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Profile
About SampsonSAMPSON
CHARACTER PICTURE: STATS Spoiler:
HIT POINTS: 47
S.D.C.: 103 P.P.E.: 7 I.S.P.: 72 I.Q.: 13
SAVE VS. SPELL MAGIC: 6-10 or better depending on the power level of the spell caster
COMBAT INFO Spoiler:
PERCEPTION: +6
# OF ATTACKS: 6 INITIATIVE: +4 STRIKE: +6 (+7 with swords) PARRY: +8 (+9 with swords) DODGE: +8 ROLL: +4 KNOCK OUT: 20 PUNCH: 2d4+1d6+14 S.D.C.
ARMOR: Dog Pack DPM 101 Light Riot Armor
DOG BOY O.C.C. ABILITIES Spoiler:
Sense Psychic and Magic Energy: 40%
Recognize Psychic Scent: 10% Sense Supernatural Beings: 35%/70% Superiour Sense of Smell Common and strong scents: 70% Identify specific odors: 54% Track by smell alone: 40% Psionic Bonuses Physical Bonuses Keen Sense of Hearing Good Sight Sense of Taste and Biting Sensitivity to Ley Line Energy Psionic Powers Sense Evil (2) Sense Magic (3) Sixth Sense (2) Empathy (4) (Receiver only, not transmission) Intuitive Combat (10) O.C.C. Skills Spoiler:
Language: Native Tongue (American): 88%
Language: (Spanish): 55% Climbing: 50% Cook: 40% Intelligence: 38% Land Navigation: 46% Pilot: Hovercraft: 60% Prowl: 25% Radio: Basic: 55% Read Sensory Equipment: 40% Wilderness Survival: 40% Boxing Fencing Forced March Running W.P. Energy Pistol W.P. Energy Rifle W.P. Sword Hand to Hand: Expert Secondary Skills Spoiler:
Automotive Mechanics: 25%
Basic Mechanics: 30% Gambling: 30% Pilot: Motorcycles & Snowmobiles: 60% Athletics (General) Body Building & Weight Lifting Equipment Spoiler:
Uniform, dress uniform, tinted goggles, PDD pocket audio recorder, pocket laser distancer, flashlight, pocket mirror, cigarette lighter, 100 feet of lightweight rope, small hammer, four spikes, 1 animal snare, infrared distancing binoculars, portable language translator, survival knife, telescopic sight and nightvision scope on rifle, 4 additional E-Clips for pistol and rifle each, plus knapsack, backpack, utility belt, air filter, gas mask, and canteen.
Money: 600 credits |
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