthing process.

Chris Lambertz: Caffeine makes baby go ZOOM

Crystal: It's the only way to get the child up and out of bed for the first time.

Gary: Babies get up and out of bed? I may need to rethink our babyproofing efforts.

Lissa: Not without coffee.

Paizo Employee (Creative Director)

see wrote:
James Jacobs wrote:
Jeremy Mcgillan wrote:
James why did Asmodeus get Achaekek to assassinate Aroden?
Heh... nope. You got it wrong.

Hmmm.

Why did Aroden commit suicide?

Why did Iomedae join the conspiracy to assassinate Aroden?

How did Charon manage to get the drop on Aroden?

Okay, I get that it was a bad idea to challenge Cayden Cailean to a drinking contest, but why was that fatal to Aroden?

My kitty's name is Shimmy! She's a delight!


Brian Darnell wrote:
What is Paizo's mission statement?

I always thought that it was:

"To crush your enemies, see them driven before you, and to hear the lamentation of their women."

-Lisa

Paizo Employee (PostMonster General)

That's basically my whole workday.

Paizo Employee (Customer Service Happiness-Inducement Imp)

'Twas brillig and the subscriptive toves
Did gyre and unsuspend in the wabe:
All mimsey were the bookiegroves,
And the pending order outgrabe.

BEWARE the Shipping Fee my son!
The Jaws that bite, the fee that catch!
Beware the Jubjub email, and shen
The frumious Ordersnatch!

I took my vorpal powers in hand:
Long time the manxome order I sought--
So rested me by the Off Topic tree,
and stood awhile in thought.

And, in uffish thought I stood
The Shipping Fee, with eyes of flame,
came whiffling through the tulgey order,
and burbled as it came!

One, TWO! One, TWO! And through and through
My Vorpal powers went snicker-snack!
And left it combined, and with it's new confirmation email
went galumphing back.

"And, hast thou slain the Shipping Fee, Cosmo?
I'll check out my order history, my beamish friend!
O frabjous Day! Callooh! Callay!"
You chortled in your joy.

'Twas brillig and the subscriptive toves
Did gyre and unsuspend in the wabe:
All mimsey were the bookiegroves,
And the pending order outgrabe.

In other words...:
I have unsuspended your subscriptions, added the stuff to your pending order, and sent you a new confirmation email which should reflect the changes.

If you want to add items to the order, go ahead and order them as normal, then select "Ship with existing pending order" in the shipping options.

Thanks,
cos

Andoran (RPG Superstar 2012)

A big thank you to Hugo Solis for pulling that together!

Paizo Employee (PostMonster General)

I believe we now have a working definition for the term "fawesome".

Paizo Employee (PostMonster General)


Renraku wrote:
Though it could be worse, I have a friend up in Issaquah without power. You all have emergency generators for writing/editing right? :)

Printouts and flashlights are a lot like generators, right? <_<

Our power's been flickering this morning, so I'm keeping my laptop charging as long as possible. If it goes out, I'll have to strap snowshoes on the cats before herding them onto the treadmill that serves as our backup power source.

Paizo Employee (PostMonster General)


Our PostMonster General, who art in Redmond,
tentacled be thine eyes.
thy spawndom come,
thy script be done,
online as it is on servers.
Give us this day our missing posts.
And protect us from trolls,
as we do flag their troll-dens.
And lead us not into frustration,
but deliver us from No Store.
Amen.


Guy Humual wrote:
Yuck, this would make the chatroom stricter then Paizo forums.

The chatroom isn't a democracy. I pay money for the domain, the hosting, the bandwidth, and put forth a portion of programming time for its custom features—I think following the short list of rules that I have is a pretty reasonable request for the chatroom's use. If people can't abide by them, then there's not much else to say.

Oh, here's another rule: No link-sharing of illegal downloads of any sort. I hope I don't have to explain why.

