@Manticore - Would it be OK to re-skin Barbarian rage as "overdrive", illogical, dangerous, aberrant and/or experimental programming? Also, cultural/adaptive programming in a sense (desert nomad) as I'd like to eventually add Dervish Dance as a feat, it's important to the build. I think a 2 level dip in Barbarian would have excellent synergy with Rogue. Increased movement, access to medium armor proficiency and uncanny dodge stacking, martial weapon proficiency. So, for now NG Barbarian 1/Rogue 1 (both vanilla). By no means do I mean to step on toes/roles/niches of the ranger or front-liner. This unit is more about being opportunistic, leverage and spurts of activity. Output isn't consistent. NG & barbarian programming (more human) also hints to some x-factor of breaking the apathetic android monotony. As a hook, you can take it in any direction you'd like.
Rollin' the Bones... 1d6 + 1d6 + 1d6 + 1d6 ⇒ (1) + (1) + (2) + (5) = 9
17, 16, 13, 13, 11, 11 - Not too shabby.
Korr Half-Orc Summoner (Evolutionist) - Doesn't fit neatly into one of the six slots, but will provide Magic Item Crafting, Stealth/recon (through eidolon), melee support (summon monster as standard action) and grow into ranged combat support w/heavy crossbow. Very flexible, can modify eidolon at level 6 and anytime onward (24hr ritual)... reassigning evolution to whatever we need at the time. ===================== Half-orc, half-Shoanti and full outcast. There is a good-hearted couple in Old Korsova that takes in strays. Korr was just one of them. But, the boy had a silver-tongue and innate understanding of where other folk stood. As he's' grown, he's looked to make good and payback what the kindly and now older couple had done for him and his "siblings". With a positive outlook, Korr includes Korsova in the story of his survival. Inspired by Black Jack, Korr wishes to create his own network/gang/unit/company or individuals who defend the good in Korsova but who are not afraid to deal with the city's underbelly. ===================== Darkness falls. My eyes adjusting is one of the few perks to being a half-breed. I will stay apart and watch. The time to act has not come, not alone... I must find others. Alone, I will surely fail. And, now the King missing on this public occasion. What could it mean? The crowds revel seemingly unaware their numbers thin. People are missing, gone. But to where? What's happening to my dear Korsova? I cannot seem to find Lamm, but maybe I can find someone who can. I can build a net then cast it and drag that devil in. I will use what my da calls "charisma"... I'll bring them together.
Half-Orc Summoner (Evolutionist) - Doesn't fit neatly into one of the six slots, but will provide Magic Item Crafting, Stealth/recon (through eidolon), melee support (summon monster as standard action) and grow into ranged combat support w/heavy crossbow. Very flexible, can modify eidolon at level 6 and anytime onward (24hr ritual)... reassigning evolution to whatever we need at the time. Half-orc, half-Shoanti and full outcast. There is a good-hearted couple in Old Korsova that takes in strays. Korr was just one of them. But, the boy had a silver-tongue and innate understanding of where other folk stood. As he's' grown, he's looked to make good and payback what the kindly and now older couple had done for him and his "silings". With a positive outlook, Korr includes Korsova in the story of his survival. Inspired by Black Jack, Korr wishes to create his own network/gang/unit/company or individuals who defend the good in Korsova but who are not afraid to deal with the city's underbelly. Writing sample to follow...
Any way to get to Wizard 3 or 5 eventually, maybe with a hobgoblin (INT 12 or 13)? Could go nature based and get Feral Speech... Was ridiculed and outcast for being weak and undisciplined. Tall for a hobgoblin, but thin. Thinking Heavy Crossbow, with Gravity Bow for 2d8. Multi-class Rogue. Add some sneak damage. How will we do sourcing magic items or crafting?
Tossing my hat in with some ranged support (in an unorthodox fashion). Literally, bringing in the big guns if allowed. This is not the avatar proposed, have to create that one. Inquisitor 5, high Dex Large Heavy Repeating Crossbow 2d8 (-2 to Hit, for over-sized, mithral & darkwood)
Did I mention the Bane power? 3d8+2d6. Stats - 13, 20, 13, 10, 14, 7 so far. Mucking with race, most likely human for feats, crossbow demands it.
HP 56/88 Male Half-Orc Barbarian 1/Unbreakable 2/Rogue 6
Can it be over? The pure blue flames licking my cutlass recede as I approach the young fire goddess. Reaching my hand out, I place my palm against her fiery one. I love you, Phoebe. I am only sixteen, what do I know about love? Please do not be hurt, but I must stay here. I looked the meaning of my name up in the library earlier. It is short for Alexander, "defender of man", and I can defend people best if I stay here, close. Watching over them. A living gargoyle. In some sick twisted manner, he did make me... better. Everything that happened, did. Tears begin to streak down my young but all too jaded face. Seen too much. I will be bold and ask a favor, still. Kyrie Eleison, down the road that I must travel. Kyrie Eleison, through the darkness of the night... I heard monks chanting it one night. Silly. Will you watch over me? It will keep me from feeling alone, from wavering, from ever... giving up. I take a knee.
HP 56/88 Male Half-Orc Barbarian 1/Unbreakable 2/Rogue 6
Yes!
My eyes blaze with a pure blue flame. I feel the power flow through me, to my arm, through my hand, igniting my blade. Attack1, flank, rage: 1d20 + 11 + 1 + 2 + 2 ⇒ (16) + 11 + 1 + 2 + 2 = 32
Crit1, flank, rage: 1d20 + 11 + 1 + 2 + 2 ⇒ (9) + 11 + 1 + 2 + 2 = 25
HP 56/88 Male Half-Orc Barbarian 1/Unbreakable 2/Rogue 6
I rush to meet the self-made god... Attack, rage, charge, pa: 1d20 + 11 + 1 + 2 + 2 - 2 ⇒ (18) + 11 + 1 + 2 + 2 - 2 = 32
|