(RPG Superstar 2009, Contributor)

Good news, Superstar hopefuls! The judges have completed their initial pass through all the items in the submission folder. Everything is now sorted into its proper place...with a handful of promising items in the Keep pile and the others in the Reject pile. Now begins a process I like to term, "The Winnowing."

The Winnowing:

Spoiler:

This basically boils down to the judges going back over the Keep pile to reaffirm their individual votes on each item. Those which garner a strong Keep vote from all the judges quickly find themselves placed in a unanimous grouping. These are almost always universally destined to make the Top 32. After that, we group those which get at least three Keep votes from the judges. Then, there's another grouping with only two Keep votes. And, lastly, there's a much smaller collection of any items a judge may have marked for possible "golden ticket" status even though they may be the only one championing it.

Once we've got everyone on record, we'll double-check the Keep votes to see how many might be Weak Keeps...a term the judges use to denote something they weren't overly enthusiastic about, but deemed the item still worthy of consideration during review time. So, for example, if an item collected two strong Keep votes and two Weak Keep votes, that means it still might not be as strong as another item where three judges had strong Keep votes, but one judge voted to Reject it.

It's all rather subjective. And that's really what "The Winnowing" process involves. There's a lot of hyper-analysis at this stage. We hold up a number of items to compare them one another. And, we do a lot of looking past just the item itself to try and determine what its design tells us about the designer. Because, honestly, we're not interested as much in the items. We're looking for designers here. There's no collection of wondrous items we're expecting to insert into Ultimate Equipment guide. Instead, we're looking for 32 designers (plus 4 alternates) which we can take through the paces of the actual contest, where--round by round--we'll be coaching them and watching to see how much they grow and learn. That's the real goal of the contest. And all of you who submitted have taken your shot at getting your foot in the door so you can take advantage of this opportunity. Where else can you get this kind of professional insight into your designs all in one multi-week crash course of tasks intended not just to test your skills, but hone them as well?

Only in RPG Superstar, of course!

So, buckle in and strap down people! The judges are about to get down to the serious business of assessing your items now. And, if you're one of the lucky few in the Keep folder, you can rest assured we'll be looking at all those elements which help it stand out. In other words, the elements which make it...Superstar!


Best of luck to everyone,
--Neil

(Publisher, Legendary Games & Necromancer Games)

Let me just say this: thank God for Neil. He is the man.

Neil is an absolute machine. Except for last year, I've judged every year of the contest. That has been a ton of work. But I have NEVER seen a judge do what Neil has done--he has reviewed EVERY item with a detailed critique. I've never seen it. It is so impressive, I can't explain it.

Now maybe it has something to do with the fact that he came up through the contest. But even so, his level of dedication to not only the process but also the contestant is truly astonishing.

Neil, my hat is off to you, sir.

You are a credit to this contest and an impressive person. Your creativity is amazing and your dedication and commitment is inspirational.

Paizo Employee (PostMonster General)

Mark said "hidden" rather than "removed" because moderators can still see the posts that have been removed.

I have spent a bunch of time today removing posts and would like to point out that in addition to the above observations about time spent cleaning stuff up, it turns out that if you tell everybody about every single post removal it tends to raise the grar level in general. If someone makes a "I'm getting popcorn because this thread just got nice and ugly" post and we remove it, there's really no reason to email that person about that. They knew the thread was going to get cleaned up and posted anyway, and that their post was going to get removed as part of the cleanup. Sending an email just provides another opportunity for a "Hey I just got silenced by the evil moderators" discussion that really doesn't help anybody and actively makes things worse than a simple removal and cleanup note posted in the thread.


Another important distinction: Moderators here are not just moderators. They do a bunch of other jobs, so anytime they're needed takes away from more productive work.

Also, they are not therapists, parents, or village elders; folks need to know what's positive and what's negative on their own.

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©2002–2012 Paizo Publishing, LLC®. Need help? Email customer.service@paizo.com or call 425-250-0800 Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Publishing, LLC, Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Publishing, LLC, and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online,PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Publishing, LLC. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Publishing under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.